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Ogawa Mana - I Feel Fine! [Taiko|Osu]

posted
Total Posts
6
Topic Starter
asaink
This beatmap was submitted using in-game submission on 2014年4月14日 at 12:06:50

Artist: Ogawa Mana
Title: I Feel Fine!
Source: みんなのリズム天国
Tags: rhythm heaven fever 3rd remix MakJang Cute_Bunny
BPM: 145
Filesize: 3863kb
Play Time: 02:30
Difficulties Available:
  1. Cute Bunny's Taiko (4.78 stars, 823 notes)
  2. Hard (4.77 stars, 351 notes)
  3. Insane (4.95 stars, 516 notes)
  4. Normal (2.14 stars, 144 notes)
Download: Ogawa Mana - I Feel Fine!
Information: Scores/Beatmap Listing
---------------
Please redownload if you download before Apr 14, 2014.
Because of adding new diff - Cute Bunny's Taiko!

Ogawa Mana - I Feel Fine!

Cute Bunny's Taiko - by Cute Bunny
Normal - by me
Hard - by me
Insane - by me
- H i N a -
Hi~ from #modreqs

I'm inexperienced in modding beatmap. but I'll try my best. :)

Normal is fine for me


Hard

01:07:419 - Did you forget to add note ?
01:26:453 (1) - Make it end at 01:27:695
02:07:005 - Did you forget to add note ?


Insane

00:49:109 (5) - I think it should be place at 00:49:212 and end at 00:49:419
00:49:109 - If you fix in 00:49:109 (5) you can add a note here.
Example

01:02:350 (5) - I think it should be place at 01:02:453 and end at 01:02:660
01:02:350 - If you fix in 01:02:350 (5) you can add a note here.
Example

01:07:419 - Did you forget to add note ?
01:26:453 (1) - I think 1/4 beat is better than 1/8
01:48:696 (4) - I think it should be place at 01:48:798
01:48:695 - If you fix in 01:48:696 (4) you can add a note here.
Example

02:01:937 (5) - I think it should be place at 02:02:040
02:01:936 - If you fix in 02:01:937 (5) you can add a note here.
Example


Sorry for my bad Eng.

I hope it help you

Good Luck :D
Topic Starter
asaink
Thank you, 4 X!done-

4 X wrote:

Hi~ from #modreqs

I'm inexperienced in modding beatmap. but I'll try my best. :)

Normal is fine for methanks ;)


Hard

01:07:419 - Did you forget to add note ?hold There is no sounds here, so needn't a note. ---(1)
01:26:453 (1) - Make it end at 01:27:695hold The sound changes at 01:27:695, especially drums start at the time. so this rhythm is better.
02:07:005 - Did you forget to add note ?hold The reason is same as (1).


Insane

00:49:109 (5) - I think it should be place at 00:49:212 and end at 00:49:419hold hmm...I think that the original rhythm is better.---(2)
00:49:109 - If you fix in 00:49:109 (5) you can add a note here.
Example

01:02:350 (5) - I think it should be place at 01:02:453 and end at 01:02:660hold The reason is same as (2).
01:02:350 - If you fix in 01:02:350 (5) you can add a note here.
Example

01:07:419 - Did you forget to add note ?hold The reason is same as (1).
01:26:453 (1) - I think 1/4 beat is better than 1/8hold The sounds of piano is more speedy here than 01:23:143 - ~ 01:24:591 - . so 1/8 beat is more suitable.
01:48:696 (4) - I think it should be place at 01:48:798hold The reason is same as (2).
01:48:695 - If you fix in 01:48:696 (4) you can add a note here.
Example

02:01:937 (5) - I think it should be place at 02:02:040hold The reason is same as (2).
02:01:936 - If you fix in 02:01:937 (5) you can add a note here.
Example


Sorry for my bad Eng.

I hope it help you

Good Luck :Dsorry for all no change... but thanks! ;)
Cute Bunny
Let's Games!! > o <

Normal

None. I see it appropriate. ( ' o ' )

Hard

00:07:005 (1) - So below. I wish some up.
00:45:074 (1) - ^
*Fix not matter, but I see it unstable.
01:26:453 (1) - This seems'd be better. http://puu.sh/86FFf.jpg
01:36:591 (3) - So below. ' _ '
02:14:453 (1,2,3,4,1,2,3,4,5) - Insane is the same pattern. We would like to create a new pattern? (To give freshness recommended)

Insene

00:22:109 (3) - So below. :o
00:41:764 (1) - ^
00:46:522 (6) - ^
00:56:660 (1,2,3) - Too abrupt jumps. It is recommended to fix.
01:08:247 (1,2,3) - Meet each other spacing.
01:09:902 (1,2,3) - ^
02:21:902 (4,5) - spacing.

Overall, fine.
Things move on the screen disappears occasionally a little.
Stoked awake in the screen.
This is changing, and do not have to.

It is a really good song! >v<
G o o d L u c k y ! !

★ 青い星を一つくれました。★

Guest Diff
Taiko :: http://puu.sh/86Kob.osu
2014-04-13 17:05
Topic Starter
asaink
Thank you, Cute Bunny!done-

Cute Bunny wrote:

Let's Games!! > o <

Normal

None. I see it appropriate. ( ' o ' )thanks!

Hard

00:07:005 (1) - So below. I wish some up.hold It's not out of the screen, so no problem.---(1)
00:45:074 (1) - ^hold ^
*Fix not matter, but I see it unstable.
01:26:453 (1) - This seems'd be better. http://puu.sh/86FFf.jpgsorry, but I can't see that puush image. If you fix it, I'll recheck this.
01:36:591 (3) - So below. ' _ 'hold The reason is same as (1).
02:14:453 (1,2,3,4,1,2,3,4,5) - Insane is the same pattern. We would like to create a new pattern? (To give freshness recommended)hold yes, these are same rhythm. but DS is not same. (Of course, decreasing it at Hard diff.) and I want to make the map which give same impression to the player even if diff is different.

Insene

00:22:109 (3) - So below. :o hold The reason is same as (1).
00:41:764 (1) - ^hold ^
00:46:522 (6) - ^hold ^
00:56:660 (1,2,3) - Too abrupt jumps. It is recommended to fix.fixed
01:08:247 (1,2,3) - Meet each other spacing.hold hmm...why I need place these more close? It's really playable, so seems have no problem.
01:09:902 (1,2,3) - ^hold ^
02:21:902 (4,5) - spacing.fixed

Overall, fine.
Things move on the screen disappears occasionally a little.
Stoked awake in the screen.
This is changing, and do not have to.

It is a really good song! >v<
G o o d L u c k y ! !

★ 青い星を一つくれました。★

Guest Diff
Taiko :: http://puu.sh/86Kob.osu
2014-04-13 17:05
Thank you for a star and the guest diff! ;)
Topic Starter
asaink
Please redownload if you download before Apr 14, 2014.
Because of adding new diff - Cute Bunny's Taiko!

To Cute Bunny: please tell me which diff is your taiko map. (Kantan, Futsuu, Muzukasii or Oni)
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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