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Erica Masaki - Take a Chance! [OsuMania]

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Topic Starter
Sorarei
This beatmap was submitted using in-game submission on Saturday, February 13, 2016 at 1:22:38 PM

Artist: Erica Masaki
Title: Take a Chance!
Tags: MUSETTE HARMONIE Tsukasa Yatoki Shun Tanishima fandelmale Comic Market 85 Skalim
BPM: 182
Filesize: 7216kb
Play Time: 04:14
Difficulties Available:
  1. Easy - 7Key (1.63 stars, 936 notes)
  2. Extraordinary - 7Key (4.74 stars, 3523 notes)
  3. Maximum - 7Key (3.96 stars, 2808 notes)
  4. Normal - 7Key (2.27 stars, 1375 notes)
  5. Skalim's Hard - 7Key (3.51 stars, 2803 notes)
Download: Erica Masaki - Take a Chance!
Information: Scores/Beatmap Listing
---------------

Difficult detail
Maximum by Skalim
Tag detail
Album : MUSETTE HARMONIE
Release : Comiket 85
Composer & Arranger : Tsukasa Yatoki
Guitar : Shun Tanishima
Bass : fandelmale
Drum : Tymizz
Lokovodo
fun map! :D
- Yuuto -
fail for 1st .. good luck!!
Lokovodo
AHHH IM ADDICTED TO THIS MAP ITS SOOOOOOOOOOOOOO GOOD
Kamikaze
So nice map =w=)b
Take my gift for making this and good luck with ranking it o3o
This SV ♥♥♥
Kamikaze
y u grave it, Reika? ;w;
Lokovodo
woooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
Topic Starter
Sorarei

Lokovodo wrote:

woooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
Topic Starter
Sorarei
Ready for mod !
-LASU-
Hi~

Easy
01:58:937 (118937|2) - i hide in one note

Nice map>w< goodluck (・ω・)b
Topic Starter
Sorarei

-LASU- wrote:

Hi~

Easy
01:58:937 (118937|2) - i hide in one note

Nice map>w< goodluck (・ω・)b
lol thanks XD
Lirai
Hi Reikosaka ~
here's Mod as requested, I love the singer <3

Forget to add Skalim to Tag ? /.\

Easy
00:16:409 - Well this is the good pattern for me, all fits with the drum, you can always ignore it if you dont like it


00:29:926 - Same Here, all fits with the drum


00:54:486 (54486|6) - Delete, looks good for me

01:01:574 - This One too


01:07:179 (67179|6) - Move to 2, just like your next pattern

02:20:695 (140695|3) - Move to 1 looks better

02:22:179 (142179|5) - Delete, dont need this

03:01:739 (181739|3) - Move to 1, we use spc button to much here

03:23:332 (203332|3,203827|0) - Better Change to Normal Note

03:38:662 (218662|1) - Delete, I dont think we need this LN
Normal
00:09:651 - it's good to me to play like this


00:14:431 (14431|2) - Move to Red Line above

00:15:255 - Add to 4
00:21:354 - ^

00:28:937 - All fits the Beat


00:44:102 (44102|5) - Move to 5

01:01:904 (61904|0) - Move to Red line above

01:04:871 (64871|5,65036|6) - Move all to 5

01:30:750 (90750|4,90915|4) - Move an add note on 7 6 5, Stair looks good

01:48:222 (108222|3) - Delete, better just follow the drum

01:58:113 (118113|5,118772|3,119431|1) - Move to 5 3 1, Maybe put it on above each LN just like B4

02:58:113 - Add Doble note on 1 n 7

02:58:277 (178277|1) - Move to Red line above on col 3

03:38:827 - Fun to play
Hard
00:08:497 (8497|3) - Move to 6

00:12:618 (12618|1) - Delete
00:13:937 (13937|4) - ^

00:29:102 - Add to 4

00:51:190 - 00:51:519 - 00:52:179 - 00:52:508 - Add to 4, for the snare and good to play

00:53:003 - Add to 7

01:12:288 (72288|2,72288|1) - Move to 1 n Delete the second note

01:17:728 (77728|1,77893|4) - Move to 1 n 4

02:01:080 - 02:01:409 - 02:02:069 - 02:02:398 - Add to 4, just like b4 for the snare and good to play

02:02:893 (122893|2) - Delete then add note on 1 n 4
02:03:058 - Add to 2
02:03:222 (123222|1) - Move to 5
^ good pattern for me

02:40:640 - Add to 1

02:51:684 - Add to 3

02:54:321 - Add to 7

02:55:475 - Add to 1

02:58:113 - Add to 7

03:12:288 - Add to 1
03:12:371 - Add to 2
Skalim Maximum
00:09:320 - Add to 7

00:11:793 (11793|5) - Delete
00:11:793 (11793|6) - Normal Note
00:11:958 - Add to 7
^ Better than LN

00:14:430 (14430|1) - Move to red line above
00:14:595 (14595|4,14595|3) - Move to 1 n 3

00:15:090 (15090|6) - Move to red line above

00:20:859 (20859|2) - Move to blue line above
00:21:024 (21024|2) - Move to 5

00:26:793 - Add to 3

00:27:947 (27947|4) - Move to red line above

00:28:606 (28606|5) - Move to 3

00:29:101 - Add to 4

00:38:826 (38826|3) - Delete

00:42:452 - Add to 1 n 7 looks good to me

00:47:233 (47233|0,47562|0) - might Delete these
00:47:727 - Add to 1

00:51:189 - 00:51:518 - 00:52:178 - 00:52:507 - Double Note seems good there

00:53:002 (53002|4) - move to 7
00:53:002 - Add to 2

01:38:991 - Add to 4 seems good for the cymbal

01:40:309 - Add to 7

01:52:342 (112342|4,112342|2) - Change and Add to 1 4 7

02:41:134 - Add to 4

02:49:046 - Add to 5

03:14:101 - Add to 1 n 7

03:16:738 - Add to 4

03:35:529 (215529|5,215529|1,215694|1,215694|5) - Move to 1 n 7
03:36:188 (216188|1,216188|5,216353|5,216353|1) - Move to 3 n 5
^ People will love that jacks

Hope you enjoy my little mod here :D
for Extraordinary diff seems good and passable for me ;)
sorry cant mod it, i run out of the time to finish this mod in 1 day :(

Good Luck ~
Topic Starter
Sorarei

DE-CADE wrote:

Hi Reikosaka ~
here's Mod as requested, I love the singer <3

Forget to add Skalim to Tag ? /.\

Easy
00:16:409 - Well this is the good pattern for me, all fits with the drum, you can always ignore it if you dont like it
trying to not make more 1/2 note

00:29:926 - Same Here, all fits with the drum trying to not make more 1/2 note


00:54:486 (54486|6) - Delete, looks good for me why i must delete synth sound i don't want tsukasa part gone

01:01:574 - This One too trying to not make more 1/2 note


01:07:179 (67179|6) - Move to 2, just like your next pattern fixed

02:20:695 (140695|3) - Move to 1 looks better nope

02:22:179 (142179|5) - Delete, dont need this instead adding note 02:23:168 -

03:01:739 (181739|3) - Move to 1, we use spc button to much here i don't see specific problem here

03:23:332 (203332|3,203827|0) - Better Change to Normal Note first chorus used hold note, same with this.

03:38:662 (218662|1) - Delete, I dont think we need this LN i don't use LN here o.o
Normal
00:09:651 - it's good to me to play like this
good idea, arranged

00:14:431 (14431|2) - Move to Red Line above moved

00:15:255 - Add to 4 nope
00:21:354 - ^ nope

00:28:937 - All fits the Beat
nope

00:44:102 (44102|5) - Move to 5 nope

01:01:904 (61904|0) - Move to Red line above it's have same sound with next pattern

01:04:871 (64871|5,65036|6) - Move all to 5 moved

01:30:750 (90750|4,90915|4) - Move an add note on 7 6 5, Stair looks good i don't understand because you didn't tell the beat/measure

01:48:222 (108222|3) - Delete, better just follow the drum deleted

01:58:113 (118113|5,118772|3,119431|1) - Move to 5 3 1, Maybe put it on above each LN just like B4 arranged

02:58:113 - Add Doble note on 1 n 7 nope

02:58:277 (178277|1) - Move to Red line above on col 3 nope

03:38:827 - Fun to play i guess this more easier than your suggest, because most center column pressed by right thumb
Hard
00:08:497 (8497|3) - Move to 6

00:12:618 (12618|1) - Delete
00:13:937 (13937|4) - ^

00:29:102 - Add to 4

00:51:190 - 00:51:519 - 00:52:179 - 00:52:508 - Add to 4, for the snare and good to play

00:53:003 - Add to 7

01:12:288 (72288|2,72288|1) - Move to 1 n Delete the second note

01:17:728 (77728|1,77893|4) - Move to 1 n 4

02:01:080 - 02:01:409 - 02:02:069 - 02:02:398 - Add to 4, just like b4 for the snare and good to play

02:02:893 (122893|2) - Delete then add note on 1 n 4
02:03:058 - Add to 2
02:03:222 (123222|1) - Move to 5
^ good pattern for me

02:40:640 - Add to 1

02:51:684 - Add to 3

02:54:321 - Add to 7

02:55:475 - Add to 1

02:58:113 - Add to 7

03:12:288 - Add to 1
03:12:371 - Add to 2

in this diff i did some change as your suggest. my reply gone because crash
Skalim Maximum
00:09:320 - Add to 7

00:11:793 (11793|5) - Delete
00:11:793 (11793|6) - Normal Note
00:11:958 - Add to 7
^ Better than LN

00:14:430 (14430|1) - Move to red line above
00:14:595 (14595|4,14595|3) - Move to 1 n 3

00:15:090 (15090|6) - Move to red line above

00:20:859 (20859|2) - Move to blue line above
00:21:024 (21024|2) - Move to 5

00:26:793 - Add to 3

00:27:947 (27947|4) - Move to red line above

00:28:606 (28606|5) - Move to 3

00:29:101 - Add to 4

00:38:826 (38826|3) - Delete

00:42:452 - Add to 1 n 7 looks good to me

00:47:233 (47233|0,47562|0) - might Delete these
00:47:727 - Add to 1

00:51:189 - 00:51:518 - 00:52:178 - 00:52:507 - Double Note seems good there

00:53:002 (53002|4) - move to 7
00:53:002 - Add to 2

01:38:991 - Add to 4 seems good for the cymbal

01:40:309 - Add to 7

01:52:342 (112342|4,112342|2) - Change and Add to 1 4 7

02:41:134 - Add to 4

02:49:046 - Add to 5

03:14:101 - Add to 1 n 7

03:16:738 - Add to 4

03:35:529 (215529|5,215529|1,215694|1,215694|5) - Move to 1 n 7
03:36:188 (216188|1,216188|5,216353|5,216353|1) - Move to 3 n 5
^ People will love that jacks

Hope you enjoy my little mod here :D
for Extraordinary diff seems good and passable for me ;)
sorry cant mod it, i run out of the time to finish this mod in 1 day :(

Good Luck ~
terimakasih atas bantuannya kak :D
Skalim

DE-CADE wrote:

Hi Reikosaka ~
here's Mod as requested, I love the singer <3

Forget to add Skalim to Tag ? /.\

Skalim Maximum
00:09:320 - Add to 7 ok

00:11:793 (11793|5) - Delete no, strong drum sound
00:11:793 (11793|6) - Normal Note no, guitar sound
00:11:958 - Add to 7 why :/, here is simple drum sound, i am not following the cymbal
^ Better than LN

00:14:430 (14430|1) - Move to red line above the strong sound is here, above is the LN how guitar sound
00:14:595 (14595|4,14595|3) - Move to 1 n 3 ok

00:15:090 (15090|6) - Move to red line above no, strong sound here

00:20:859 (20859|2) - Move to blue line above i can´t hear why
00:21:024 (21024|2) - Move to 5 ok

00:26:793 - Add to 3 ok

00:27:947 (27947|4) - Move to red line above pattern changed

00:28:606 (28606|5) - Move to 3 ok

00:29:101 - Add to 4 ok

00:38:826 (38826|3) - Delete no thanks

00:42:452 - Add to 1 n 7 looks good to me ok

00:47:233 (47233|0,47562|0) - might Delete these no thanks, drum sound
00:47:727 - Add to 1 no thanks

00:51:189 - 00:51:518 - 00:52:178 - 00:52:507 - Double Note seems good there drum and voice for a challengeable pattern, no thanks

00:53:002 (53002|4) - move to 7 ok
00:53:002 - Add to 2 ok

01:38:991 - Add to 4 seems good for the cymbal ok

01:40:309 - Add to 7 no thanks

01:52:342 (112342|4,112342|2) - Change and Add to 1 4 7 ok

02:41:134 - Add to 4 ok

02:49:046 - Add to 5 ok

03:14:101 - Add to 1 n 7 ok

03:16:738 - Add to 4 no thanks

03:35:529 (215529|5,215529|1,215694|1,215694|5) - Move to 1 n 7 ok
03:36:188 (216188|1,216188|5,216353|5,216353|1) - Move to 3 n 5 ok
^ People will love that jacks

Hope you enjoy my little mod here :D
for Extraordinary diff seems good and passable for me ;)
sorry cant mod it, i run out of the time to finish this mod in 1 day :(

Good Luck ~
Thanks for the mod ^^

Link: http://www.mediafire.com/view/w3pzp45s4 ... (Reikosaka)_[Skalim's_Maximum].osu
Harbyter
hello Rei , mod req via queue

[General]

i think the EZ need to be nerfed a little, unrankable over 1.49

[Timing]

i suggest you to apply some different formula for some SV here in the Extraordinary ,

00:18:551 - this suddent 0.55x is really high ,70% will miss at the first try 20% will do a 100/50 and 10% will rage lol ,i suggest to change the formula and apply a 0.80x this effect is enought to express what you wanted to do with this sv i'm in the 70%

00:31:408 - oky here

00:50:364 - i feel that there isn't a need to put a slow here

00:54:815 - after a 0.75 and 1.00 this 1.10 is really high,suggest to apply a 1.05 if you want to increase , and then 00:54:485 - suggest to start the 1.00 here 00:54:403 -


01:28:441 - here we got the same section of the song like here 00:18:551 - ,why a different formula??but this time is a 1.10 , there arent really difference with it or without lol

02:04:375 - suggest to turn in 1.05 this too

02:30:255 - suggest to turn this in the 0.70

03:07:507 - no need a slow here

03:12:617 - i really suggest you to avoid the next 1.20 ,if you really want to keep a speed increase this 1.10 is enought xD


PS: suggest to set the preview point here 00:55:474 - ,since there is a little delay when you select the song ,setting here will fix that problem lol

03:24:650 - suggest to start the third Kiai here,cause the real refrain don't starts here 03:14:101 -

[MOD]

Column-1-2-3-4-5-6-7-

i'm not good in 7k pattern so will focus just on some consistency and other little stuff


[Extraordinary]

00:05:035 - add a note??drums here like the previous one here 00:02:727 -

00:21:065 (21065|1,21106|1) - i wonder how many people can hit this 1/8 jack in 182 bpm change the pattern? lol

00:25:227 (25227|0) - i don't hear any difference with the music in the previous pattern,remove? or you want to let people miss here xD ,if you put that notes for the piano sound in the bg then you should add the others too like here 00:24:815 - 00:24:897 - 00:25:145 -

00:37:013 - remove one note??following the consistency of you pattern i think a double notes here is strange

00:38:331 - 00:40:309 - here too

00:58:936 - remove one note??this section is the same like here 00:56:298 -

00:59:925 - add a note here??this section is the same as here 00:57:287 -

01:08:167 - add a note here??this section is the same as here 00:57:617 -

01:29:101 - 01:29:595 - 01:30:090 - missing drums here, in the first pattern you put notes here ~00:19:211 -

01:30:804 (90804|5,90859|6) - while in the previous pattern we got a 1/8 drum 00:20:900 - here the drum aren't in 1/6 , if you snapped those note in 1/6 for the end of the guitar pitch then i think is wrong lol

01:30:914 - no 1/16 here?

01:35:117 - oh no jacks here xD

02:08:826 - remove one??same reason of the previous suggestion in the previous refrain

02:09:485 - add a note here, always for the same reason

02:17:397 - 02:18:057 - 02:20:035 - add notes here ~

02:30:584 - maybe five notes here are a little too much ,remove one?

02:35:364 - 02:35:529 - add one note,for the additional drum like in the previous pattern

02:41:134 - add a note for the cymbal

02:49:046 - add a note,for the cymbal like here 02:46:408 -

03:01:820 (181820|5,181820|2) - pitch are different for a jack here ,suggest to change the position

03:02:068 (182068|0,182068|2) - sinche here is the end of the guitar pitch putting LNs feels strange ,suggest to turn one LN into a note and removing the other LN and then adding two notes here 03:02:150 - for the drum and a note here 03:02:233 - for the additional cymbal


03:09:870 (189870|2,189870|5,189925|1,189925|4,190035|2,190035|5,190090|1,190090|4) - guitar are in 1/4 xD

03:16:491 - remove one??Litthe overchorded

03:24:815 - 03:25:474 - 03:25:969 - 03:26:628 - 03:26:793 - 03:27:287 - 03:28:606 - add one note here,following the consistency of the previous pattern

04:12:370 (252370|0) - i think this note is in 1/6 here 04:12:397 -

that's all,hope i'll be helpfull :)
Topic Starter
Sorarei

Harbyter wrote:

hello Rei , mod req via queue

[General]

i think the EZ need to be nerfed a little, unrankable over 1.49

[Timing]

i suggest you to apply some different formula for some SV here in the Extraordinary ,

00:18:551 - this suddent 0.55x is really high ,70% will miss at the first try 20% will do a 100/50 and 10% will rage lol ,i suggest to change the formula and apply a 0.80x this effect is enought to express what you wanted to do with this sv i'm in the 70%

00:31:408 - oky here

00:50:364 - i feel that there isn't a need to put a slow here

00:54:815 - after a 0.75 and 1.00 this 1.10 is really high,suggest to apply a 1.05 if you want to increase , and then 00:54:485 - suggest to start the 1.00 here 00:54:403 -


01:28:441 - here we got the same section of the song like here 00:18:551 - ,why a different formula??but this time is a 1.10 , there arent really difference with it or without lol

02:04:375 - suggest to turn in 1.05 this too

02:30:255 - suggest to turn this in the 0.70

03:07:507 - no need a slow here

03:12:617 - i really suggest you to avoid the next 1.20 ,if you really want to keep a speed increase this 1.10 is enought xD


PS: suggest to set the preview point here 00:55:474 - ,since there is a little delay when you select the song ,setting here will fix that problem lol im not sure with this .-. , i think i should move that lol

03:24:650 - suggest to start the third Kiai here,cause the real refrain don't starts here 03:14:101 - for the kiai, mostly i follow how the experssion of vocal is, then about the SV i do how the instrument does.

[MOD]

Column-1-2-3-4-5-6-7-

i'm not good in 7k pattern so will focus just on some consistency and other little stuff


[Extraordinary]

00:05:035 - add a note??drums here like the previous one here 00:02:727 - added

00:21:065 (21065|1,21106|1) - i wonder how many people can hit this 1/8 jack in 182 bpm change the pattern? lol i wonder :/

00:25:227 (25227|0) - i don't hear any difference with the music in the previous pattern,remove? or you want to let people miss here xD ,if you put that notes for the piano sound in the bg then you should add the others too like here 00:24:815 - 00:24:897 - 00:25:145 - i have a feel that's wrong placed note lol, removed

00:37:013 - remove one note??following the consistency of you pattern i think a double notes here is strange removed

00:38:331 - 00:40:309 - here too removed

00:58:936 - remove one note??this section is the same like here 00:56:298 -

00:59:925 - add a note here??this section is the same as here 00:57:287 -

01:08:167 - add a note here??this section is the same as here 00:57:617 -

01:29:101 - 01:29:595 - 01:30:090 - missing drums here, in the first pattern you put notes here ~00:19:211 -

01:30:804 (90804|5,90859|6) - while in the previous pattern we got a 1/8 drum 00:20:900 - here the drum aren't in 1/6 , if you snapped those note in 1/6 for the end of the guitar pitch then i think is wrong lol totally wrong, i was to make it follow piano slide, and here we go fixed

01:30:914 - no 1/16 here? pianoooooo slide

01:35:117 - oh no jacks here xD different part with same beat placement surely make it little unique (i hate this one lol)

02:08:826 - remove one??same reason of the previous suggestion in the previous refrain

02:09:485 - add a note here, always for the same reason

02:17:397 - 02:18:057 - 02:20:035 - add notes here ~

02:30:584 - maybe five notes here are a little too much ,remove one?

02:35:364 - 02:35:529 - add one note,for the additional drum like in the previous pattern

02:41:134 - add a note for the cymbal

02:49:046 - add a note,for the cymbal like here 02:46:408 -

03:01:820 (181820|5,181820|2) - pitch are different for a jack here ,suggest to change the position actually in drum kit, snare is only one instrument and only one pitch. this should can pass lol

03:02:068 (182068|0,182068|2) - sinche here is the end of the guitar pitch putting LNs feels strange ,suggest to turn one LN into a note and removing the other LN and then adding two notes here 03:02:150 - for the drum and a note here 03:02:233 - for the additional cymbal fixed


03:09:870 (189870|2,189870|5,189925|1,189925|4,190035|2,190035|5,190090|1,190090|4) - guitar are in 1/4 xD really sure it's 1/6

03:16:491 - remove one??Litthe overchorded removed

03:24:815 - 03:25:474 - 03:25:969 - 03:26:628 - 03:26:793 - 03:27:287 - 03:28:606 - add one note here,following the consistency of the previous pattern

04:12:370 (252370|0) - i think this note is in 1/6 here 04:12:397 -

that's all,hope i'll be helpfull :)
thanks for mod, the unanswered issue is unknown, i guess i need more work to do.
Harbyter
Thanks for the invisibile kudo xD
Topic Starter
Sorarei

Harbyter wrote:

Thanks for the invisibile kudo xD
that's me, always forget to kudos lol. sorry for that xD
abraker
== abraker's Mania Modding Queue ==


[Skalims's Hard]
Many people don't enjoy 7k due to the hold notes. Not that I'm saying they are bad, but how they are setup in this diff requires some finger independence which more experienced players playing higher level 4 star maps and above would have. According to my play, this map would be worth around 4.0 to 4.3 stars. Unless that's what you are aiming for (in which case this diff will be very unpopular), here is the breakdown:

The use of the middle notes. This note is usually pressed using the thumb, and hitting 3 times in row while doing a holding note and then switching to another hold note with with as a chord during the switch requires more advanced finger independence and generally kills the fun out of the map.
00:55:639 - This area is very painful to do.
00:58:276 - Again, painful
01:06:848 - Same
01:09:485 - Same
02:05:529 - Same
02:08:167 - Same
02:16:738 - Same
02:19:375 - Same

Then this map has a lot of hold note, note, hold note trios next to each other, which also require finger independence outside this difficulty range

01:00:914 (60914|1,60914|0,60914|2) - this
01:02:068 (62068|2,62068|1,62068|2,62068|3) - this

02:10:804 (130804|5,130804|5,130804|4,130804|6) - this
02:11:958 (131958|5,131958|3,131958|4) - this



02:59:925 - This entire thing requires a great deal of finger independence.
03:00:584 (180584|2,180584|1,180584|3) - This pattern alone is hard to pull of with the surrounding notes. I would pass this as 4 star material


03:11:793 (191793|3,191793|1,191793|4,191793|2,191793|5,191958|3,192452|3,192617|3) - Another pattern which requires more finger independence than what I consider 3.5 star material

03:20:529 (200529|1,200529|3,200529|2,200529|2) -

03:24:650 (204650|6,204650|4,204980|5,205309|4,205309|6,205639|5) - This is borderline, but within the difficulty. Notice how there is constricted alternation focusing mainly on side of the stage. That means, that (most) players would require controlled finger independence between pointer, middle, and index fingers on order of 330ms per alternation. You try raising your pointer and index fingers then just middle finger in quick succession. It's pretty hard for a 3.5 star player.
03:25:309 (205309|3,205474|3,205639|3) - Also you are asking the player to thumb along with it, which is makes it that more difficult

03:27:946 (207946|3,208111|3,208276|3) - same

03:29:101 (209101|1,209265|3,209430|3,209595|3,209595|4,209595|2) - My fingers must be killing me by now, this is not as enjoyable as it looks



Other stuff:
01:25:474 (85474|0,85639|1,85804|2,85969|3) - These 4 notes are not as easy as they look
01:45:090 (105090|5,105255|5,105255|3,105419|0,105419|2,105419|6,105419|4) - This is mildly difficult
Skalim

abraker wrote:

== abraker's Mania Modding Queue ==


[Skalims's Hard]
Many people don't enjoy 7k due to the hold notes. Not that I'm saying they are bad, but how they are setup in this diff requires some finger independence which more experienced players playing higher level 4 star maps and above would have. According to my play, this map would be worth around 4.0 to 4.3 stars. Unless that's what you are aiming for (in which case this diff will be very unpopular), here is the breakdown:

The use of the middle notes. This note is usually pressed using the thumb, and hitting 3 times in row while doing a holding note and then switching to another hold note with with as a chord during the switch requires more advanced finger independence and generally kills the fun out of the map.
00:55:639 - This area is very painful to do. pattern changed, for fit with the pitch of the song
00:58:276 - Again, painful ^
01:06:848 - Same ^
01:09:485 - Same ^
02:05:529 - Same ^
02:08:167 - Same ^
02:16:738 - Same ^
02:19:375 - Same ^

All changed because that patterns are ilogic with the song lol
Then this map has a lot of hold note, note, hold note trios next to each other, which also require finger independence outside this difficulty range

01:00:914 (60914|1,60914|0,60914|2) - this yea, but is not 100% harder that other patterns
01:02:068 (62068|2,62068|1,62068|2,62068|3) - this ^

02:10:804 (130804|5,130804|5,130804|4,130804|6) - this ^
02:11:958 (131958|5,131958|3,131958|4) - this ^

i prefer keep that for make difference with the voice and the bass, and because i feel it passable, just keep practicing ^^

02:59:925 - This entire thing requires a great deal of finger independence. yea, this is hard XD
03:00:584 (180584|2,180584|1,180584|3) - This pattern alone is hard to pull of with the surrounding notes. I would pass this as 4 star material welp, replaced by normal smash notes


03:11:793 (191793|3,191793|1,191793|4,191793|2,191793|5,191958|3,192452|3,192617|3) - Another pattern which requires more finger independence than what I consider 3.5 star material rearranged

03:20:529 (200529|1,200529|3,200529|2,200529|2) - nope

03:24:650 (204650|6,204650|4,204980|5,205309|4,205309|6,205639|5) - This is borderline, but within the difficulty. Notice how there is constricted alternation focusing mainly on side of the stage. That means, that (most) players would require controlled finger independence between pointer, middle, and index fingers on order of 330ms per alternation. You try raising your pointer and index fingers then just middle finger in quick succession. It's pretty hard for a 3.5 star player. modified... but the players need a challenge T.T
03:25:309 (205309|3,205474|3,205639|3) - Also you are asking the player to thumb along with it, which is makes it that more difficult again, rearranged but continues harder

03:27:946 (207946|3,208111|3,208276|3) - same ^

03:29:101 (209101|1,209265|3,209430|3,209595|3,209595|4,209595|2) - My fingers must be killing me by now, this is not as enjoyable as it looks rearranged



Other stuff:
01:25:474 (85474|0,85639|1,85804|2,85969|3) - These 4 notes are not as easy as they look nerfed lol
01:45:090 (105090|5,105255|5,105255|3,105419|0,105419|2,105419|6,105419|4) - This is mildly difficult just rearranged a little
Thanks a lot for the mod ^^, and sorry for the late reply, i can´t do so much about the diff scale, you know the star rating sucks XD, and this is a little example of why.

link: http://www.mediafire.com/download/5gk10 ... ard%5D.osu
abraker

Harbyter wrote:

Thanks for the invisibile kudo xD
BanchoBot
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