Taiko check.also, resnapped all notes. thanks for checking!
MuzukashiiSome notes doesn't seem to be snapped right. Move some of them and you will see it. AIMod doesn't show them at all.
00:07:488 (24,25) - I would suggest something easier, but I guess on BPM 144 it can be accepted. - i want to keep this one!
00:13:217 (48,49,50) - Unsure about the ddk if you ask me. Yeah, doesn't sound bad, but I'm still the oppinion that we should avoid ddk in most cases. I saw in your maps now several times these kind of patterns and I'm kinda worried aboutit. Recommending a kkk or something easier. - well generally agree. but there is enough rest point after the ddk. just like you said, this pattern would work on bpm144.
00:38:634 (135,136,137) - Same here. This one is even harder since you have to start with kat. The 1/2 kat makes it a bit harder as well. Please try something easier. Maybe a ddd ? - basically the same as above. but ddd sounds/looks better to me. so changed >.>
00:37:592 (131,132,133) - How about deleting (131) and changing (132) to kat? I think you mapped beat-vocal based, so this might fit well. Maybe you like it (would also make it more alternate instead of having 3 times k d kdd). - mapped on the drum/vocal sound. so 00:37:592 (131) - has the snaredrum sound. i want to follow that.
00:51:967 (15,16,17) - Oh, look. Here you used kkk, not kkd.
01:08:634 (77,78,79) - Same as before. - i will keep this one. the same reason as before. also, should be fine on KIAI.
Muzu is so far okay pattern technically, but I find it still pretty hard if you ask me. You have barley any breaks, patterns go through the map nearly without a pause. Also, when considering this map with your other Muzukashii's, I see no difference in difficulty. High BPM maps have kinda the same amount, while I'm rather expecting in a slow BPM song to have less notes. Please keep that in mind next time. All at one, good map anyway. - BPM of the map is below average maybe. moreover, the rhythm is really simple. well as i said, these patterns would work on the song imo.
OniSome notes doesn't seem to be snapped right. Move some of them and you will see it. AIMod doesn't show them at all.
01:02:175 (307) - This finisher stands pretty much alone. Suggesting to add at following points a finishers as well:
01:03:842 (312) -
And maybe at
01:05:509 (320) -
01:06:342 (323) -
01:07:175 (327) - if you are able to delete somehow the notes...?
01:20:509 (403) - Another finisher would be good if you ask me. Before and after this note there is one as well. Would fit good to the pattern. Without it has less effect. - current finishers must be fine imo ;_; it fits really well the cymbal sound/flow of my style.
01:16:238 (383) - Kat seems to be good here to emphasize the high pitch at 01:16:133 (382) - and the "saa". Plays also nice and acts as abekobe pattern of upcoming ddk. - cool, applied!
Nothing to say here anymore. Good job.
Recall me afterwards.
https://dl.dropboxusercontent.com/u/263 ... ougaku.rar