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May'n - Kyou ni Koiiro (TV Size)

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Topic Starter
Melophobia
This beatmap was submitted using in-game submission on 2014年12月20日 at 18:25:05

Artist: May'n
Title: Kyou ni Koiiro (TV Size)
Source: いなり、こんこん、恋いろは。
Tags: inari konkon koi iroha livetune momochikun no_gu image--
BPM: 170
Filesize: 16677kb
Play Time: 01:28
Difficulties Available:
  1. Easy (1.63 stars, 92 notes)
  2. Gu's Insane (4.06 stars, 325 notes)
  3. iMage's Extra (4.92 stars, 355 notes)
  4. Insane (3.83 stars, 293 notes)
  5. Mochi's Hard (3.18 stars, 219 notes)
  6. Normal (2.23 stars, 142 notes)
Download: May'n - Kyou ni Koiiro (TV Size)
Download: May'n - Kyou ni Koiiro (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
Looking for BG and video. :<
No_Gu
Kinomi
General
turn off the widescreen surpport in all diffs

Easy
01:14:962 (4) - drum finish on head fits the song better
01:14:080 (3) - ^, drum finsh on the end
01:24:315 (1) - this is a bit tricky, you follow the main beat before all the time, but ignore 01:24:139.
remove the reserve on 01:23:080 (3) - and add a note at 01:23:786, let players hit the first sound, and show them you will follow the second sound at 01:24:315.

Normal
this diff is tricky because of some rhythm..
00:20:080 (3) - add a reverse to cover all these drums and vocal here is better, i'm always confused by it..
00:14:433 (2) - ^
00:27:844 (2) - i think you should end it at 00:28:197 to keep the rhythm consistant.
than move 00:28:374 (3) - to 00:28:374 (3) - and end it at 00:29:080
00:47:080 (1) -rhythm here is tricky,and this big curve may lead to the misreading of 00:47:962 (2) - consider to change it.
01:13:727 (3,4) - swepping them is better, vocal at 01:14:080 is heavier, so it is better to be slider's head, and vocal at 01:14:433 is not so important compare with 01:14:080.
01:14:609 (5) - same as easy

Mochi's Hard
00:51:844 (1) - swep NC with 00:52:727 (2) -
01:14:962 (5) - using drum finish on head maybe better

Gu's Insane
00:12:491 (3) - a bit ugly... move it to x232 y 169
00:17:609 (1) - move it abit far away, kinda hard to read because of the 1/1 gap and the small spacing
00:51:491 (1) - it's better to use sv 1.0 here and stop it at 00:51:668, since it is an sv change pattern but there is nothing at 00:51:756

Insane
00:24:491 (1) - increase the spacing a bit with 00:23:874 (2) - to make it different from 1/2 rhythm and to make it more exciting.
00:43:903 (4,5) - this spacing is too similar to a 1/2 rhythm, i think you should change it to sth like 00:26:962 (5,1) -
01:14:609 (5,6,1) - same here, do sth to ensure that their spacing is different from 1/2, tho i never loss combo here.
btw i think spacing between 01:13:550 (6,1) - can be bigger like 00:24:491 (1) -
00:51:491 (1,2) - ctrl g to fit the change of tone better, and flow is more interesting?
and in this way it can be read easilier, considerring that players should pay more attention to the top of the screem because of stream at 00:50:609
01:14:962 (6) - same as easy

that's all :3 comfortable map except normal :p.
Fycho
video here: http://puu.sh/9eq0U/8421c6234c.rar
video offset=0

something wrong at the beginning can't be seen in osu player...
Laurier

(新鮮)


General
問題なさそう

Easy
00:08:962 (2) - (1)からの流れ考えると谷方向のカーブが良さそう http://puu.sh/9eybI/ed93e5d1e2.jpg
00:16:727 (3,4) - ここも同じ意見で http://puu.sh/9eyg6/e46e475b73.jpg
00:23:080 (5) - Sampleset を Drumにしてみてはどうだろう
00:27:315 (4,5) - ここは並行にするのではなくて、(2)と(4)の角度の差を意識して(5)をもう少し外側に広げるといいと思う。http://puu.sh/9eyKS/1ec7cc4274.jpg
KIAI部分は00:48:844 (2) - の頭や00:54:844 (4) - の頭の部分にfinish入れてもう少し音を盛り上げたほうがよさそう
01:12:491 (1,2) - ここVocalメインの音の取り方から外れててちょっと違和感があった。 こんなかんじがいいかなーって思うけどちょっと難しくなっちゃうかも http://puu.sh/9ez7W/42e2ef5261.jpg


Nromal
00:06:844 (1,2) - キーボード?の音に合わせての単発だと思うけど、ここから鳴ってるキュルキュル言ってる音に合わせる感じで1/1 sliderでも良さそう。急に鳴り始めてる分そっちの音が目立って聞こえるから単発だとタイミング取りにくいと思う
00:20:609 (4) - けつにホイッスル追加?ほかの部分ではBGMの高い音に合わせてついてるからここも合うと思う
00:23:080 (3) - Easyと同じでドラムのやつが合うと思う。
00:43:550 (4,5,1) - AIMする流れがいかつい気がするからこんな感じの配置どうだろう http://puu.sh/9ezAw/d678463730.jpg
01:02:962 (5) - こいつが重なってるのがちょっと気になったのでこんな流れはどう?playには問題ないけどeditでみたときの印象はこっちのがよさそう  http://puu.sh/9ezJF/f51f6fc1ad.jpg




Hard
00:09:491 (3) - i thought it was better if you make a jump with this strong sound. http://puu.sh/9eA2q/fa2c96a875.jpg
00:11:433 (3) - better placing on x125y244
00:16:727 (3) - make better blanket http://puu.sh/9eA8L/dd317837c5.jpg
00:23:080 (3) - the clap is not fit this BGM . try use Samplset Drum with finish

Guy'sInsane
00:03:668 (3,4) - Ctrl+G ? it will makes good jump for (5)
00:11:433 (1) - why not parfect stack on 00:10:903 (1) -
00:12:403 (2,3) - move to same way as 00:10:903 (1) - ? http://puu.sh/9eAPF/78432f099e.jpg
00:48:844 (2) - make a blanket ? http://puu.sh/9eB3o/f9e1896f52.jpg
01:12:315 (7) - why whistle on here

Insane
00:10:021 (5,6) - この2個の場所入れ替えたら次の(1)に対してスムーズな流れになりそう
00:17:256 (1,2) - ここも単純な提案になるけどclapの音に合わせて軽く飛ばせるといいなーっておもうのでそのままCtrl+Gはどうだろ
00:47:080 (1,2,3,4,5) - こうすれば現代風になりますよ^-^b http://puu.sh/9eBpo/94c9aac7a0.jpg
00:23:080 (1) - Easyとかと同じ
00:51:139 (10,1,2,3,4) - 難易度上がっちゃうけどこの辺キックスライダーにすごく合いそう。

綺麗なmapだったから特に言うことなかった
good luck!!
Kodora
Melo-san! Sorry for delay x.x

[General]

  1. Video is missing in all diffs - enforce it manually via notepad
  2. Would be nice if all diffs will start at the same spot - i'd personally prefer to see all diff starting at the 00:00:492 - like in Gu's diff
[Insane]

  1. 00:54:844 (3,5) - This might be kinda evil pattern to read with hidden on, especially considering your stack leniency choice - i'd suggest move 00:55:374 (5) - 1-2 grids up so it's will be easier to read with hidden on
  2. 01:01:197 (1) - i'd make normal-addition for this finish on head for consistensy with previous part
  3. 01:09:668 (3) - If you apply my previous suggestion make the same here
  4. 01:11:080 (3) - And here too
  5. 01:12:491 (1) - Curve it in opposite direction for better flow maybe?

  6. 01:20:962 (1) - Again, i'd use just finish with normal addition here
  7. 01:23:786 (1) - ^
  8. 01:24:844 (1) - ^
[Gu's Insane]

*This diff needs manual audio lead-in since it starts quite fast - just 1.5 seconds would be enough

  1. 00:02:609 (4,5,6) - I find this jump a bit forced due to quite large spacing - i understand that you want to emphazire this part, but how about reduse it to x1.80-1.70 to make it more friendly to play?
  2. 00:11:433 (1) - This slowdown is quite unexpectable and might case lots of sliderbreaks at this part due to two sliderticks, short lenght and sudden nature - how about make it a bit faster to make transidion from fast part to slow more smooth? For example, x0.65 SV wouldn't hurt your speed much but will made this section easier to catch.
  3. 00:13:197 (1,2) - Swap NCs to let people restore HP a bit after 2/1 pause?
  4. 00:17:962 (2,3) - not pretty overlap >.< can you please re-space them a bit to make it looks more clean?
  5. 00:20:786 (4) - 2 notes instead of 1/4 slider would be more friendly with DT
  6. 00:37:727 (4,5,6,7,8,9,10) - make it just linear snape to let it looks more smooth & fit previous pattern?
  7. 00:51:139 (1) - Again, this slider might case lots of 100 at this section due to being very short - making it a tiny bit faster would solve this problem
  8. 00:51:491 (1,1) - Please don't use NCs for SV changes - it is bad way to indicate them and it doesn't help readability
  9. 00:52:374 (2) - ....and add NC here instead?
  10. 01:20:962 (1,2) - Not sure about this 1/1 stacking near the end, but it plays totally fine for me
  11. 01:26:256 (4) - finish to tail like in Melo's diff?
[Mochi's Hard]

*Raise OD by 1 tick to vary the scoreboards and make it more interesting to play for accuracy, especially since both insanes have OD8 and Normal have OD4
*Since your diff have exactly same hitsounds as Melo's you can as well apply finish suggestions what i mentiored at Melo's Insane diff

  1. 00:44:786 (2,1) - Kind of weird overlapping but i see that it would be so hard to redo this pattern, so probably leave it as-is :<
  2. 00:54:844 (3) - I'd move it a bit right for more nicer flow:

  3. 01:01:197 (1) - Just linear slider would looks better here imo
  4. 01:19:374 (1,2) - Kind of weird overlapping - perhaps try something like this?

[Normal]

  1. 00:21:668 (1) - I'd use finish here with normal-addition instead
  2. 00:23:786 (1) - i don't think that SV changes in lowest diffs is nice idea at all, but if you really wants it perhaps make it at least a bit faster? Something like x0.85 would be more beginner-friendly imo
  3. 00:31:197 (3) - Stack under tail of 00:30:668 (2) - perhaps? That would made it easier to play imo
  4. 00:48:668 (3,4) - Stack them too perhaps for same reason?
  5. 00:50:962 (3,4) - And here too
  6. 01:14:433 (4,5) - And maybe here too
[Easy]

  1. 00:11:433 - Since there is a strong beat here would be nice to add note here and start spinner 1/4 later to keep yout hitsound-pattern consistent
  2. 00:23:786 (1) - Same as Normal also it is easier to get sliderbreak here with tick rate 2, so i'd not use any SV change here
  3. 00:26:962 (3) - Move a bit higher to avoid overlap with 00:25:021 (1) - ?
  4. 01:13:197 (2) - Start it 1/2 earlier to mach vocals and keep your rhythm consistent
  5. 01:26:609 - Same as 00:11:433
Very well-designed and polished mapset, all diffs are very solid and plays very nice!

Good luck!

+ Starred.
Meg
http://puu.sh/bAbFt.zip
結構無茶してるExtraですけど
こんなんでよければよろしくお願いしますσ(o'ω'o)
BeatofIke
I was modding this map only to end up gaining interest with the anime opening and ending up watching the whole series (apparently there's only 10 episodes+OVA). Anyways, I will mod this map tomorrow XD

EDIT: In the meantime, you can at least fix the following:
[General]
  1. You are missing video in Mochi's Hard and No_Gu's Insane.
  2. Add 1500 ms lead-time on No_Gu's Insane since the guest difficulty starts sooner than your (and Mochi's) difficulties.
  3. You can add "opening" to tags if you like.
[Easy]
  1. 00:11:433 (1,1) - If Garven were to mod this, he may tell you that 00:13:903 (1) is too soon after spinner. :P In case that happens, you could change it to something like this I guess:
    Image and Code

    44,228,11433,2,0,P|104:56|320:120,1,450
    255,191,13550,1,0,0:0:0:0:
  2. 01:11:080 (1,1) - Remove combo at 01:11:080 (1) and add combo at 01:12:491 (1) so the musical/vocal sections are more consistent.
[Nomal]
  1. 01:17:786 (6) - This note is semi-hidden from the start of 01:16:550 (3). I guess you can move the note away from the slider.
[Hard]
  1. 00:24:844 (2) - I would add a new combo here to indicate a new musical section. The rest of the difficulties did something similar. :3
  2. 00:40:374 (2,3) - Try moving 3 upward so the head of the slider doesn't touch with 2. Either way, it flows well already XD
Very good flow <3
[Insane]
  1. 00:23:874 (2) - This slider should start at 1/6, not 1/4 (slow down the music). In fact, there should be a note at 00:23:844 and 00:23:903. You can keep the note at 00:23:786 (1) since it's following the vocals.
Very good flow as well. I love it <3

Good mapset (and anime) overall. Take my star >////<
Topic Starter
Melophobia
Yeah fixed pretty much everything. xD
Momochikun
Fixed everything, thanks <3
add video for me just as always pls w

SPOILER
osu file format v13

[General]
AudioFilename: Kyou ni Koi iro.mp3
AudioLeadIn: 0
PreviewTime: 52374
Countdown: 0
SampleSet: Soft
StackLeniency: 0.2
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.5
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.4

[Metadata]
Title:Kyou ni Koiiro (TV Size)
TitleUnicode:今日に恋色 (TV Size)
Artist:May'n
ArtistUnicode:May'n
Creator:Melophobia
Version:Mochi's Hard
Source:いなり、こんこん、恋いろは。
Tags:inari konkon koi iroha livetune momochikun no_gu image--
BeatmapID:380010
BeatmapSetID:154600

[Difficulty]
HPDrainRate:5.6
CircleSize:4
OverallDifficulty:6.2
ApproachRate:7.6
SliderMultiplier:1.42
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
492,352.941176470588,4,1,2,40,1,0
6844,-100,4,2,2,40,0,0
7550,-100,4,2,2,60,0,0
11521,-100,4,2,2,10,0,0
12491,-100,4,2,2,40,0,0
13197,-100,4,2,2,50,0,0
23786,-200,4,2,2,40,0,0
24403,-166.666666666667,4,2,2,5,0,0
24491,-100,4,2,2,60,0,0
35786,-100,4,2,2,70,0,0
52727,-100,4,1,2,80,0,1
52815,-100,4,2,2,80,0,1
63668,-100,4,2,2,80,0,0
64021,-100,4,2,2,80,0,1
75315,-100,4,2,2,70,0,0
86697,-100,4,2,2,5,0,0


[Colours]
Combo1 : 0,128,255
Combo2 : 255,128,128

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209,332,35609,5,0,0:0:0:0:
209,332,35697,1,0,0:0:0:0:
209,332,35786,2,0,P|165:322|73:277,1,142,4|0,1:0|1:0,0:0:0:0:
97,197,36315,2,0,B|114:159|114:159|78:120|89:54,1,142,8|0,0:0|0:0,0:0:0:0:
169,42,36844,1,8,0:0:0:0:
252,24,37021,6,0,L|305:37,2,35.5,0|8|0,0:0|0:0|1:0,0:0:0:0:
169,42,37374,1,2,0:0:0:0:
227,103,37550,2,0,L|295:146,1,71,8|0,0:0|1:0,0:0:0:0:
361,183,37903,2,0,B|410:191|460:158|460:158|419:134,1,142,2|8,1:2|0:0,0:0:0:0:
357,89,38433,1,0,0:0:0:0:
379,256,38609,6,0,P|336:254|305:232,1,71,0|0,1:0|0:0,0:0:0:0:
260,172,38962,1,0,1:0:0:0:
361,183,39139,2,0,L|398:340,1,142,8|0,0:0|0:0,0:0:0:0:
310,340,39668,1,8,0:0:0:0:
227,359,39844,1,0,0:0:0:0:
164,300,40021,6,0,L|172:226,1,71,0|2,1:0|0:0,0:0:0:0:
197,147,40374,2,0,B|255:152|290:116|290:116|310:144|337:153,1,142,8|0,0:0|1:0,0:0:0:0:
223,72,40903,2,0,P|210:38|215:-7,1,71,0|8,1:0|0:0,0:0:0:0:
261,185,41256,2,0,P|274:219|269:264,1,71,0|2,0:0|1:2,0:0:0:0:
272,253,41786,5,0,0:0:0:0:
331,311,41962,2,0,B|386:298|386:298|412:301|412:301|473:285,1,142,8|0,0:0|1:0,0:0:0:0:
499,200,42491,1,8,0:0:0:0:
436,144,42668,2,0,P|410:129|366:126,1,71,2|0,0:0|1:0,0:0:0:0:
382,219,43021,5,0,0:0:0:0:
499,200,43197,2,0,P|516:139|471:65,1,142,8|2,0:0|1:2,0:0:0:0:
398,49,43727,1,0,1:0:0:0:
436,144,43903,1,0,0:0:0:0:
398,49,44080,6,0,L|315:59,1,71,0|2,0:0|1:2,0:0:0:0:
175,135,44609,1,0,0:0:0:0:
207,214,44786,2,0,L|290:224,1,71,8|0,0:0|0:0,0:0:0:0:
349,268,45139,2,0,P|360:231|357:199,1,71,0|8,1:0|0:0,0:0:0:0:
323,121,45491,5,0,0:0:0:0:
323,121,45580,1,8,0:0:0:0:
323,121,45668,2,0,P|312:84|315:52,1,71,0|0,1:0|1:0,0:0:0:0:
397,74,46021,2,0,L|233:88,1,142,8|0,0:0|1:0,0:0:0:0:
178,122,46550,2,0,P|136:114|93:110,1,71,0|8,1:0|0:0,0:0:0:0:
164,272,47080,6,0,P|221:262|300:234,1,142,2|0,1:2|0:0,0:0:0:0:
369,184,47609,2,0,P|407:174|443:170,1,71,10|0,0:0|0:0,0:0:0:0:
498,231,47962,1,0,1:0:0:0:
488,104,48139,2,0,P|421:79|351:65,1,142,8|0,0:0|1:0,0:0:0:0:
267,79,48668,5,0,1:0:0:0:
267,79,48844,1,8,0:0:0:0:
134,185,49197,2,0,P|122:224|115:253,1,71,0|0,1:0|1:0,0:0:0:0:
112,338,49550,1,8,0:0:0:0:
245,232,49903,6,0,P|235:178|224:75,1,142,2|0,1:2|0:0,0:0:0:0:
382,25,50609,2,0,L|425:32,2,35.5,0|0|0,1:0|1:0|1:0,0:0:0:0:
305,62,50962,1,0,1:0:0:0:
341,139,51139,6,0,P|356:191|369:296,1,142,2|8,0:0|0:0,0:0:0:0:
310,341,51668,1,0,0:0:0:0:
269,266,51844,1,0,1:0:0:0:
310,341,52021,1,0,1:0:0:0:
213,143,52374,6,0,P|184:110|176:47,1,106.5,2|0,0:0|0:0,0:0:0:0:
154,20,52727,2,0,P|121:17|74:35,1,71,4|0,1:0|0:0,0:0:0:0:
27,90,53080,1,8,0:0:0:0:
30,174,53256,2,0,L|41:247,1,71,2|0,0:0|1:0,0:0:0:0:
74,322,53609,2,0,P|114:334|146:338,1,71,0|8,1:0|0:0,0:0:0:0:
222,301,53962,6,0,P|268:289|363:280,1,142,2|0,1:2|1:0,0:0:0:0:
429,227,54491,1,8,1:2:0:0:
319,98,54844,2,0,P|301:132|291:172,1,71,0|0,1:0|1:0,0:0:0:0:
229,221,55197,2,0,P|194:230|163:247,1,71,10|0,0:0|0:0,0:0:0:0:
97,301,55550,6,0,B|50:313|9:284|9:284|12:259|18:220,1,142,2|8,1:2|0:0,0:0:0:0:
75,74,56256,2,0,P|82:133|83:151,1,71,2|0,1:2|1:0,0:0:0:0:
182,37,56609,1,8,0:0:0:0:
182,37,56786,2,0,P|172:118|165:177,1,142,2|0,1:2|1:0,0:0:0:0:
220,242,57315,6,0,P|256:231|305:232,1,71,8|0,0:0|0:0,0:0:0:0:
364,271,57668,1,2,1:2:0:0:
281,379,57844,2,0,L|267:309,1,71,0|8,1:0|0:0,0:0:0:0:
389,277,58197,2,0,L|372:346,1,71,2|4,0:0|1:0,0:0:0:0:
452,194,58727,5,8,0:0:0:0:
395,130,58903,2,0,B|352:109|352:109|310:139|248:113,1,142,4|0,1:0|1:0,0:0:0:0:
192,67,59433,1,10,0:0:0:0:
301,53,59609,6,0,L|291:4,2,35.5,0|8|2,0:0|0:0|1:2,0:0:0:0:
325,159,59962,2,0,L|338:231,1,71,0|8,0:0|0:0,0:0:0:0:
412,270,60315,2,0,P|378:304|278:290,1,142,4|0,1:0|1:0,0:0:0:0:
212,254,60844,2,0,L|134:261,1,71,8|0,0:0|0:0,0:0:0:0:
70,212,61197,6,0,B|85:136|85:136|54:118|42:82,2,142,2|8|0,1:2|0:0|1:0,0:0:0:0:
36,291,62080,1,2,1:2:0:0:
86,359,62256,1,8,0:0:0:0:
141,260,62433,6,0,B|211:268|210:234|293:239,1,142,4|0,1:0|1:0,0:0:0:0:
352,192,62962,2,0,P|358:146|363:119,1,71,8|0,0:0|1:0,0:0:0:0:
412,52,63315,1,8,0:0:0:0:
231,35,63668,6,0,P|244:90|266:152,1,106.5,10|0,0:0|0:0,0:0:0:0:
235,173,64021,2,0,P|200:189|143:186,1,71,4|0,1:0|0:0,0:0:0:0:
86,166,64374,2,0,B|45:164|22:193|22:193|42:229|29:264,1,142,8|2,0:0|1:2,0:0:0:0:
92,318,64903,1,0,1:0:0:0:
17,350,65080,1,8,0:0:0:0:
172,290,65256,6,0,P|254:288|326:305,1,142,2|0,1:2|1:0,0:0:0:0:
367,366,65786,2,0,L|341:221,1,142,8|2,0:0|1:2,0:0:0:0:
406,170,66315,2,0,L|418:91,2,71,0|8|0,1:0|0:0|0:0,0:0:0:0:
341,226,66844,5,2,1:2:0:0:
289,64,67197,2,0,B|237:75|195:47|195:47|178:59|149:64,2,142,8|0|8,0:0|1:0|0:0,0:0:0:0:
369,34,68080,1,2,1:2:0:0:
426,96,68256,6,0,P|438:135|445:168,1,71,0|0,0:0|1:0,0:0:0:0:
387,228,68609,2,0,P|353:217|318:209,1,71,8|0,0:0|0:0,0:0:0:0:
237,183,68962,2,0,P|182:206|179:292,1,142,0|8,1:0|0:0,0:0:0:0:
243,328,69491,1,2,0:0:0:0:
137,353,69668,6,0,B|99:330|96:278|96:278|59:290|23:270,1,142,4|8,1:0|0:0,0:0:0:0:
7,201,70197,1,0,1:0:0:0:
152,111,70550,1,0,1:0:0:0:
230,76,70727,2,0,P|267:82|305:84,1,71,8|0,0:0|0:0,0:0:0:0:
364,27,71080,6,0,B|342:117|342:117|364:135|372:165,1,142,0|8,1:0|0:0,0:0:0:0:
314,222,71609,2,0,P|361:199|452:205,1,142,2|0,1:2|1:0,0:0:0:0:
369,296,72139,2,0,P|329:316|282:312,1,71,8|2,0:0|0:0,0:0:0:0:
220,298,72491,6,0,B|123:282|123:282|75:299,1,142,4|8,1:0|0:0,0:0:0:0:
51,216,73021,1,0,0:0:0:0:
22,136,73197,2,0,L|33:58,1,71,0|0,1:0|1:0,0:0:0:0:
107,26,73550,1,8,0:0:0:0:
170,82,73727,6,0,P|226:90|306:44,1,142,4|8,1:0|0:0,0:0:0:0:
464,96,74433,1,0,0:0:0:0:
422,169,74609,2,0,P|377:177|336:196,1,71,2|0,0:0|0:0,0:0:0:0:
284,236,74962,6,0,L|143:218,2,142,0|4|8,1:1|1:0|0:0,0:0:0:0:
436,312,76021,2,0,L|511:302,1,71,0|0,1:0|1:0,0:0:0:0:
495,217,76374,1,8,0:0:0:0:
435,155,76550,2,0,P|406:105|406:23,1,142,2|0,1:2|1:0,0:0:0:0:
320,18,77080,2,0,B|261:30|261:30|234:22|234:22|164:35,1,142,8|0,0:0|1:0,0:0:0:0:
152,112,77609,1,2,1:2:0:0:
217,166,77786,2,0,L|290:151,1,71,8|0,0:0|0:0,0:0:0:0:
369,130,78139,5,2,1:2:0:0:
282,276,78491,1,8,0:0:0:0:
200,249,78668,2,0,L|129:231,2,71,0|0|0,0:0|1:0|1:0,0:0:0:0:
282,276,79197,1,8,0:0:0:0:
339,212,79374,2,0,B|384:202|422:227|422:227|455:208|448:171,1,142,2|0,1:2|1:0,0:0:0:0:
426,99,79903,2,0,P|410:57|399:12,1,71,8|0,0:0|0:0,0:0:0:0:
320,10,80256,1,0,1:0:0:0:
235,24,80433,1,2,1:2:0:0:
154,37,80609,1,8,0:0:0:0:
187,119,80786,5,2,0:0:0:0:
187,119,80874,1,0,0:0:0:0:
187,119,80962,2,0,B|293:133|293:133|341:123,2,142,4|8|0,1:0|0:0|1:0,0:0:0:0:
106,148,81844,2,0,P|90:186|83:222,1,71,0|8,1:0|0:0,0:0:0:0:
4,247,82197,2,0,P|52:291|130:284,1,142,2|0,1:2|1:0,0:0:0:0:
208,266,82727,2,0,B|282:275|266:244|355:259,1,142,8|2,0:0|1:2,0:0:0:0:
416,308,83256,1,0,1:0:0:0:
439,225,83433,1,10,0:0:0:0:
468,57,83786,6,0,B|397:70|397:70|362:52|322:59,1,142,4|8,1:0|0:0,0:0:0:0:
289,133,84315,2,0,P|303:81|261:5,1,142,2|0,1:2|1:0,0:0:0:0:
176,68,84844,2,0,P|162:120|204:196,1,142,12|0,0:0|0:0,0:0:0:0:
260,257,85374,1,0,1:0:0:0:
336,221,85550,6,0,L|418:209,1,71,8|0,0:0|1:0,0:0:0:0:
489,291,85903,2,0,L|418:301,1,71,8|0,0:0|1:0,0:0:0:0:
486,178,86256,2,0,B|456:153|470:78|470:78|434:92|433:123,1,142,10|4,0:0|1:0,0:0:0:0:
256,192,86697,12,0,88021,0:0:0:0:
Topic Starter
Melophobia
Updated!

@Guest mappers | I've fixed general stuff Ike mentioned, please update your diff before making any changes!
tutuhaha
[iMage's Extra]
00:04:727 (1,2) - suggest move this space more far, like 1.0X which is work better ╮(╯_╰)╭
00:05:256 (1,2) - ^
00:10:550 (2,3) - ctrl+g?
00:13:197 (1,2) - is kind weird space because you dont use low sv on slider1 maybe '-'...well I just feel weird╮(╯▽╰)╭ try 2.0X distance
00:14:786 (x) - pretty sure there has rhythm
00:16:021 (1,2) - weird space again, maybe 2.0X
00:19:197 (1,2) - ^
00:34:197 (4) - suggest start nc on here
00:37:903 (1,2) - I really think here should have a large jump
00:43:727 (3,5) - maybe....change there place for this twocircle
00:46:374 (1,2) - ctrl+g
00:48:844 (1,2) - well, at least use 1.5x distance
00:54:844 (1) - if you use 0.75x, it will be more acceptable for someone, you know
00:55:903 (2,3) - ctrl+g
00:57:315 (1) - same
00:58:021 (1) - same
01:06:139 (1) - same
01:08:962 (3) - same
well, someone may hate the place which you use 0.5x, you know ╮(╯▽╰)╭

[Gu's Insane]

00:40:021 (1,2) - space too close, at least use 1.3X
00:43:903 (4) - clap?
00:46:197 (3,4,5) - same space
00:58:374 (1,2,3) - ^
01:01:197 (1,2) - 和1.3x差的有点多调一下咯
01:07:550 (4,5,1) - same space
01:13:021 (2,3,4) - ^
01:24:844 (1) - 用单NC强调下比较不容易被喷

[Insane]
00:30:139 (1,2,3) - same space?
00:40:903 (6) - ctrl+g
00:49:197 (5) - ^
00:52:374 (5,1) - try move them more close, someone will say is "hard to read" /-\
01:04:374 (2) - move to x424 y268
01:14:962 (6) - if someone say is hard to read, ctrl+g this one

Easy
[TimingPoints]
492,352.941176470588,4,1,1,40,1,0
Normal
[TimingPoints]
492,352.941176470588,4,1,1,40,1,0
Hard
[TimingPoints]
492,352.941176470588,4,1,2,40,1,0
Insane
[TimingPoints]
492,352.941176470588,4,1,1,40,1,0
Gu
[TimingPoints]
492,352.941176470588,4,2,2,40,1,0
Extra
[TimingPoints]
492,352.941176470588,4,2,1,60,1,0
so...I guess they should be the same /A\?
Little
[General]
  1. I'm not sure about this, but your silent sliderslides don't seem to be the proper 0-byte .wav files: Image. By ranking criteria, you should replace your current silent sound files with this: File.
  2. Hitsounds must have an acceptable range of delay under 5ms, unless there's a special purpose. normal-hitwhistle20, soft-hitclap, and soft-hitclap2 have too much delay before the sound starts, and should be fixed.
[Easy]
  1. 00:11:433 (5) - It may be nice to put a hitsound on the head, like normal-hitfinish (you used this in Insane).
  2. 00:44:256 (4,5) - Maybe for aesthetics, (4) can be moved left to make it look something like this: http://puu.sh/dqm9o/51fae1e349.jpg
  3. 00:58:903 (2) - Add a clap on the end?
[Normal]
  1. 00:20:609 (4) - Add a clap on the repeat, you used it in Easy and Insane.
  2. 01:03:668 (1,2) - Switch the new combo? I think it follows your combo pattern better that way (and matches with Easy diff).
  3. 01:17:786 (6,1) - I think it's better to avoid this stack, because the other stacks you used were all 1/2 beat spacing, and this can confuse some players into clicking (1) early.
[Mochi's Hard]
  1. 00:10:903 (4,5) - Right now, (3,4) has larger distance than (4,5), which is strange to me, since (5) is on a much stronger beat. I suggest increasing the distance between (4,5) to at least as big as (3,4).
  2. 00:34:550 (2,3) - Better avoid this stack, since it's like the player will expect 1/1 beat spacing after you established it with a similar-looking pattern at 00:29:609 (8,1)
  3. 00:43:727 (3,4) - I think the normal hit-normal should be on (4) instead, to match the song better.
[Insane]
  1. 00:45:668 (3,4) - Add finish on end of (3) and clap on head of (4)?
    Great map.
[Gu's Insane]
  1. 00:19:903 (3,4,1,2,3) - In my opinion, it would be more tasteful to remove the circle at (1). It make the feeling of rhythm nicer.
  2. 00:23:874 (2) - This should be snapped to 1/3. Listen carefully at 25%.
[iMage's Extra]
  1. Some of the hitsounds you used don't go very well together. In particular, the normal-hitclap is much louder than the soft-hitclap, which makes the hitsounds really unbalanced. Try adjusting your custom hitsound files to a more appropriate volume, so they can sound better together.
  2. 00:05:962 (2,3) - How about keep symmetry?
  3. 00:10:903 (1,2,3) - To me, the placement/spacing here is a bit awkward to play. Try to move them a bit to get larger spacing between (3,1), and even spacing between (1,2,3) like this: Image|Code
  4. 00:15:315 (2,3) - This rhythm is really simple... I suggest choosing a more complex rhythm, like following drums, because it is more interesting to play: http://puu.sh/dqt5G/59ba059ee0.jpg
  5. 00:18:050 (3) - Add a circle to match the drum?
  6. 00:18:491 (6) - I don't think a long slider like this fits well here. The vocal is a short note, so I think it's better to change the rhythm: http://puu.sh/dqth0/de06af589a.jpg
  7. 00:32:962 (1) - This is really close to the hp bar, which might be distracting to players. Consider moving it down a bit.
  8. 00:58:021 (1) - Why 0.5x SV on this slider? Also, it's quite hard to read this, since more than half of the slider is covered by the previous slider. If you increase the SV, there will be more of the slider visible. Or, you could move the slider out a bit so it's not covered so much. Or, you can change it into 2 circles on the white and red ticks.
  9. 00:58:727 (2) - Add a clap?
  10. 01:26:256 (3) - Add clap.
Nice maps.
Good luck!
Fycho
feel free to ask me to check if you are ready to go~
Topic Starter
Melophobia
<33333333333
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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