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Resonecia - Legende [Taiko]

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qoot8123
00:47:205 (366,367) - reverse these notes? i think it can make a good reflect with 00:46:862 (363,364) - this doublet.

00:48:062 (373) - how about move this note to 00:48:234 - and change to d i know you make a consistent with former part, but i think the vocal on this paragraph is different with former part, so it would be better if you use another pattern.

01:00:919 (485) - how about change it to d? i feel the drum sound is heavy on 01:00:834 (484) - ,only put kat here may emphasis the drum more clearly

01:27:920 (693) - move to 01:28:091 - and change to k , it may make the rhythm more clear

01:28:605 (697) - ^

04:19:005 (200) - ^

04:19:690 (204) - ^

01:37:177 (763,764,765) - change to ddk ? , to make consistent with 01:39:748 (786,789) -

01:48:320 (860) - ^

04:28:433 (275) - ^

04:39:405 (374) - ^

03:56:290 (18) - move to 03:55:604 - and change to d? it would be better if make the break on 03:56:290 -


that's all from me, i will give bubble #2 later :)
Stefan
^ well, then you can expect something nice today, based cubes
Topic Starter
lolcubes

Stefan wrote:

00:46:862 (363,364) - I find a Double is too overused here. While 00:46:862 (363) is totally fine - due vocals - 00:46:948 (364) isn't really. I however get the transistion you want to use here.
01:00:577 (482,483) - same here but this time 01:00:577 (482) sounds not that good.
Made some changes, it was 50/50 when Ono modded it so I will leave the notes on 1/2. Leaving that spot empty really feels wrong though.
As for the double you mentioned (that dk), i'd prefer not to change it because kats in that section go with the guitar, and while there is no guitar it's just a basic drum rhythm. That would be broken if I did the change you suggested.

qoot8123 wrote:

00:47:205 (366,367) - reverse these notes? i think it can make a good reflect with 00:46:862 (363,364) - this doublet. I have changed this in another way so the structure remains the same and there is no more double (people complained about it).

00:48:062 (373) - how about move this note to 00:48:234 - and change to d i know you make a consistent with former part, but i think the vocal on this paragraph is different with former part, so it would be better if you use another pattern. I see what you're doing here, and you are right, but what my intention here was is that progressively as the pitch changes, the patterns change too, but not in an unexpected way. For example, I was using kdd to reflect the guitar rhythm, which was changed to kkd here because there was a change in the music.

01:00:919 (485) - how about change it to d? i feel the drum sound is heavy on 01:00:834 (484) - ,only put kat here may emphasis the drum more clearly Same as the above :)
It's a progressive pattern transformation as they song goes, kdd -> kkd.


01:27:920 (693) - move to 01:28:091 - and change to k , it may make the rhythm more clear

01:28:605 (697) - ^

04:19:005 (200) - ^

04:19:690 (204) - ^ I actually like your idea here, but it goes against the idea of the breaks I had here. Since the map is really dense and packed with notes, these breaks were made according to the vocals because you could say the singer is "taking a breath" here, so I wanted the player to "take a breath" here too.

01:37:177 (763,764,765) - change to ddk ? , to make consistent with 01:39:748 (786,789) -

01:48:320 (860) - ^

04:28:433 (275) - ^

04:39:405 (374) - ^ I'd rather not to. :< The idea here was to use kats as the primary "interrupt", creating rhythm. If I had more of them then the rhythm would be stale, besides the intention here was to alternate dons and kats on every downbeat as much as possible, so it creates more diversity.

03:56:290 (18) - move to 03:55:604 - and change to d? it would be better if make the break on 03:56:290 - Actually just adding a note there would be even better, but I don't want to add more notes, there are 2808 of them already. :D
I really wanted to take some suggestions from your mod, but they just didn't work out as I had hoped they did, they were solid suggestions regardless.
I really appreciate you took a look though, it did give me more perspective. ╭( ・ㅂ・)و

Map updated.
TKS
just minor things.

00:07:434 (27) - feels a little weird that compare with previous pattern. maybe that should be changed to kkk.
actually 00:03:234 (2,3,4) - and 00:05:977 (18,19,20) - both have kkd there even though each has different pitches.

00:09:748 - no needed to make a break there. you are focusing at both the drum and guitar sounds, right? if so, you should make a break at 00:10:434 - . i mean consider removing these 00:10:434 (47,48) - notes since there is no their sounds(i can hear an instrument sound but must not follow it for the flow). instead, you can add a don at 00:09:748 - . thats plays better imo.

00:40:520 (312) - don fits better to emphasize kat at 00:40:777 (315) - . also its just for the bassdrum(tom?) sound.

00:50:377 - suddenly following sound has switched to the vocal ;_; consider adding a don to maintain the previous flow.
00:50:891 (395,396,397,398) - are alright since 00:50:720 (394) - works for that.

btw, if you want to use a silent spinner. drum sampleset is better than normal sampleset because taiko mode doesnt have a hitsound for drum sampleset basically. idk its rankable tho :D
Topic Starter
lolcubes

TKS wrote:

just minor things.

00:07:434 (27) - feels a little weird that compare with previous pattern. maybe that should be changed to kkk.
actually 00:03:234 (2,3,4) - and 00:05:977 (18,19,20) - both have kkd there even though each has different pitches. You are correct, the kdk was because of difference in pitch, but changing either of these kkd would reduce gameplay I think. I just don't think kdd would work here.

00:09:748 - no needed to make a break there. you are focusing at both the drum and guitar sounds, right? if so, you should make a break at 00:10:434 - . i mean consider removing these 00:10:434 (47,48) - notes since there is no their sounds(i can hear an instrument sound but must not follow it for the flow). instead, you can add a don at 00:09:748 - . thats plays better imo. This is actually an amazing catch. I removed those 2 notes but I didn't add a don here because it would feel a bit dense to me. Removing those 2 notes actually brought this kd into a bigger light as well, so it looks much better to me.

00:40:520 (312) - don fits better to emphasize kat at 00:40:777 (315) - . also its just for the bassdrum(tom?) sound. Hmm, while you're right, I also think a kdkkd for these 00:40:262 (308,309,310,311,312) - is a little better than kdkdd, so I want to keep ;_;

00:50:377 - suddenly following sound has switched to the vocal ;_; consider adding a don to maintain the previous flow.
00:50:891 (395,396,397,398) - are alright since 00:50:720 (394) - works for that. You are absolutely right.

btw, if you want to use a silent spinner. drum sampleset is better than normal sampleset because taiko mode doesnt have a hitsound for drum sampleset basically. idk its rankable tho :D
Sure. :D About rankability, I don't think it would matter here at all since it changes nothing, just a small aesthetic change which works wonders.
╭( ・ㅂ・)و
ありがとございます <3
qoot8123
╭( ・ㅂ・)و
Nwolf
*attempts to steal heart*


...ok that wouldn't end good maybe???
Topic Starter
lolcubes

Nwolf wrote:

*attempts to steal heart*


...ok that wouldn't end good maybe???
My heart is already stolen. :D
Stefan


yep.png

Qualified!


... when it's a new day on server time, so be ready!
OnosakiHito
I love how we work. Prepare for next bubble guys. Haha
Stefan
╭( ・ㅂ・)و
Nwolf
╭( ・ㅂ・)و


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ye I know Stefan hearted *hides*
meii18
Gratz o/
btw where's the 2nd bubble ?
Nwolf
qoot's bubble is the 2nd bubble
Nardoxyribonucleic
Grats lolcubes~ :)
Charlotte
Gratz :)
OnosakiHito
Pa ti vidi druze moj. Cestitam na kvalifikaciju!
rew0825
>O< Gratz (can't play TwT)
Topic Starter
lolcubes
Thanks everyone!! ╭( ・ㅂ・)و
Satellite
Congrats :3
goatlife
ey great map man very fun to play ╭( ・ㅂ・)و
ikin5050
I'm just gonna leave it here that i cried after playing this
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