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Maroon 5 - Moves Like Jagger ft. Christina Aguilera

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[Jagger]
  1. ezek 00:28:068 (6) - I think unstack is better. Next beat is strong, maybe put about http://puu.sh/beTsk/d7b8f0011f.jpg
  2. gabe 00:34:162 (2) - I think current rhythm is not follow the music well so I suggest http://puu.sh/beTQl/c88a62f5d6.jpg
  3. gabe 00:36:506 (5,6,7,8,9,1) - this part is weird to play but I can't tell the reason, maybe the spacing decrease at the end or the pattern.
  4. gabe & dake 00:44:709 (1,2,1,2,1) - too many NC imo.
  5. dake 00:52:678 (4,4) - hmm if both be a jump, I think it will fit with music well. their spacing less than 00:52:209 (2,3) is a bit weird because they're stronger..? I think
  6. sekai 01:14:240 (4) - If I not mention this I think someone will, perfect blanket will be nice.
  7. Mystyk 01:32:053 (6,1) - swap NC? to let NC on white tick and it more fit imo.
  8. Mystyk 01:36:506 (1,2) - swap NC to fit with vocal.
  9. Mystyk 01:38:615 (1) / 01:40:490 (1) - remove NC, it's too often imo. NC every 2 stanza will be fine.
  10. Irre 02:34:631 (4,5) - these spacing is too big imo because the music isn't stronger here either.
  11. Irre 02:39:904 (2) - unstack it to make less spacing from previous note? like you did on next note. it will improve the flow.
  12. Irre 02:43:303 (1) - don't move it to parallel with previous 1?
[Hard]
  1. 01:14:240 (1) - no need to NC imo, remove it.
  2. 02:04:865 (1,2,1,2) - I'm afraid it too hard if compare to the whole pattern of this diff.
  3. 02:32:638 (1) - remove NC, it hide on tail so it maybe make player confuse XD
[Geroversible]
  1. Irre 00:38:615 (3) - use 1/1 slider instead? it's not different with skip anyway imo and more fit with music. skip feel weird.
  2. Gero 00:47:053 (1,4) - swap NC and remove NC on 00:49:865 (1).
  3. Irre use 1/2 slider on 02:02:521 and 02:03:224 ? current rhythm a bit hard to catch since the music is not clearly strong on red line.
  4. Irre If compare to the whole diff I think this combo are large so I suggest to add NC on 02:39:553 (4)
  5. Irre 02:43:771 - 1/2 slider? there had a strong beat and yes maybe this rhythm can be hard to catch too.
  6. Irre 03:09:553 (4) - add NC. as I said, combo is too large compare to the whole diff.
[Tony]
  1. 00:39:553 (4) - add NC, combo is too large.
  2. 01:15:178 (4) - no need to less the spacing imo, easy diff better keep the spacing consistency.
  3. 01:43:303 (1) - start the spinner on 01:43:303 (1) is more fit imo.
  4. 02:30:881 - why... decrease the SV here, easy diff is better keep whole diff the same SV :( well nvm, that won't be a problem.
  5. 03:06:974 (2,3) - move these a bit to make four of their spacing balance.
GL :3
Akiyama Mizuki
lol
22:46 bbj0920: Hi Geri
22:46 bbj0920: Gero
22:46 *bbj0920 is listening to [http://osu.ppy.sh/b/383192 Maroon 5 ft. Christina Aguilera - Moves Like Jagger]
22:46 bbj0920: Your BPM is a bit off
22:47 bbj0920: It's actually 127.98 not 128
22:47 bbj0920: In its current state, I can hardly concentrate on playing later part because of too incorrect timing
22:54 Gero: Hi, the timing is correct since it was checked by QAT
22:55 bbj0920: Hey, look how incorrect it is at Andrea's part D:
22:55 Gero: let's see
22:55 bbj0920: They just ignored demical point
22:56 bbj0920: I don't want to see tsuka's so happy v2
22:56 Gero: oh, you're right
22:56 Gero: Fixed
22:57 bbj0920: kay
22:57 bbj0920: kds plz
22:57 Gero: post if you wanna kds
22:57 bbj0920: ^ jk lol
22:57 Gero: surexD
22:57 bbj0920: xD
22:57 bbj0920: gonna post just for lolz
Topic Starter
Gero
Alright, I check it later :3 also thanks bbj for a better timing!
XinCrin
I'm not really about title song but maybe you should check this:

t/172582/start=30
lit120
hell yeah! my best pop music ever is here XD. GL man ^^
Topic Starter
Gero
It's alive \o/

Updated ~
Kyshiro
Sorry for the delay :c you know why but meh excuses excuses

General
  1. It's unrankable to have both slidertick and slidertrack silenced, the S:C1 sampleset (soft custom 1) has both of them silenced, I'd suggest to remove the silent tick as it doesn't have ticks on strange beats
Tony's Easy
  1. 00:43:309 (1,1) - The object is too close after the spinner, with the new ''rules'' there should be at least a whole measure in between for the easy diffs, i suggest simply mapping this instead of placing a spinner
  2. 00:48:232 (3) - This slider is simply too long, it ends on a rather weird place, I suggest ending it at either 00:48:701 - for the vocals, or at 00:48:935 - for the stanza
  3. 01:03:234 (4) - This repeat just feels terrible off, I suggest removing it and replacing it by a circle
  4. 01:28:316 (1,1) - Object too close after spinner
  5. 01:43:787 (1,1) - Object too close after spinner
  6. 02:28:326 (1,1) - Object too close after spinner
  7. 02:39:577 (2,3) - Spacing error
  8. 02:45:438 (1,1) - Object too close after spinner
  9. 03:16:146 (3) - Personal opinion, but i'd like to have the last note to be clickable :c aka a note at 03:17:083 -
Geroversible's Normal
  1. 00:10:492 (5) - You're gonna hate me, but this really bothered me, move the end of this slider like 1 or 2 pixels lower http://puu.sh/cK38s/97c4e5a6a7.jpg
  2. 00:40:965 (4) - I think it'd be better to remove this note to keep a similar combo as the one before this
  3. 00:58:780 (2) - The sliderhead is so silent I had to listen twice to be sure it's not silenced, maybe increase it by 10~20%?
  4. 01:07:688 (3,4,5,1,2,3) - This rhythm put like this might be a bit too complicated to read in a normal
  5. 01:43:319 (1,1) - Object too close after spinner
  6. 02:02:072 (1,2,3,4,5) - Same with the rhythm again, feels too sudden
  7. 03:10:285 (5) - This slider is partly out of the mapping area, which is unrankable
  8. 03:11:457 (6) - I think this note is too hard to read for a normal
Hard
  1. Cool
Jagger
  1. 00:02:756 (2,3,4) - I'd prefer some more spacing here
  2. 00:23:150 (2,3,4,5,6) - This flows rather bad because the player has to make a weird movement going into the tripple, how about seeing it as a slider curve, smooth curve to the left: http://puu.sh/cK95B/56f118d05b.jpg
  3. 00:31:823 (1,2) - I'm a fan of 3/4 but this just feels terrible off, you're skipping the strong beats too
  4. 00:34:167 (2,3) - There's not even a beat on the blue tick here, i have no clue what this is but it should be changed
  5. 00:35:574 (3,4) - ^
  6. 00:44:012 (3,4,5,6,7) - This is a 1/8 tripple followed by a 1/4 tripple, it has been mapped like that in the hard diff so I don't think it should be any different in the insane, also feels rather odd to place 1/4 at 1/8 beats
  7. 01:17:065 (3) - There's many places to put 3/4 sliders but this isn't one of those, the faint beat which this is mapped to isnt even noticeable due to the hitsounds
  8. 02:01:603 (4) - This 1/1 slider is wrong for so many reasons, ends on a stronger beat than it starts at, doesnt follow the vocals and skips a beat at the center of it
  9. 02:34:303 (2,3) - I prefer to see this slightly stacked on the end of the previous slider but thats just a personal opinion
  10. 02:38:054 (2,3) - ^
That's it for now, call me back after you've fixed it
Topic Starter
Gero

Kyshiro wrote:

Tony's Easy
  1. 00:48:232 (3) - This slider is simply too long, it ends on a rather weird place, I suggest ending it at either 00:48:701 - for the vocals, or at 00:48:935 - for the stanza it's long but it fits with the vocals so I wanna keep it
That's it for now, call me back after you've fixed it
About the other things that you've mentioned = Fixed

Updated ~
Kyshiro
Recheck~

General
  1. The BPM seems to be fine, however the offset is around 4~6ms early, I suggest using 174 (Don't forget to readjust all the inherited timing lines and making sure everything is snapped properly)
Tony's Easy
  1. 00:47:060 (1) - Since you're following vocals, I think it's better to start this 1/2 earlier and extending it by 1/2 (Pretty sure it's acceptable due to the low bpm to have a little less space between the spinner and the next object)
  2. 01:46:835 (1) - ^
  3. 02:48:954 (1) - ^
  4. No idea how I missed this, but why are the hitsounds completely different than the other diffs? Might want to use grumd's hitsound copier to make them similar in this diff

Geroversible's Normal
  1. 01:46:600 (1,2,1) - Feels really weird to start playing like this after a spinner, how about a note at 01:46:132 - ?
Collab Jagger
  1. 00:24:908 (1) - A bit up and to the left for the looks would be cool http://puu.sh/cKUcq/e333fa1f72.jpg
  2. 00:36:277 (4,5,6,7,8,9) - This looks and feels so randomly placed, would appreciate it if it looked more like a well made pattern
  3. 02:45:203 - I think this could use a circle
Topic Starter
Gero
About the hitsounds in the easy I prefer to keep them...

Updated ~
Kyshiro
After fixing 1 more silenced slidertick it should be good to go now :3
~~
Topic Starter
Gero
I forgot to remove both taiko difficulties before orz.. my bad..

Updated ~
Kyshiro
Rebubbled ~
Topic Starter
Gero
Thanks for everything Kysh :3
riffy
Not a placeholder anymore/ Don't post ahead of me, guys. ;_;
Irreversible
pls wait before rank, i want to check my parts
XinCrin
Gero pro. Go go !
riffy
Yo, as requested.

[Tony's Easy]
  1. I highly suggest you to use OD1 or even 0,5 as the rhythm here gets really tricky.
  2. 00:26:428 (5) - pretty sure you've missed a new combo here as the chain gets too long. Alternatively, ig you want to follow the vocals, you can place a new combo at 00:25:490 (3).
    Note: 00:39:555 (4,5) - same. Either (4) music or (5) vocals
  3. 00:46:821 - 01:07:450 - the whole offbeat parts feels too complicated for the beginners. The sudden switch to the vocals and back to music which happen here, then in the 2d and in the 3rd kiai makes your rhythm too comlicated for the low skilled players. You can use more understandable 3/2 beats to stress the vocals when you feel like doing it. Example
    Note: I highly suggest you to keep following the music in all kiai-parts, which means that you'll have to do some serious changes to your rhyth. However, I am sure that it will take Easy's quality higher and increase it's playability.
  4. 02:33:010 (2,3) - minor - a little spacing mistake here. Consider fixing that to improve the appearance. :P
  5. In case if you decide to re-map kiais, you can also change the SV-multiplier to x1,00 in those parts, as the SV changes in the easier diffs are not really necessary as they give a very minor change and bug players a lot.

    I'd say that the diff needs some more work. Please, at least think about the changes listed here.
[Geroversible's Normal]
  1. Try CS 3,5 as it might improve the balance and make things appear neater.

    Gero
    1. 02:51:763 (1) - gets overlapped with the HP Bar. Not a big deal, but still. :(
    Irre
    1. 01:37:689 (1,2) - considering that the diff is aimed for beginners/average players none of them will find this pattern entertaining. Too tricky for the beginners, as it's hard to read/tell the amount of repeats and too boring for average players as holding the cursor at the same spot for ~1500ms twice is too long.
    2. 01:41:439 (1) - unreadable for the kind of players who play this diff and feels really out of place. Please, find another way to map them. Even just one long slider will be fine.
    3. 02:33:479 (2) - this should work better as a slider. The 2/1 gap here feels confusing and sorta out of place.
    4. 02:43:793 - the 3/2 gap here feels really weird especially because of the clap being ignored. Kinda similar thing happens to 01:33:938 (4,5,6) - but hte second patterns seems to be more playable. Anyway, I strongly recommend you to fix at least the first one by replacing 02:43:324 (1) - with an 1/1 slider.
    Everything is quite alright, except for the sliders. Sorry, but I don't think we can let it go with those sliders. :(
[Hard]
  1. 00:13:769 - the clap sound is here, not on the blue tick. Therefore, the 3/4 slider here gets unreasonable and off music.
    Note: 00:37:679 (1) - 00:39:555 (1) - 00:41:430 (1) - same.
  2. 00:31:116 (2,3) - the jump feels a bit random/exaggerated. try to simplify the pattern to make this more playable? Example
  3. 00:44:008 (3) - listen carefully, that's 1/6. However, I'd make it safe and go with a simple rhythm.
  4. 01:44:252 (2) - NC for the rhythm change? I'd say that it will fit here and help players to recover. Also, I higly suggest you to remove the last repeat and leave the 1/4 gap between the sliders, as the 1/8 gap might be too hard for this diff.
  5. 02:34:416 (2,3) - the jump didn't feel necessary, espically in a rather calm part. Consider doing something in order to avoid the spacing change here or at least to reduce it?
  6. 02:35:823 (1) - the slider breaks the game mechanic as it sorta "glitches". Let's play it safe and replace it with a more readable pattern? something less glitchy

    Except those 3/4s everything is quite acceptable.
[Collab Jagger]
  1. 00:24:904 (1) - please, remove the circle. This polartity change isn't worth mapping, the rhythm becomes unnatural and the beat at 00:24:904 - isn't even really strong.
  2. 00:52:682 (4,4) - I doubt that you really wanted to use 1/16 in ordr to snap the sliders. use either 1/4 or 1/2 because that's how the music goes.
    Note: in case if it was intentional, contact me and we'll talk about this. However, I'm more than sure that it is done by mistake and you know how to fix that!
  3. 00:58:776 (2,3) - the flow stop feels too unexpected here. I am sure a lot of players will misread it as 1/4 stack. Mind unstacking the pattern?
  4. 01:10:966 (1) - sounds forced as the strong beat at the red tick remains unstressed. 01:13:779 (3) - Same here.
  5. 01:18:936 (1,2,3) - although the rhythm is technically fitting, I don't dind it playable/fitting as stronger beats remain ignored and the whole 3/4 stuff feels forced/unnatural. :(
  6. 01:20:577 (1,2) - using vocals for that part should be much more logicals. the vocals and music are kinda weak, mapping them with triplets is too much, in my opinion.
  7. 01:29:484 (2) - a friendly reminder to fix the 1/6 stuff in this diff as well.
  8. 01:49:878 (3,4,5,6,7,8) - stopping by just to say how much I love this. <3
  9. 02:00:192 (1) - minor - it's ore like my ersonal preference, but I'd drag red nod exactly to the tick and make the curve softer. It fits better, if you ask me.

    Well-done. A few 3/4s were questionable but overall, that's a nice diff.
Honestly, I feel like you could do it better with a few more mods and some more work. Pay a bit more attention get some more mods. Don't you feel like this is a bit below your mapping standard? Anyways, let me know what do you think and we'll see how it should go!

~~~~~~~~~~~~~~~~~~~~~~~~

Best of luck!
Topic Starter
Gero

-Bakari- wrote:

Yo, as requested.

[Tony's Easy]
  1. I highly suggest you to use OD1 or even 0,5 as the rhythm here gets really tricky. Fixed
  2. 00:26:428 (5) - pretty sure you've missed a new combo here as the chain gets too long. Alternatively, ig you want to follow the vocals, you can place a new combo at 00:25:490 (3). Fixed
    Note: 00:39:555 (4,5) - same. Either (4) music or (5) vocals Fixed
  3. 00:46:821 - 01:07:450 - the whole offbeat parts feels too complicated for the beginners. The sudden switch to the vocals and back to music which happen here, then in the 2d and in the 3rd kiai makes your rhythm too comlicated for the low skilled players. You can use more understandable 3/2 beats to stress the vocals when you feel like doing it. Example
    Note: I highly suggest you to keep following the music in all kiai-parts, which means that you'll have to do some serious changes to your rhyth. However, I am sure that it will take Easy's quality higher and increase it's playability. Fixed
  4. 02:33:010 (2,3) - minor - a little spacing mistake here. Consider fixing that to improve the appearance. :P Fixed
  5. In case if you decide to re-map kiais, you can also change the SV-multiplier to x1,00 in those parts, as the SV changes in the easier diffs are not really necessary as they give a very minor change and bug players a lot. about the SV I prefer to keep it as it is cause isn't hard to play imo

    I'd say that the diff needs some more work. Please, at least think about the changes listed here.
[Geroversible's Normal]
  1. Try CS 3,5 as it might improve the balance and make things appear neater. Fixed

    Gero
    1. 02:51:763 (1) - gets overlapped with the HP Bar. Not a big deal, but still. :( Fixed
    [Hard]
    1. 00:13:769 - the clap sound is here, not on the blue tick. Therefore, the 3/4 slider here gets unreasonable and off music. Fixed
      Note: 00:37:679 (1) - 00:39:555 (1) - 00:41:430 (1) - same. Fixed
    2. 00:31:116 (2,3) - the jump feels a bit random/exaggerated. try to simplify the pattern to make this more playable? Example Fixed
    3. 00:44:008 (3) - listen carefully, that's 1/6. However, I'd make it safe and go with a simple rhythm. Fixed
    4. 01:44:252 (2) - NC for the rhythm change? I'd say that it will fit here and help players to recover. Also, I higly suggest you to remove the last repeat and leave the 1/4 gap between the sliders, as the 1/8 gap might be too hard for this diff. Fixed
    5. 02:34:416 (2,3) - the jump didn't feel necessary, espically in a rather calm part. Consider doing something in order to avoid the spacing change here or at least to reduce it? Fixed
    6. 02:35:823 (1) - the slider breaks the game mechanic as it sorta "glitches". Let's play it safe and replace it with a more readable pattern? something less glitchy Fixed

      Except those 3/4s everything is quite acceptable.
    [Collab Jagger]
    1. 00:24:904 (1) - please, remove the circle. This polartity change isn't worth mapping, the rhythm becomes unnatural and the beat at 00:24:904 - isn't even really strong. Fixed
    2. 00:52:682 (4,4) - I doubt that you really wanted to use 1/16 in ordr to snap the sliders. use either 1/4 or 1/2 because that's how the music goes. Fixed
      Note: in case if it was intentional, contact me and we'll talk about this. However, I'm more than sure that it is done by mistake and you know how to fix that!
    3. 00:58:776 (2,3) - the flow stop feels too unexpected here. I am sure a lot of players will misread it as 1/4 stack. Mind unstacking the pattern? Fixed
    4. 01:10:966 (1) - sounds forced as the strong beat at the red tick remains unstressed. 01:13:779 (3) - Same here. Fixed
    5. 01:18:936 (1,2,3) - although the rhythm is technically fitting, I don't dind it playable/fitting as stronger beats remain ignored and the whole 3/4 stuff feels forced/unnatural. :( Fixed
    6. 01:20:577 (1,2) - using vocals for that part should be much more logicals. the vocals and music are kinda weak, mapping them with triplets is too much, in my opinion. Fixed
    7. 01:29:484 (2) - a friendly reminder to fix the 1/6 stuff in this diff as well. Fixed
    8. 01:49:878 (3,4,5,6,7,8) - stopping by just to say how much I love this. <3 :)
    9. 02:00:192 (1) - minor - it's ore like my ersonal preference, but I'd drag red nod exactly to the tick and make the curve softer. It fits better, if you ask me. Fixed

      Well-done. A few 3/4s were questionable but overall, that's a nice diff.
Honestly, I feel like you could do it better with a few more mods and some more work. Pay a bit more attention get some more mods. Don't you feel like this is a bit below your mapping standard? Anyways, let me know what do you think and we'll see how it should go!

~~~~~~~~~~~~~~~~~~~~~~~~

Best of luck!

Thanks -Bakari-

Updated ~
Nyukai
A placeholder. Well, I wanted to mod this but I have to go, please be patient, I'll do it tomorrow.
Vicho
I couldn't find too much tbh, just little suggestions...

[Geroversible's Normal]
00:25:959 (7) - x:256 y:96?
02:03:474 (3) - x:240 y:72?
02:49:419 (2) - x:48 y:176?

[Hard]
02:05:818 (3) - NC?

Sorry for this useless mod 8D this map is so awesome btw
Suimya
=w=/


Geroversible's Normal:
  1. 00:29:475 (5) - how about adding a note here? it feels a bit weird, since there is a lyrics on this beat, so i highly suggest you to add a note here ></
  2. 01:37:689 (1,2,1) - isn't this a bit too much for a normal diff? i really don't suggest doing something like this since beginners will totally confused by the many repeats on these sliders, i highly suggest you to change it to something a bit easier for them to read.
Just these things that really needed to be changed imo

that's all i have, I hope it helps >< good luck with ranking this Gero <3
koreapenguin
K.Penguin's Mod
  1. also can't find even he
Easy
  1. fine to me :3
Normal

  1. 02:43:558 - feel so empty D: how about add note here? also it's sound is better
  2. 01:37:689 (1,2,1) - agree sekai nyan's opinion
Hard
  1. 01:00:417 (2) - add new combo here :3 same as Normal diff
Collab
  1. 01:19:639 (2) - sound is empty so how about add soft-whistle on slider head?
  2. 01:21:514 (4,4,4) - same as here ^
  3. 02:05:349 (4,5) - i think so this overlap isn't match with song's fit or music, so 02:05:584 (5) - how about move other place?
  4. 02:37:229 (5,1) - wrong distance D: if it's not wrong 02:37:698 (1) - there is has strong beat so place jump or make more distance is better
    i guess 02:37:581 - note is here
  5. 03:14:735 (6,7) - how about ctrl + g? it's flow is better
Makyu
I did my best, this map is pretty good tho sorry if this is a complete fail >.<

[Insane]
02:45:199 (1,1) - I was specting 02:47:075 (1) - starting on the previous one :c you disapoint me /me runs

00:01:580 (6) - what about CTRL+G this note? I think it fits better
00:03:690 (4) - I dont really liked this when I played it, a normal note on the head of the next slider should be ok imo >.<
00:07:206 (3) - CTRL+G feels better imo c:
00:08:612 (4) - try to 80° this slider
00:09:316 (6) - same as 00:03:690 (4) -
00:34:632 (3) - what do you think this slider here x261 y25 ?
01:01:824 (6) - what do you think this circle here x461 y295
01:08:153 (2,3) - I dont really liked tnis pattern, 01:10:028 (5,6) - aswell
01:13:779 (3,4,5) - http://puu.sh/cLhHB/53b610e634.jpg waht do you think?
01:16:357 (1) - I feel like more space between this and the previous will be better >.<
01:19:405 - a note here?
01:21:280 - same here?
01:23:155 - and here?
01:37:454 (5) - why not follow the direction you were using? I like it more =D
01:52:222 (11) - what do you think this slider curved in the other direction?
02:08:631 (3,4) - i dont really like this, its feels wreid when I play it


[Hard]
02:45:199 (1,1) - I was specting 02:47:075 (1) - starting on the previous one :c you disapoint me /me runs

00:02:049 (1) - what about a blanket here? =D
00:38:031 - you miss a Finish here
00:44:126 - what about a note here?
01:42:377 (3) - what do you think NC here?
02:04:880 (1,2,1,2) - I think this is a bit of abuse, but I dont have any suggestions for this sorry :c
02:50:825 (5) - What do you think about a blanket here? =D


[Normal]
01:33:938 (4,5,6) - isn't this a bit hard for a normal player? xD

[Easy]
http://bit.ly/1mFLviG
Dariano
Hi :) I posted something about the timing earlier and you gave me kd, so no kd.

[General]

Add mancuso_jm_, Andrea, Irreversible and XinCrin to tags? :o

[Collab Jagger]

00:18:692 (5) - Move it up a grid to miantain the distance constant.
00:19:161 (6) - Super nazi, maybe move this to the left a little bit?, like you did here 00:40:492 (3,4) - It looks better imo.
01:07:215 (5,1) - This sounds awful imo, it would sound way better if the yellow slider was smaller and the larger. Like this http://puu.sh/cLkeE/a69d01d27b.jpg
02:30:197 (1) - FFS I love these sliders <3 xd
03:02:546 (4) - Arreglalo, para que quede derecho ese stream. (Mover para izquierda abajo)


[Hard]

Perfect c:

[Geroversible's Normal]

00:44:243 (1,2) - I would CTRL + G that to begin the kiai with something clickeable
02:04:880 (1,2,3) - They seem to have a lineal shape, but you gotta move 2 and 3 a little bit down.
02:44:027 (2) - I would use NC here and remove this one 02:44:965 (1) - o.o I don't see how that's related to the map or something.
Or at least make 02:43:324 (1) - a 1/2 slider so that it matches the vocals, then that would be a reason to have a NC there.


[Tony's easy]

01:05:808 (3) - This slider's end is not snapped (Ctrl shift A)


Awesome map, go for the rank!!!
mancuso_JM_
I've made some changes on my own, some things really sucked, but oh well.. Change this Gero..

SPOILER
64,72,105190,6,0,B|124:64|164:96|164:96|208:62,1,161.999995056153,4|0,0:0|0:0,0:0:0:0:
288,52,105659,2,0,P|296:104|328:148,1,107.999996704102,8|0,0:2|0:0,0:0:0:0:
404,224,106128,2,0,P|435:267|444:320,2,107.999996704102,2|0|8,0:2|0:0|0:0,0:0:0:0:
296,240,106831,1,0,0:0:0:0:
280,260,106948,1,0,0:0:0:0:
264,280,107065,2,0,L|188:204,1,107.999996704102,2|0,0:2|0:0,0:0:0:0:
24,192,107534,2,0,L|100:268,1,107.999996704102,8|0,0:0|0:0,0:0:0:0:
156,360,108003,1,2,0:2:0:0:
156,360,108120,1,0,0:0:0:0:
156,360,108237,1,0,0:0:0:0:
264,355,108472,2,0,P|302:319|354:307,1,107.999996704102,8|0,0:0|0:0,0:0:0:0:
512,311,108940,6,0,P|528:232|512:153,1,161.999995056153,2|2,0:2|0:2,0:0:0:0:
435,116,109409,2,0,B|392:144|392:144|335:140,1,107.999996704102,0|0,0:0|0:0,0:0:0:0:
232,96,109878,1,2,0:2:0:0:
216,80,110113,1,0,0:0:0:0:
52,84,110347,1,8,0:0:0:0:
68,100,110581,1,0,0:0:0:0:
112,256,110816,1,2,0:2:0:0:
96,240,111050,1,0,0:0:0:0:
256,340,111285,1,8,0:0:0:0:
256,340,111519,2,0,P|358:349|416:263,1,215.999993408203,2|2,0:2|0:2,0:0:0:0:
419,152,112222,2,0,P|423:98|412:45,1,107.999996704102,8|0,0:0|0:0,0:0:0:0:
231,28,112691,6,0,P|158:57|80:38,1,161.999995056153,2|0,0:2|0:0,0:0:0:0:
4,28,113160,2,0,L|15:135,1,107.999996704102,8|0,0:0|0:0,0:0:0:0:
8,244,113629,1,2,0:2:0:0:
28,348,113863,1,0,0:0:0:0:
184,264,114098,1,8,0:0:0:0:
164,160,114332,1,0,0:0:0:0:
288,32,114566,6,0,B|336:32|376:56|376:56|441:29,1,161.999995056153,2|0,0:2|0:0,0:0:0:0:
512,44,115035,2,0,L|500:151,1,107.999996704102,8|0,0:0|0:0,0:0:0:0:
428,232,115504,1,2,0:2:0:0:
396,336,115738,1,0,0:0:0:0:
224,300,115973,1,8,0:0:0:0:
256,196,116207,1,0,0:0:0:0:
244,88,116442,6,0,L|137:84,1,107.999996704102,2|0,0:2|0:0,0:0:0:0:
120,256,116910,2,0,L|228:259,1,107.999996704102,8|0,0:0|0:0,0:0:0:0:
236,171,117379,2,0,L|128:168,1,107.999996704102,2|0,0:2|0:0,0:0:0:0:
117,348,117848,2,0,L|224:352,1,107.999996704102,8|0,0:0|0:0,0:0:0:0:
472,336,118317,6,0,P|500:233|462:134,1,215.999993408203,2|2,0:2|2:2,0:0:0:0:
408,24,119020,2,0,P|317:76|217:44,1,215.999993408203,0|2,2:0|2:0,0:0:0:0:
217,44,119723,5,2,2:0:0:0:

@Makyu: About the slider you mentioned, I decided to keep it, I like how this flow, so yeah..
Nickelony
HI! Random mod! :D

[Collab Jagger]
00:00:174 (1,2,3) - I don't like this pattern.. how about this: http://puu.sh/cLxgk.jpg or this: http://puu.sh/cLxhk.jpg
00:02:752 (2) - awww.. that wave. How about this: http://puu.sh/cLxx4.jpg
00:03:924 (1,2,3) - How about this: http://puu.sh/cLxBE.jpg
00:05:799 (1) - 1st curve softer please! http://puu.sh/cLxGV.jpg (oh.. and it's way too far off the grid!)
00:13:301 (1) - doesn't look very good! Try this: http://puu.sh/cLxPT.jpg (fix the flow after applying this!)
00:14:707 (4) - Ctrl+G ??
00:20:098 (2) - too hard curve! make it softer: http://puu.sh/cLxXT.jpg
00:25:490 (3,4,5) - Maybe this: http://puu.sh/cLy5g.jpg
00:25:021 (2) - Copy this slider: 00:25:607 (4) - and flip!
00:35:570 (3) - FIX BLANKET! please! :o
00:45:181 (1) - softer curve please!
00:52:682 (4) - blanket not 100% perfect! (only my suggestion)
00:54:557 (4) - ^
00:56:432 (1,2,3,4,5,6,7,8) - maybe normal-whistle?
01:26:437 (1,2,1,2,1,2,1,2,1) - ^
00:58:308 (1) - Make a blanket to this: 00:57:839 (7)
01:14:248 (4) - fix Blanket.... please!
01:14:716 (5) - ^
01:19:287 - empty note?
01:19:991 - ^
01:23:038 - ^
01:20:811 (3) - fix Blanket!
01:29:016 (1) - awful looking slider.. maybe this: http://puu.sh/cLyQW.jpg MUCH MUCH BETTER!
01:37:689 (1) - fix blanket! (softer slider curve)
01:39:564 (1) - ^
01:45:190 (1) - I recommend blanket to this: 01:44:955 (5)
01:54:566 (1) - This looks much better: http://puu.sh/cLz8r.jpg
02:13:319 (1) - fix blanket!
03:08:875 (4) - ^

[Hard]
00:00:174 (1) - Softer curve please!
00:04:393 (3,5) - ^
00:01:111 (2,3) - too short sliders for things like that (only my opinion)
00:13:301 (1,2) - sorry but this is out of the screen! UNRANKABLE! (avoid doing this! re-check the complete diff!)
00:13:652 - missing finish hitsound!
01:29:484 (1) - nope... that's tooooo hard for a "hard diff"
03:06:765 (1) - WHOAH! slider too short for that! too hard curve!
03:07:234 (2,3) - just do something like this: http://puu.sh/cLBqu.jpg looks way better!

[Normal]

Slider Tickrate: 1!
00:09:550 (4,5) - Softer curves please!
00:11:425 (1) - maybe like this: http://puu.sh/cLA3j.jpg
00:03:924 (1) - ^
00:11:191 (6) - remove this circle please and fix flow after that!
00:21:739 (5,6,1) - maybe a straight line?: http://puu.sh/cLAea.jpg
00:52:447 (4) - http://puu.sh/cLAlf.jpg
00:57:370 (3) - out of screen! (re-check diff)
01:05:809 (2) - http://puu.sh/cLAp7.jpg
01:32:063 (3) - ^
01:35:813 (1) - blanket to this: 01:34:641 (5) - http://puu.sh/cLAy8.jpg
02:05:584 (2) - http://puu.sh/cLACt.jpg
02:31:603 (5) - OMG please make a better wave like the one in "jagger" http://puu.sh/cLxx4.jpg
02:40:980 (6,7) - fix blanket!
02:49:888 (3,4) - sofer curves please!
03:10:281 (5) - ^
03:12:625 (1,2,3,1) - unrankable 1/2 stream not allowed in normal!

[Easy]

Slider Tickrate: 1!
00:15:176 (1) - Softer curve and fix blanket!
00:21:739 (1,2) - ^
01:05:808 (3,4) - Softer curves please!
02:34:885 (1,2) - ^
03:07:703 (4,5) - ^
03:04:890 (4,1) - fix blanket!
02:07:693 (1,2) - ^

That's all! :D

Good Luck! <3 this map!
Topic Starter
Gero
Vicho
I couldn't find too much tbh, just little suggestions...

[Geroversible's Normal]
00:25:959 (7) - x:256 y:96? Fixed
02:03:474 (3) - x:240 y:72? Fixed
02:49:419 (2) - x:48 y:176? Fixed

[Hard]
02:05:818 (3) - NC? Fixed

Sorry for this useless mod 8D this map is so awesome btw

Sekai-nyan
=w=/


Geroversible's Normal:
  1. 00:29:475 (5) - how about adding a note here? it feels a bit weird, since there is a lyrics on this beat, so i highly suggest you to add a note here ></ Fixed
  2. 01:37:689 (1,2,1) - isn't this a bit too much for a normal diff? i really don't suggest doing something like this since beginners will totally confused by the many repeats on these sliders, i highly suggest you to change it to something a bit easier for them to read. Fixed
Just these things that really needed to be changed imo

that's all i have, I hope it helps >< good luck with ranking this Gero <3

koreapenguin
K.Penguin's Mod

Normal

  1. 02:43:558 - feel so empty D: how about add note here? also it's sound is better Fixed
  2. 01:37:689 (1,2,1) - agree sekai nyan's opinion Already fix it
Hard
  1. 01:00:417 (2) - add new combo here :3 same as Normal diff Fixed
Collab
  1. 01:19:639 (2) - sound is empty so how about add soft-whistle on slider head? Fixed
  2. 01:21:514 (4,4,4) - same as here ^ Fixed
  3. 02:05:349 (4,5) - i think so this overlap isn't match with song's fit or music, so 02:05:584 (5) - how about move other place? nah... I think it's fine imo
  4. 02:37:229 (5,1) - wrong distance D: if it's not wrong 02:37:698 (1) - there is has strong beat so place jump or make more distance is better
    i guess 02:37:581 - note is here Fixed
  5. 03:14:735 (6,7) - how about ctrl + g? it's flow is better Fixed

Makyu
I did my best, this map is pretty good tho sorry if this is a complete fail >.<

[Insane]
02:45:199 (1,1) - I was specting 02:47:075 (1) - starting on the previous one :c you disapoint me /me runs Makyu pls...

00:01:580 (6) - what about CTRL+G this note? I think it fits better woow.. cool
00:03:690 (4) - I dont really liked this when I played it, a normal note on the head of the next slider should be ok imo >.< I find this quite funny so I hope you don't mind if I keep it as it is
00:07:206 (3) - CTRL+G feels better imo c: I don't think so :c
00:08:612 (4) - try to 80° this slider it looks weird imo
00:09:316 (6) - same as 00:03:690 (4) - ^
00:34:632 (3) - what do you think this slider here x261 y25 ? Fixed
01:01:824 (6) - what do you think this circle here x461 y295 Fixed
01:08:153 (2,3) - I dont really liked tnis pattern, 01:10:028 (5,6) - aswell it's pretty nice imo
01:13:779 (3,4,5) - http://puu.sh/cLhHB/53b610e634.jpg waht do you think? Dunno why cause the rhythm here its fine for me
01:16:357 (1) - I feel like more space between this and the previous will be better >.< Fixed
01:19:405 - a note here? Fixed
01:21:280 - same here? Fixed
01:23:155 - and here? Fixed
01:37:454 (5) - why not follow the direction you were using? I like it more =D I've fixed it just a bit
02:08:631 (3,4) - i dont really like this, its feels wreid when I play it ^


[Hard]
02:45:199 (1,1) - I was specting 02:47:075 (1) - starting on the previous one :c you disapoint me /me runs Makyu pls...

00:02:049 (1) - what about a blanket here? =D it's intentional
00:38:031 - you miss a Finish here Check bakari's mod for it
00:44:126 - what about a note here? it's 1/6
01:42:377 (3) - what do you think NC here? Fixed
02:04:880 (1,2,1,2) - I think this is a bit of abuse, but I dont have any suggestions for this sorry :c nah... it's fine for me
02:50:825 (5) - What do you think about a blanket here? =D Fixed


[Normal]
01:33:938 (4,5,6) - isn't this a bit hard for a normal player? xD Fixed

[Easy]
http://bit.ly/1mFLviG xDDD

Dariano
Hi :) I posted something about the timing earlier and you gave me kd, so no kd.

[General]

Add mancuso_jm_, Andrea, Irreversible and XinCrin to tags? :o they're already in tags :o

[Collab Jagger]

00:18:692 (5) - Move it up a grid to miantain the distance constant. Nice catch! Fixed
00:19:161 (6) - Super nazi, maybe move this to the left a little bit?, like you did here 00:40:492 (3,4) - It looks better imo. Sure.. Fixed
01:07:215 (5,1) - This sounds awful imo, it would sound way better if the yellow slider was smaller and the larger. Like this http://puu.sh/cLkeE/a69d01d27b.jpg There is a very noticeable sound so I decide to keep it
02:30:197 (1) - FFS I love these sliders <3 xd <3
03:02:546 (4) - Arreglalo, para que quede derecho ese stream. (Mover para izquierda abajo) Fixed


[Hard]

Perfect c: yay

[Geroversible's Normal]

00:44:243 (1,2) - I would CTRL + G that to begin the kiai with something clickeable Fixed
02:04:880 (1,2,3) - They seem to have a lineal shape, but you gotta move 2 and 3 a little bit down. Fixed
02:44:027 (2) - I would use NC here and remove this one 02:44:965 (1) - o.o I don't see how that's related to the map or something.
Or at least make 02:43:324 (1) - a 1/2 slider so that it matches the vocals, then that would be a reason to have a NC there. Fixed


[Tony's easy]

01:05:808 (3) - This slider's end is not snapped (Ctrl shift A) Fixed


Awesome map, go for the rank!!!

Nickelony
HI! Random mod! :D

[Collab Jagger]
00:00:174 (1,2,3) - I don't like this pattern.. how about this: http://puu.sh/cLxgk.jpg or this: http://puu.sh/cLxhk.jpg I really prefer to keep the mine.. sorry
00:02:752 (2) - awww.. that wave. How about this: http://puu.sh/cLxx4.jpg Fixed
00:03:924 (1,2,3) - How about this: http://puu.sh/cLxBE.jpg Nah.. it's easy to read imo
00:05:799 (1) - 1st curve softer please! http://puu.sh/cLxGV.jpg (oh.. and it's way too far off the grid!) Fixed
00:13:301 (1) - doesn't look very good! Try this: http://puu.sh/cLxPT.jpg (fix the flow after applying this!) ^
00:14:707 (4) - Ctrl+G ?? ^
00:20:098 (2) - too hard curve! make it softer: http://puu.sh/cLxXT.jpg You're right, Fixed
00:25:490 (3,4,5) - Maybe this: http://puu.sh/cLy5g.jpg Fixed
00:25:021 (2) - Copy this slider: 00:25:607 (4) - and flip! Fixed
00:35:570 (3) - FIX BLANKET! please! :o Fixed
00:45:181 (1) - softer curve please! ^
00:52:682 (4) - blanket not 100% perfect! (only my suggestion) Fixed
00:54:557 (4) - ^ ^
00:56:432 (1,2,3,4,5,6,7,8) - maybe normal-whistle? I like it.. Fixed
01:26:437 (1,2,1,2,1,2,1,2,1) - ^ this sounds bad cause it's a softer part imo
00:58:308 (1) - Make a blanket to this: 00:57:839 (7) Nah..
01:14:248 (4) - fix Blanket.... please! Omg.. so nazi.. fixed
01:14:716 (5) - ^ ^
01:19:287 - empty note? Fixed
01:19:991 - ^ Fixed
01:23:038 - ^ Fixed
01:20:811 (3) - fix Blanket! Fixed
01:29:016 (1) - awful looking slider.. maybe this: http://puu.sh/cLyQW.jpg MUCH MUCH BETTER! this is kodora's style so I don't wanna touch his sliders
01:37:689 (1) - fix blanket! (softer slider curve) Fixed
01:39:564 (1) - ^ Fixed
01:45:190 (1) - I recommend blanket to this: 01:44:955 (5) ^
02:13:319 (1) - fix blanket! Fixed
03:08:875 (4) - ^ Fixed

[Hard]
00:00:174 (1) - Softer curve please! it's intentional so don't worry about that
00:04:393 (3,5) - ^ ^
00:01:111 (2,3) - too short sliders for things like that (only my opinion) ^
00:13:301 (1,2) - sorry but this is out of the screen! UNRANKABLE! (avoid doing this! re-check the complete diff!) isn't unrankable as you can see here
00:13:652 - missing finish hitsound! check bakari's post
01:29:484 (1) - nope... that's tooooo hard for a "hard diff" isn't hard though
03:06:765 (1) - WHOAH! slider too short for that! too hard curve! ^
03:07:234 (2,3) - just do something like this: http://puu.sh/cLBqu.jpg looks way better! ^

[Normal]

Slider Tickrate: 1! I don't know why?
00:09:550 (4,5) - Softer curves please! Fixed
00:11:425 (1) - maybe like this: http://puu.sh/cLA3j.jpg Fixed
00:03:924 (1) - ^ Fixed
00:11:191 (6) - remove this circle please and fix flow after that! This circle follows the vocal so it's okay if I keep it
00:21:739 (5,6,1) - maybe a straight line?: http://puu.sh/cLAea.jpg Fixed
00:52:447 (4) - http://puu.sh/cLAlf.jpg Fixed
00:57:370 (3) - out of screen! (re-check diff) https://osu.ppy.sh/ss/2227475
01:05:809 (2) - http://puu.sh/cLAp7.jpg Fixed
01:32:063 (3) - ^ Fixed
01:35:813 (1) - blanket to this: 01:34:641 (5) - http://puu.sh/cLAy8.jpg Fixed
02:05:584 (2) - http://puu.sh/cLACt.jpg Fixed
02:31:603 (5) - OMG please make a better wave like the one in "jagger" http://puu.sh/cLxx4.jpg Fixed
02:40:980 (6,7) - fix blanket! Fixed
02:49:888 (3,4) - sofer curves please! Fixed
03:10:281 (5) - ^ Fixed
03:12:625 (1,2,3,1) - unrankable 1/2 stream not allowed in normal! Fixed

[Easy]

Slider Tickrate: 1! I don't know why?
00:15:176 (1) - Softer curve and fix blanket!
00:21:739 (1,2) - ^
01:05:808 (3,4) - Softer curves please!
02:34:885 (1,2) - ^
03:07:703 (4,5) - ^
03:04:890 (4,1) - fix blanket!
02:07:693 (1,2) - ^ ^ I've Fixed everything of them

That's all! :D

Good Luck! <3 this map!
Lanturn
Nice to see this is getting closer and closer to rank. I'm just passing through after I noticed this map getting lots of activity. Not a full mod at all.

A suggestion for Easy and a final spinner suggestion at the end. I really hope you consider this so the Kiai's get more attention.

00:43:305 (1) - 01:43:783 (1) - 02:45:434 (1) -

I feel like all of these spinners aren't really needed. The main reason is that the gap needed after the spinners causes the whole first part of the Kiai to be entirely skipped. A better solution is to get rid of all these spinners and start mapping at 00:45:181 - when the Kiai starts. A small visual example of what I mean
If you want to keep the spinner, maybe try something like the Normal. To be honest though, I don't think the spinner is really needed.
You could also apply the above to 01:28:312 (1) - and 02:28:322 (1) - as well if you wanted.

All diffs.
As for the final spinner. Why not start it at 03:17:079 - on all diffs and end at 03:19:658 - ? This will allow the Easy to have an extra spinner, plus it'll fit with the lead-out part of the music / whistling. This will help get rid of the short spinners. 03:15:204 (5,1) - on the normal just makes me cry really.


Quick notes on Insane Collab

Asphyxia:
00:03:924 (1,2) - This gap is really big compared with the rest of the map, and being at the start of the song, it feels really forced. Two suggestions. Either move them quite a bit closer, or remove the (2) and make (1) 1/4 longer. Either works.

Gabe:
00:44:008 (3) - This is in 1/6. Remove one reverse on it and swap it to 1/6 to be accurate.

Mancuso:
01:51:285 (9) - x240 y324 so it matches up with the rest of the pattern. I think it'd look pretty neat with what you have.

XinCrin:
02:01:599 (4,1) - Just so it's a bit easier to read. Consider moving these over 3-5 grids to the right.


Hard is perfect. I'd like to see a bit more distance from 02:04:880 (1,2) - and (3,4) if possible. It's a little hard to follow from the shapes and distances. Not a problem if you don't want to change this though.

Normal is fine. one small spacing issue at 00:11:191 (6) - is all I really noticed because of how unique it was.
Great job with polarity on this. I couldn't even tell when you swapped to offbeats with how well the vocals fit.
Hanjamon
Goo Geroooo, you can!
Topic Starter
Gero
Thanks to all for the mods also thanks to @Lanturn since it was a very useful mod, I've fixed everything that you've mentioned...

Just waiting for the recheck by @-Bakari- let's see if we can move this forward...

Updated ~
Nyukai
So you don't need my mod anymore I guess.
riffy
Yo, recheck.

[General]
  1. Just a reminder about the title-change.
  2. The kiais differ just a little bit, it'd be more logical to have them consistent. Consider that, please.
[Tony's Easy]
  1. 01:42:377 (3,1) - seems pretty confusing for the easiest diff. That'd be great if you could avoid this stack somehow.
  2. 01:47:534 (4,5) - spacing mistake here, a very minor one.
  3. 01:49:409 (1,2) - isn't that the only 1/1 stack in the whole diff? I highly suggest you to avoid it in order to keep consistency.
  4. 02:40:042 - the clap here is ignored in a weird way, try replacing 02:39:573 (2) - with an 1/1 slider. So, it would fit better.
  5. 03:17:079 (1,1) - just remove the circle and start the spinner at 03:17:079 - there is no point in that kind of patterns and it feels sorta weird
[Geroversible's Normal]
  1. 01:41:557 (1,1) - unaccepable after-spinner gap.
  2. 03:17:079 (1,1) - same as Easy.
[Hard]
  1. 00:09:550 (1) - I'm sure I've suggested changing those sliders already, the stronger beat is on the white tick, so, the 3/4 sliders feel unnatural. Apprently, you didn't get the point, that's my mistake. Here's an example of what I think would fit better.
    Note:00:13:301 (1) - 00:22:677 (1) - 00:26:428 (1) - 00:28:303 (1) - 00:32:053 (1) - 00:33:929 (1) - 00:37:679 (1) - and so on.
  2. 02:35:823 (1) - hell yeah, love the shape. <3
  3. 02:45:082 (5) - this is overmapping. Even the hardest diff has nothing here, so, I strongly recommend you to remove the circle.
  4. 02:53:404 (4,5) - minor - in order to make the pattern more readable move (4) a bit down.
  5. 03:07:234 (2,3) - minor -personally, I feel like the curve is quite unnatural. However, it is totally up to you.
[Jagger]
  1. 01:29:016 (1) - AiBat says that this is a catmull slider. Changing its shape to something else would be better.
  2. 02:30:197 (1) - minor -we've already fixed a similar slider in Xin's part with the previous mode, same here, make a more fitting curve? This one feels forcedd and unnatural.
Sorry about dragging you through this. I didn't want to trouble you so much. :(
Topic Starter
Gero

-Bakari- wrote:

Yo, recheck.

[General]
  1. Just a reminder about the title-change. Fixed
  2. The kiais differ just a little bit, it'd be more logical to have them consistent. Consider that, please. Fixed
[Tony's Easy]
  1. 01:42:377 (3,1) - seems pretty confusing for the easiest diff. That'd be great if you could avoid this stack somehow. Isn't cofusing for me. I've asked for some opinions about that and they says that it is fine
  2. 01:47:534 (4,5) - spacing mistake here, a very minor one. Fixed
  3. 01:49:409 (1,2) - isn't that the only 1/1 stack in the whole diff? I highly suggest you to avoid it in order to keep consistency. Fixed
  4. 02:40:042 - the clap here is ignored in a weird way, try replacing 02:39:573 (2) - with an 1/1 slider. So, it would fit better. Fixed
  5. 03:17:079 (1,1) - just remove the circle and start the spinner at 03:17:079 - there is no point in that kind of patterns and it feels sorta weird Fixed
[Geroversible's Normal]
  1. 01:41:557 (1,1) - unaccepable after-spinner gap. Fixed
  2. 03:17:079 (1,1) - same as Easy. Fixed
[Hard]
  1. 00:09:550 (1) - I'm sure I've suggested changing those sliders already, the stronger beat is on the white tick, so, the 3/4 sliders feel unnatural. Apprently, you didn't get the point, that's my mistake. Here's an example of what I think would fit better. Sorry but I wanna reject this cause it follows the background so is okay if I keep it like this...
    Note:00:13:301 (1) - 00:22:677 (1) - 00:26:428 (1) - 00:28:303 (1) - 00:32:053 (1) - 00:33:929 (1) - 00:37:679 (1) - and so on.
  2. 02:35:823 (1) - hell yeah, love the shape. <3 <3
  3. 02:45:082 (5) - this is overmapping. Even the hardest diff has nothing here, so, I strongly recommend you to remove the circle. Fixed
  4. 02:53:404 (4,5) - minor - in order to make the pattern more readable move (4) a bit down. Fixed
  5. 03:07:234 (2,3) - minor -personally, I feel like the curve is quite unnatural. However, it is totally up to you. Fixed
[Jagger]
  1. 01:29:016 (1) - AiBat says that this is a catmull slider. Changing its shape to something else would be better. Fixed
  2. 02:30:197 (1) - minor -we've already fixed a similar slider in Xin's part with the previous mode, same here, make a more fitting curve? This one feels forcedd and unnatural. Fixed


Sorry about dragging you through this. I didn't want to trouble you so much. :(
Thanks...

Updated ~
riffy
Everything has been rechecked and we're ready to go!

Re-bubbled!
Dariano
Go go go!, rank thissssss!!!
Lanturn
Fixed some unsnapped notes, removed the grey combo color, Small changes to Easy/Insane, Changed video to higher quality.


Ranked!

Can't believe it's been over 3 years since this song came out... It really hasn't felt that long lol.
Topic Starter
Gero
Thanks ♥
Pannari
Gz~
Oyatsu
Gratz! Gero-chan :D
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