forum

Cres - End Time [OsuMania]

posted
Total Posts
197
show more
Topic Starter
PyaKura
[EZ]

01:45:815 (105815|3) - missing hithat

[NM]

01:04:981 (64981|3) - move 3
01:05:148 (65148|2) - move 4
01:30:148 (90148|5) - missing hihat

01:48:981 (108981|0) - remove
01:49:065 (109065|2) - move 1
01:49:148 - add bassdrum note on 3

01:57:315 (117315|6,117315|4,117648|0,117648|2,117981|5,117981|1) - this LN end not suit with NM diff

[HD]

00:23:981 (23981|0) - remove hitsound and add a note for bassdrum ( let the strings with no hitsounds )
00:25:315 (25315|0) - ^
00:26:648 (26648|0) - ^
00:27:981 (27981|0) - ^
00:29:315 (29315|4) - ^
00:30:648 (30648|5) - ^

00:58:315 - suggest those all 1/2 LNs change to normal note...

01:34:648 (94648|6) - remove hitsound
01:33:315 (93315|0) - ^
01:35:981 (95981|3) - ^

01:38:648 (98648|2) - swap this hitsound to 01:38:648 (98648|5) -
01:46:648 (106648|6) - swap hitsound to 01:46:648 (106648|0) -
01:47:315 - add a note and 01:47:315 (107315|3) - swap hitsound
01:58:648 (118648|1) - remove hitsound

Ok I just spiced up the diff a bit here because I felt like it was too similar to NM diff in difficulty.

[IN]

00:13:315 - add anote and swap this hitsound 00:13:315 (13315|6) -
00:14:648 - ^
00:15:981 (15981|2) - ^
00:17:315 (17315|4) - ^
00:18:648 (18648|0) - ^
00:19:981 (19981|1) - ^
00:21:315 (21315|3) - ^
00:21:315 (21315|3) - split 1ln per measure line
00:22:648 - add kick / bassdrum
00:23:148 - try focus drumstream instruments

00:35:961 (35961|5,35981|4) - fix this note ( in bms doesnt have 1/16 here ), fix the next one related with 1/16 too. im lazy tag too much.
00:56:981 (56981|6,57065|4,57148|6,57231|4) - in bms doesn't have 1/4, it should be 1/2. but when im hearing more cleary. it's more like 1/4. actually putting 1/4 feels weird because only this measure have 1/4 before heading new measure line. ( like you did next one 00:58:315 (58315|6,58481|5) - ) also next one too...
01:12:981 (72981|1,73065|1,73148|0,73231|1) -

When heard at 100% 1/2 LNs make more sense because the sounds are more clear. When I put 1/4s it's because it's very hearable. I would prefer if we keep it as it currently is.

01:38:731 - add a note no particular sound (piano starts on red tick)
01:41:231 - ^
01:47:065 - ^
01:47:398 - ^
01:48:148 - ^
01:48:231 - ^

01:50:648 - add bassdrum
01:51:981 - ^
01:53:315 - ^
01:54:648 - ^

01:53:981 - try add 1/2 stream beardrum ( 1 2 1 2 )
01:56:648 - ^
01:55:981 - add bassdrum,

01:57:565 - add
01:57:898 - ^
When there is nothing written it's because I agree with the change.
Pretty much fixed everything except a few points.

Edit : I reverted back the changes in hitsounds at 00:33:981 - in SHD diffs, bassdrums are on the 1/8s not on the 1/4s.
Topic Starter
PyaKura
Hit me up when you are free to proceed to a recheck through PM, so that I don't need to monitor my friendlist to see if you're on x_x
ExPew

PyaKura wrote:

Hit me up when you are free to proceed to a recheck through PM, so that I don't need to monitor my friendlist to see if you're on x_x
yes...planning to recheck this tonight ( today is my day off )

now i prefer irc mod for final check
Topic Starter
PyaKura
Aaaah my bad, yes of course, I meant if you are free, tell me by pm x_x
Topic Starter
PyaKura
soon(tm)
Kamikaze
ExPew
continue back modding

[EZ]

00:55:315 (55315|0,55648|2) - merge ln
01:16:398 (76398|4) - move them in 1/1 snap divisor...(i feel weird on this note, even you follow the synth)
01:48:315 (108315|2) - remove hitsound

[NM]


00:55:315 (55315|2,55648|4) - same with EZ
01:05:315 (65315|1,65315|0) - remap, i guess it would better if you keep continue then duplet streams
01:11:065 (71065|1) - place this note on next red timeline
01:24:815 (84815|0) - missing hi-hat
01:28:815 (88815|5) - ^
01:30:648 to 01:33:148 - this note are not consistent with the to the next pattern or not suit with NM style ( my suggestion not count from start '2 1 2 1 2 1 2 1' )
01:53:815 (113815|6) - move 6
01:57:648 (117648|1) - remove hitsound
01:57:981 (117981|6) - swap
01:58:648 (118648|0) - remove hitsound

[HD]

00:24:065 (24065|0) - fix it lol
00:59:481 (59481|1,59648|2,59815|3,60648|4,60815|3) - suggest to change normal note....feels more better
01:04:981 (64981|6,65148|4,65315|2) - change to normal note and there got streams
01:09:981 (69981|5,70231|5) - this LN too weird
01:10:981 - add a note
01:13:981 (73981|3,74065|2,74148|1,74315|2,74398|1,74481|0) - remove, this part feel 1/1 LN synth
01:49:648 to 01:54:481 - remove all bassdrum hitsounds

[IN]

01:00:731 - add
01:04:981 (64981|1,65148|3,65315|5) - same with HD
01:09:981 (69981|4,70231|4) - weirld as always
01:12:731 - add 2 note
01:12:981 (72981|1,73065|1,73148|0,73231|1) - 1/2 synth+01:13:981 (73981|0,73981|2,74065|1,74065|3,74148|4,74148|2,74315|2,74315|0,74398|1,74398|3,74481|2,74481|4) - 1/1 synth
01:16:648 (76648|1,76731|1,76815|1,76898|1,76981|1) - you're such cruel

[SHD]

01:31:981 - LN piano missing
01:47:981 (107981|3,108315|4) - it's half measure LN
Topic Starter
PyaKura

ExPew wrote:

continue back modding

[EZ]

00:55:315 (55315|0,55648|2) - merge ln ok
01:16:398 (76398|4) - move them in 1/1 snap divisor...(i feel weird on this note, even you follow the synth) yeah it felt weird for me too..
01:48:315 (108315|2) - remove hitsound done

[NM]


00:55:315 (55315|2,55648|4) - same with EZ don't think two 1/2 LNs was too much but fixed anyway
01:05:315 (65315|1,65315|0) - remap, i guess it would better if you keep continue then duplet streams done
01:11:065 (71065|1) - place this note on next red timeline same weird feeling as with EZ, fixed
01:24:815 (84815|0) - missing hi-hat
01:28:815 (88815|5) - ^ fixed both
01:30:648 to 01:33:148 - this note are not consistent with the to the next pattern or not suit with NM style ( my suggestion not count from start '2 1 2 1 2 1 2 1' ) changed to something like this. Should be better.
01:53:815 (113815|6) - move 6 done
01:57:648 (117648|1) - remove hitsound
01:57:981 (117981|6) - swap
01:58:648 (118648|0) - remove hitsound all fixed

[HD]

00:24:065 (24065|0) - fix it lol woooow how did it end up like this LOL
00:59:481 (59481|1,59648|2,59815|3,60648|4,60815|3) - suggest to change normal note....feels more better okay
01:04:981 (64981|6,65148|4,65315|2) - change to normal note and there got streams done
01:09:981 (69981|5,70231|5) - this LN too weird they are the LNs in higher diffs, I merged them
01:10:981 - add a note added
01:13:981 (73981|3,74065|2,74148|1,74315|2,74398|1,74481|0) - remove, this part feel 1/1 LN synth
01:49:648 to 01:54:481 - remove all bassdrum hitsounds removed on LNs

[IN]

01:00:731 - add added on 5 and moved the note on 4 to 3
01:04:981 (64981|1,65148|3,65315|5) - same with HD not on this one (not even the LN changing to NN :P)
01:09:981 (69981|4,70231|4) - weirld as always nah I'm not changing it for this diff
01:12:731 - add 2 note uuuuh yes good catch oO
01:12:981 (72981|1,73065|1,73148|0,73231|1) - 1/2 synth+01:13:981 nah
(73981|0,73981|2,74065|1,74065|3,74148|4,74148|2,74315|2,74315|0,74398|1,74398|3,74481|2,74481|4) - 1/1 synth good idea
01:16:648 (76648|1,76731|1,76815|1,76898|1,76981|1) - you're such cruel I know I am. I had to do this xD

[SHD]

01:31:981 - LN piano missing Aaaaah yes, that's because I lacked space so I actually used the start of 01:31:981 (91981|6) - so the movement of the fingers flow like in a stairs pattern. This LN kind of play two sounds.
01:47:981 (107981|3,108315|4) - it's half measure LN aaaa changed, not sure if it was what you wanted ?
ExPew
end of mod.... (my 4th mod, wtf like prologue beginning, middle , the end, epilogue(rank) )

[EZ]

01:47:981 (107981|4,108315|2) - do like SHD LN
01:57:315 (117315|2,117648|4) - remove and make like this? https://osu.ppy.sh/ss/1878922
01:59:981 (119981|4) - move 1

[NM]

01:30:648 - no hitsounds?

[HD]

-clear

[IN]

-clear

[SHD]

01:31:565 - my suggestion pattern....maybe too hard than before https://osu.ppy.sh/ss/1878986

pm me when you're done ( because today i working 24 hour shift, just online irc via andchat)
Topic Starter
PyaKura
ok I'll update asap, I dont have access to the internet right meow
ExPew
okay this is Epilogue

Ranked~

p/3109563
Cherry Blossom
Chacun son tour, les french rankent une map x)
Gratz Pya o/
P o M u T a
oh. nice song gratz!
Topic Starter
PyaKura
Thanks guys. And yeah Pew, totally screenshotting this lol.
Kamikaze
PYA! FINALLY!!!! o3o
Topic Starter
PyaKura

-Kamikaze- wrote:

PYA! FINALLY!!!! o3o
now prepare for the invisible ragetrain
Secretpipe
Gratz PQ-kun <3
You finallly ranked it !
Charles445
Check the sections near the end of the map, I think the timing isn't correct there.

Make a difficulty and put these timing sections into it and give it a listen with notes put down, I think this timing would fit better.

Fullerene-
fucking finally Pya getting this ranked, too long
Charles445
Unqualifying for concerns from players as well as timing issues.

Giving a quick mod on the HD and IN to help those difficulties, asking for help on SHD from people who can play it.

[HD]
00:55:315 - You put a gradual SV change here, which in theory looks really cool, but in gameplay it's almost impossible to tell when you're supposed to hit the objects. The streams need to be hit at a consistent speed, so it's important that the player sees them as consistent distances apart from each other.
01:00:065 (60065|0) - Extra object not in music? I think deleting this would be a good idea.
01:11:065 (71065|4) - Extra object? Delete this one then move the previous note at the center to the 5th lane -> http://puu.sh/aBWD6.png
01:17:315 - So this part is the main streaming of the map. Since this is the HD difficulty it means the players aren't as experienced at the game, so hopefully the streams will be somewhat easy. For the first part, 01:17:315 - You do something really cool where the streams are changing direction on white and red ticks. This feels really natural to play and is very intuitive. At around 01:18:981 - though is where the direction changes start happening on the blue ticks. That starts to get really confusing, especially at 01:21:648 - where the player is changing direction every 7 notes (7/6) instead of 6 (6/6, every beat). I think for this lower difficulty, more straightforward streams would help, like this -> http://puu.sh/aBXhW.jpg notice how they change direction on the red only.

[IN]
I feel like the jackhammers and double note streams are way harder than the rest of the map. 01:06:648 - Streams like this are simple enough when they go in one direction, but when they are alternating back and forth on the same hand they are very difficult, like at 01:08:481 - .
00:55:315 - Same concern with SV change as HD, it's not very readable here.
01:10:981 - Missing objects here? Also 01:11:065 - should be at 01:11:148 - instead. -> http://puu.sh/aBXPr.jpg SHD does this too.
01:26:648 - To go back to what I said on the HD difficulty with streams, This is the only part of the stream where it changes direction on weird beats. I think groups of 3 or 6 notes would work better here instead of groups of 4.
01:39:315 (99315|2) - Move this to column 6, it would fit the music more and would play intuitively.
01:42:981 (102981|4) - Move this to column 7? Same reason
01:44:148 - I really like this part, you can hear the piano going in groups of 3, and you're putting groups of 3 down. Good job here.

[SHD]
I am a noob and cannot evaluate this properly as it is way past my comfort zone when playing the game.
Going to open this up to modding from people who can play it, as there has been voiced concern from players who are able to play it.
Fullerene-
One thing, when I was making my own 4k chart for this a few weeks back, I noticed that a lot of the 4 note and some 3 note long jacks during the kiai aren't there after slowing down to 30% in DDReam (read: I didn't say all). Though I did use the TechnoBreak mp3 since I wanted to make a stupid hard 360bpm 1/4 chordstream chart, I still noticed these ghost notes.

Here's where these ghost notes are (only looking at SHD since the other difficulties are scaled down from that)
00:56:065 (56065|6,56231|6,56565|6,56731|6,57065|6,57231|6) -
00:57:898 (57898|5,58065|5) -
00:57:898 (57898|5,58065|5,59231|4,59398|4) -
01:00:065 (60065|6) -
01:01:398 (61398|0,61898|0) -
01:02:731 (62731|2) -
01:03:231 (63231|2,63231|4,63398|2,63398|4) -
01:04:065 (64065|0,64065|2) -
01:06:731 (66731|4,66731|2) -
01:06:731 (66731|2,66731|4,67231|4,67231|2) -
01:08:065 (68065|1,68065|3,68565|1,68565|3,68731|3,68731|1) -
01:09:231 (69231|5) -
01:10:731 (70731|6,70731|4) - and add notes at 01:10:981 - , move 01:11:065 (71065|4,71065|6) - to 01:11:148 -
01:12:065 (72065|0,72065|2,72565|0,72565|2,72731|2,72731|0,73065|2,73065|0,73148|2,73148|0,73231|2,73231|0) -
01:13:398 (73398|1,73398|3,73898|1,73898|3,74065|4,74065|2,74148|2,74148|4,74398|3,74398|5,74481|5,74481|3) -
01:14:731 (74731|4,74731|6) -
01:16:065 (76065|2,76065|0) -
Topic Starter
PyaKura

Charles445 wrote:

[HD]
00:55:315 - You put a gradual SV change here, which in theory looks really cool, but in gameplay it's almost impossible to tell when you're supposed to hit the objects. The streams need to be hit at a consistent speed, so it's important that the player sees them as consistent distances apart from each other. Removed progressive SV, added 1x SV at 00:54:648 - .
01:00:065 (60065|0) - Extra object not in music? I think deleting this would be a good idea. I know about this, but when heard at 100% speed, having following notes make more sense to the player and is easier to play. (there are 2 or 3 other similar cases)
01:11:065 (71065|4) - Extra object? Delete this one then move the previous note at the center to the 5th lane -> http://puu.sh/aBWD6.png funny because that was part of pew's mod. Fixed anyway.
01:17:315 - So this part is the main streaming of the map. Since this is the HD difficulty it means the players aren't as experienced at the game, so hopefully the streams will be somewhat easy. For the first part, 01:17:315 - You do something really cool where the streams are changing direction on white and red ticks. This feels really natural to play and is very intuitive. At around 01:18:981 - though is where the direction changes start happening on the blue ticks. That starts to get really confusing, especially at 01:21:648 - where the player is changing direction every 7 notes (7/6) instead of 6 (6/6, every beat). I think for this lower difficulty, more straightforward streams would help, like this -> http://puu.sh/aBXhW.jpg notice how they change direction on the red only. 'k I'm changing these streams a bit.

[IN]
I feel like the jackhammers and double note streams are way harder than the rest of the map. 01:06:648 - Streams like this are simple enough when they go in one direction, but when they are alternating back and forth on the same hand they are very difficult, like at 01:08:481 - . not going to change the patterns, but I'm adding extra space between the double notes (2 empty spaces instead of one). Should make them easier.
00:55:315 - Same concern with SV change as HD, it's not very readable here. Fixed the same way as HD diff, moved first 4 notes of the stairs to the left.
01:10:981 - Missing objects here? Also 01:11:065 - should be at 01:11:148 - instead. -> http://puu.sh/aBXPr.jpg SHD does this too. ah nice catch rofl, also nerf the chord jacks by making the 3rd sound of each one one different, kinda like the single notes ones https://osu.ppy.sh/ss/1885135
01:26:648 - To go back to what I said on the HD difficulty with streams, This is the only part of the stream where it changes direction on weird beats. I think groups of 3 or 6 notes would work better here instead of groups of 4. not sure about this... it's true that the HD diff's streams were a bit weird, but this one feels right to me because the previous part is much more high-pitched, so I use groups of 3 notes to make the thing more uuuh... fitting the music I guess, and then this part which despite using the same beat snapping, feels calmer so I use groups of 4. Groups of 6 notes are too easy. Fixed last note of the stream.
01:39:315 (99315|2) - Move this to column 6, it would fit the music more and would play intuitively.
01:42:981 (102981|4) - Move this to column 7? Same reason both of the above fixed
Thanks for pointing these out. Now looking at the timing...

Edit : fixed outro timing in every diff.

Nerfed SHD diffs ending speed up (speed up reduced to ~50% of its original value, acceleration ends mid stream)

Thanks Rene, I'll fix these.

Edit 2 : Before I fix those what are these sounds we hear between the "non-ghost" notes ? Echoes ? In any case they are still going to get mapped, I'll just proceed differently (trills instead of jacks). Having 1/2s here may be right but it doesn't make much sense to me gameplay-wise. nvm, most jacks are fixed (some ghost sounds are still mapped as it still doen't make sense when removed gameplay-wise). Thanks a bunch.

Edit 3 : map feels weird now

Edit 4 : due to jacks nerf, HP has been increased to 8.5
New test diff without the LN rain in the middle, HP and OD8.5
Akasha-
Hi PyaKura,
Some objects in the end 02:02:648 - 02:08:757 is unsnapped because of BPMs offset changed!
Please snap it! Seems like it's from all diffs!
Anyway, good luck on re-rank :) It's a nice map!
Topic Starter
PyaKura
Yeah thanks Kuo I fixed that already.

I'm just announcing that I don't know when I'll try to rerank it since Davteezy's pointed many (far too many actually) things to fix in the map and I intend to rechart a good 50% of it, if not more.
FGSky


auto didn't SS
ExPew
please check AI mod after you remap some part...
Topic Starter
PyaKura
yes, still wip
DeletedUser_3349827
EZ is too hard for me ;w;
Topic Starter
PyaKura
nvm this it's gonna be remapped
DeletedUser_3349827

PyaKura wrote:

nvm this it's gonna be remapped
\:D/
Topic Starter
PyaKura
soon (tm)
Deep Sea
Hello PyaKura
mod ready

[The Prologue [EZ]]

01:04:919 (64919|3) - delete, this EZ diff
01:17:336 - 01:36:002 - this part will be hard to play for beginners

[The Beginning [NM]]

00:00:003 - this SV is not needed, especially for NM diff, delete
01:08:669 - add note to 4
01:15:669 (75669|0) - move to 6
01:15:752 (75752|1) - move to 5
01:15:836 (75836|2) - move to 4
01:20:002 - 01:46:669 - I see you like to make easy\normal diffs too complex :o
01:57:336 - 02:00:002 - ^
02:00:002 - delete this SV D:

[The Middle [HD]]

00:04:002 - add note to 2
00:25:169 - add note
00:26:502 - ^
00:27:836 - ^
00:29:169 - ^


[The End [IN]]

00:14:669 - add note
00:16:002 - ^
00:17:336 - ^
00:18:002 - ^
00:18:669 - ^
00:20:002 - ^
00:21:336 - ^
00:34:669 - ^
00:36:003 (36003|4) - move to 3
00:37:337 (37337|2) - move to 2
00:48:003 (48003|1) - move to 3
01:38:669 - add note

Good luck.
Topic Starter
PyaKura

[Shana Lesus] wrote:

Hello PyaKura
mod ready

[The Prologue [EZ]]

01:04:919 (64919|3) - delete, this EZ diff kay
01:17:336 - 01:36:002 - this part will be hard to play for beginners nerfed it with LN and 1/1 notes

[The Beginning [NM]]

00:00:003 - this SV is not needed, especially for NM diff, delete Ok, deleted next slowjam as well
01:08:669 - add note to 4 I don't see why D:
01:15:669 (75669|0) - move to 6
01:15:752 (75752|1) - move to 5
01:15:836 (75836|2) - move to 4 Done all of the above
01:20:002 - 01:46:669 - I see you like to make easy\normal diffs too complex :o This song isn't really fit for EZ diffs though :(
01:57:336 - 02:00:002 - ^ ^ I thik symmetrical patterns are easier to play than non-symmetrical ones
02:00:002 - delete this SV D: Nay :D

[The Middle [HD]]

00:04:002 - add note to 2 if I add a note there I'll have to add a note on every similar sound which I don't want to for this diff
00:25:169 - add note
00:26:502 - ^
00:27:836 - ^
00:29:169 - ^ All of the above, no reason really D:


[The End [IN]]

00:14:669 - add note
00:16:002 - ^
00:17:336 - ^
00:18:002 - ^
00:18:669 - ^
00:20:002 - ^
00:21:336 - ^
00:34:669 - ^ All of the above nay there is a note for each sound already
00:36:003 (36003|4) - move to 3 Done
00:37:337 (37337|2) - move to 2 Done
00:48:003 (48003|1) - move to 3 x
01:38:669 - add note Done

Good luck.
Thank you for your mod :D
Mwallx
[The End [IN]]
00:01:337 (1337|3) - the 0.2x speed is a bit slow to me,consider it to be more fast?
00:02:670 (2670|5) - move to 7?(since these 2 notes have different sounds and the 7th line has no note for a long time since beginning)
00:05:337 (5337|5) - the same above
00:11:836 - add a LN?(i prefer the 4th line)
00:30:503 (30503|0) - move to 5?(since this note is not the same sound with those afterwards drum beat)
00:39:337 (39337|0) - move to 7
01:49:669 (109669|1,109670|6) - 01:57:169 (117169|3) - every piano sound in this zone correspond with 2 notes to emphasize them?
01:57:169 (117169|3) - change this zone to this? https://osu.ppy.sh/ss/2319560 (I only hear 8-bit sound here,i know you mean to put a spam here,but i think the spam later is strong enough to kill some people)
02:01:003 (121003|6) - move to 3or5or6
02:03:670 (123670|4) - move to 6

The Epilogue [EX]
0.2 still slow
Hp 8.5 a little hard?
00:11:836 - add a LN
00:22:669 (22669|6) - change to this? https://osu.ppy.sh/ss/2319623
00:26:502 (26502|6) - move to 5
00:28:169 (28169|2) - move to 6
00:30:502 (30502|0) - move to 5
01:12:252 (72252|4,72252|2,72752|2,72752|0) - these jackhamer is difficult for me
01:13:086 (73086|0,73086|2) - remove them(no sound here)


I love this song,good luck :)
Topic Starter
PyaKura

Mwalls Ho wrote:

[The End [IN]]
00:01:337 (1337|3) - the 0.2x speed is a bit slow to me,consider it to be more fast? Increased to 0.6x, same for HD diff, same for slowjams in the middle and at the end
00:02:670 (2670|5) - move to 7?(since these 2 notes have different sounds and the 7th line has no note for a long time since beginning)
00:05:337 (5337|5) - the same above done both
00:11:836 - add a LN?(i prefer the 4th line) There used to be a LN but I removed it when I picked up the map again.
00:30:503 (30503|0) - move to 5?(since this note is not the same sound with those afterwards drum beat) rearranged patterns to make it more clear
00:39:337 (39337|0) - move to 7 okay
01:49:669 (109669|1,109670|6) - 01:57:169 (117169|3) - every piano sound in this zone correspond with 2 notes to emphasize them? no one of the two notes is the drum beat on white lines
01:57:169 (117169|3) - change this zone to this? https://osu.ppy.sh/ss/2319560 (I only hear 8-bit sound here,i know you mean to put a spam here,but i think the spam later is strong enough to kill some people) I totally agree, I wanted to change these patterns. Your pattern looks good, let me think about it.
02:01:003 (121003|6) - move to 3or5or6
02:03:670 (123670|4) - move to 6 both notes are repeating sounds

The Epilogue [EX]
0.2 still slow fixed
Hp 8.5 a little hard? Reduced to 8
00:11:836 - add a LN same reason as previously
00:22:669 (22669|6) - change to this? https://osu.ppy.sh/ss/2319623 Okay but I moved the first three notes on the left by one column to the left
00:26:502 (26502|6) - move to 5 drumbass are either on column 1 or 7 only for this part
00:28:169 (28169|2) - move to 6 changed otherwise
00:30:502 (30502|0) - move to 5 rearranged pattern
01:12:252 (72252|4,72252|2,72752|2,72752|0) - these jackhamer is difficult for me changed to chord trills
01:13:086 (73086|0,73086|2) - remove them(no sound here) removed


I love this song,good luck :)
I'll reply point by point in about an hour, thanks for the mod ^^

Edit : Ty very much for the mod !
Ayachi-
hello, random mod
hope you don't dislike people come without asking x_x
poor modding skills x_x
Columns: 1|2|3|4|5|6|7

[General]
BPM and offset
please do try this



[EX]
00:15:836 - Suggest you to delete two notes, 00:15:836 (15836|2,15836|3) - because 00:15:836 - is the same sound as 00:16:002 - just different pitch. You also only had one note at 00:17:336 - , I wrote this by thinking that the notes was not for piano
00:21:169 - Remove two notes, same reason as above
00:23:002 - I think you should add a note here since it is same kind of sound like 00:22:336 - just different pitch
00:23:502 (23502|4) - remove this note because the sound I think you are putting on already started at 00:23:336 -
00:23:586 - there should be three notes here because it is the same as 00:23:336 -
which 00:23:669 - should be two notes because it is same as 00:23:419 -
00:24:836 - remove a note here, it is the exactly same sound as 00:26:169 - which you only had 3 notes here
00:26:502 - same as first point, or it should be the same as 00:26:669 -
00:28:836 - remove a note, same as 00:26:169 -
00:29:169 - if you are note mapping the piano here, like I said in the first point, you should remove a note, but if not, you should add a note because it is same as 00:26:502 -, that was 4 notes and this should also be
00:46:669 - remove a note and add a note at 00:47:336 -
01:03:169 - 01:03:336 - 01:03:419 - Why is there 2 notes here, I think you should remove 1 from each, since they sound the same from others, or you might want to add extra 1 note to the ones before with only one note
01:04:169 - 01:04:252 - 01:04:419 - 01:04:502 - 01:04:669 - 01:04:752 - 01:04:919 - 01:05:002 - 01:05:169 - 01:05:502 - 01:05:586 - 01:05:752 - 01:05:836 - 01:05:919 - 01:06:169 - Lol why did I even list part of that
01:06:669 - Don't really get it is 5 notes here when you had 4 notes at 01:01:336 - 01:09:336 -
01:08:002 - ^
01:09:252 (69252|1) - remove, no sound, if you consider this as a sound, you missed a lot of those
01:10:252 - should remove the two notes here because there was same kind of sound at 01:09:919 - 01:09:586 - , or maybe you should add two notes on the missing ones
01:10:502 - Why 3 notes here when you have 1 note at 01:08:836 -
01:10:836 - ^
01:11:169 - ^
01:11:502 - ^
yea won't point all out
01:24:086 (84086|0) - remove
01:25:225 - there is sound here
01:28:002 - is same as 01:27:836 - so remove a note
01:28:669 - 01:28:336 - 01:29:669 -and more are same as 01:27:336 - remove a note
01:33:419 - 01:34:752 - 01:36:086 - 01:39:419 - and more is same as 01:30:752 - so I think they should be the same
01:37:419 - why suddenly all three notes
01:56:002 - remove the two notes because you didn't have them before at 01:54:669 - 01:53:336 - it will be strange that it appears randomly

good luck
Topic Starter
PyaKura
Actually it's a neat surprise when someone pops in and starts modding without me asking o.o
Thanks a lot for your mod, EX diff needs quite a bit of mods. I'll reply to your mod when I get the time to do so, I have a train to catch for now >.<

Edit : actually let me reply now lol (unfinished, will do the rest later)

[ S a k u r a ] wrote:

[General]
BPM and offset
please do try this

It might work but it should work the same as current timing (which is stolen from the original BMS and fixed by BATs when the map went ranked for the first time. :c


[EX]
00:15:836 - Suggest you to delete two notes, 00:15:836 (15836|2,15836|3) - because 00:15:836 - is the same sound as 00:16:002 - just different pitch. You also only had one note at 00:17:336 - , I wrote this by thinking that the notes was not for piano Welle, they are :D (display sample names to help you recognize which notes are mapped to what sound - when a HS doesn't make sense in its placement it's most likely a filler because I didn't have another note to hitsound i.e. : hihat/bassdrum on piano)
00:21:169 - Remove two notes, same reason as above ^
00:23:002 - I think you should add a note here since it is same kind of sound like 00:22:336 - just different pitch It's actually what I did before the previous mod, just for the sake of comfortability.
00:23:502 (23502|4) - remove this note because the sound I think you are putting on already started at 00:23:336 - piano
00:23:586 - there should be three notes here because it is the same as 00:23:336 - ^ + 12 and 67 columns are drums, 345 are piano in this part.
which 00:23:669 - should be two notes because it is same as 00:23:419 - ^
00:24:836 - remove a note here, it is the exactly same sound as 00:26:169 - which you only had 3 notes here yes + changed pattern
00:26:502 - same as first point, or it should be the same as 00:26:669 - bass drum + hihat on the notes on the right
00:28:836 - remove a note, same as 00:26:169 - done
00:29:169 - if you are note mapping the piano here, like I said in the first point, you should remove a note, but if not, you should add a note because it is same as 00:26:502 -, that was 4 notes and this should also be Nice catch, added a note
00:46:669 - remove a note and add a note at 00:47:336 - mmmh no, there clearly are two sounds at 0:46 whereas there only one at 0:47
01:03:169 - 01:03:336 - 01:03:419 - Why is there 2 notes here, I think you should remove 1 from each, since they sound the same from others, or you might want to add extra 1 note to the ones before with only one note there are higher pitched sounds coming in along the first sounds, it's hearable
01:04:169 - 01:04:252 - 01:04:419 - 01:04:502 - 01:04:669 - 01:04:752 - 01:04:919 - 01:05:002 - 01:05:169 - 01:05:502 - 01:05:586 - 01:05:752 - 01:05:836 - 01:05:919 - 01:06:169 - Lol why did I even list part of that same reason as above + I think you've mixed up some notes lol
01:06:669 - Don't really get it is 5 notes here when you had 4 notes at 01:01:336 - 01:09:336 - I-I-I don't even know... Okay reduced the number of notes per chord to 4, kept the last chords to 5.
01:08:002 - ^
01:09:252 (69252|1) - remove, no sound, if you consider this as a sound, you missed a lot of those removed
01:10:252 - should remove the two notes here because there was same kind of sound at 01:09:919 - 01:09:586 - , or maybe you should add two notes on the missing ones this one is a lot more hearable at 100% speed, the previous ones are hardly noticeable
01:10:502 - Why 3 notes here when you have 1 note at 01:08:836 - 3 notes because of the high pitched sounds + hihat / 1 note because hihat only (take a look at the original BMS chart to understand, I can't really explain myself)
01:10:836 - ^
01:11:169 - ^
01:11:502 - ^
yea won't point all out ^
01:24:086 (84086|0) - remove it brings consistency throughout the whole stream + see BMS
01:25:225 - there is sound here not hearable enough, I did notice it though
01:28:002 - is same as 01:27:836 - so remove a note it's not the same - bassdrum on the thick white line
01:28:669 - 01:28:336 - 01:29:669 -and more are same as 01:27:336 - remove a note actually 01:27:336 is missing a note but I wasn't going to put an additional note in the middle of a 1/6 stream
01:33:419 - 01:34:752 - 01:36:086 - 01:39:419 - and more is same as 01:30:752 - so I think they should be the same uuuh there is only one note there (piano) else it's for the sake of consistency
01:37:419 - why suddenly all three notes to emphasize the climax of that part
01:56:002 - remove the two notes because you didn't have them before at 01:54:669 - 01:53:336 - it will be strange that it appears randomly Fixed

good luck
Thank you very much for the mod o/
Elementaires
SPOILER
2014-12-10 20:41 Elementaires: ²lol
2014-12-10 20:41 PyaKura: parle ici wesh
2014-12-10 20:41 Elementaires: Regarde par exemple à
2014-12-10 20:42 Elementaires: 01:06:502 -
2014-12-10 20:42 Elementaires: et pose une note
2014-12-10 20:42 PyaKura: oué
2014-12-10 20:42 PyaKura: j'ai posé
2014-12-10 20:42 PyaKura: attend
2014-12-10 20:42 PyaKura: t'as re-DL la map depuis le rank/unrank ?
2014-12-10 20:42 Elementaires: Ah
2014-12-10 20:42 Elementaires: non
2014-12-10 20:43 PyaKura: lol
2014-12-10 20:43 Elementaires: enfin si je crois
2014-12-10 20:43 Elementaires: mais j'ai rien delete
2014-12-10 20:43 Elementaires: jveux garder les diff collectors
2014-12-10 20:43 Elementaires: genre [test]
2014-12-10 20:43 Elementaires: et SHD Test
2014-12-10 20:43 PyaKura: ok bah rename les diffs en old
2014-12-10 20:43 PyaKura: ou quelque chose
2014-12-10 20:44 PyaKura: ou save le dossier sur le bureau
2014-12-10 20:44 PyaKura: et re-DL la map
2014-12-10 20:44 PyaKura: j'avais changer le .mp3 à un moment mais j'sais plus quand
2014-12-10 20:44 Elementaires: merde c'est pareil
2014-12-10 20:44 Elementaires: jdois tout delete jcrois
2014-12-10 20:44 Elementaires: tant pis
2014-12-10 20:46 PyaKura: gg
2014-12-10 20:46 PyaKura: sur mon fixe
2014-12-10 20:46 PyaKura: j'ai les anciennes diffs je crois
2014-12-10 20:46 PyaKura: bref
2014-12-10 20:47 Elementaires: j'ai reDL
2014-12-10 20:47 Elementaires: y'a toujours le petit truc sur la ligne que jtai dis
2014-12-10 20:47 Elementaires: ya bien une note a 2 et 4?
2014-12-10 20:48 PyaKura: yep
2014-12-10 20:48 Elementaires: ajoute sur toutes les notes
2014-12-10 20:48 PyaKura: wut
2014-12-10 20:49 Elementaires: http://osu.ppy.sh/ss/2330975
2014-12-10 20:49 PyaKura: wtf
2014-12-10 20:49 Elementaires: et celle juste du dessus aussi
2014-12-10 20:49 PyaKura: c'est snappé normaement chez moi
2014-12-10 20:49 PyaKura: normalement*
2014-12-10 20:49 Elementaires: omg
2014-12-10 20:50 PyaKura: toutes mes notes sont bien alignées
2014-12-10 20:50 PyaKura: ouvre AIMod pour voir
2014-12-10 20:50 PyaKura: et à part pour les notes à 2 min 4 secs y en a d'autres unsnapped ?
2014-12-10 20:51 Elementaires: attend j'ai delete via le dossier osu et re-DL
2014-12-10 20:51 PyaKura: oklol
2014-12-10 20:51 Elementaires: c'est pareil
2014-12-10 20:52 Elementaires: t'es sûr ta pas un problème d'oeil ou quoi
2014-12-10 20:52 PyaKura: wait wtf
2014-12-10 20:53 PyaKura: putain mais
2014-12-10 20:53 PyaKura: fallait vraiment zoomer
2014-12-10 20:53 PyaKura: AIMod me dit rien
2014-12-10 20:53 Elementaires: ué
2014-12-10 20:53 Elementaires: mais genre sur mon skin
2014-12-10 20:53 Elementaires: c'est trop dérangeant et ça se voit trop
2014-12-10 20:53 PyaKura: wut
2014-12-10 20:53 Elementaires: c'est perturbant de fou
2014-12-10 20:53 PyaKura: j'crois qu'y en a de partout alors
2014-12-10 20:53 PyaKura: j'suis pas sûr
2014-12-10 20:53 Elementaires: pareil pour 01:06:669 -
2014-12-10 20:53 Elementaires: oui
2014-12-10 20:53 Elementaires: enfin non
2014-12-10 20:54 Elementaires: 01:08:252 -
2014-12-10 20:54 Elementaires: je vérifie ligne par ligne
2014-12-10 20:55 Elementaires: 01:08:836 -
2014-12-10 20:55 PyaKura: mec j'sais pas comment tu fais pour voir ça
2014-12-10 20:55 Elementaires: 01:09:002 -
2014-12-10 20:55 PyaKura: j'dézoome à fond pour map
2014-12-10 20:55 Elementaires: bah quand je joue ça me dérange
2014-12-10 20:55 Elementaires: donc autant bien la faire
2014-12-10 20:55 Elementaires: 01:09:169 -
2014-12-10 20:55 PyaKura: T'en as loupé j'pense
2014-12-10 20:55 Elementaires: Ce sera le unsnapped mod
2014-12-10 20:56 Elementaires: Oui je retournerais après une minute quand jaurais tout finir
2014-12-10 20:56 PyaKura: rofl
2014-12-10 20:56 Elementaires: 01:09:336 - LA PLUS FLAGRANTE LA AVOUE OK
2014-12-10 20:56 PyaKura: ok petit nègre
2014-12-10 20:56 PyaKura: j'ai jamais rien vu en jouant perso
2014-12-10 20:56 PyaKura: dans l'éditeur faut zoomer truc de fou
2014-12-10 20:57 Elementaires: 01:09:502 - 01:09:669 - 01:09:836 - 01:10:002 - 01:10:169 -
2014-12-10 20:57 PyaKura: du coup c'est peut-être pareil pour la SHD
2014-12-10 20:57 Elementaires: Jvois que ça quand je joue
2014-12-10 20:57 PyaKura: et la HD
2014-12-10 20:57 PyaKura: et la NL
2014-12-10 20:57 PyaKura: NM
2014-12-10 20:57 PyaKura: Et la EZ
2014-12-10 20:57 PyaKura: ET JE PLEURE
2014-12-10 20:57 Elementaires: bah je fais tout
2014-12-10 20:57 Elementaires: et je gagnerais 1 kudosu
2014-12-10 20:57 Elementaires: #pasworth
2014-12-10 20:57 PyaKura: au pire
2014-12-10 20:57 PyaKura: unsnapped mod pour chaque diff
2014-12-10 20:57 PyaKura: séparément
2014-12-10 20:58 PyaKura: HUEHUEHUHEUEHEUE
2014-12-10 20:58 Elementaires: sur plusieurs posts?
2014-12-10 20:59 PyaKura: attend
2014-12-10 20:59 Elementaires: Au pire jfais un seul gros post mais y'aura énormément de ligne
2014-12-10 20:59 PyaKura: ouais non lol j'pense que les BATs vont faire "lolnope"
2014-12-10 20:59 PyaKura: non mais au pire tu copy/pasta le log de la discussion là
2014-12-10 20:59 PyaKura: et je kudosu
2014-12-10 21:00 PyaKura: j're y a Kamikaze qui me dit de passer en cutting edge
2014-12-10 21:00 Elementaires: okok
2014-12-10 21:02 PyaKura: omg long
2014-12-10 21:02 PyaKura: bon au pire à part les unsnap y a quoi
2014-12-10 21:02 Elementaires: ah oui attend
2014-12-10 21:03 Elementaires: le passage du début
2014-12-10 21:03 Elementaires: jle trouve trop nul
2014-12-10 21:03 PyaKura: AIMod peut détecter les unsnap en cutting edge apparement
2014-12-10 21:03 PyaKura: okok
2014-12-10 21:03 PyaKura: wait lol osu! a fini de update
2014-12-10 21:03 PyaKura: j're
2014-12-10 21:04 Elementaires: enfin ya pas de logique je trouve, dans les notes
2014-12-10 21:05 Elementaires: 00:16:002 - 00:17:336 -
2014-12-10 21:05 PyaKura: re
2014-12-10 21:05 Elementaires: 00:18:669 - 00:21:336 -
2014-12-10 21:05 Elementaires: enfin ya pas de logique je trouve, dans les notes
2014-12-10 21:05 PyaKura: en quoi
2014-12-10 21:06 Elementaires: grave/aigüe
2014-12-10 21:06 PyaKura: bah des fois je mirror
2014-12-10 21:06 PyaKura: sinon c'est 50 fois le même pattern
2014-12-10 21:06 Elementaires: ouais je comprends
2014-12-10 21:07 Elementaires: Enfin y'a juste ça qui me chagrine
2014-12-10 21:07 Elementaires: et les patterns sont un peu dure aussi
2014-12-10 21:07 PyaKura: kom ma beet
2014-12-10 21:07 PyaKura: genre où
2014-12-10 21:08 Elementaires: 00:29:336 -
2014-12-10 21:08 Elementaires: après jsuis ptetre nul
2014-12-10 21:09 PyaKura: ah ouais les 1/2 jacks
2014-12-10 21:09 Elementaires: le passage chord/jack - stream chelou me fait mal
2014-12-10 21:09 Elementaires: a mon accu
2014-12-10 21:09 Elementaires: lol
2014-12-10 21:09 PyaKura: en fait
2014-12-10 21:10 PyaKura: 00:29:336 - à 00:31:836 -
2014-12-10 21:10 PyaKura: ça joue trop sur un seul côté
2014-12-10 21:10 PyaKura: du coup c'est galère pour jack les colonnes 7 et 1 et taper les autres notes en même temps
2014-12-10 21:11 Elementaires: Ouais
2014-12-10 21:11 Elementaires: je sais pas si c'est bien
2014-12-10 21:12 PyaKura: att j'te screen
2014-12-10 21:12 PyaKura: je viens de changer le pattern un peu
2014-12-10 21:12 Elementaires: après le stream il passe une fois sur deux xD
2014-12-10 21:12 PyaKura: https://osu.ppy.sh/ss/2331044
2014-12-10 21:12 PyaKura: ça devrait être moins stressant sur la main droite là
2014-12-10 21:13 PyaKura: merde
2014-12-10 21:13 PyaKura: considère que la première touche jaune soit en fait une colonne à gauche sur le screen
2014-12-10 21:13 Elementaires: hm je sais pas trop
2014-12-10 21:13 PyaKura: en gros la main droite taperait que 3 fois
2014-12-10 21:13 Elementaires: c'est le genre de pattern qui me fait /ff
2014-12-10 21:14 PyaKura: au lieu de 67639 fois
2014-12-10 21:14 PyaKura: att j'update tu me dis
2014-12-10 21:15 PyaKura: vlà
2014-12-10 21:16 PyaKura: att no lol
2014-12-10 21:16 PyaKura: j'ai oublié la touche jaune que j't'ai dit
2014-12-10 21:16 Elementaires: omg
2014-12-10 21:16 PyaKura: vlà
2014-12-10 21:18 Elementaires: Ah là jaime bien
2014-12-10 21:18 PyaKura: ouais pour le deuxième jack (colonne 1) j'ai mirror le pattern
2014-12-10 21:19 PyaKura: pour que la main droite joue plus et la gauche moins
2014-12-10 21:19 PyaKura: et pour les gauchers ce sera l'impression inverse mais ràf
2014-12-10 21:20 Elementaires: bon le reste ça va
2014-12-10 21:20 Elementaires: le burst stream je comprends rien mais ça a l'air sympa
2014-12-10 21:20 Elementaires: PAR CONTRE LA FIN
2014-12-10 21:21 PyaKura: LOL
2014-12-10 21:21 PyaKura: la fin c'est la SHD nerfée
2014-12-10 21:21 PyaKura: enfin EX maintenant
2014-12-10 21:21 Elementaires: Je comprends rien sur la fin
2014-12-10 21:23 PyaKura: xd
2014-12-10 21:23 PyaKura: j'devrais peut-être alterner plus entre les mains
2014-12-10 21:23 PyaKura: j'sais pas
2014-12-10 21:23 PyaKura: j'regarde c'que je peux faire
2014-12-10 21:24 Elementaires: enfin ça se trouve ça passe crème si ta le rythme
2014-12-10 21:24 Elementaires: en tout cas jai pas la rapidité des doigts
2014-12-10 21:24 PyaKura: ouais mais chaud quand même
2014-12-10 21:24 PyaKura: 1/6 sur trois doigts et 1/4 sur 4 doigts
2014-12-10 21:24 PyaKura: att j'ai changé
2014-12-10 21:24 Elementaires: ouais voilà
2014-12-10 21:24 PyaKura: dis moi si t'y arrives mieux
2014-12-10 21:24 PyaKura: ça fait moins "spam"
2014-12-10 21:25 Elementaires: tu dois SOUMETTRE la song
2014-12-10 21:25 Elementaires: SOUMET LA
2014-12-10 21:25 PyaKura: att
2014-12-10 21:25 PyaKura: OUAIS
2014-12-10 21:25 PyaKura: J'LA BAT
2014-12-10 21:25 PyaKura: AVEC UN FOUET
2014-12-10 21:25 PyaKura: PLEIN DE PIQUANTS
2014-12-10 21:25 PyaKura: voilà c'est updated
2014-12-10 21:29 Elementaires: ah oui
2014-12-10 21:29 Elementaires: j'ai fail
2014-12-10 21:29 Elementaires: carrément
2014-12-10 21:29 PyaKura: j'ai pas vu
2014-12-10 21:29 PyaKura: ffffff
2014-12-10 21:29 Elementaires: mais
2014-12-10 21:29 Elementaires: c'est dur
2014-12-10 21:30 PyaKura: c'est sur que c'est plus dur que l'ancienne insane
2014-12-10 21:30 Elementaires: c'est encore plus dur qu'avant rofl
2014-12-10 21:30 PyaKura: en même temps
2014-12-10 21:30 PyaKura: OD9
2014-12-10 21:30 PyaKura: j'pense que j'ai abusé
2014-12-10 21:31 PyaKura: j'devrais peut-être descendre à 8 ou 8,5
2014-12-10 21:31 Elementaires: AH
2014-12-10 21:31 Elementaires: C'est pour ça que j'accuais soit ultra bien soit ultra naze
2014-12-10 21:31 PyaKura: ouais lol
2014-12-10 21:31 PyaKura: l'ancienne insane était OD8
2014-12-10 21:32 PyaKura: bon juste
2014-12-10 21:32 PyaKura: la fin = plus wtf ou moins wtf
2014-12-10 21:32 PyaKura: pour savoir si je remet comme avant
2014-12-10 21:32 Elementaires: remet comme avant jpense
2014-12-10 21:32 Elementaires: jsais pas cque ta fumé quand ta mappé ça
2014-12-10 21:33 Elementaires: c'est juste impossible je trouve
2014-12-10 21:33 PyaKura: moi non plus
2014-12-10 21:34 PyaKura: bon j'ai rechangé
2014-12-10 21:34 PyaKura: + OD8,5
2014-12-10 21:34 Elementaires: je vais essayé
2014-12-10 21:35 PyaKura: par contre
2014-12-10 21:35 PyaKura: j'ai pas remis la fin comme avant
2014-12-10 21:35 PyaKura: plutot entre deux
2014-12-10 21:35 PyaKura: lol
2014-12-10 21:35 PyaKura: fin tu verras
2014-12-10 21:35 Elementaires: jverrais ça se trouve ça passera
2014-12-10 21:35 Elementaires: mais bon 8.5 c'est reste chaud imo
2014-12-10 21:35 Elementaires: ça*
2014-12-10 21:36 PyaKura: le truc que j'me dis c'est
2014-12-10 21:36 PyaKura: si y a quasi pas de LN j'met OD9
2014-12-10 21:36 PyaKura: si y a un mix des deux j'met 8
2014-12-10 21:36 PyaKura: valeurs max
2014-12-10 21:36 Elementaires: j'ai pas vu beaucoup d'LN
2014-12-10 21:36 PyaKura: si c'est full LN OD7
2014-12-10 21:37 Elementaires: jpense pas que c'est une map à foutre des LN
2014-12-10 21:37 PyaKura: la EX a 0 LN
2014-12-10 21:37 Elementaires: ah ouais chaud
2014-12-10 21:37 Elementaires: 1842 cercles
2014-12-10 21:37 Elementaires: Kappa
2014-12-10 21:37 PyaKura: avant y avait un LN wall alakon
2014-12-10 21:37 Elementaires: SOUMET
2014-12-10 21:37 PyaKura: j'l'ai viré
2014-12-10 21:37 PyaKura: attend
2014-12-10 21:38 PyaKura: le BSS bug lol
2014-12-10 21:38 PyaKura: il est bloqué à "Distribution sur le réseau"
2014-12-10 21:38 PyaKura: j'relance osu!
2014-12-10 21:38 Elementaires: god
2014-12-10 21:42 Elementaires: bon c'est passé en spammant un peu
2014-12-10 21:43 Elementaires: 89.28%
2014-12-10 21:43 Elementaires: mais god mon accu
2014-12-10 21:43 PyaKura: rofl
2014-12-10 21:43 Elementaires: ta map est sérieusement dure
2014-12-10 21:43 PyaKura: en même temps on passe de 4.2 stars
2014-12-10 21:43 PyaKura: à 4.8
2014-12-10 21:44 Elementaires: x200 200
2014-12-10 21:45 Elementaires: ça fait beaucoup
2014-12-10 21:45 PyaKura: reessaie
2014-12-10 21:45 PyaKura: apparemment ça a update
2014-12-10 21:45 PyaKura: ou
2014-12-10 21:45 PyaKura: wait
2014-12-10 21:45 PyaKura: je sais pas
2014-12-10 21:45 PyaKura: t'as la dernière version là ?
2014-12-10 21:45 Elementaires: oui
2014-12-10 21:46 PyaKura: aok
2014-12-10 21:46 PyaKura: j'testerai bien la fin moi-même mais
2014-12-10 21:46 PyaKura: pas avec ce pc lol
2014-12-10 21:47 Elementaires: le stream détruit tout en fait
2014-12-10 21:47 PyaKura: ok bon go poster dans le topic j'te kudosu
2014-12-10 21:47 Elementaires: okok
2014-12-10 21:47 PyaKura: le stream c'est genre
2014-12-10 21:47 PyaKura: l'acc destruction
2014-12-10 21:47 PyaKura: le grand final
2014-12-10 21:48 PyaKura: le sperme qui coule
2014-12-10 21:48 PyaKura: ok no
Kruzon
Hi, from Astral Horizon sorry for the late mod..

- I will mod 7k Exhaust as i was told it is with higher priority
- My modding on this will be strictly,but not limited to, on pitch relevancy upon notes placement,
- Column Format is as following: 1 l 2 l 3 l 4 l 5 l 6 l 7

7K Exhaust

00:26:669 (26669|3,26669|0) - how about, both notes on column 2 and 6 respectively?
00:29:169 (29169|0) - remove this, let it stay this pattern instead 00:28:836 (28836|5,28836|6,29002|3,29002|4,29169|1,29169|2) -
00:29:669 (29669|6) - move to 4
00:30:002 (30002|0) - move to 3
00:30:336 (30336|4) - move to 4 and 00:30:336 (30336|6) - move to 1
00:30:502 (30502|3) - move to 5
00:30:669 (30669|0) - move to 6
00:31:169 (31169|0) - move to 2
00:31:502 (31502|5) - move to 4
00:31:669 (31669|0) - move to 5
00:31:836 (31836|6) - move to 6
00:36:002 (36002|5,36002|4) - Ctrl + H and 00:36:002 (36002|1) - move to 4
00:38:336 (38336|2,38502|3) - move them to column 5 and 6 respectively
00:40:002 (40002|2,40002|0) - move them to column 2 and 4
00:41:336 (41336|3) - move to 5
00:44:002 (44002|1) - add note to 2 for impact
01:10:336 (70336|6) - move to 1
01:10:502 (70502|0) - move to 5
01:14:002 (74002|6) - move to 6
01:14:669 (74669|1) - move to 4
01:27:335 (87335|6) - move to 1 (ah, this area is within bound of piano goes zig zag if you know wat i meant,)
01:27:502 (87502|0) - move to 6
01:27:669 (87669|2,87669|1) - well following the zig zag instrument melody this should be on the right side, hence move them to 6 and 7 respectively
01:30:669 (90669|6) - this is fitting on 5 and 01:30:669 (90669|0) - to 7 instead
02:02:002 (122002|3) - move to 3
02:02:335 (122335|2) - move to 1
02:03:669 (123669|4) - move to 2
...
mod ended

- Good luck with your map ;)
Topic Starter
PyaKura
Thanks ! I will reply to your mod asap (currently away from my PC).
show more
Please sign in to reply.

New reply