Sakakibara Yui - share the thoughts (OP size)

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Konei
Okay, sorry but I didn't take anything from the last mod. :<

The placements change were to small and somewhat looked messy to me and hitsounds are following the drums
as intended, so I couldn't agree with anything in the mod.

But thanks for having a look! :3
Kinomi
Hi~~

General
maybe you should pay more attention to detail stuffs to make your maps more neat :3

Easy
00:01:438 (1,2) - these two looks really...how about copy 1 then ctrl j
01:12:711 (1) - add whistle, sounds better 0.0

Xinely's Normal
lol how about pay more attention to detail problems.
00:01:984 (2) - whistle on head to follow the vocal, sounds better
00:02:711 (3) - remove the whistle on tail, or shorten it to 00:03:438 to follow the vocal.
00:05:074 (2) - if you want to follow the piano, move it to 00:05:074
00:41:802 (5) - add finish and turn down the volume to 50%, then it may fit the music perfectly.
00:45:620 (2) - it is covered by 00:43:984 (5) - , this kind of overlaps make your diff not neat, you should avoid it
00:32:711 (5,1) - ^
00:35:438 (5,3) - ^
00:47:256 (4) - whistle on tail and head to show the vocal
00:52:893 (3) - how about move it down a bit... it is too close to 00:50:893 (1) - , looks not very good.
00:53:802 (1,2) - blanket
00:58:711 (5,6) - swep them is better, because of the finish at 00:58:711, put slider head at that point is better.
01:05:438 (1) - it is covered by 01:03:802 (3) -, really ugly....

Hard
00:20:347 (1) - this jump doesn't fit you pattern before, such as this one 00:17:984 (3,4) - , you use DS before but jump here, similar spacing beteewn these 2 patterns will make players misread. so DS here is enough.
00:27:620 (1) - jump between 00:27:620 (1,2) - is unecessary, try this pattern? or you can do it in your way.
01:03:074 (2,3) - blanket
00:44:165 (3,4) - ^
hmm... you can fin out other stuffs and fix them yourself
and personally, i don't like this kind of difference.
01:12:165 (2) - add finish as you do on 01:11:802 (1,3) -
01:12:711 (1) - same as easy

Insane
00:39:256 (1) - how about change it to a repeat slider to show the drum at 00:39:438
00:45:074 (1) - ^
01:04:529 (3,4,1) - make them symmetrical... look really ugly now.

Konei's Insane
ignoring strong beats like 00:56:711 is not a good idea i think
00:07:074 add a note here to follow the vocal is better
00:39:256 (1) - it's not very good to ignore the drum at 00:39:438 since you map it at 00:36:347 (1) -
00:51:620 strange gap....add a 1/2 slider here maybe better
01:03:256 ^
00:54:347 (3,4) - i prefer to move them to 00:54:347, sounds more consistent
00:59:438 it is strange that you overmap at 00:54:165 (2,3,4) - but not map these drums.
01:10:529 (1,2,3) - how about enlarge spacing betwwen them... in the end of the map it will be awesome.
and i suggest this rhythm...

Extra
00:09:438 (3) - shorten it to 00:09:620 and add another slider at 00:09:802 to follow all these piano notes.
00:40:165 (6) - add whistle here to make hitsound more consistant, and it follow the piano.
00:41:802 (1) - is this NC necessary?
00:49:984 (3,4,5) - move them to x 3 y 212 to make the spacing consistant. and make this pattern looks symmetrical....
there so many minor stuffs in this diff...sorry i can't point out them one by one...

that's all
good luck
Xinely

Tsukuyomi wrote:

Hi~~

Xinely's Normal
lol how about pay more attention to detail problems.
00:01:984 (2) - whistle on head to follow the vocal, sounds better piano
00:02:711 (3) - remove the whistle on tail, or shorten it to 00:03:438 to follow the vocal. piano
00:05:074 (2) - if you want to follow the piano, move it to 00:05:074 yes but low piano here, red tick has stonger piano sound which can't emphasize with circle or slider's tail
00:41:802 (5) - add finish and turn down the volume to 50%, then it may fit the music perfectly. ok
00:45:620 (2) - it is covered by 00:43:984 (5) - , this kind of overlaps make your diff not neat, you should avoid it mapping style
00:32:711 (5,1) - ^ cant fix anymore :<
00:35:438 (5,3) - ^ ^
00:47:256 (4) - whistle on tail and head to show the vocal my hitsound style that no hitsound before kiai
00:52:893 (3) - how about move it down a bit... it is too close to 00:50:893 (1) - , looks not very good. ok
00:53:802 (1,2) - blanket fixed above
00:58:711 (5,6) - swep them is better, because of the finish at 00:58:711, put slider head at that point is better. nope, your rhythm skipping vocal, i want to follow both music and vocal
01:05:438 (1) - it is covered by 01:03:802 (3) -, really ugly.... cant fix anymore

that's all
good luck
thanks 4 mod ~

osu file format v12

[General]
AudioFilename: share the thoughts.mp3
AudioLeadIn: 1500
PreviewTime: 46893
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 0.9999998

[Metadata]
Title:share the thoughts (OP size)
TitleUnicode:share the thoughts (OP size)
Artist:Sakakibara Yui
ArtistUnicode:榊原ゆい
Creator:Hinsvar
Version:Xinely's Normal
Source:きみと僕との騎士の日々 -楽園のシュバリエ-
Tags:Kimi to Boku to no Kishi no Hibi -Rakuen no Chevalier- piriri! visual novel eroge theme song Project Knights Le chevalier no paradis KimiKishi きみきし Xinely Konei
BeatmapID:385161
BeatmapSetID:156688

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"kimikishi.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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Combo2 : 206,206,255
Combo3 : 255,0,128
Combo4 : 255,128,255

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Topic Starter
Hinsvar

Tsukuyomi wrote:

Hi~~

General
maybe you should pay more attention to detail stuffs to make your maps more neat :3 I don't know how to make it look neater anymore lol

Easy
00:01:438 (1,2) - these two looks really...how about copy 1 then ctrl j Sure.
01:12:711 (1) - add whistle, sounds better 0.0 ^

Hard
00:20:347 (1) - this jump doesn't fit you pattern before, such as this one 00:17:984 (3,4) - , you use DS before but jump here, similar spacing beteewn these 2 patterns will make players misread. so DS here is enough. Sure.
00:27:620 (1) - jump between 00:27:620 (1,2) - is unecessary, try this pattern? or you can do it in your way. ^
01:03:074 (2,3) - blanket Never meant to be blanketed, and I can't see why should I (01:03:074 (2)'s curve follows 01:02:529 (1)'s).
00:44:165 (3,4) - ^ There will be a correct blanket here while playing; it's intentionally broken like this here to counter the stacking effect.
hmm... you can fin out other stuffs and fix them yourself
and personally, i don't like this kind of difference.
01:12:165 (2) - add finish as you do on 01:11:802 (1,3) - It already has one...
01:12:711 (1) - same as easy Done.

Insane
00:39:256 (1) - how about change it to a repeat slider to show the drum at 00:39:438 The drum is almost inaudible, so no.
00:45:074 (1) - ^ ^
01:04:529 (3,4,1) - make them symmetrical... look really ugly now. Tried my best.

Extra
00:09:438 (3) - shorten it to 00:09:620 and add another slider at 00:09:802 to follow all these piano notes. Are you sure there is actually a piano note there? I can't hear anything.
00:40:165 (6) - add whistle here to make hitsound more consistant, and it follow the piano. Added!
00:41:802 (1) - is this NC necessary? Since the triplet is a pattern of its own and the next object is in a new stanza... Yes.
00:49:984 (3,4,5) - move them to x 3 y 212 to make the spacing consistant. and make this pattern looks symmetrical.... (14,211) instead.
there so many minor stuffs in this diff...sorry i can't point out them one by one... I wish you could; I do think that this diff is going to need a lot of improvements lol

that's all
good luck
Thank you!
Rare
from my modding queue

modding
[Easy]
00:24:711 (1) - pref use additions normal is better
00:34:711 (2) - spacing is bad. you can follow main spacing
01:09:620 (2) - ^

[Xinely]
00:47:984 (1,2,3,4,5) - i like this pattern http://puu.sh/9C3ih.jpg

[Hard]
i thought it was a little difficult.
00:11:438 (1) - pref start at 00:11:347 -
00:46:347 (4) - unreadable slider. you should be the starting point to see.

[Konei]
i want to help but there's not much i can do.

[Insane]
00:05:620 (1) - pref this http://puu.sh/9C56A.jpg
00:41:802 (1) - why did you add NC? i don't need it i thought.
00:47:529 (4,8) - don't need for stream.

[Extra]
i don't know what the difference between Insane diff.

playing
[Insane]
nothing to say.

[Konei’s Insane]
you can use the pattern of a lot more.
00:02:711 (1) - why did you add NC ?
00:14:165 (4) - flow is bad
00:14:893 (1) - ^
00:17:802 (1) - ^
00:18:529 (3,4) - ^
00:20:711 (1) - ^
00:36:347 (1,2,3) - try make triangle?
00:48:347 (4) - flow is bad
00:49:074 (6) - ^
00:49:802 (2) - ^
00:51:802 - add note
01:00:711 (6) - flow is bad
01:01:438 (2) - ^
01:10:165 (2,3,1,2,3) - hard to see placement.

[Extra]
00:03:256 (3,4,1) - just use main spacing or change to placement
00:47:347 (2,3,4,1,2,3,4) - too hard.
Erina
From my mod for voice queue! Sorry for being so late :o

[Extra]
00:05:256 (2,1) - This jump feels bad, flow issue?
00:23:256 (1,2,3,4) - I feel like something should be done here to emphasize the piano on the second slider, consider ctrl+g and moving 00:24:165 (3) - to x:376 y:156 and then moving 00:24:347 (4) - to maybe x:176 y:88 (i'm not sure where to move that slider actually haha)...just a suggestion :3
00:40:529 (1) - This looks kinda ugly to me :o
00:57:984 (1,2) - Consider removing second note and extending first slider to the red tick where the second note was

[Konei's Insane]

00:11:256 (3) - Consider overlapping with end of previous slider
00:25:984 (4) - Consider moving to x:336 y:192
00:49:256 (1,2) - Consider blanketing
01:05:074 (5,6) - These just look a bit out of place compared to the previous pattern, consider overlapping them with 01:02:893 (3,4) - to make a triangle?
01:10:529 (1,2,3) - Maybe increase spacing here for more emphasis, and so that the spacing isn't the same as the previous notes

I really like this map :3

[Insane]
00:08:347 (1,1) - I never really liked sliders like this, consider replacing with 00:11:256 (1) - maybe?
00:39:802 (2,3,4) - Maybe move slider 2 to overlap with 00:40:529 (1) and make it look like http://puu.sh/9GD74/b1ca6b6377.jpg, then move 3 to x:280 y:168 and 4 to x:376 y:100, making somewhat of a triangle
00:41:802 (1) - remove NC?

[Hard]
00:15:984 (1,2,3) - Rhythm might be better like this: http://puu.sh/9gAWs/7469299797.jpg, it follows the vocals
00:23:802 (2, 3) - Maybe replace these two with a slider
00:26:711 (2,3,4,1) - I think this looks better, currently the 4th note's spacing looks weird imo http://puu.sh/9gBBJ/c8affe902d.jpg
00:36:893 (4,5,1) - These can make a better blanket, move 5 to x:132 y:184 and 1 to x:220 y:248
00:41:802 (1,2) - Consider swapping NCs here, a NC on the second note would give more emphasis that theres a gap in timing between the two notes

[Xinely's Normal]
Is it just me or is there no video for this diff?
00:45:620 (2,3) - Do these sliders have the same curve? They look kinda different to me...if they don't, ctrl+h one of them for symmetry
00:47:256 (4) - Consider NC this one note

[Easy]
00:20:347 (4,1) - Consider using the same slider/curvature for both of these sliders
00:49:438 (3) - Slider looks ugly :o
01:05:438 (1,3) - These don't look symmetrical :o

Nice song and map :) Contact me later about what you're going to sing :3
Topic Starter
Hinsvar

Rare wrote:

from my modding queue

modding
[Easy]
00:24:711 (1) - pref use additions normal is better Why? I feel that it's following the instrument more accurately right now.
00:34:711 (2) - spacing is bad. you can follow main spacing This is to counter the polarity effect.
01:09:620 (2) - ^ ^

[Hard]
i thought it was a little difficult. Not really for me. Let's see for the opinion of the others later.
00:11:438 (1) - pref start at 00:11:347 - osu!mania players might have a little difficulty while playing this if the spinner is just 1/4 beats after the slider, so...
00:46:347 (4) - unreadable slider. you should be the starting point to see. Done.

[Insane]
00:05:620 (1) - pref this http://puu.sh/9C56A.jpg This will compeletely break the flow that I made here.
00:41:802 (1) - why did you add NC? i don't need it i thought. Removed.
00:47:529 (4,8) - don't need for stream. But the instrument is very obvious.

[Extra]
i don't know what the difference between Insane diff. I'm honestly feeling like removing this diff. It is just not satisfying for me.

playing
[Insane]
nothing to say. \o/

[Extra]
00:03:256 (3,4,1) - just use main spacing or change to placement There is a strong piano sound at 00:03:620, hence the spacing increase.
00:47:347 (2,3,4,1,2,3,4) - too hard. I know this is going to need a good aim, but I believe it's okay.

Erina wrote:

From my mod for voice queue! Sorry for being so late :oOh God, now that two months have passed, I'm not even sure if can sing now. But whatever, details later.

[Extra]
00:05:256 (2,1) - This jump feels bad, flow issue? Are you sure? I think the flow here is quite amazing.
00:23:256 (1,2,3,4) - I feel like something should be done here to emphasize the piano on the second slider, consider ctrl+g and moving 00:24:165 (3) - to x:376 y:156 and then moving 00:24:347 (4) - to maybe x:176 y:88 (i'm not sure where to move that slider actually haha)...just a suggestion :3 I am... honestly not sure about this. I'll look into it further later, I gues.
00:40:529 (1) - This looks kinda ugly to me :oThis is to accomodate 00:39:256 (1,2,3,4). Don't have much idea on this orz
00:57:984 (1,2) - Consider removing second note and extending first slider to the red tick where the second note was Why? This fits much better, IMO.

[Insane]
00:08:347 (1,1) - I never really liked sliders like this, consider replacing with 00:11:256 (1) - maybe? Basically, add a red node in the middle, right? Done.
00:39:802 (2,3,4) - Maybe move slider 2 to overlap with 00:40:529 (1) and make it look like http://puu.sh/9GD74/b1ca6b6377.jpg, then move 3 to x:280 y:168 and 4 to x:376 y:100, making somewhat of a triangle Uhm sorry, but I feel that it'll break the flow here.
00:41:802 (1) - remove NC? Done.

[Hard]
00:15:984 (1,2,3) - Rhythm might be better like this: http://puu.sh/9gAWs/7469299797.jpg, it follows the vocals I'd like the rhythm to be more sparse in the beginning after the spinner.
00:23:802 (2, 3) - Maybe replace these two with a slider Why? Circles would fit the instruments more.
00:26:711 (2,3,4,1) - I think this looks better, currently the 4th note's spacing looks weird imo http://puu.sh/9gBBJ/c8affe902d.jpg This is intentional to make a jump at 00:27:256 (4,1) to follow the piano.
00:36:893 (4,5,1) - These can make a better blanket, move 5 to x:132 y:184 and 1 to x:220 y:248 The spacing is too small now, I think. I'll keep this for now.
00:41:802 (1,2) - Consider swapping NCs here, a NC on the second note would give more emphasis that theres a gap in timing between the two notes Done!

[Easy]
00:20:347 (4,1) - Consider using the same slider/curvature for both of these sliders Done.
00:49:438 (3) - Slider looks ugly :oDid some node tweaking.
01:05:438 (1,3) - These don't look symmetrical :oI'm sure enough they do, but adjusted a little anyway.

Nice song and map :) Contact me later about what you're going to sing :3
Thanks guys!
Yales
Hi~

[Easy]
  1. 00:01:438 (1) - I can understand why you put a NC here but since it's an easy it feels a bit odd to me, also I suggest to remove NC here.
  2. 00:10:165 (1,1) - The spinner starts a bit too fast after your slider. Move it to the next white tick maybe? It feels the same in my opinion but it might be easier to play. I mean, it's not really useful.
  3. 00:25:802 - Why no note? The vocal and the music are perfectly synchro, it would be a nice note here. 00:27:620 (1) - Those like this are ok though because it clearly follow the strong part in the melody (and there's the slider tick so, ya..).
  4. 00:57:984 (2) - Moving the slider to the previous white tick sounds good too since the vocal is pretty strong here. Have a look please.
  5. 01:09:620 (2) - This slider looks so bad (sorry i.i). Try to move 01:07:984 (4,1) - a bit more to the top and try to arrange the slider in a way that it looks a bit more like 01:08:347 (1)
  6. 01:11:256 (1) - ^


[Xinely's Normal]
  1. 00:01:438 (1) - Same as easy... I would remove the NC. I can understand why you put it there but it's not needful.
  2. 00:05:256 (2) - Why so much speed when it's like the calm part i.i I find it a bit too stressful honestly.
  3. 00:11:347 (1) - The spinner is way too close to 00:10:165 (1) in the timeline (for a normal diff) also I suggest you to move it on the next white tick.
  4. 00:47:256 (1) - Just a point, I didn't get your first NC but a NC here would be cool though xD
  5. 01:12:620 (1) - next white tick?


[Hard]
  1. 00:23:074 (5) - Maybe you can remove this note? You followed a calm rythme until here, and I suggest you to keep it here since the music doesn't really change here. It sounds better to me as well.
  2. 00:47:984 (1) - The flow is a bit weird here... I don't know try to Ctrl+J ... Also, a "jump" right in the corner for a hard is a bit... i.i I don't know lol


[Konei's Insane]
Good diff, good flow.
  1. 00:06:711 (4) - A reverse would sound better... Check if you like, if you do, just think about lowering the spacing with 00:07:256 (1) lol.
  2. 00:35:438 (4) - Would look a bit better if you put the 3rd point at x:272 ; y:108 and the last at x:252 y: 16 (a bit more straight).
  3. 00:51:620 - add a note maybe?
  4. 01:03:256 - ^
  5. 00:54:165 (2,3,4) - I would remove 00:54:256 (3) , stack 00:54:347 (3) to 00:54:529 (4) and add a note at 00:54:438 (stacked, obviously, lol).
  6. 01:10:529 (1) - Fix spacing with 01:10:347 (3) please >.< (in a way that 01:10:165 (2,3,1) - get the same spacing).


[Insane]
It's a good diff too.
  1. 00:13:074 (1) - Ctrl+C / Ctrl+V / Ctrl+J 00:13:620 (2) instead please i.i
  2. 00:53:802 (1) - Umm.. I think it sounds better like this: http://puu.sh/a5bIT/3c7e52d642.jpg


[Extra]
  1. 00:09:438 (3) - Try a slider 1/2 and then a note maybe? or put 0.75x SV for this slider. I don't know, I don't expect the same SV as the previous slider for this melody ><.
  2. 00:19:893 (5) - I would delete o.o The vocal is pretty similar than 00:19:256 (2,3) - if you put just a note stacked with a slider (as you did) it would be great I think.
  3. 00:20:802 - Put the triple here instead :D


That's all I can say I guess,
Nice mapset, good luck!!
Topic Starter
Hinsvar
RIP Extra diff you will be true truly missed

Yales wrote:

Hi~

[Easy]
  1. 00:01:438 (1) - I can understand why you put a NC here but since it's an easy it feels a bit odd to me, also I suggest to remove NC here. Removed.
  2. 00:10:165 (1,1) - The spinner starts a bit too fast after your slider. Move it to the next white tick maybe? It feels the same in my opinion but it might be easier to play. I mean, it's not really useful. I feel that it's fine for a spinner to appear pretty quick after another object compared to if the opposite happened, though (spinner first followed by an object).
  3. 00:25:802 - Why no note? The vocal and the music are perfectly synchro, it would be a nice note here. 00:27:620 (1) - Those like this are ok though because it clearly follow the strong part in the melody (and there's the slider tick so, ya..). Added.
  4. 00:57:984 (2) - Moving the slider to the previous white tick sounds good too since the vocal is pretty strong here. Have a look please. I prefer to follow the stronger instrument here.
  5. 01:09:620 (2) - This slider looks so bad (sorry i.i). Try to move 01:07:984 (4,1) - a bit more to the top and try to arrange the slider in a way that it looks a bit more like 01:08:347 (1) Oh lol. I don't know; did my best I think.
  6. 01:11:256 (1) - ^ ^


[Hard]
  1. 00:23:074 (5) - Maybe you can remove this note? You followed a calm rythme until here, and I suggest you to keep it here since the music doesn't really change here. It sounds better to me as well. Done.
  2. 00:47:984 (1) - The flow is a bit weird here... I don't know try to Ctrl+J ... Also, a "jump" right in the corner for a hard is a bit... i.i I don't know lol I personally feel that the flow here is pretty good. But if more people complans about this, I guess I'll change it.


[Insane]
It's a good diff too.
  1. 00:13:074 (1) - Ctrl+C / Ctrl+V / Ctrl+J 00:13:620 (2) instead please i.i Done.
  2. 00:53:802 (1) - Umm.. I think it sounds better like this: http://puu.sh/a5bIT/3c7e52d642.jpg How so? I feel that a 1/1 slider emphasizes the vocal and music pretty accurately.


That's all I can say I guess,
Nice mapset, good luck!!
Thank you! o/
Number5
From your Queue~
[Easy]
01:09:620 (2) - Out of screen

[Normal]
00:01:984 (2,3) - Blanket
00:07:256 (1,2) - Blanket
00:09:438 (3,1) - Blanket

[Hard]
01:03:074 (2,3) - Not good blanket??

[Konei]
GD is Great~!
01:10:165 (2,3,1,2,3) - Snap is kind of... unreadable?

[Insane]
AR -1
Sorry... I can't pass it...
regenz
[M4M] p/3234635

[General]

I saw alot of watermelon form the video.

Suggest to use sample set normal like konei diff it's suit very well.

[Easy]

00:09:074 add note ?

00:11:438 (1) - maybe start at white beat instead of red line ( make a little few time for newbie to spin this )
00:23:256 (2,3) - change to this instead.

[xinely]

00:00:711 (1) - normal hit is a bit loud here consider soft instead and add whistle at end of slider

[Hard]

00:44:893 add note here fit with vocal
01:10:438 I felt add note here 'll suit song more even it's overmap.
00:59:438 - 00:59:620 you could made a triple here

[Insane]

00:46:802 (2,3,4,5,6,1,2,3,4,5,6,7,8) - I felt whistle every note suit more than whistle and blank
00:54:438 add note here for complete stream?
00:58:711 (1) - move to 36 312 if you want more gameplay swap position with preview circle is ok.

[Konei]

00:09:438 (4) - change this to 1 beat slider end at 00:09:802
00:51:802 add note here ??
01:03:438 same as above ( i think it should be a note there. )
01:10:893 (2,3) - you can made a stream here (5 circles )
01:11:347 (1) - consider to change this to circle you can map here and use spiner afterward ( spinner end at 01:14:529 start 01:12:711)

sorry can't find much. :(

goodluck
Konei
Thanks for the lot of mods! I can't reply to everything since it's too much, but if anyone here wants reasoning for anything, feel free to poke me.

Also for those parts that you want me to add notes at, I don't that as I want to follow the vocal and emphasize it by using breaks.

Thanks again!

osu file format v13

[General]
AudioFilename: share the thoughts.mp3
AudioLeadIn: 1500
PreviewTime: 46893
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 2
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.3

[Metadata]
Title:share the thoughts (OP size)
TitleUnicode:share the thoughts (OP size)
Artist:Sakakibara Yui
ArtistUnicode:榊原ゆい
Creator:Hinsvar
Version:Konei's Insane
Source:きみと僕との騎士の日々 -楽園のシュバリエ-
Tags:Kimi to Boku to no Kishi no Hibi -Rakuen no Chevalier- piriri! visual novel eroge theme song Project Knights Le chevalier no paradis KimiKishi きみきし Xinely Konei
BeatmapID:388441
BeatmapSetID:156688

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:9
SliderMultiplier:1.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"kimikishi.jpg",0,0
Video,0,"Kimikishi OP.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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59620,-83.3333333333333,4,1,8,70,0,1
71256,-90.9090909090909,4,1,8,70,0,0


[Colours]
Combo1 : 0,128,255
Combo2 : 206,206,255
Combo3 : 255,0,128
Combo4 : 255,128,255

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Topic Starter
Hinsvar

Number5 wrote:

From your Queue~
[Easy]
01:09:620 (2) - Out of screen Fixed.

[Hard]
01:03:074 (2,3) - Not good blanket?? ^

[Insane]
AR -1 Nope; I feel that it's okay as is.
Sorry... I can't pass it...

regenz wrote:

[M4M] p/3234635

[General]

I saw alot of watermelon form the video. huehuehue

Suggest to use sample set normal like konei diff it's suit very well. I feel that it'll conflict with how I hitsound my diffs, so uh. y

[Easy]

00:09:074 add note ? The instrument sound here is pretty faint, so...

00:11:438 (1) - maybe start at white beat instead of red line ( make a little few time for newbie to spin this ) Done.
00:23:256 (2,3) - change to this instead. I'd like to keep the rhythm here simple.

[Hard]

00:44:893 add note here fit with vocal j I... uh, just don't feel like it. The vocal is still pretty weak here, anyway.
01:10:438 I felt add note here 'll suit song more even it's overmap. It does, but I'm going to refrain from using too much 1/4s in a Hard diff.
00:59:438 - 00:59:620 you could made a triple here Done.

[Insane]

00:46:802 (2,3,4,5,6,1,2,3,4,5,6,7,8) - I felt whistle every note suit more than whistle and blank It'll be way too loud.
00:54:438 add note here for complete stream? It feels overmapped and plays kinda weird here, so.
00:58:711 (1) - move to 36 312 if you want more gameplay swap position with preview circle is ok. But the instrument here is quite strong, IMO.

sorry can't find much. :(

goodluck
Thanks!
Ujimatsu Chiya


From my Queues.

Red : Must Fix. (Unrankable)
Blue : Should be fix it. (Recommendation)
Black : General suggestions.
Purple : My personal opinion.
[General]
  1. You must change avi's name. plz change moe!! please!! >w< This is unrankable!! Sorry.
  2. umm...just only my problem? http://puu.sh/am9SO/6e44c79175.png = =
  3. Cheak out Widescreen GD diffs (normal , Insane)
  4. Tittle really OP size? I can't found it. If OP size to get into the title tag, please put it on. or change OP size ver.


[Insane]
  1. 00:05:074 (4) - whistle on head , remove tail.
  2. 00:05:438 (5) - add whistle and 00:05:620 (1) - remove head W , add repect W
  3. 00:17:438 (1,2) - How about Start NC (2) Slider?
  4. 00:21:438 (4,1) - try Switch rhythm.
  5. Would not it be nice to create a shape so?
  6. 00:49:256 (4,1,2,3) - how about this rhythm?
  7. 01:02:165 (4) - Does not overlap the reason for this? DS difference is not large. Nice if you can overlap. ( this 01:00:893 (4) - )

[Konei's Insane]
  1. 00:07:074 (5) - add circle. awkward. ' ㅅ'
  2. 00:32:529 (2) - cheak sanp. lol
  3. 00:57:984 (1,2) - start NC (2) , same here. 00:56:529 (4,1) -

[Hard]
  1. 00:03:620 (2) - move here. 00:03:802 (2) -
  2. 00:05:256 (2) - remove.
  3. 00:44:893 - add circle.

[Xinely's Normal]
  1. WHERE IS VIDEO !! I WANT TO SEE MOE VIDEO. >w<

[Easy]
  1. Fine. =w=b


GL~
Irreversible
[General]

00:13:802 - Try to find a custom hitsound for this part, it would be really fitting. Maybe you can find it in Andrea's map.

[Easy]

00:01:438 (2) - I don't feel like this belongs to the old combo. Even if it's easy, I'd consider adding one.
00:34:711 (2) - Might not be a really good rhythm for beginner players, from what I can rememeber I tended to be really confused by red tick rhythm. Even though you wanted to support this strong beat here, would it be possible to stick to white tick rhythm? You could keep this stuff for normals.
01:03:620 (2) - Don't let the slider end on a big white one, since it's the strong beat here; sounds quite awkward to me too. Ctrl + G it with the next circle?

Well done.

[Xinely's Normal]

Are you sure you want to use NOISY whistles in the begin? Isn't it supposed to be calm?

00:02:711 (3) - You can improve the second curve for sure.
00:05:256 (2) - The fact that you land this slider on a strong beat is odd to me (again). I know you tried to suit the piano, but i don't think it's as outstanding to justify this slider - how about a simpler rhythm here? It's the begin after all.
00:39:984 (2,3,4) - i like that one!
01:05:438 (1) - That slider doesn't really suit the current mapping style, imo. How about something like http://puu.sh/anYgI.png ?

Not my favourite type of normal (sometimes a bit messy, because of the overlaps), but still neat rhythm.

[Hard]

00:23:256 (1,2,3,4) - Improve the transition of this, please. Follow the slider clearer. Example : http://puu.sh/anYsg.png
00:36:711 (3,4) - Same as above i assume, it doesn't really follow the curve you've created and so creates a bad flow.
00:46:347 (4) - Just to come up with another idea ; http://puu.sh/anYyW.png I think this suits a hard more, in order not to have a too big jump here. It might interrupt the flow. It's up to you.
01:08:347 (1) - #curve #2009, well you can improve it for sure.
01:10:165 (2,1,2) - I honestly dislike the flow here o.o Could you manage it to have 2 ctrl + g'd? (also moved 1 to the top then), and rearrange the last notes a bit?

It's okay. What I don't really approve of is things like 00:29:620 (2,3) - , because it doesn't play so good, for me at least. I prefer even spacing in a hard, normally :D but no need to change, obviously.

[Konei's Thoughts]

OLDTIMES YO

00:04:893 (2,3) - Would you mind to move them slightly? Like this: http://puu.sh/anYXA.png
00:28:165 (2,3,4) - Even though the spacing looks fine here, I would see an improvement in open the pattern a bit up, it looks quite clustered at the moment.
00:41:074 (2) - O_O I thought you're a background mapper? xD haha :3 How about mapping the background in this moment tho? The 1/2 notes sound pretty cool.
00:54:165 - I disapprove white tick triplets ><
01:10:529 (1,2) - How about a flowchange here? http://puu.sh/anZiZ.png instead of this, you could do something like this: http://puu.sh/anZlT.png (3 has increased spacing on purpose, to emphasize the end)

I like the flow a lot here!

[Insane]

00:08:347 (1) - hinsvarcurvepls
00:51:984 (4,5) - ..Hm.. I don't like how these notes are arranged, 5 seems very hidden at first, and I think the flow is really broken as well ... I can't come up with a suggestion because it would need some rearranging probably, could you rethink about it?
00:54:256 (2,3) - Why the triplet, doesn't really make sense, imo it's not clearly enough in the music.

the kiai seems a bit forced with its high SV, but it's ok after all.

Will see what happens after you've applied some stuff.
Xinely

Irreversible wrote:

[Xinely's Normal]

Are you sure you want to use NOISY whistles in the begin? Isn't it supposed to be calm? changed to S:C8

00:02:711 (3) - You can improve the second curve for sure. well i can't find way to make it better
00:05:256 (2) - The fact that you land this slider on a strong beat is odd to me (again). I know you tried to suit the piano, but i don't think it's as outstanding to justify this slider - how about a simpler rhythm here? It's the begin after all. hmm the strong beat i mapped with slider's head here and use slider's tail for vocal sound only so i don't find a mistake here ;3;
00:39:984 (2,3,4) - i like that one! thanks xD
01:05:438 (1) - That slider doesn't really suit the current mapping style, imo. How about something like http://puu.sh/anYgI.png ? changed the rhythm too for avoid the overlap too

Not my favourite type of normal (sometimes a bit messy, because of the overlaps), but still neat rhythm.
thanks 4 mod

osu file format v13

[General]
AudioFilename: share the thoughts.mp3
AudioLeadIn: 1500
PreviewTime: 46893
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 0.9999998

[Metadata]
Title:share the thoughts (OP size)
TitleUnicode:share the thoughts (OP size)
Artist:Sakakibara Yui
ArtistUnicode:榊原ゆい
Creator:Hinsvar
Version:Xinely's Normal
Source:きみと僕との騎士の日々 -楽園のシュバリエ-
Tags:Kimi to Boku to no Kishi no Hibi -Rakuen no Chevalier- piriri! visual novel eroge theme song Project Knights Le chevalier no paradis KimiKishi きみきし Xinely Konei
BeatmapID:385161
BeatmapSetID:156688

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"kimikishi.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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Topic Starter
Hinsvar
whoops one post too much please remove this gently
Konei

Irreversible wrote:

[Konei's Thoughts]

OLDTIMES YO trueee o/

00:04:893 (2,3) - Would you mind to move them slightly? Like this: http://puu.sh/anYXA.png Sure.
00:28:165 (2,3,4) - Even though the spacing looks fine here, I would see an improvement in open the pattern a bit up, it looks quite clustered at the moment. Sure.
00:41:074 (2) - O_O I thought you're a background mapper? xD haha :3 How about mapping the background in this moment tho? The 1/2 notes sound pretty cool. Haha, either slow SV + Instruments or high SV + Vocal, but here it is the vocal therfore no.
00:54:165 - I disapprove white tick triplets >< Huuuh, but there really is something in the song, changed to a 1/4 Slider, hopefully this is better to you.
01:10:529 (1,2) - How about a flowchange here? http://puu.sh/anZiZ.png instead of this, you could do something like this: http://puu.sh/anZlT.png (3 has increased spacing on purpose, to emphasize the end) Sure to the spacing increase but no to the arrangement, I dislike how the cursor runs there.

I like the flow a lot here!
Thaaanks!

osu file format v13

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[Metadata]
Title:share the thoughts (OP size)
TitleUnicode:share the thoughts (OP size)
Artist:Sakakibara Yui
ArtistUnicode:榊原ゆい
Creator:Hinsvar
Version:Konei's Insane
Source:きみと僕との騎士の日々 -楽園のシュバリエ-
Tags:Kimi to Boku to no Kishi no Hibi -Rakuen no Chevalier- piriri! visual novel eroge theme song Project Knights Le chevalier no paradis KimiKishi きみきし Xinely Konei
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256,263,43256,1,8,1:0:0:0:
256,149,43438,1,2,0:0:0:0:
256,263,43620,6,0,P|217:291|175:300,1,90,0|2,0:0|0:0,0:0:0:0:
139,220,43984,1,8,1:0:0:0:
256,263,44165,2,0,P|291:289|335:299,1,90,0|2,0:0|0:0,0:0:0:0:
373,220,44529,1,2,0:0:0:0:
256,149,44711,1,8,1:0:0:0:
139,220,44893,1,2,0:0:0:0:
337,142,45074,6,0,P|375:115|435:97,1,90,4|0,1:0|1:0,0:0:0:0:
373,220,45438,1,8,1:0:0:0:
256,149,45620,2,0,P|168:131|80:148,1,180,4|0,1:0|0:0,0:0:0:0:
289,227,46347,1,4,1:0:0:0:
289,227,46711,1,4,1:0:0:0:
289,227,47256,5,2,0:0:0:0:
102,68,47620,1,2,0:0:0:0:
65,292,47984,2,0,P|81:345|130:387,1,107.999996704102,6|2,0:0|0:0,0:0:0:0:
112,233,48347,1,10,0:0:0:0:
289,227,48529,2,0,P|388:213|516:231,1,215.999993408203,2|2,0:0|0:0,0:0:0:0:
363,301,49074,1,10,0:0:0:0:
223,157,49256,6,0,P|124:171|-4:153,1,215.999993408203,2|2,0:0|0:0,0:0:0:0:
101,68,49802,1,10,0:0:0:0:
243,29,49984,1,2,0:0:0:0:
243,29,50347,2,0,P|298:20|363:33,1,107.999996704102,2|10,0:0|0:0,0:0:0:0:
101,68,50711,6,8,P|75:124|36:149,1,107.999996704102,2|4,0:0|0:3,0:0:0:0:
165,31,51074,1,2,0:0:0:0:
21,66,51256,1,10,0:0:0:0:
51,225,51438,1,2,0:0:0:0:
293,240,51984,6,0,L|403:239,1,107.999996704102,10|2,0:0|0:0,0:0:0:0:
223,157,52347,2,0,L|113:156,1,107.999996704102,4|2,0:3|0:0,0:0:0:0:
288,86,52711,2,0,L|398:85,1,107.999996704102,8|2,0:0|0:0,0:0:0:0:
213,31,53074,2,0,L|103:30,1,107.999996704102,0|2,0:0|0:0,0:0:0:0:
305,161,53438,2,0,L|415:160,1,107.999996704102,10|2,0:0|0:0,0:0:0:0:
495,286,53802,6,0,P|446:306|388:311,1,107.999996704102,4|0,0:0|0:0,0:0:0:0:
250,293,54165,2,0,L|238:366,2,53.9999983520508,8|0|2,0:0|0:0|0:2,0:0:0:0:
171,162,54529,2,0,P|108:195|54:195,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
243,119,54893,2,0,P|306:86|360:86,1,107.999996704102,10|0,0:0|0:0,0:0:0:0:
293,240,55256,6,0,P|234:295|103:333,1,215.999993408203,2|10,0:0|0:0,0:0:0:0:
171,161,55802,2,0,P|249:144|381:179,1,215.999993408203,2|2,0:0|0:0,0:0:0:0:
497,179,56347,1,8,0:0:0:0:
434,282,56529,1,2,0:0:0:0:
434,282,56893,5,2,0:0:0:0:
294,239,57074,2,0,P|233:175|103:129,1,215.999993408203,10|0,0:0|0:0,0:0:0:0:
148,257,57620,1,2,0:0:0:0:
240,349,57802,1,10,0:0:0:0:
116,130,57984,5,6,0:0:0:0:
116,130,58347,2,0,P|48:166|14:169,1,107.999996704102,2|8,0:2|0:0,0:0:0:0:
183,98,58711,1,4,0:0:0:0:
294,239,58893,5,2,0:0:0:0:
104,33,59256,1,2,0:0:0:0:
99,317,59620,2,0,P|51:344|-9:352,1,107.999996704102,14|0,0:0|0:0,0:0:0:0:
147,257,59984,1,10,0:0:0:0:
294,239,60165,2,0,P|379:242|512:319,1,215.999993408203,2|2,0:0|0:0,0:0:0:0:
333,327,60711,1,8,0:0:0:0:
219,238,60893,6,0,P|134:235|1:158,1,215.999993408203,2|2,0:0|0:0,0:0:0:0:
179,156,61438,1,10,0:0:0:0:
256,79,61620,1,2,0:0:0:0:
257,79,61984,2,0,P|313:86|375:75,1,107.999996704102,2|10,0:0|0:0,0:0:0:0:
183,77,62347,6,0,P|127:70|65:81,1,107.999996704102,2|4,0:0|0:3,0:0:0:0:
257,155,62711,1,2,0:0:0:0:
183,280,62893,1,10,0:0:0:0:
329,280,63074,1,2,0:0:0:0:
329,280,63620,6,0,P|362:218|362:177,1,107.999996704102,10|2,0:0|0:0,0:0:0:0:
149,181,63984,2,0,P|154:234|183:280,1,107.999996704102,4|2,0:3|0:0,0:0:0:0:
257,155,64347,2,0,B|226:105|226:105|177:73,1,107.999996704102,8|2,0:0|0:0,0:0:0:0:
255,301,64711,2,0,B|286:351|286:351|335:383,1,107.999996704102,0|2,0:0|0:0,0:0:0:0:
447,338,65074,1,10,0:0:0:0:
431,217,65256,1,2,0:0:0:0:
257,155,65438,6,0,P|199:95|67:89,1,215.999993408203,4|8,0:0|0:0,0:0:0:0:
128,224,65984,1,0,0:0:0:0:
255,301,66165,2,0,P|292:335|349:362,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
186,274,66529,2,0,P|152:311|125:368,1,107.999996704102,10|0,0:0|0:0,0:0:0:0:
255,301,66893,6,0,P|317:216|344:93,1,215.999993408203,2|10,0:0|0:0,0:0:0:0:
257,155,67438,1,2,0:0:0:0:
257,155,67802,2,0,P|201:164|146:155,1,107.999996704102,2|8,0:0|0:0,0:0:0:0:
296,87,68165,6,0,P|352:78|407:87,1,107.999996704102,2|4,0:0|0:3,0:0:0:0:
219,89,68529,1,2,0:0:0:0:
315,218,68711,2,0,B|350:320|350:320|452:380,1,215.999993408203,10|0,0:0|0:0,0:0:0:0:
410,272,69256,2,0,L|374:163,1,107.999996704102,2|10,0:0|0:0,0:0:0:0:
219,89,69620,6,0,P|129:97|27:169,1,215.999993408203,6|2,0:0|0:2,0:0:0:0:
39,295,70165,1,8,0:0:0:0:
206,328,70347,1,2,0:2:0:0:
256,165,70529,5,2,0:0:0:0:
470,61,70893,1,2,0:0:0:0:
501,374,71256,1,6,0:0:0:0:
256,192,71347,12,4,72529,0:0:0:0:
Topic Starter
Hinsvar

eINess wrote:



From my Queues.

Red : Must Fix. (Unrankable)
Blue : Should be fix it. (Recommendation)
Black : General suggestions.
Purple : My personal opinion.
[General]
  1. You must change avi's name. plz change moe!! please!! >w< This is unrankable!! Sorry. | I'd change them to "watermelon fest.avi" /slapped
  2. umm...just only my problem? http://puu.sh/am9SO/6e44c79175.png = = The video's resolution is 720p, which is the maximum allowed resolution for a 16:9 video according to the ranking criteria.
  3. Cheak out Widescreen GD diffs (normal , Insane) | Fixed.
  4. Tittle really OP size? I can't found it. If OP size to get into the title tag, please put it on. or change OP size ver. Yes, it is. There are credible sources that show this.


[Insane]
  1. 00:05:074 (4) - whistle on head , remove tail. Why? The piano is stronger on the tail?
  2. 00:05:438 (5) - add whistle and 00:05:620 (1) - remove head W , add repect W The piano here is weaker compared to the subsequent notes, so yeah...
  3. 00:17:438 (1,2) - How about Start NC (2) Slider? | Why? The current combo placement is more fitting to the song's rhythm.
  4. 00:21:438 (4,1) - try Switch rhythm. Remapped this part.
  5. Would not it be nice to create a shape so?
  6. 00:49:256 (4,1,2,3) - how about this rhythm? Uh, idk how to explain it, but I just feel that it's better this way.
  7. 01:02:165 (4) - Does not overlap the reason for this? DS difference is not large. Nice if you can overlap. ( this 01:00:893 (4) - ) It won't do anything here...

[Hard]
  1. 00:03:620 (2) - move here. 00:03:802 (2) - The instrument is far stronger than the vocal, so...
  2. 00:05:256 (2) - remove. Why would I?
  3. 00:44:893 - add circle. I'm emphasizing the instrument here.

[Easy]
  1. Fine. =w=b =w=b


GL~

Irreversible wrote:

[General]

00:13:802 - Try to find a custom hitsound for this part, it would be really fitting. Maybe you can find it in Andrea's map.

[Easy]

00:01:438 (2) - I don't feel like this belongs to the old combo. Even if it's easy, I'd consider adding one. Okay then; I was kinda confused about this, too.
00:34:711 (2) - Might not be a really good rhythm for beginner players, from what I can rememeber I tended to be really confused by red tick rhythm. Even though you wanted to support this strong beat here, would it be possible to stick to white tick rhythm? You could keep this stuff for normals. No matter how much I want to stick to white ticks, it's just impossible. The strong beats are way too strong to be ignored. The 3/2 beats gap is pretty consistent here anyway. I'd gladly change the rhythm to something else if there were a good suggestion on it, though. For now, I just can't think of anything that fits.
01:03:620 (2) - Don't let the slider end on a big white one, since it's the strong beat here; sounds quite awkward to me too. Ctrl + G it with the next circle? Done.

Well done.

[Hard]

00:23:256 (1,2,3,4) - Improve the transition of this, please. Follow the slider clearer. Example : http://puu.sh/anYsg.png I hope it's okay now.
00:36:711 (3,4) - Same as above i assume, it doesn't really follow the curve you've created and so creates a bad flow. ^
00:46:347 (4) - Just to come up with another idea ; http://puu.sh/anYyW.png I think this suits a hard more, in order not to have a too big jump here. It might interrupt the flow. It's up to you. Simply stacked (4) below 00:46:165 (3).
01:08:347 (1) - #curve #2009, well you can improve it for sure. Let's get the red node up.
01:10:165 (2,1,2) - I honestly dislike the flow here o.o Could you manage it to have 2 ctrl + g'd? (also moved 1 to the top then), and rearrange the last notes a bit? Remapped this part.

It's okay. What I don't really approve of is things like 00:29:620 (2,3) - , because it doesn't play so good, for me at least. I prefer even spacing in a hard, normally :D but no need to change, obviously. Haha, changed that one because I feel that it's bad too, I suppose.

[Konei's Thoughts]

OLDTIMES YO

00:04:893 (2,3) - Would you mind to move them slightly? Like this: http://puu.sh/anYXA.png
00:28:165 (2,3,4) - Even though the spacing looks fine here, I would see an improvement in open the pattern a bit up, it looks quite clustered at the moment.
00:41:074 (2) - O_O I thought you're a background mapper? xD haha :3 How about mapping the background in this moment tho? The 1/2 notes sound pretty cool.
00:54:165 - I disapprove white tick triplets ><
01:10:529 (1,2) - How about a flowchange here? http://puu.sh/anZiZ.png instead of this, you could do something like this: http://puu.sh/anZlT.png (3 has increased spacing on purpose, to emphasize the end)

I like the flow a lot here!

[Insane]

00:08:347 (1) - hinsvarcurvepls Made it look smoother.
00:51:984 (4,5) - ..Hm.. I don't like how these notes are arranged, 5 seems very hidden at first, and I think the flow is really broken as well ... I can't come up with a suggestion because it would need some rearranging probably, could you rethink about it? Fixed... Hopefully.
00:54:256 (2,3) - Why the triplet, doesn't really make sense, imo it's not clearly enough in the music. Removed (2).

the kiai seems a bit forced with its high SV, but it's ok after all. Intended this to follow the intensity of the kiai time.

Will see what happens after you've applied some stuff.
Thank you for the mod!
Irreversible
Sorry for the delay.

Bubbled!
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