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TRIPLE BOOKING - HANASAKU * SAIKYO LEGEND DAYS

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Lecana
こんばんわー。

[Easy]
Distance Snapを統一しませんか?

[Normal]
Distance Snapを統一しませんか?

[Hard]
AR -1?
AR8ですとこのBPMなら簡単なInsaneと同じくらいに思われます。


00:32:410 (2,3,4,5) - ここの配置が
00:36:010 (3,4,5) - ここの部分と同じように感じられたので
区別化したほうがいいかと思います。

00:36:810 (1,2,3,4) - ^

01:29:610 (1) - 01:30:210 (2) - ここまで伸ばしませんか?
01:40:810 (1,2,3,4) - 1~3ときて
4だけ違うパターンなのは何か理由でもあるのでしょうか?
なければ4も同じにして
01:42:310 (5) - これを
01:42:410 (5) - こちらに持ってきてはどうでしょうか?

[Insane]
・ところどころ偶数連打がありますが
こだわりがないのであればできるだけ奇数連打のほうが
叩きやすいと思われます。

01:15:010 (8,1) - 音取りに違和感を感じたので
このようにしてみてはいかがでしょうか?

01:41:210 (5) - ここのリバーススライダーは
01:41:510 (6) - ここまで伸ばして
連打と繋げたらいいかと思いました。

Editはじめたばかりは大変だと思いますが
めげずにがんばっていってください!
Topic Starter
-Maruk-
all fix
Lecanaさんありがとうございます :)
natu0509sea
Mod requestありがとうございます

Easy
00:31:610 (5) 配置を変えた方がいいかも

Hard
00:50:410 (1,2,3,4) 00:48:810 (1,2,3,4) ココと同じにする
01:15:610 (3) または 01:15:810 (4) の配置を変えた方がいいかも
Topic Starter
-Maruk-
Modを参考に自分なりに修正しました。

natu0509seaさん
Modとスターありがとうございます
Magnolia

Normal

01:04:410 (4,1,2) - very confusing for a normal

Hard

01:27:010 (4,5,6,7,8,9) - plays very awkwardly

not a bad map at all
Topic Starter
-Maruk-
all fix
Mod Thanks~ :)
Fuuyu
From xLoupGarou's Modding Queue


You want me to mute the first part?

Easy
Instead of a Break , add these ( this part really dosen't need a break plus it's too short )
00:22:410 add a long note end it here 00:22:810
00:23:210 ^ end it here 00:23:610
00:24:010 add a note
like this
-No Other Problems Found-

Normal
01:02:410(2) change the shape?

Hard
No Problems were found in this Diff ( to me )

That's All, Nice Map
Good Luck~
Topic Starter
-Maruk-
You want me to mute the first part?
for change of offset is required, fixed

Mod Thanks~ :)
Fuuyu

-Maruk- wrote:

You want me to mute the first part?
for change of offset is required, fixed

Mod Thanks~ :)
I think it dosen't really need a change of offset because I will only mute the first part ( The total time will still be the same though )
Topic Starter
-Maruk-
I think it dosen't really need a change of offset because I will only mute the first part ( The total time will still be the same though )
ok
Topic Starter
-Maruk-
Change to mute the first part
Fuuyu
Sorry for the late reply . .

I realized something the first part of your Vid XD
so.. I think muting it would be bad . .

But TBH like the map *shoots a star*

Very Sooory :(
Topic Starter
-Maruk-

xLoupGarou wrote:

Sorry for the late reply . .

I realized something the first part of your Vid XD
so.. I think muting it would be bad . .

But TBH like the map *shoots a star*

Very Sooory :(
Thanks ster :) :) :)
neonat
General

Well AiMod says your video dimensions are too big

Normal

00:33:610 (4) - ctrl-H this slider, the flow will be better, and it won't overlap 00:32:010 (1)
00:38:810 (1,2,1,2,3) - keep this as 1 combo, I think it makes more sense
00:44:210 (5) - shift to start at 00:44:010 and end at 00:44:410 and add a circle at 00:44:810 - the rhythm right now currently distorts the music and doesn't fit
00:47:610 (1,2) - don't new combo
01:02:410 (2,3) - spacing inconsistency: make it the same as 01:01:810 (1,2)
01:09:810 (4) - end the slider at 01:10:010 with the vocals
01:12:010 - add a note with finish
01:14:610 (3,4,5,6) - why did you suddenly increase the distance spacing here as compared to the other parts of the song, furthermore only after halfway through the chorus. Keep it constant throughout
01:17:810 (1,2) - ^
01:25:610 (2,4) - don't let them overlap
01:28:210 (5) - shift to start at 01:28:010 and make it a 3/2 beat slider that repeats once and ends at 01:29:210 and add a circle at 01:29:610 - the current rhythm doesn't fit the song

Hard

Spacing is really an issue here, it's in a mess and really random, use more consistent spacing, because it suits the Hard more, and does make the map look better, much better

00:31:610 (6,1) - this spacing is misleading, space them further apart
00:40:810 (5,1) - don't let them touch
00:44:810 (10) - NC here instead
00:48:810 (1) - that slight overlap doesn't look good, stack or space it away from the previous object
00:59:810 (3,4,5) - different spacing. different spacing. different spacing and different spacing again. It makes the map look confusing for no reason, especially when it's a Hard, have more consistency, since consistent spacing makes more sense. Changing it every second, every object, every phrase makes no sense. This is a fast part, you made the spacing between 01:00:210 (4,5) so small it is the opposite of what it should be, the spacing needs to be larger
01:11:410 (4,5,6,7) - change the positions of these, the overlaps make it less pleasing and doesn't look good on the map
01:15:210 (2,4) - either stack perfectly or space away, this is not nice
01:39:010 (8,9) - don't let them touch
01:40:810 (1) - slider body is completely hidden, this is unrankable, move it somewhere else

Insane

00:16:410 (1,2,1,2,1,2,1,2,1,2,1,2) - unnecessary NCs, use a few for 8 beats or so
00:26:310 - the vocals are actually here also, it is a 5 object stream, you should add a note here
00:44:810 (6) - NC here instead of 00:45:210 (1)
01:07:010 (3,4) - make them the same shape
01:12:010 (6) - NC
01:19:410 (1,1,2) - this should be just 1 combo
01:24:610 - add a note to go with the vocals
01:28:010 (6,1) - same spacing as the rest of the stream, this is unexpected, and it does not fit; random
01:31:210 (6,1) - ^ be conscious of how it is, this jump doesn't fit
01:41:610 (1,2,3,1,2,3,4,5) - the gap between 01:41:810 (3,1) is too big. Furthermore, even if you want to have a jump in the stream, it makes more sense having a jump at 01:41:910 (1,2) and not at 01:41:810 (3,1) - it's not rhythmically correct

Still seems to be in the improvement stage and more can be done to this map. Good Luck!
Topic Starter
-Maruk-
Nomal
01:02:410 (2,3) - spacing inconsistency: make it the same as 01:01:810 (1,2)fixed
01:14:610 (3,4,5,6) - why did you suddenly increase the distance spacing here as compared to the other parts of the song, furthermore only after halfway through the chorus. Keep it constant throughoutMade a different change according to suggestion.

Insane
01:41:610 (1,2,3,1,2,3,4,5) - the gap between 01:41:810 (3,1) is too big. Furthermore, even if you want to have a jump in the stream, it makes more sense having a jump at 01:41:910 (1,2) and not at 01:41:810 (3,1) - it's not rhythmically correctMade a different change according to suggestion.
Mod Thanks~ :)
Hollow Wings
from Scorpiour's Modding Queue

General

  1. too much blank at the beginning of the mp3 file lol, idk if it will block the ranking way w

Insane

  1. 00:24:110 (12) - remove
  2. 00:26:010 (2,3,4,5) - arrange ds
  3. 00:42:410 (2,3,4,5) - compose them as a part of pentagon?
  4. 00:43:810 (3,4) - larger ds
  5. 00:56:010 (8) - nc
  6. 00:59:210 (7) - reset almost all ur nc set in kiai, just start nc at long white timing line normally
  7. 01:29:610 (10,1) - swap nc setting
  8. 01:39:610 (4,5) - stack perfect

Hard

  1. 00:31:610 (6,1) - avoid this overlap
  2. 00:41:610 (1,2) - larger ds for hard diff set plz
  3. 01:12:610 (7,8) - ^, or just reverse 8
  4. 01:19:010 (5,1) - ^
  5. 01:39:210 (9) - nc
  6. thou the start is good imo...

Normal

  1. 00:16:010 (2,1) - swap nc setting, and add more nc in ur normal diff, for this is for noobs playing...
  2. 00:33:210 (3) - arrange ds like this in the whole map, just snap them for noobs
  3. 00:54:410 (6) - nc, and more. keep nc count below 7 in low diffs plz

Easy

  1. same nc setting issues as normal has as well
well, still need some help imo, especially in dealling with rhythms from the original song's tracks...

good luck
Topic Starter
-Maruk-

Hollow Wings wrote:

General

  1. too much blank at the beginning of the mp3 file lol, idk if it will block the ranking way w
I think the removal of the first part :?
all fix

Thank you Hollow Wings :)
Topic Starter
-Maruk-
Remove the first part
streeteelf
So, maybe I'm not a BAT, but I want to help you rank this. :D

[General]

These MUST be fixed.
00:44:210 - Kiai time beginning in wrong place. Move this point to: 00:44:010, because these point MUST be placed in big white ticks.
01:07:010 - End of Kiai is also wrong placed. Use this point: 01:06:410.

[Easy]

00:37:210 (1) - this slider can be 2 beats long instead of 1.5 and places between 2 white ticks: , it's better in Easy diff to evade using 1/2 beats.
00:57:710 (4,1,2) - This is a little out of rhythm, try to use this:
01:14:410 - A little empty, you can use spinner here.

[Normal]

00:34:410 (1,2,1,2) - You can use sliders 1-beat long with reverse instead of slider and circle.
00:37:410 (1,2) - I think short slider is unnecessary here, try to make 1 longer slider instead of these 2.

[Hard]

00:00:810 (1,2,3) - Confusing, I suggest to not use stream-like sliders and use something like this:
00:50:210 (3) - Too long 1/4 slider - it's like Insane pattern in Hard diff. Try use this:
01:13:810 (1,2,3,7,8,9) - These 2 slider-streams are overmapped. I think this pattern could be better in both places:

[Insane]

00:22:810 (2,3,4) - I think this triplet is a little overmapped. If you delete this: 00:22:910 (3) I think it'll be more intuitive to play.
Map is nice, but I would use a little more jumps.

Nah, I wanted to say something about Insane diff, but I decided to mod all, because of Kiai Time. Good luck~ :)
Topic Starter
-Maruk-
[General]

These MUST be fixed.
00:44:210 - Kiai time beginning in wrong place. Move this point to: 00:44:010, because these point MUST be placed in big white ticks.
01:07:010 - End of Kiai is also wrong placed. Use this point: 01:06:410.
fix

[Easy]

00:37:210 (1) - this slider can be 2 beats long instead of 1.5 and places between 2 white ticks: , it's better in Easy diff to evade using 1/2 beats.fix
00:57:710 (4,1,2) - This is a little out of rhythm, try to use this:no change
01:14:410 - A little empty, you can use spinner here.01:14:010 (3,4) add circle

[Normal]

00:34:410 (1,2,1,2) - You can use sliders 1-beat long with reverse instead of slider and circle.no change
00:37:410 (1,2) - I think short slider is unnecessary here, try to make 1 longer slider instead of these 2.fix

[Hard]

00:00:810 (1,2,3) - Confusing, I suggest to not use stream-like sliders and use something like this:Change the shape
00:50:210 (3) - Too long 1/4 slider - it's like Insane pattern in Hard diff. Try use this: fix
01:13:810 (1,2,3,7,8,9) - These 2 slider-streams are overmapped. I think this pattern could be better in both places:no change

[Insane]

00:22:810 (2,3,4) - I think this triplet is a little overmapped. If you delete this: 00:22:910 (3) I think it'll be more intuitive to play.
Map is nice, but I would use a little more jumps.no change
[/quote]

Mod Thanks~ :)
fm4a93au04
Hello . From my queue ~

fm4a93au04's standard modding queue

Mod
[Easy]

First …… spacing should be consistant … your preset spacing is x1.0 , so keep it at x1.0 entire journey ok ? or beginner will coufuse by this . ( if this is Normal , I won’t say this bellow )

Like me . I always cheated by those Q..Q” <- he is lying ! PUNCH him ~

=ㄦ=

00:09:610 (3,1) – x0.5 .

00:10:410 (1,2) – x1.13 = x1.1 .

00:17:210 (5,1) – x1.08 = x1.1 .

00:37:410 (1,2) – x1.12 = x1.1 .

00:42:410 (3,1) – This is okey ~ if you use x1.0 then 1 will get out from the editor . Unless this situation , or you can’t change spacing ~

01:04:410 (5,1) – x1.1 .

01:06:210 (2,1) – x1.1 .

… And so on . If you want more spacing between obj , then use x1.1 . I think x1.1 will make your Easy diff more fun ~ and with x1.1 , you can try to make blanket or something eles ~ x1.0 also good , so choose one of them =ㄦ= .

x1.0 :



x1.1 :



I prefer to use x1.1 . Anyway , plz consistant your spacing ~ x1.0 then x1.0 all round ~ X1.1 then x1.1 all round ~

The following , I will focus on other things but spacing .

00:02:010 (1,2,3) – Change their end to F ( Finish ) .

00:08:010 (1) – Head F .

00:09:610 (3) – N-F .

00:17:610 (1) – Change head to N-F .



00:23:210 (3) - Change end to N-F .

00:25:610 (2) – Head F .

00:26:810 (3) – W .

00:30:410 (3) – F .

00:33:610 (3) – F .

00:34:410 (1) – End F .

00:36:010 (2) – End F .

00:37:410 (1) – Why not this ?



If you do this , then 00:36:810 . 00:37:610 . 00:38:410 . 00:38:810 . 00:39:210 . 00:39:610 . 00:40:010 .add F ~~~~ Chon ~ Chon ~ Chon ~ Chon ~ Chon ~ ……

00:40:010 (1) – Add W at head and end .

00:42:010 (2) – N-H ( Normalhit ) .

00:42:410 (3) – End W .

00:48:410 (2) – Add C at any point .

00:50:410 (3) – F at head .

00:51:610 (4) – Head C .

00:56:410 (1,2,3) – F .

You can try to gradrualy increase vol. here .



65 . 70 . 75 . 80 . 60 … or something .

01:01:210 (3) – C .

01:02:410 (1,2,3,4) – Same as 00:56:410 (1,2,3)



Okey , that’s all ~

[Normal]

Plz , spacing … < x0.1 I thunk it can be accepted , put …

00:19:210 (4,5) – x0.7 .

00:40:010 (1,2) – A little too near , not pretty imo .

00:57:610 (1,2) – ^ .

00:58:610 (3,4) - Too far … You confuse me a lot @..@ “<- lying ! KICK ~

I don’t confuse by this , but Normal player do ! so avoid this ~

01:02:210 (8,1) – x1.2 .

01:03:410 (1,2) – x1.39 = x1.4 .

01:15:210 (6,1) – Too near .

Same , I will focus on other thing but spacing .

00:24:410 (1,2,3,4,5) – Add some sound . 00:24:810 . 00:25:610 . add F .

00:52:210 (3,4) – Make them a pair .

00:50:010 (4) – F at head and end .

00:50:610 (1) – F at reverse arrow ( 00:50:810 ) .

01:06:210 (3) – Remove C at end .

01:11:810 (3) – F at end .

01:13:610 (5) – F at start .

01:15:210 (6) – F .

01:16:010 (2) – Remove once reverse and add a slider start at 01:16:810 . is better imo .



[Hard]

01:05:010 (1,2,3) – Previous you follow BG sound … so I feel strange when you suddenly follow vocal here … My suggesyion :



01:11:810 – Add a note ?

01:18:810 (1,2) – Is it blanket ?

01:19:810 (1) – If you want to follow vocal , then later it 1/2 beat .

01:28:010 (5) – Delete this .

I think this can be improve a lot ~ before it rank , about spacing , about composing , about sound , about rhythm … almost everything …

It’s a lively song , try to add more F in it , it will be more lively . And try to consistant your spacing in E / N .

Spacing is very very important in E / N , players rely on this to know when they should click ~ so …

I think that’s all …

[Recomand Sound]

Just try it if you like .

http://puu.sh/bm2Yw/11c14d3b5c.rar
I think that’s all , really . Time to this old saying :

Good luck to your map ~ < - PUNCH x2
Topic Starter
-Maruk-
Change almost all

Thank you fm4a93au04 :)
-Nanaka-
どもども
red: unrankable issue.
blue: maybe unrankable issue.
bold: should fix.


[General]
  1. 全Diff Widescreen Letterboxのチェック外してください
  2. ダウンビートずれすぎじゃないかな、オフセ違うか赤線いると思う
  3. 細かいヒットサウンドとNCはスルーします
[Easy]
  1. 00:00:810 - Vol50%でいいかと、全DiffそうですがCS2のClapの方が合ってると思いま
  2. 00:02:010 (1,2,3) - Tick音入れないとかなり違和感あります、終点のFinishもいりませんし3番のsliderはアンランクにもなりうるので全体的にデザイン変える必要がありそう
  3. 00:16:010 (4,5,1) - デザイン流れともにBadです、Code置いておくので参考にどうぞー
    SPOILER
    112,240,14410,6,0,P|104:204|116:152,1,79.9999999999999,8|8,0:0|0:0,0:0:0:0:
    164,100,15210,1,0,0:0:0:0:
    232,144,15610,1,8,0:0:0:0:
    304,108,16010,2,0,P|312:152|300:188,2,79.9999999999999,12|10|10,0:0|0:0|0:0,0:0:0:0:
    236,64,17210,1,8,0:0:0:0:
    232,144,17610,6,0,L|212:256,1,79.9999999999999,4|8,1:0|0:0,0:0:0:0:
    159,308,18410,1,0,0:0:0:0:
    79,308,18810,1,8,0:0:0:0:
  4. 00:23:210 (3,2) - こういうのも曲げてあげた方が流れも見た目もいいです
  5. 00:34:410 (1) - こっちもNormal finishだと思いま!
  6. 00:37:410 (1,2) - 音取り的にはこうだと思います00:38:410 - Finish入れましょう
  7. 00:47:410 (1,2,3) - 音取り的にはこうかな、なんかごちゃごちゃしてるからスッキリさせたい 
  8. 00:58:610 (2) - Normal以下は1往復以上はだめ
  9. 01:14:010 (3,4) - 置き方よろしくない
  10. 01:20:010 (2) - 下すぎるから前から調整いるとおもう
[Normal]
  1. 00:05:610 (1) - 下すぎ!00:04:410 (2) - これ曲げて1も曲げよ
  2. 00:17:610 (1,2,3) - こういう直線配置はやめたがいいかなぁ、流れないし見た目悪いし
    SPOILER
    208,200,16410,2,8,P|269:186|344:212,1,120,10|10,0:0|0:0,0:0:0:0:
    424,136,17210,1,8,0:0:0:0:
    320,76,17610,6,8,P|262:62|204:76,1,120,10|10,0:0|0:0,0:0:0:0:
    88,40,18410,1,0,0:0:0:0:
    64,156,18810,1,8,0:0:0:0:
  3. 00:30:010 (5,1) - 言わずもがなもう分かるかと
  4. 00:34:410 (1) - DS的にはいいけどNormalだから3から入りやすい向きにしたがいいかな
  5. 00:45:810 (3) - おーばーらっぷ
  6. 00:48:810 (3) - ^
  7. 00:53:810 (1,2,3,4) - やりすぎかなぁ
  8. 00:58:610 (3) - 2アウト
  9. 01:00:210 (1,2,3,4,5) - これ以降はスルーするけどボーカル取るにしても01:00:210 (1) - こういう取り方はダメだね
  10. 01:07:210 (1,2) - 3アウト
  11. 01:07:210 (1,2,1,2) - あ^~
最初敬語で書いてたけどあきたよね...
知らない仲じゃないし許して
全体的にそうだけど直線slider使いすぎてよろしくないと思う
少し傾けたりでもかなり違うから意識してみてね :)
ちょっと時間かかりそうだし上含めHardとInsane修正したらチャット飛ばして
そんとき続きやるね

mod time:1.5 hour
Topic Starter
-Maruk-

-Nanaka- wrote:

どもども
red: unrankable issue.
blue: maybe unrankable issue.
bold: should fix.


[General]
  1. 全Diff Widescreen Letterboxのチェック外してください ok
  2. ダウンビートずれすぎじゃないかな、オフセ違うか赤線いると思う 今度修正します
  3. 細かいヒットサウンドとNCはスルーします
[Easy]
  1. 00:00:810 - Vol50%でいいかと、全DiffそうですがCS2のClapの方が合ってると思いま
  2. 00:02:010 (1,2,3) - Tick音入れないとかなり違和感あります、終点のFinishもいりませんし3番のsliderはアンランクにもなりうるので全体的にデザイン変える必要がありそう ok
  3. 00:16:010 (4,5,1) - デザイン流れともにBadです、Code置いておくので参考にどうぞー 変えました
    SPOILER
    112,240,14410,6,0,P|104:204|116:152,1,79.9999999999999,8|8,0:0|0:0,0:0:0:0:
    164,100,15210,1,0,0:0:0:0:
    232,144,15610,1,8,0:0:0:0:
    304,108,16010,2,0,P|312:152|300:188,2,79.9999999999999,12|10|10,0:0|0:0|0:0,0:0:0:0:
    236,64,17210,1,8,0:0:0:0:
    232,144,17610,6,0,L|212:256,1,79.9999999999999,4|8,1:0|0:0,0:0:0:0:
    159,308,18410,1,0,0:0:0:0:
    79,308,18810,1,8,0:0:0:0:
  4. 00:23:210 (3,2) - こういうのも曲げてあげた方が流れも見た目もいいです 若干曲げました
  5. 00:34:410 (1) - こっちもNormal finishだと思いま! ok
  6. 00:37:410 (1,2) - 音取り的にはこうだと思います00:38:410 - Finish入れましょう ok
  7. 00:47:410 (1,2,3) - 音取り的にはこうかな、なんかごちゃごちゃしてるからスッキリさせたい ok 
  8. 00:58:610 (2) - Normal以下は1往復以上はだめ oh....
  9. 01:14:010 (3,4) - 置き方よろしくない 修正
  10. 01:20:010 (2) - 下すぎるから前から調整いるとおもう 上げました
[Normal]
  1. 00:05:610 (1) - 下すぎ!00:04:410 (2) - これ曲げて1も曲げよ ok
  2. 00:17:610 (1,2,3) - こういう直線配置はやめたがいいかなぁ、流れないし見た目悪いし 修正
    SPOILER
    208,200,16410,2,8,P|269:186|344:212,1,120,10|10,0:0|0:0,0:0:0:0:
    424,136,17210,1,8,0:0:0:0:
    320,76,17610,6,8,P|262:62|204:76,1,120,10|10,0:0|0:0,0:0:0:0:
    88,40,18410,1,0,0:0:0:0:
    64,156,18810,1,8,0:0:0:0:
  3. 00:30:010 (5,1) - 言わずもがなもう分かるかと あっ...察し
  4. 00:34:410 (1) - DS的にはいいけどNormalだから3から入りやすい向きにしたがいいかな とりあえずこのまま
  5. 00:45:810 (3) - おーばーらっぷ そのままで
  6. 00:48:810 (3) - ^ 音取り変えました
  7. 00:53:810 (1,2,3,4) - やりすぎかなぁ 
  8. 00:58:610 (3) - 2アウト 修正
  9. 01:00:210 (1,2,3,4,5) - これ以降はスルーするけどボーカル取るにしても01:00:210 (1) - こういう取り方はダメだね ok
  10. 01:07:210 (1,2) - 3アウト 修正
  11. 01:07:210 (1,2,1,2) - あ^~ あっ...
最初敬語で書いてたけどあきたよね...
知らない仲じゃないし許して
全体的にそうだけど直線slider使いすぎてよろしくないと思う
少し傾けたりでもかなり違うから意識してみてね :)
ちょっと時間かかりそうだし上含めHardとInsane修正したらチャット飛ばして
そんとき続きやるね

mod time:1.5 hour
modありがとうございます :)  今度remapします
-Yuzuriha
General

オーディオリードイン2000を入れましょう
出だしがはやいと思います

他の方にもmodされてるようですが、チェックをはずしましょう
http://gyazo.com/e13e1578ad6d66362fbd9b174693ec6a

AIMOD で見た時の画像です。 確認してみましょう
http://gyazo.com/57ed1953510d22f47d88079aa11209da


Insane


00:03:610 (6) - 414 145 stack

00:01:610 (1,2) - swap NC

00:10:010 (2,3,1,2,3,4) - 少し違和感があります

00:17:410 (1) -  remove NC
00:17:610 (3) - ここからNCだと思います 白棒から始めたほうが、きれいに感じます

00:19:810 (3) -  281 210 stack

00:19:810 (3,2,3,4,5) - 23と5の尾がかぶさってるので気になります
http://gyazo.com/03208c4141106a44702f562135a4b08a

00:31:410 (2,3,4) -  DS を統一にしたほうがいいと思います

00:37:410 (1) -  remove NC

00:50:610 (1) - remove NC

00:52:210 (1) - remove NC

00:58:610 (1) - remove NC

01:00:210 (1) - remove NC
01:00:810 (8,1) - swap NC

01:06:810 (1) - remove NC

01:15:810 (2,1) - stack

01:27:910 (4) - remove note



Hard

Generalに書いてありますが、同等にcheckをはずしましょう
http://gyazo.com/6046ae7fc0ee281b3ab00b25cb04891e

00:21:210 (2) -  おや? ここの音付け抜けてませんか?

00:48:810 (5,2) -  ↓このようにきれいにBlanketを組みましょう
http://gyazo.com/a17ea72498cb0aa0c45aa135f3016f37

00:52:210 (1,2) -  重ならないようにしたほうがいいと思います

00:52:210 (1,3) -  stack

00:57:010 (1) - 408 114 stackです

01:27:910 赤棒まででいいと思います


-------------------------------------------------------------------------------------------

good luck :)
Topic Starter
-Maruk-

-Yuzuriha-inori- wrote:

General

オーディオリードイン2000を入れましょう
出だしがはやいと思います

他の方にもmodされてるようですが、チェックをはずしましょう H Iのやつ外すの忘れてましたw
http://gyazo.com/e13e1578ad6d66362fbd9b174693ec6a

AIMOD で見た時の画像です。 確認してみましょう 
http://gyazo.com/57ed1953510d22f47d88079aa11209da


Insane


00:03:610 (6) - 414 145 stack ok

00:01:610 (1,2) - swap NC ok

00:10:010 (2,3,1,2,3,4) - 少し違和感があります 二つサークル入れました

00:17:410 (1) -  remove NC ok
00:17:610 (3) - ここからNCだと思います 白棒から始めたほうが、きれいに感じます ok

00:19:810 (3) -  281 210 stack ok

00:19:810 (3,2,3,4,5) - 23と5の尾がかぶさってるので気になります ずらしました
http://gyazo.com/03208c4141106a44702f562135a4b08a

00:31:410 (2,3,4) -  DS を統一にしたほうがいいと思います ok

00:37:410 (1) -  remove NC ok

00:50:610 (1) - remove NC ^

00:52:210 (1) - remove NC ^

00:58:610 (1) - remove NC ^

01:00:210 (1) - remove NC ^
01:00:810 (8,1) - swap NC ^

01:06:810 (1) - remove NC ^

01:15:810 (2,1) - stack ^

01:27:910 (4) - remove note ドラムの音が入ってる気がするのでこのままで



Hard

Generalに書いてありますが、同等にcheckをはずしましょう ok
http://gyazo.com/6046ae7fc0ee281b3ab00b25cb04891e

00:21:210 (2) -  おや? ここの音付け抜けてませんか? 本当だ!

00:48:810 (5,2) -  ↓このようにきれいにBlanketを組みましょう ok
http://gyazo.com/a17ea72498cb0aa0c45aa135f3016f37

00:52:210 (1,2) -  重ならないようにしたほうがいいと思います ずらしました

00:52:210 (1,3) -  stack ok

00:57:010 (1) - 408 114 stackです ok

01:27:910 赤棒まででいいと思います 上と同じ理由でこのままで


-------------------------------------------------------------------------------------------

good luck :)

Mod ありがとうございます :)
kunka
modで~す
気になったとこだけカキコ(EasyとNormalリズムのみ)
参考程度に(´∀`)

Easy
00:28:800 (2) - endを00:29:600にして00:30:000にサークル配置

00:30:800 (1) - ^。endを00:31:600にして00:32:000にサークル配置

00:37:400 (1) - を00:37:200 (1) - に移動。endを00:37:600にしてリピートさせる

00:43:200 (4) - スライダー追加。endは00:43:800

01:15:800 (2) - を01:16:000 (2) - へ移動。endを01:16:400。01:15:600にサークル追加。2個サークル続くのが合わないと思うならスライダーでもいいです

01:26:400 (1) - endが01:27:800のような感じします
Normal
00:37:400 (1,2) - 削除。00:37:200にサークル、00:37:600 - start00:38:000 -endのスライダー、00:38:400 -と00:38:800 -にサークル追加
しっくりくるw

00:49:600 (4) - を00:49:400 (4) - へ移動。endを00:50:000に変更

00:50:400 (5) - サークル追加

01:06:200 (3) - endを01:06:800に変更

01:26:400 (1) - endが01:27:800のような感じします
ランクド頑張ってください(=゚ω゚)ノ
Topic Starter
-Maruk-

kunkakunkakunkakunka wrote:

modで~す
気になったとこだけカキコ(EasyとNormalリズムのみ)
参考程度に(´∀`)

Easy
00:28:800 (2) - endを00:29:600にして00:30:000にサークル配置 このままで

00:30:800 (1) - ^。endを00:31:600にして00:32:000にサークル配置 ok

00:37:400 (1) - を00:37:200 (1) - に移動。endを00:37:600にしてリピートさせる スペーシングキツいのでこのままで

00:43:200 (4) - スライダー追加。endは00:43:800 ok

01:15:800 (2) - を01:16:000 (2) - へ移動。endを01:16:400。01:15:600にサークル追加。2個サークル続くのが合わないと思うならスライダーでもいいです このままにします

01:26:400 (1) - endが01:27:800のような感じします 赤線だと早い気がしたので青線までにしました
Normal
00:37:400 (1,2) - 削除。00:37:200にサークル、00:37:600 - start00:38:000 -endのスライダー、00:38:400 -と00:38:800 -にサークル追加
しっくりくるw ok

00:49:600 (4) - を00:49:400 (4) - へ移動。endを00:50:000に変更 スライダー増やしました

00:50:400 (5) - サークル追加 ^

01:06:200 (3) - endを01:06:800に変更 ok

01:26:400 (1) - endが01:27:800のような感じします Easyと同じに修正しました
ランクド頑張ってください(=゚ω゚)ノ
Mod ありがとうございました :)
Aka
こんにちは
私のqueueから来た・v・)


i won't really make a mod or anything else, just want to mention, that the offset you're using here is wrong. 850 (+50) sounds much better.
after offset change don't forget to resnap all notes/greenlines/preview point

800x600 bg is pretty small resolution, i tried to make 1366x768, maybe you could use this instead


00:56:000 (1) - also in Normal the spinner is very short, it's very hard to get 1k. i'd recommend mapping this part. for example like this:


good luck uwu
Topic Starter
-Maruk-

Aka wrote:

こんにちは
私のqueueから来た・v・) こんにちわー


i won't really make a mod or anything else, just want to mention, that the offset you're using here is wrong. 850 (+50) sounds much better.
after offset change don't forget to resnap all notes/greenlines/preview point ok

800x600 bg is pretty small resolution, i tried to make 1366x768, maybe you could use this instead Thanks!


00:56:000 (1) - also in Normal the spinner is very short, it's very hard to get 1k. i'd recommend mapping this part. for example like this:
ok


good luck uwu
Thank you Aka~ :)
Guy
as your request~ kudosuいらないです。

Red : Unrankable issue / must fix.
Blue : Should be fixed / highly suggested.
Black : Just suggestion.


[General]
  1. metadataチェックしてみたんですが恐らく"(TV Size)"は必要なさそうですね。それとこちらの画像を参照してみてください。Romanisedも変わると思います。


    Artist : トリプルブッキング
    Romanised Artist : TRIPLE BOOKING
    Title : 花咲く☆最強レジェンドDays
    Romanised Title : HANASAKU * SAIKYO LEGEND DAYS
  2. Sourseの"生徒会役員共*"の"*"は全角を使用してください。"*"
  3. Tagsの"sato"は"satou"に変更したほうが良いでしょう。
  4. Offsetが少し遅いような気がします。-7 (1643)してみてください。modは現在の状態で行います。
[Insane]
  1. 00:01:250 (2) - ギターの高い音に合わせてwhistleを追加
  2. 00:08:250 (2,4,6) - ここは全てwhistleを入れたほうがいいです。
  3. 00:10:450 (1,2,3,4) - かなり違和感のある音取りです。画像のような音取りになるように変更してください。

  4. 00:14:250 (6,7,1) - プレイ上は問題ありませんが譜面が汚く見えるのでキチンと重ねましょう。
  5. 00:15:650 (6,7,8) - 3連+3連だと音取り完全に無視してるように思えるのでボーカルの音に合わせてこのようにしてみてはどうでしょう?

  6. 00:17:650 (1) - 始端のclapは削除
  7. 00:18:450 (3,4,5,6,7,8) - この音取りも曲に合うように変更したいです。

  8. 00:28:850 (6) - 始端のclapをwhistleに変更
  9. 00:30:250 (3,4) - Add whistle 4のfinishは削除
  10. 00:32:050 (5) - Clap消してwhistle追加
  11. 00:32:650 (2) - Whistle
  12. 00:33:050 (4,5) - ^
  13. 00:33:650 (8) - Add NC + AdditionsをAutoに戻してfinishを消してAdd clap
  14. 00:34:450 (1) - Remove NC
  15. 00:34:450 (2,3,4,5) - Whistleをclapに変更 ちょっと静かなパートなので音量も50%くらいまで落としましょう。ここのclap音はS:C1の方が合うかも?
  16. 00:36:050 (1,2,3) - ^
  17. 00:40:050 (1,2,3,4,1,2,3,4) - 終端はすべて1/4ではなく1/3を使用してください。

  18. 00:44:450 (4,5,6) - 曲をよーく聞くとこの部分だけ1/4ではなく1/6なので、画像のように1/6スライダーの往復を使用したほうがいいです。

  19. 00:44:850 (1) - 始端のClapを削除 終端にclapを追加
  20. 00:45:250 (2) - bassのhitsoundがせっかく入っているのでこういうところにもwhistleを追加してみては?
  21. 00:45:450 (3) - 終端にwhistle
  22. 00:45:950 (5) - 3連はちょっと曲に合ってないので削除して1/2のリズムを使用したほうがいいです。
  23. 00:46:050 (6) - 始端にwhistle
  24. 00:46:450 (1) - ^
  25. 00:46:850 (4) - ^
  26. 00:47:250 (5,7) - whistle
  27. 00:48:250 (2) - リピート部分にwhistle
  28. 00:49:450 (5) - finishの位置がおかしいです。始端にclapで終端にfinishです。
  29. 00:49:850 (6) - ここはスネアっぽい音ないのでclapよりwhistleがいいかもしれません。それとNCを追加。
  30. 00:50:050 (7) - 終端にwhistle
  31. 00:50:650 (9) - clapを削除
  32. 00:50:850 (10) - ここからストリームを作ってみてはどうでしょう?
  33. 00:51:250 (1) - clapが入るとfinishの綺麗なシンバルがかき消されるのでclapを削除。終端にclapを追加
  34. 00:51:650 (2) - clapをwhistleに変更
  35. 00:51:850 (3) - 終端にwhistle
  36. 00:52:350 (5) - 前半部分と同じように削除して1/2リズムの方が良いと思います。
  37. 00:52:450 (6) - 始端にwhistle
  38. 00:52:850 (7) - Add NC Add whistle
  39. 00:53:650 (1) - Remomve NC Add whistle
  40. 00:53:850 (2) - リピート部分にwhistle
  41. 00:55:450 (6) - ^
  42. 00:57:650 (1) - 終端のwhistleは削除
  43. 00:58:050 (2) - whistle
  44. 00:58:250 (3) - 終端にwhistle
  45. 00:59:250 (1) - whistle
  46. 00:59:650 (4) - 始端にwhistle
  47. 01:00:050 (5,7) - whistle
  48. 01:00:850 (1) - 始端終端にwhistle
  49. 01:01:650 (3) - 始端にwhistle
  50. 01:02:050 (4) - whistle
  51. 01:02:250 (5) - finish削除してclap追加
  52. 01:02:450 (1) - 始端のwhistle削除してfinish追加。終端は前半と同じ指摘でclapよりwhislteが合うと思います。
  53. 01:03:050 (4) - 始端のclap消してwhistle追加
  54. 01:04:450 - この辺からnote量が減るのが少し違和感ありました。最低でも1/2のリズムで入れてみては?
  55. 01:12:050 (1) - Remove NC
  56. 01:12:650 (6) - Add NC
  57. 01:14:750 (8) - 01:14:850 - ここに移動させて01:14:750 - こっちに新たにnoteを追加したほうが5連になって叩きやすくないですか?それに合わせてスライダーリピートを1つ減らしましょう。

  58. 01:18:150 (10) - 終端部分に音がないのでリピート一つ減らしましょう。
[Hard]
  1. 00:10:450 (1) - 前のスライダーと重なっているのは非常によろしくないです。移動しましょう。
  2. 00:10:450 (1,2) - Insane同様音取りに違和感があります。
  3. 00:11:250 - ~00:15:850 - なぜこのパートだけclapが4/4で言うところの1/4の部分についてるんでしょうか・・・?
一度ここでmodを終了します。まだまだhitsound、配置、spacingの乱れなど問題がたくさんあるように思います。
私がInsaneで挙げた問題点を参考に、Hardを見直せると思います。低難易度もhitsoundはInsaneの指摘を参考にしていけば直せるはずです。
もう一度見に来るので頑張ってみてください。
Topic Starter
-Maruk-

Guy wrote:

Modありがとうございます。全て修正しました :)
Ovoui
Nice map, take my star hue
Topic Starter
-Maruk-

Ovoui wrote:

Nice map, take my star hue
Thank you~ :)
sheela


Hello -Maruk-!

General

  1. The video has an audio track. The game won't use the audio in the video and it adds useless filesize.
    Here's a new file: http://puu.sh/iLVF0/8886fa397a.avi
  2. 00:00:850 - Remove the green point and edit the volume of the red point to 50%. You cannot have two inherited or timing points at the same time.
  3. Here's the code for a better timing. The current sounds early. And change it after the mod.
    SPOILER
    [TimingPoints]
    850,400,4,2,1,50,1,0
    850,-100,4,2,1,50,0,0
    1650,400,4,2,1,50,1,0
    2050,-100,4,2,2,70,0,0
    44850,-100,4,2,2,70,0,1
    56050,-100,4,2,1,50,0,1
    57650,-100,4,2,2,70,0,1
    67250,-100,4,2,2,70,0,0
    78850,-100,4,2,1,50,0,0
    81650,-100,4,2,2,70,0,0

Easy

  1. 00:00:850 (1) - The tail is unsnapped. The timing needs a change there. But do it later since I said to change the timing after the mod.
  2. 00:37:443 (1) - I suggest you move to the downbeat 00:37:643 to avoid bad polarity, which means that the current rhythm is not good and may result confusion.

Normal

  1. 01:04:443 (7) - Add a new combo to follow the new combo pattern.

Hard

  1. 00:06:443 - I'd add a 1/2 slider on that tick because of the downbeat. The current doesn't sound nice.
  2. 00:10:443 (1,2) - The rhythm will sound better if you remove a repeat from 00:10:443 (1) and add a repeat 1/2 slider on 00:10:743 . The beat on blue tick stops the rhythm in the music, and the tick 00:10:943 doesn't have any beat.
  3. 00:14:843 (2) - Nazi but noticeable. The head is almost to close to the previous slider. Move it more to the right and it'll be fine.
  4. 00:16:643 (4) - Still nitpicking. Move this to x:154 y:265 to get a good curve pattern.
  5. 00:27:243 (1) - Again. Move this to x:117 y:350.
  6. 00:34:443 (2) - 00:36:043 (2) - The distance between these and their previous can be confusing in my opinion. Adding new combos would seem to make the readability better.
  7. 00:37:443 (3,4) - Move them to x:300 y:318 to avoid the ugly overlap.
  8. 01:18:043 (4) - End it to the next downbeat (01:18:443 - ) by adding another repeat?
  9. 01:18:843 (1) - Currently this looks like you have to click it early. I suggest to move the slider to somewhere else. In my example I move it to x:352 y:171 and for the 01:19:243 (2) -, I flip it vertically (Ctrl + J) and make a blanket pattern with the short slider by moving it x:285 y:320.

Insane

  1. 00:24:043 (1,2,3) - I'd move to x:192 y:122 for a better flow instead of returning around 00:23:643 (8) after 00:23:843 (9) . You need to move 00:24:843 (4,5,6) somewhere else, like x:295 y:197.
  2. 00:27:243 (1) - I suggest you move the tail more further to 00:28:043 (2) -, like move the last node to x:154 y:22. That way the players won't be confused with the rhythm since the distance is short, resembling to a 1/2 rhythm, like 00:28:043 (2,3,4,5,6) .
  3. 00:32:043 (5) - Although the tail doesn't touch the previous circle, I feel that they are touching, so my suggestion is you turn the slider into a curve slider. It can be like this:
  4. 00:33:643 (1,2) - Switching the new combo would make more "sense" to me because of the big gap in-between.
  5. 00:36:043 (6) - You could add a new combo since I think it'll be more readable due to the short distance which makes me think that the rhythm is a 1/2 rhythm.
  6. 00:36:843 (1) - I'd move this closer to 00:36:643 (8) to have a better readability, like in the previous point. The distance between 00:36:343 (7,8) and 00:36:643 (8,1) look the same, but the rhythm has changed which can confusing. On a second thought, maybe stacking it with 00:37:043 (2) is okay too.
  7. 00:38:243 (5) - The current position makes an ugly little overlap with 00:38:843 (2) to me. Also, the current rhythm doesn't sound nice because it has the tail on the downbeat. How about you turn the slider into two circles?
  8. 00:44:843 (1) - That's an ugly shape to be honest. Try this instead:
  9. 00:54:443 (7) - This need a new combo if I follow your new como pattern. It'll also cut long combos.
  10. 01:12:643 (1) - I suggest you stack it with 01:12:043 (6) to avoid confusion.
  11. 01:18:143 (10) - Add another repeat so it could end on 01:18:443 It sounds better in my opinion.

In conclusion I think the map needs a little more work. With the current system there's a low chance to get this map qualified in my opinion.

Good luck with the map! Don't hesitate if you have any questions about my points / mod.
Topic Starter
-Maruk-

sheela901 wrote:



Hello -Maruk-! Hello~ :)

General

  1. The video has an audio track. The game won't use the audio in the video and it adds useless filesize.
    Here's a new file: http://puu.sh/iLVF0/8886fa397a.avi ok
  2. 00:00:850 - Remove the green point and edit the volume of the red point to 50%. You cannot have two inherited or timing points at the same time. ok
  3. Here's the code for a better timing. The current sounds early. And change it after the mod. ok
    SPOILER
    [TimingPoints]
    850,400,4,2,1,50,1,0
    850,-100,4,2,1,50,0,0
    1650,400,4,2,1,50,1,0
    2050,-100,4,2,2,70,0,0
    44850,-100,4,2,2,70,0,1
    56050,-100,4,2,1,50,0,1
    57650,-100,4,2,2,70,0,1
    67250,-100,4,2,2,70,0,0
    78850,-100,4,2,1,50,0,0
    81650,-100,4,2,2,70,0,0

Easy

  1. 00:00:850 (1) - The tail is unsnapped. The timing needs a change there. But do it later since I said to change the timing after the mod.
  2. 00:37:443 (1) - I suggest you move to the downbeat 00:37:643 to avoid bad polarity, which means that the current rhythm is not good and may result confusion. ok

Normal

  1. 01:04:443 (7) - Add a new combo to follow the new combo pattern. ok

Hard

  1. 00:06:443 - I'd add a 1/2 slider on that tick because of the downbeat. The current doesn't sound nice.
  2. 00:10:443 (1,2) - The rhythm will sound better if you remove a repeat from 00:10:443 (1) and add a repeat 1/2 slider on 00:10:743 . The beat on blue tick stops the rhythm in the music, and the tick 00:10:943 doesn't have any beat. oh nice idea~
  3. 00:14:843 (2) - Nazi but noticeable. The head is almost to close to the previous slider. Move it more to the right and it'll be fine. ok
  4. 00:16:643 (4) - Still nitpicking. Move this to x:154 y:265 to get a good curve pattern. ok
  5. 00:27:243 (1) - Again. Move this to x:117 y:350. ok
  6. 00:34:443 (2) - 00:36:043 (2) - The distance between these and their previous can be confusing in my opinion. Adding new combos would seem to make the readability better. ok
  7. 00:37:443 (3,4) - Move them to x:300 y:318 to avoid the ugly overlap. ok
  8. 01:18:043 (4) - End it to the next downbeat (01:18:443 - ) by adding another repeat? I considered to be overmap
  9. 01:18:843 (1) - Currently this looks like you have to click it early. I suggest to move the slider to somewhere else. In my example I move it to x:352 y:171 and for the 01:19:243 (2) -, I flip it vertically (Ctrl + J) and make a blanket pattern with the short slider by moving it x:285 y:320. the mod fix in reference

Insane

  1. 00:24:043 (1,2,3) - I'd move to x:192 y:122 for a better flow instead of returning around 00:23:643 (8) after 00:23:843 (9) . You need to move 00:24:843 (4,5,6) somewhere else, like x:295 y:197. ok
  2. 00:27:243 (1) - I suggest you move the tail more further to 00:28:043 (2) -, like move the last node to x:154 y:22. That way the players won't be confused with the rhythm since the distance is short, resembling to a 1/2 rhythm, like 00:28:043 (2,3,4,5,6) . ok
  3. 00:32:043 (5) - Although the tail doesn't touch the previous circle, I feel that they are touching, so my suggestion is you turn the slider into a curve slider. It can be like this: ok
  4. 00:33:643 (1,2) - Switching the new combo would make more "sense" to me because of the big gap in-between. ok
  5. 00:36:043 (6) - You could add a new combo since I think it'll be more readable due to the short distance which makes me think that the rhythm is a 1/2 rhythm. ok
  6. 00:36:843 (1) - I'd move this closer to 00:36:643 (8) to have a better readability, like in the previous point. The distance between 00:36:343 (7,8) and 00:36:643 (8,1) look the same, but the rhythm has changed which can confusing. On a second thought, maybe stacking it with 00:37:043 (2) is okay too. ok
  7. 00:38:243 (5) - The current position makes an ugly little overlap with 00:38:843 (2) to me. Also, the current rhythm doesn't sound nice because it has the tail on the downbeat. How about you turn the slider into two circles? changed the circle and slider
  8. 00:44:843 (1) - That's an ugly shape to be honest. Try this instead: ok
  9. 00:54:443 (7) - This need a new combo if I follow your new como pattern. It'll also cut long combos. ok
  10. 01:12:643 (1) - I suggest you stack it with 01:12:043 (6) to avoid confusion. ok
  11. 01:18:143 (10) - Add another repeat so it could end on 01:18:443 It sounds better in my opinion. I considered to be overmap

In conclusion I think the map needs a little more work. With the current system there's a low chance to get this map qualified in my opinion.

Good luck with the map! Don't hesitate if you have any questions about my points / mod.
Thank you~ sheela! :)
Pereira006
hi

[Easy]

hitsound:

  1. 00:37:643 (1) - missing whistle or finish
Gameplay:

  1. 00:09:643 (1,2) - inconsistency spacing also i don't really think this need NC because this diff is low level, remove NC
  2. 00:39:243 (3,1) - inconsistency spacing
  3. 00:45:243 (1) - remove NC, like other diffs
  4. 00:46:243 (2,3) - don't make jump on Easy diff, fix this spacing
  5. 00:55:443 (4) - missing NC
  6. 01:14:443 (4,1) - I do like clean overlap this body
[Normal]

Hitsound:

  1. 00:24:843 (2) - missing clap in end, follow you style consistency
Gameplay:

  1. 00:15:643 (3) - why don't try same shape as 00:14:443 (1)
  2. 00:48:043 (1,2,3,4,5,6) - this rhythm is little hard to play on this diff's Normal, because the bpm is 150 and too much clicks, this part need change rhythm like you did part in 01:00:843 (1,2,3,4,5,6) this part is better than that
[hard]

Gameplay:

  1. 00:12:843 (1) - no need blanket with 00:12:443 (4,5) ?
  2. 00:18:443 (3,4,5) - I prefer this need unstack, the play unstack is better than stack imo
  3. 00:20:843 (1) - why don't try same shape as 00:21:643 (3) ? this curve is kinda... ugly lol
  4. 00:48:043 (4) - need NC
  5. 00:53:043 (6,1,2) - wrong place, need NC 6 and 2 and remove NC 1
  6. 00:59:843 (5) - NC
  7. 01:00:843 (7) - NC
  8. 01:05:843 (4) - ^ same
  9. 01:03:243 (3,4) - need jump ? look like inconsistency spacing for me, because this part kiai, you style you don't make jump, fix that spacing
  10. 01:23:243 (5) - NC
You nc style is weird, I feel is inconsistency and random.

[Insane]

Gameplay:

  1. 00:00:843 (1,2,3) - would be great if you fix this spacing all 2.30x
  2. 00:10:443 (1,2,3,4) - just saying this rhythm and play is really weird, also follow rhythm is doesn't fit for me... I feel this http://puu.sh/k5cKC/411413ebd2.jpg or change you own rhythm and plays, because this part is really confuse and doesn't fit well IMO
  3. 00:15:443 (5,6) - i m sorry, the vocas and song feel normal and I don't feel there "vocal high" to make jump, this jump is really unnecessary
  4. 00:28:843 (6) - no NC and remove nc in 00:29:843 (1) ? because this on (6) vocal change
  5. 00:36:043 (1,2) - i like more unstack 1.60x, I prefer you use this pattern like in 00:34:443 (1,2,3)
  6. 00:38:443 (6) - NC, song and vocal is change
  7. 00:44:043 (5,6,7,1,1) - weird NC remove all NC and put NC in 5 is better imo
  8. 00:48:043 (9) - NC
  9. 00:56:443 (1) - remove NC
  10. 01:05:643 (5) - NC
I feel this need more work
[]
Hard and Insane I feel need more work.
Any question or you don't understand ask me in-game I will explain better
Good luck
Topic Starter
-Maruk-

Pereira006 wrote:

hi

[Easy]

hitsound:

  1. 00:37:643 (1) - missing whistle or finish added finish
Gameplay:

  1. 00:09:643 (1,2) - inconsistency spacing also i don't really think this need NC because this diff is low level, remove NC ok
  2. 00:39:243 (3,1) - inconsistency spacing fix
  3. 00:45:243 (1) - remove NC, like other diffs ok
  4. 00:46:243 (2,3) - don't make jump on Easy diff, fix this spacing fix
  5. 00:55:443 (4) - missing NC fix
  6. 01:14:443 (4,1) - I do like clean overlap this body fix
[Normal]

Hitsound:

  1. 00:24:843 (2) - missing clap in end, follow you style consistency fix
Gameplay:

  1. 00:15:643 (3) - why don't try same shape as 00:14:443 (1) ok
  2. 00:48:043 (1,2,3,4,5,6) - this rhythm is little hard to play on this diff's Normal, because the bpm is 150 and too much clicks, this part need change rhythm like you did part in 01:00:843 (1,2,3,4,5,6) this part is better than that ok
[hard]

Gameplay:

  1. 00:12:843 (1) - no need blanket with 00:12:443 (4,5) ? ok
  2. 00:18:443 (3,4,5) - I prefer this need unstack, the play unstack is better than stack imo ok
  3. 00:20:843 (1) - why don't try same shape as 00:21:643 (3) ? this curve is kinda... ugly lol ok
  4. 00:48:043 (4) - need NC fix
  5. 00:53:043 (6,1,2) - wrong place, need NC 6 and 2 and remove NC 1 fix
  6. 00:59:843 (5) - NC fix
  7. 01:00:843 (7) - NC fix
  8. 01:05:843 (4) - ^ same fix
  9. 01:03:243 (3,4) - need jump ? look like inconsistency spacing for me, because this part kiai, you style you don't make jump, fix that spacing ok
  10. 01:23:243 (5) - NC fix
You nc style is weird, I feel is inconsistency and random.

[Insane]

Gameplay:

  1. 00:00:843 (1,2,3) - would be great if you fix this spacing all 2.30x fix
  2. 00:10:443 (1,2,3,4) - just saying this rhythm and play is really weird, also follow rhythm is doesn't fit for me... I feel this http://puu.sh/k5cKC/411413ebd2.jpg or change you own rhythm and plays, because this part is really confuse and doesn't fit well IMO Good idea
  3. 00:15:443 (5,6) - i m sorry, the vocas and song feel normal and I don't feel there "vocal high" to make jump, this jump is really unnecessary ok
  4. 00:28:843 (6) - no NC and remove nc in 00:29:843 (1) ? because this on (6) vocal change fix
  5. 00:36:043 (1,2) - i like more unstack 1.60x, I prefer you use this pattern like in 00:34:443 (1,2,3) fix
  6. 00:38:443 (6) - NC, song and vocal is changefix
  7. 00:44:043 (5,6,7,1,1) - weird NC remove all NC and put NC in 5 is better imo fix
  8. 00:48:043 (9) - NCfix
  9. 00:56:443 (1) - remove NC I think need because SV has been changed
  10. 01:05:643 (5) - NC fix
I feel this need more work
[]
Hard and Insane I feel need more work.
Any question or you don't understand ask me in-game I will explain better
Good luck
Thank you~ Pereira! :)
-Nanaka-
Kudosu貰いに来ますた

Easy

  1. 00:11:243 (2,1) - Swap NC
  2. 00:48:843 (2) - これ普通にくを横にした感じでよくない
  3. 00:50:443 (3) - 角度急だし00:50:443 (3,2) - ごちゃってるから置きなおしたい
  4. 00:58:643 (2) - いきなりなんでいろいろ無視してんの?1/1reverseで00:59:843 - circleでいいと思う
  5. 01:01:643 (2,3,1) - これも個人的に汚いかなぁ
  6. 01:05:043 (2,1) - same
  7. 01:10:043 - Npte足したさある
  8. 01:12:643 - 01:15:843 - Clapつけよう
  9. 01:20:043 (2,1) - これもなんかいわれそうだし突き刺すかblanketしとけばいんじゃない
  10. 01:23:243 (2,3) - これはやめたがいい綺麗なんだけどEだしね

    というかEがSV0.8でNが1.2だからE1.0にして置きなおそう
    00:06:843 (2,3) -
    00:09:643 (1,2,1) - ここらへんとかDS差やばいし全体的に見ても0.98~1.06まで差がありすぎる
    1から+-2くらいに抑えよう

Normal

  1. 00:06:843 (4) - DS
  2. 00:15:243 (2) - whistle
  3. 00:16:443 (4) - DS Error
  4. 00:27:243 (1) - DS
  5. 00:32:043 (3) - ^
  6. 00:34:443 (2) - ^
  7. 00:35:243 (1) - 低難度でこういうNCのつけ方はやめたがいい
  8. 00:37:643 (3) - DS
  9. 00:44:243 (1,3) - これはgg
  10. 00:56:843 (3,4,1) - DS
  11. 00:58:043 (2,3) - ^
  12. 01:03:243 (4) - ^
  13. 01:09:043 (4) - ^
  14. 01:06:243 (4,2) - 汚いかな
  15. 01:10:443 (1) - DS
  16. 01:13:043 (2) - ^
  17. 01:13:643 (3,1) - さっきから思ってたんだけど00:42:843 (4,1) - 含め1統一じゃないの
  18. 01:21:643 (1) - DS

    めんどいから音取りは省いたけどこれぶっちぇけどっちかっていうとEっぽいよね
    もうちょっと1/2rhythm増やしたがいいと思う
    ついでに配置も直そう、カルマルカのN結構よかったと思うしね
    EもNも前Ircで話したとおり00:30:443 - らへんのヒットサウンド直しとこ、後はスカイプなりで聞いてw

IRC
2015-09-19 22:38 -Nanaka-: 01:17:043 (2,3,4,5) - これreverseの位置どうにかならんの?
2015-09-19 22:39 -Nanaka-: 青から始まるとかないし4連とかggすぎる系
2015-09-19 22:40 -Maruk-: 別の人も言ってたな。やっぱりやりにくいか
2015-09-19 22:41 -Nanaka-: 正直ペン投げた
2015-09-19 22:43 -Maruk-: ワロタ
2015-09-19 22:43 -Nanaka-: すこしもった
2015-09-19 22:43 -Maruk-: 正直やりにくいとこいっぱいあるからremapしようとも思ってた
2015-09-19 22:44 -Nanaka-: 結構荒いよな
2015-09-19 22:45 -Maruk-: この時テストプレイなしで置いてたからなぁ
2015-09-19 22:45 -Nanaka-: そういう問題なんだろうか
2015-09-19 22:46 -Nanaka-: 01:12:643 (1,2,3,4,5) - これとか☆きたなくね?
2015-09-19 22:48 -Maruk-: んーたしかに
2015-09-19 22:48 -Nanaka-: 00:15:443 (5,6) - この距離も正直ありえん
2015-09-19 22:50 -Maruk-: これは良いと思ったけどなぁ
2015-09-19 22:50 -Nanaka-: うそやろ近すぎるくね
2015-09-19 22:51 -Maruk-: え?近いの?
2015-09-19 22:51 -Nanaka-: 00:15:643 (6,7,5) - 普通にこの3つ280/376あたりやろ
2015-09-19 22:51 -Nanaka-: うん
2015-09-19 22:52 -Nanaka-: Clap入ってるとこはスタックないやろ
2015-09-19 22:53 -Nanaka-: 00:14:843 (2,3,4,5) - こっからキックで降りて6の位置やで?
2015-09-19 22:53 -Nanaka-: 離したがええやろ
2015-09-19 22:53 -Maruk-: 376ってしたすぎない?
2015-09-19 22:55 -Nanaka-: 普通やん、アウトスクリーンじゃないし
2015-09-19 22:55 -Maruk-: あーこっちの方が打ちやすいな
2015-09-19 22:56 -Nanaka-: 00:26:443 (6,7,8) - これとかもDSがばがばすぎやない?
2015-09-19 22:57 -Nanaka-: 飛ばすなら00:26:643 (7,8) - こっちやろ
2015-09-19 22:57 -Nanaka-: 手前やない
2015-09-19 22:57 -Nanaka-: 00:26:643 (7) - 216/376 00:26:843 (8) - 295/197あたりでいいとおもう
2015-09-19 22:58 -Nanaka-: 00:27:243 (1) - でこれも8にスタックしてアンチジャンプつくったがよさげ
2015-09-19 23:11 -Maruk-: おかえりー
2015-09-19 23:11 -Nanaka-: 1/6はべつにやりにくくないしこのままでいいんじゃない
2015-09-19 23:11 -Nanaka-: ただま
2015-09-19 23:11 -Nanaka-: さっきどこまで届いてた?
2015-09-19 23:12 -Maruk-: https://gyazo.com/7dd6782c306955542ad7747d3785ac5c
2015-09-19 23:12 -Nanaka-: おもいから開きたくないwww
2015-09-19 23:13 -Maruk-: あっ。。00:27:243 (1) - ここまで
2015-09-19 23:14 -Nanaka-: k
2015-09-19 23:14 -Nanaka-: 00:30:443 (6,5) - これパターン的にClapじゃないの?
2015-09-19 23:16 -Maruk-: たしかに
2015-09-19 23:17 -Nanaka-: 00:49:243 (4,5) - これホントダメだと思う
2015-09-19 23:18 -Nanaka-: InsaneだしFinishはクリックさせるべき00:49:443 - 00:49:543 - Noteたして00:49:643 - 1/2にしようよ
2015-09-19 23:19 -Nanaka-: 00:49:643 (3,4) - でこれJumpさせたが絶対おもろい
2015-09-19 23:22 -Nanaka-: 00:51:843 (3,4,5,1) - こういうのさ
2015-09-19 23:23 -Nanaka-: 00:51:843 (3) - 320/104. 00:52:243 (4) - 224/40. 00:52:843 (1) - 256/240
2015-09-19 23:23 -Nanaka-: に置いたが綺麗やしながれいいとおもう
2015-09-19 23:23 -Nanaka-: 現状00:51:843 (3,4,5) - この距離感謎
2015-09-19 23:25 -Nanaka-: 5は3と逆に曲げてもいいと思うしねー
2015-09-19 23:25 -Maruk-: きたないなぁ(今更)
2015-09-19 23:25 -Nanaka-: まあそこらへんおまかせ
2015-09-19 23:27 -Maruk-: 00:44:443 (4) - これ無いとだめかな?(5)がやりにくすぎる
2015-09-19 23:28 -Nanaka-: 個人的に普通におせるけどなぁ
2015-09-19 23:29 -Maruk-: んーそっかぁ
2015-09-19 23:30 -Nanaka-: あれなら
2015-09-19 23:30 -Nanaka-: 00:44:243 - こっから1/2リピートでいいやん
2015-09-19 23:31 -Nanaka-: それか
2015-09-19 23:31 -Nanaka-: 00:44:243 (2,3) - そのままで00:44:443 - 3/4sliderとか
2015-09-19 23:31 -Nanaka-: リピートはHardで使ったが無難やね
2015-09-19 23:32 -Nanaka-: わいなら3/4押しや
2015-09-19 23:37 -Nanaka-: 00:53:643 (5,6,1,2,3,4) - ここらごちゃごちゃ
2015-09-19 23:37 -Nanaka-: しすぎやとおもう
2015-09-19 23:38 -Nanaka-: さっきのかえたなら00:53:643 (5) - 239/180でいんやない
2015-09-19 23:39 -Nanaka-: あんまいいすぎてもあれやし 00:53:843 (6,1,2,3,4) - ここら自分でおきなおそ
2015-09-19 23:39 -Nanaka-: 00:55:043 (3,4) - とりあえずこれ見た目悪すぎ
2015-09-19 23:40 -Nanaka-: 形完全に変えるか2.3の角度変えた版にしたがいい
2015-09-19 23:40 -Nanaka-: 00:56:043 (1,1,1) - これはすごくいいとおもう(こごえ
2015-09-19 23:42 -Maruk-: そこは結構気に入ってる
2015-09-19 23:43 -Nanaka-: 00:58:643 (4,5,6) - これrhythmに従うなら完全に逆やで
2015-09-19 23:45 -Maruk-: だと00:59:443 (2,3,4) - こっちも変えたほうがいい?
2015-09-19 23:48 -Nanaka-: そっちは別にそんな違和感ないからどっちでもいいと思う
2015-09-19 23:49 -Nanaka-: メリットデメリットでいうならメリットはボーカルにあってると思うデメリットは2回sliderend連打ってとこじゃない?
2015-09-19 23:49 -Nanaka-: そんなことより01:02:243 (5,6,1,2,3,4) - これなんなん
2015-09-19 23:50 -Nanaka-: 手前で5連ビート無視したなら01:02:843 - こっからsliderでボーカルにあわせないといみわかんない
2015-09-19 23:51 -Maruk-: ここ5連なのか
2015-09-19 23:51 -Nanaka-: 7でもいいけど
2015-09-19 23:55 -Nanaka-: 01:03:443 (5) - これreverse消して01:03:743 - 01:03:843 - 01:03:943 - Noteにしよ
2015-09-19 23:55 -Nanaka-: 01:03:443 - 単発01:03:643 - 5連でもいいけど
2015-09-19 23:56 -Nanaka-: とにかくここ後ろ拾ったが良いと思う
2015-09-19 23:56 -Maruk-: 単発5連にしま
2015-09-19 23:57 -Nanaka-: 01:07:143 - Note足したいけど難易度抑えたいけいならいい
2015-09-19 23:59 -Nanaka-: まあ削れるとこいっぱいあるけど
2015-09-19 23:59 -Nanaka-: 00:21:343 - こことか音無いしいらない
2015-09-20 00:00 -Nanaka-: 消したが00:22:043 (5) - こっから音増えて盛り上がる感でるってのもある
2015-09-20 00:01 -Maruk-: 3連のほうが聞こえは良いと思う
2015-09-20 00:01 -Nanaka-: そこらへんいいけど00:11:643 (2,3,4,5) - これとか完全に無駄遣い感あるくね
2015-09-20 00:02 -Nanaka-: こんなとこでいっぱいNote使うならKiaiTimeに使いたい
2015-09-20 00:02 -Nanaka-: 個人的にはね
2015-09-20 00:04 -Nanaka-: 01:25:743 (6) - これ謎whistle
2015-09-20 00:06 -Maruk-: 気づかんかったわw
2015-09-20 00:06 -Nanaka-: 後プレイ云々で言うなら01:27:643 (1,2) -せめて これキックにしてほしい
2015-09-20 00:07 -Nanaka-: マジ最後がいちばんむずい
2015-09-20 00:09 -Maruk-: んーキックの方がいいね
2015-09-20 00:10 -Nanaka-: キックひとつだけでもSSいけるから個人的に絶対そっちがいい
2015-09-20 00:11 -Nanaka-: なんだかんだ01:27:943 - ここは押させたがいい終わりだろうしね
2015-09-20 00:11 -Maruk-: このくそ譜面SSいけるのか(困惑)
2015-09-20 00:11 -Nanaka-: 余裕でしょ
2015-09-20 00:11 -Maruk-: そう思う
2015-09-20 00:12 -Nanaka-: この譜面のむずいとこは01:17:343 (5) - これと最後だからなぁ
2015-09-20 00:13 -Nanaka-: わいなら00:57:643 (1) - これ00:44:843 (1) - コピペする
2015-09-20 00:15 -Maruk-: ああ良いね
2015-09-20 00:31 -Nanaka-: まああわないなら気にしないでHardいこうや
2015-09-20 00:33 -Nanaka-: 00:08:843 (4,5) - まずこれ個人的にやばい
2015-09-20 00:34 -Nanaka-: 00:08:843 - もうこっからreverseで良いやん
2015-09-20 00:34 -Maruk-: この配置結構あるんだよなぁ
2015-09-20 00:34 -Nanaka-: 配置じゃなくて音がおかしい
2015-09-20 00:35 -Maruk-: 音?
2015-09-20 00:37 -Nanaka-: 00:09:243 (6) - これがもう裏でなってるシャーをカバーしてるにしかきこえん
2015-09-20 00:38 -Nanaka-: 00:08:843 - 00:09:543 - 騙されたと思ってreverseにしてみてくんね、こっちのが個人的に聞こえがいい
2015-09-20 00:39 -Maruk-: はぇ~
2015-09-20 00:40 -Nanaka-: どうっすかせんせい
2015-09-20 00:40 -Maruk-: リバースやなぁ
2015-09-20 00:40 -Nanaka-: わかってもらえてうれC
2015-09-20 00:41 -Nanaka-: 00:12:643 (5,1) - この距離なんすかね
2015-09-20 00:42 -Nanaka-: 00:13:643 (3,4,1) - 距離にすぎ00:20:043 (3,4,1) - こんくらい分かりやすく
2015-09-20 00:43 -Maruk-: わかりにくいってことか
2015-09-20 00:43 -Nanaka-: 00:22:243 (5,1) - これもなぞいFinishあるとかいうなら00:15:643 (4,1) - こことの違いの説明を求める
2015-09-20 00:43 -Nanaka-: そうそう
2015-09-20 00:46 -Nanaka-: 00:33:643 (1) - こういう打ち止め系は完全にスタックか208/168くらいがいい
2015-09-20 00:46 -Nanaka-: 個人的に後者
2015-09-20 00:47 -Nanaka-: の方が00:33:643 (1,1,2,3) - これとあわせて綺麗
2015-09-20 00:49 -Maruk-: ok
2015-09-20 00:50 -Nanaka-: 00:26:443 (7) - これさreverse消して00:26:843 - circle508/220
2015-09-20 00:50 -Nanaka-: がよくね
2015-09-20 00:50 -Nanaka-: そうしたとき00:26:843 (8,1) - ここの角度好き
2015-09-20 00:54 -Maruk-: おお良いね
2015-09-20 00:54 -Nanaka-: だよね
2015-09-20 00:54 -Nanaka-: 天才だわ
2015-09-20 00:55 -Maruk-: さすがっす
2015-09-20 00:55 -Nanaka-: 00:36:643 (4,1) - これはプレイ中分かると思うけど00:36:843 (1,2) - Finishの後のスタックは読みにくいと思う
2015-09-20 00:56 -Nanaka-: 音違う3Stackはどうなん感
2015-09-20 00:58 -Nanaka-: いちお00:32:043 - 00:30:443 - 00:28:843 - Insaneと同じでClapね
2015-09-20 01:00 -Maruk-: 00:36:643 (4,1) - 離すか
2015-09-20 01:00 -Nanaka-: 00:37:443 (3,4,6,1) - こういうの統一のpattern置きよりも少しDS変えたpattern置きのがよくない?
2015-09-20 01:00 -Nanaka-: 00:37:443 (3,4) - 385/272 00:38:243 (6,1) - 447/198みたいに
2015-09-20 01:01 -Nanaka-: ちょっと離す感じのが好き
2015-09-20 01:01 -Nanaka-: 00:37:443 (3,4) - よりも00:38:243 (6,1) - こっちはすこし離す感じ
2015-09-20 01:02 -Maruk-: x512 y210ってアウト?
2015-09-20 01:03 -Nanaka-: 余裕のせーふ
2015-09-20 01:04 -Maruk-: これ余裕なのか・・・
2015-09-20 01:04 -Nanaka-: 00:44:243 - これ1/2reverseね
2015-09-20 01:04 -Nanaka-: 00:44:243 (3) - というかこれだけでアンランクある
2015-09-20 01:09 -Nanaka-: 00:44:843 (1) - 個人的にHardのダウンビートは基本1/1だと思ってる
2015-09-20 01:12 -Nanaka-: 00:46:643 (1) - これなんか歯抜け感すごい
2015-09-20 01:12 -Nanaka-: 1/1reverseで00:47:643 - Noteじゃあかんの
2015-09-20 01:13 -Nanaka-: Keepなら00:47:443 (3,4,1) - この流れはかえるべき
2015-09-20 01:14 -Nanaka-: 下の流れが4回続くのはないわ
2015-09-20 01:15 -Nanaka-: 眠いから箇条書きしていくわ
2015-09-20 01:16 -Nanaka-: 00:53:043 (1) - この音取りならreverse消して00:53:443 - Noteのがいい
2015-09-20 01:16 -Nanaka-: ずっと同じrhythmだし00:51:243 (1) - 1/1slider
2015-09-20 01:17 -Nanaka-: 00:55:043 (6) - これも
2015-09-20 01:17 -Nanaka-: 00:55:443 (7) - 00:55:643 - ここに持ってきた方が
2015-09-20 01:18 -Nanaka-: 00:55:443 (7,1) - これがいい感じにアンチジャンプになると思う
2015-09-20 01:18 -Nanaka-: 00:57:643 (1) - 1/1slider
2015-09-20 01:19 -Nanaka-: 00:58:243 (2,3,1) - この音取りはない
2015-09-20 01:19 -Nanaka-: EかNレベル
2015-09-20 01:21 -Nanaka-: うーn
2015-09-20 01:21 -Nanaka-: わいなら
2015-09-20 01:22 -Nanaka-: 00:57:643 - 1/1. 00:58:243 - 1/2.00:58:643 - 1/1reverse.00:59:643 - 00:59:743 - circle.00:59:843 - 1/2にするとおもう
2015-09-20 01:23 -Nanaka-: いや
2015-09-20 01:23 -Nanaka-: 00:58:643 - 1/2.00:59:043 - 1/1で
2015-09-20 01:24 -Nanaka-: 00:59:743 - ここいらんね
2015-09-20 01:25 -Nanaka-: 01:02:243 (4,1) - Insaneと同じ
2015-09-20 01:25 -Nanaka-: わざわざ終点Finishにする必要性感じない
2015-09-20 01:26 -Nanaka-: 01:04:043 (5) - 1/1
2015-09-20 01:26 -Nanaka-: ちなNC01:04:043 - こっちやろ
2015-09-20 01:28 -Nanaka-: 01:04:643 - 1/2.01:05:843 - ^

めんどいだろうけどがんばやで
Topic Starter
-Maruk-
modありがとー :)
Remap中なので参考にして修正させてもらいます


10/17 update!

IRC
2015-10-18 14:00 -Nanaka-: Normal
2015-10-18 14:00 -Nanaka-: no
2015-10-18 14:00 -Nanaka-: 00:45:243 (1) -
2015-10-18 14:00 -Nanaka-: koreyabanai
2015-10-18 14:02 -Maruk-: やばいかなぁ
2015-10-18 14:03 -Nanaka-: 冷静に考えて拍子抜け
2015-10-18 14:03 -Nanaka-: 00:45:243 - さーくる00:45:443 - 1/1 00:46:243 - さーくる
2015-10-18 14:03 -Nanaka-: でいいやん
2015-10-18 14:04 -Nanaka-: なんなら1/1りばーすでもいいし
2015-10-18 14:05 -Maruk-: はぇ~
2015-10-18 14:05 -Nanaka-: 00:51:843 (2,3) - これも00:50:443 (6,7,1) - ここの密度考えて00:52:243 (3) - これ2からreverseさせたがいい
2015-10-18 14:06 -Nanaka-: 00:50:443 (6,7,1) - 流れて00:51:843 (2,3) - 音切れるの不自然やないか
2015-10-18 14:08 -Maruk-: 聞こえよくなった
2015-10-18 14:09 -Nanaka-: 01:20:043 (1,2) - nc逆やね
2015-10-18 14:10 -Nanaka-: 00:32:043 - clap
2015-10-18 14:10 -Nanaka-: 00:38:043 - whistleいらん
2015-10-18 14:10 -Nanaka-: 00:37:243 (3) - ここないのになんであるんや
2015-10-18 14:12 -Maruk-: ん?どゆこと
2015-10-18 14:12 -Nanaka-: そんままやで
2015-10-18 14:13 -Nanaka-: 音同じやんけ
2015-10-18 14:14 -Maruk-: おk
2015-10-18 14:16 -Nanaka-: Hard
2015-10-18 14:16 -Nanaka-: 00:36:643 (6,1) - これ離したほうが良い
2015-10-18 14:16 -Nanaka-: 00:46:643 (5,6) - これ浮いてるから00:45:843 (3) - これcircleにしたがいい
2015-10-18 14:18 -Nanaka-: 00:49:443 (5,1) - rhythm逆にしてFinishパターン化させたがいい
2015-10-18 14:20 -Nanaka-: 01:07:043 (8) - 音的にwhistleじゃね
2015-10-18 14:20 -Nanaka-: 01:08:243 (4,5) - これは絶対変えたがいい
2015-10-18 14:21 -Nanaka-: 01:09:643 (4) - これも普通に1/2で取ればよくない?1/4要素皆無だと思うんだけど
2015-10-18 14:23 -Nanaka-: 01:13:643 (1,2) - NC交換やね
2015-10-18 14:24 -Nanaka-: 01:02:643 (5) - 良いたいこと同じなのと手前のパターンからしてNCいるやね
2015-10-18 14:26 -Nanaka-: 01:05:643 - ここサビで一番盛り上がってるとこだと思うしNote足したがええやろ
2015-10-18 14:27 -Nanaka-: 配置云々なら01:07:843 (2,3) - 01:08:442 (4,5) - これ不自然すぎて草
2015-10-18 14:27 -Nanaka-: 汚いし置きなおそう
2015-10-18 14:31 -Nanaka-: 00:56:843 (3,4) - これもスタックやりにくそう、こっちのがいいやで http://puu.sh/kOio5/f767928bc4.jpg
2015-10-18 14:31 -Nanaka-: 00:25:643 (5) - NC
2015-10-18 14:31 -Nanaka-: 軽く見た感じHこんなもんやね
2015-10-18 14:34 -Nanaka-: Iいっていいっすか
2015-10-18 14:35 -Maruk-:  いいよー
2015-10-18 14:35 -Nanaka-: 00:09:143 - AddNote
2015-10-18 14:38 -Nanaka-: 00:15:443 (5,6) - これ強引すぎやね
2015-10-18 14:39 -Nanaka-: 00:15:243 - 1/2 00:15:643 - 3連でrhythm取り直して置きなおしたがいい
2015-10-18 14:40 -Nanaka-: 00:19:843 (3,4,5,6) - これも個人的に面白くないやね
2015-10-18 14:41 -Nanaka-: 配置云々なら00:20:643 (6,7,1) - 少なくともこれ流れ変えるべき
2015-10-18 14:42 -Nanaka-: 00:20:443 (5,6) - これで下2連続は正直不快
2015-10-18 14:42 -Nanaka-: 00:23:843 (9,1) - これもっと距離いる
2015-10-18 14:42 -Nanaka-: 少なくとも00:23:643 (8,9) - これより
2015-10-18 14:43 -Nanaka-: 00:33:043 (4) - これパターン的に212/208あたりのがよくない
2015-10-18 14:44 -Nanaka-: 00:33:443 (6,7,1) - でこれ2.3グリッド↑がワイ好みやね
2015-10-18 14:45 -Nanaka-: 00:35:043 (3,4) - これもスタックはやめたがいい00:35:243 (4) - こいつ強調したいやね
2015-10-18 14:47 -Nanaka-: 00:37:443 (3,4,5) - 適当に置いた感すごい
2015-10-18 14:48 -Nanaka-: 00:38:243 (5,1) - これも距離あったがいいし置きなおしてどうぞ
2015-10-18 14:49 -Nanaka-: ちなワイなら00:37:443 (3) - これ3連に変えそう
2015-10-18 14:49 -Nanaka-: 00:44:843 (1,2) - 近すぎ、手前で1.2にSV上がってんのになんで距離変わってないんや
2015-10-18 14:53 -Nanaka-: 00:48:043 (1,2) - これrhythm変えたがいいやね、00:47:243 (5,6,7,8) - さ い きょ うcircleで打たせて00:48:043 - からsliderのが差別化できるっしょ
2015-10-18 14:54 -Nanaka-: 01:00:643 (8,1) - ようはここと同じ屋根
2015-10-18 14:54 -Nanaka-: こっちは配置がgg
2015-10-18 14:54 -Nanaka-: 01:00:443 (7,8) - ここで飛ばすんやなくて01:00:643 (8,1) - こっちにJumpやろ
2015-10-18 14:55 -Nanaka-: 01:03:243 (3,4,5) - 近すぎ
2015-10-18 14:55 -Nanaka-: きゅうくつ
2015-10-18 14:56 -Nanaka-: 01:07:643 (2) - これなんや
2015-10-18 14:56 -Nanaka-: 01:07:943 - 3連ここやで01:08:343 (4) - ここじゃない
2015-10-18 14:58 -Nanaka-: 01:16:843 - どう聞いてもここからreverseだと思うんですがそれは
2015-10-18 14:59 -Nanaka-: 01:27:843 (2,3) - これ1の先にあったがいい
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