<response to mod under construction, please hold>
Thank you for your well-explained mod, lZenxl! I hope others give more mods like yours (Sorry for the late follow-up, lots of irl stuff happened.)lZenxl wrote:
Mod from qhueehue
[Oni]
00:19:413 (91,92) - Swap | I don't think a kat on 92 will sound good since most of your kats are on 1/2s done
00:25:306 (130) - d > k | I suggest to vary the kat pattern a bit here, the kay rhythm here repeated 4 times on 00:22:949 (115,116,120,121,126,127,132,133) - changed 00:24:449 - to k instead; still varying kat pattern
00:42:235 (222,224) - KK > kk | I don't think finishes are needed here, this part is rather soft compared to the other parts of the music done
01:04:306 (349) - d > k | The 3 notes here 01:04:092 (348,349,350) - seems to be at the same pitch I would suggest a triple kat here There is an inflection on this note, so they're not the same pitch.
00:31:092 - AND 01:13:949 - looks exactly the same..? I would suggest to vary the kat rhythms Yes, they're the same on purpose; I was wondering when someone would bring this up because this has been bothering me and I need advice . I really wanted SOME variance between these two non-kiai sections, but they have pretty much the same pitch changes and emphases throughout; making a small change between them would throw off consistency since the two sections sound so similar.
01:32:592 (511) - d > k | For vocals done, also changed some surrounding notes to fit the pitch better
01:57:877 (648,649) - Swap | I would suggest to end the kat rhythm on a white line instead, it sound better
02:04:734 (680,681) - Swap | ^ Didn't change these two because this beat was intentional and it sorta echoes the music in the background. HOWEVER due to your mod I have now been paying more attention to kat rhythms, so I did change other notes
02:19:949 (739,741) - KK > kk | Don't think finishes are needed here done
00:22:413 (111,112) - dd > - D | I would suggest to emphasize this note, your current pattern pretty much just overlaps this, I suggest to follow the music more here good point, though I made it d instead of D (as mentioned in the note in the Muzu diff)
02:01:842 (669,670) - Same thing here | I would suggest to have a k on 670 or just use a D okay
The kat rhythm on the kiai time is rather monotonous imo due it being on a 1/2 most of the time, also due to the kiai repeating 6 times | I would suggest to use some 1/4 kat rhythms. in general I feel it's fine the way it is, but we'll see how others feel about the beat
[Muzu]
This difficulty jump from muzu to oni is rather extreme, I would suggest to add some harder patterns here or decrease the streams on oni
00:22:520 (59) - d > D | Since you used a finish on 00:19:092 (47) - you might want to use a 8/1 finish pattern on the kiai time Nah; normally I would like to keep consistent patterns like that, but here it's fine since the vocals aren't very emphasized
00:30:235 (86,87) - kk > dd OR 00:30:663 (88) - k > d | This is to differentiate it from Note 88
01:13:092 (245,246,247) - ^ both done
00:37:306 (113,114,115) - kkd > ddk OR kdk | I would suggest to end the kat rhythm on a white line
01:20:163 (272,273,274) - ^ both done
*Suggesting some addition of notes to make the spread from muzu to oni better
00:04:949 - You might want to add a k here for vocals Didn't change; I prefer to keep the consistent beat that I have
00:36:020 - Might want to add a k or d for vocals done
00:46:306 - Add a k here? Didn't change, also for keeping the beat
00:52:735 - Add a don here for vocals I did some significant remapping in these areas
01:00:020 - Add a k for vocals Didn't change (see above)
01:06:449 - Add a d for vocals More significant remapping (also I think the vocals from 01:06:235 - to 01:06:449 - are at a constant high pitch so kkk should be used here instead of d's)
01:18:877 - k Also didn't change due to pitch and personal preference
*Applies to all kiai times if the pattern repeats
[Futsuu]
00:30:235 (65,66,67) - Same as Muzu, make it ddk or kkd kkd it is!
01:13:092 (181,182,183) - ^ ^
00:36:877 - Add a k here for vocals, it fits rather nicely | It's a simple pattern, I don't think it's going to cause much problem for futsuu players You read my mind; I was wondering whether this pattern is okay for futsuu. I guess it fits nicely though!
01:19:735 - ^ ^
01:05:806 (162) - d > k | Pitch map Ehhh, this was a hard decision. Initially I wasn't gonna change this; I thought the pitch didn't go high enough to warrant a k. But after a while I decided to go with it, especially since 00:53:377 (131,132) - means one pair of dons too many if I don't change (the fact that you didn't point out 00:52:092 (127) - made me think this wasn't a clear-cut decision).
01:09:235 - Add k | I don't think a break is suitable here okay; I also added notes in similar parts in the other kiais; hopefully this few breaks in the futsuu is fine
02:19:092 (351) - I think you should half this slider and change that portion to a spinner, it creates some variation, it's easier for futsuu also imo Interesting idea! Changed.
[Kantan]
00:29:377 (37) - Don't think you should be using any sliders in Kantan, they are rather fast, replace them with notes or spinners Sure, I'll use note (in the beginning I thought there'd be too much idle time but I guess it's okay for Kantan
01:12:235 (101) - ^ ^
01:13:949 (102) - maybe a finisher here? Nah, else I'd need a finisher at 00:31:092 (38) - as well; music gets quieter in these parts and I didn't want too many finishers
02:27:663 (213,214) - These finishers are not needed imo Changed so that beat matches other kiais
The OD and HP is constant for all diff.s? You might want to have a spread for that done
Good luck owo/
From my queueThank you for your mod, [I]MMoRTal[S]! Though I didn't make some of the changes you suggested, you did prompt me to look over all my diffs and make some tweaks, so your mod has been quite helpful.My suggestion ~remove that flash kiai Eh, sure. I originally added kiai breaks to make the map more "dynamic" and counter the repetitiveness in the music, but I suppose it doesn't really add much value anymore (and then I read about how people don't like overtoggling anyway).Muzukashii00:12:235 (23) - remove finish okay
00:15:020 (35) - k okay
00:26:377 (77) - k good catch; okay
00:44:163 (147) - add k okay
00:53:163 (180) - k Nah, sorry. It's a close one, though, but I like the beat I have here. (otherwise too many k's in a row)
00:54:235 (186) - k okay
00:55:520 (189) - k okay
01:08:806 (239) - K changed 01:09:234 (240) - to k instead
01:16:949 (268) - d didn't change; pitch doesn't really go that deep (though I did change some notes in this section to be different from that between 00:31:092 - and 00:44:806 - )
01:17:377 (269,270) - Ctrl+G okay
01:27:020 (310) - add k already doneOni00:00:235 (1,2,3,4,5,6,7,8,9,10) - my suggestion ~
No, note density is too high; I was aiming for a calm intro, sorry.
00:30:663 (160) - d okay (this is a mod over previous mod, but after playing music at 75% d should make more sense)
00:49:949 (266,267,268,269,270) - kkddk okay
00:55:949 (299,300,301,302,303) - dkkdk didn't change; first note feels like it should be k anyway
00:58:306 (312) - add k Nah, I like the pause
01:12:020 (391) - add d no change, same as above
01:13:520 (404) - d okay
01:25:949 (469,470,471,472,473,474,475) - Eh, I feel no need to change this, plus keeping this consistent with the other non-kiai is okay
01:31:949 (506,507,508,509,510,511,512) - Nope, again the first note feels like it should be k due to pitch
01:41:163 (559) - add k no change for pauses
01:54:877 (640) - add k ^
01:58:092 (655) - That... is an interesting idea, actually. Unfortunately I'm not changing this part, BUT I will consider this later on if I decide to remap this section, which has been one of the trickiest ones so far (since it doesn't strictly follow the music).
01:59:913 (666) - 02:00:020 (667) - add d No, I omit notes in this section on a regular basis as part of the beat that I'm trying to establish. Thus, no notes here.
02:03:127 (684) - 02:03:342 (686) - 02:03:449 (687) - add d As above, I will consider this later on
02:05:913 (698) - k no change, establishing my beat
02:08:163 (708) - 02:08:377 (709) - 02:08:592 (710) - add k still no change, same reason
02:15:235 (732) - add k still no change, ^
02:36:020 (856) - add k ^, ^
You will gain 1 kudosu for this post if it is deemed as helpful by the map's creator.
orz Why other has gain 2 No idea, all I can do is click on the "Give Kudos" link, and I can't specify how many :\ . I would give two if I could!
Good Luck ~
Thank you for the mod Konpaku!Konpaku Sariel wrote:
Oni00:02:592 (3) - add k okay
00:03:449 (7) - add d okay
00:07:735 (23,24) - dk okay
00:08:806 (30,31,32,33,34,35,36,37,38,39) - dkd_k_d_ddk_k_d I prefer the 1-3-1-1-3 beat I was going with, though I did change it to d_ddk_k_d_kkd_k to match the vocals.
00:10:520 (40,41,42,43) - ddd_k or ddddk ddd_k okay
00:11:163 (44,50) - d okay
00:12:877 (54) - add d okay
00:19:735 (96,97) - kd okay
00:26:592 (139) - add d deleted 00:26:270 (137) - instead
00:28:949 (151) - k okay, and I also edited similar parts in the other kiais
02:04:735 (684) - add d No, going for a consistent beat here
//Background and Video eventsSource: Lucent Heart
0,0,"bg.jpg",0,0
Thanks very much for you mod tetsutaro!tetsutaro wrote:
Taiko Tension Queue
continues to be lazy and not putting banners aren't we all
[Infrastructure]
Background: move up to show girl's face. Manually change the last number in this line, in case you don't know: Nope, didn't know that. Shifted image down, thanks a bunch!//Background and Video eventsSource: Lucent Heart okay (TIL this song is some other game music o_O . I just like this song so I picked it for mapping)
0,0,"bg.jpg",0,0
Tags: also refer to original, sans the guest mappers Added Luerxa to tags (mp3 is directly copied from that player's map)
[Difficulty]
Perceived ratings:
<Kantan> 2* (try reffing Bad Apple feat. nomico)
<Futsuu> 6* (ref: more than Polyrhythm) = 4* Muzukashii
<Muzu> 6* <-- best map of the bunch IMO
<Oni> 8*
Lacks deserved consistency in <Kantan> and <Futsuu>
<Oni> Hard to justify some longer 16th patterns like 02:24:234 (765,766,767,768,769,770,771,772,773,774,775,776), which is without percussion or lyrical basis
me: "why are easy difficulties so hard to map ;_;"
But yeah, I looked at the videos you referenced, and I noted that I tend to avoid the repetitiveness displayed in the beginning of both maps. But I suppose that's necessary to "set the beat" (perhaps?) and goes well with a calm intro. I'm gonna make a few tweaks to try and account for that. I do know of some awkward parts in Futsuu and Oni at least that I can improve upon.
Although I'm curious as to why you perceived Futsuu's difficulty to be so high (I didn't even put any 1/8 triplets but it could be me naively thinking that absence of that automatically means Futsuu)
Today's tip jar: 184231. KILLERBLOOD - Just A Trip Though I have a modding queue of my own, I will check out your map sometime.
Thanks for your mod Charlotte! Also extra thanks for the starCharlotte wrote:
Hi from Charlotte's Taiko Modding Queue hello
d
k
D(big d)
K(big k)
Kantan
Very Good~ thanks
Futsuu
00:29:377 (65) - terminus 00:29:804 - I'm not sure if the way I place the slider ends (i.e., not on the white lines) would affect new players. I didn't change these.
01:12:234 (184) - ^ 01:12:671 -
01:59:592 (314) - delete done
02:06:449 (331) - ^ done
02:19:092 (356) - terminus 02:20:378 - not changed, see above
Muzukashii
1/4 ddk is not used much in Muzukashii meh, I guess you're right... I'll convert the ddk's (could've sworn I saw them in ranked Muzu's but whatever)
ko i go ko ro D D D D D→change→D d d d D (barrage of finish is hard to beat) but switching between big and little don might be difficult as well, and I like how this goes with the music
00:49:949 (166,167,168,169,170,171) - change kkk k d k done
01:50:163 (395) - change d
02:19:092 (500) - same Futsuu no change
Oni
ko i go ko ro D D D D D→change→D d d d D (barrage of finish is hard to beat) not changed either
02:26:270 (767) - delete done
02:35:270 (823) - delete done
Nice song & Nice map. Good luck
Thanks for your mod -Sh1n1- ! Glad to see that lots of people like this song-Sh1n1- wrote:
Hi~~ ...FROM:
[General][About]
- from 00:57:663 - to 00:58:520 - no Kiai
- 01:40:520 - to 01:41:377 - ^ Well, I've gone back and forth about having kiai breaks... I'll put it in again, sure. And I'll now maintain that this kiai toggle is not too disruptive to the player (as opposed to before, when I had the break one beat shorter)
- Preview Point: 00:44:699 - Okay!
[Kantan]
- d is don note
- k is kat note
- D is finish don note
- K is finish kat note
[Futsuu]
- 00:19:092 (20,21) - Ctrl+G Changed; at first I thought this would be same pitchmapping as 00:12:235 (10,11) - but after listening these parts over and over there is some difference!
- 00:20:806 (22) - change to d No change; there is an inflection in the pitch, thus kdk
- 00:26:806 (32) - delete, because compare without hits (00:26:377 - to 00:27:235 - ) with (01:08:806 - to 01:10:092 - ) Is the same sound? No. Err sorry, I don't quite understand what you mean. I'm mapping to the vocals here and they sound similar.
- 00:52:949 (71) - ^ err... is this for the same reason as above? Didn't change to keep the beat consistent with previous part.
- 00:55:092 (74) - change to D Good catch; fixed
- 00:55:949 (75) - delete no change
- 01:06:663 (92) - ^ 5-plets are allowed in kantan... I suppose if they're too frequent in this map I'll reconsider :\
- 01:09:235 - add d No, I'm trying to keep the rhythm consistent. This note won't do that.
- 01:37:949 (137) - change to D 01:37:949 - and 01:51:663 - are K instead
- 01:38:806 (138) - delete no change
- 02:01:520 (172) - ^
- 02:30:663 (216) - ^ If I deleted these two, player would be hitting 1-1-3 notes repeatedly, and I wanted to add variety to the rhythm. I did change 02:00:235 (164,165,166,167,168) - to kkkdd to match the music.
[Muzukashii]
- 00:50:163 (123) - follow your paterns 01:03:663 (160,161,162) - 01:31:949 (239,240,241) - 02:26:806 (13,14,15) - etc. lol, good observation! Fixed.
- 00:37:520 - add d, here we have a strong sound "bon" is not the same as 00:22:092 - 00:51:235 - 01:04:949 - 01:34:092 - 01:47:806 - I get your reasoning, but there are two reasons why I don't always add notes in gaps like this: 1) This is futsuu, and giving breaks in between measures is better for the player to "catch up". Having a note at every beat can make playing the map tedious. 2) Again I'm mapping to the vocals, not necessarily the background beats. Appropriately enough, there is a break in vocals here.
- 01:17:377 (198,199) - Ctrl+G okay
- 01:18:449 (201,202) - Ctrl+G no change; left it as kkd (I slowed down vocals to 75% to check the pitch, and I think it's okay)
- 01:20:377 - add d same as the second point. no change, see comment on second point
- 01:46:734 (282) - move to 01:47:163 - and 01:46:520 (281,282) - Ctrl+G nice, fixed
- 02:19:092 (354) - This slider finish at 02:20:377 - okay
[Oni]
- 01:16:092 (262) - change to d, In Muzukashi when you use "triplets" try to use only
ddd or kkk, others are available too but is the difference between Muzu and Oni and is more easy. You're right, I tell others this in my mods too but I forgot to look over this part . Fixed!- 01:20:163 (278,279,280) - change to kkk I changed this to something else (no triplet here)
- 02:19:092 (499) - this slider finish at 02:20:377 -
Well, The song is amazing, I was dancing and modding at the same time xD, GL
- Everything is OK but I have 2 suggestion here: 00:30:127 (153,155,157) - delete
- 01:12:985 (391,393,395) - ^ Yeah sure, I guess that matches the music better.
- The next suggestion is, Why this stream start with k? 01:12:235 (384,385,386,387,388,389,390,391,392,393,394,395,396) -
and this start with d? 00:29:377 (146,147,148,149,150,151,152,153,154,155,156,157,158) - Eh, I dunno. I think when I started mapping this a few months ago I thought I would add variety by making these two slightly different, but I suppose they should be consistent anyway. Fixed.
Fun fact: half this mod has been applied before I just abandoned this map for a few months. So I've been working on this particular mod for quite a long time, technically.Senritsu wrote:
Late m4m lemme die now ._. (it's okay, life makes us busy. I'm the one that's late here!)
can't lie that this song is addicting lol ^_^
[General]SPOILERConnect the kiai between 00:57:663 and 00:58:520, because it's unnecessary gonna be like the third time I'm asked to switch between "breaking kiai" and "connecting kiai". Probably gonna hold off until someone higher up can say something about it.
Change source to 'ルーセントハート' and move 'Lucent Heart' to tags. okay
Also add 'Imai Sena Sakagami Nao Tsukishima Komugi Saiya Noir Korosuke' Yeah I should be consistent with tags... but I also don't know which tags are the "right" ones...? I'll check on this later.
..tbh i really don't have any idea which one is the right one at tags, you may ask someone to check the metadata. Because https://osu.ppy.sh/s/127712 has different tags than yours.
[Kantan]SPOILERPlease remove the SV change, since Kantan is for beginner learning how to play. This is a must. Yes, thanks for catching that.
00:12:235 (10,11,12) - dk for following the first pattern, also more simpler this way. Kantan is about simplicity! /runs okay (no need to run, I don't bite )
00:22:949 (26) - remove this, to make the pattern shorter. imo 5plet 1/1 is too long, and since they're all different colors, it make them hard to hit for beginner. Hmm... I see your point, but it's not like Kantan doesn't have 5-plets. I changed to ddkkd in hopes that might be slightly easier.
00:28:520 (34) - remove the finish, since there's no drum such as 00:28:092 (33) - Not mapping to drums here, but rather the vocals; since player has already hit two finishes, I thought it'd be easier to make the third a finish as well for consistency.
00:31:092 (36) - add finish here instead, because the music and vocal is very loud Nah, it's not THAT loud, and plus that's too many finishers in a row
00:41:806 (52) - remove, for following the pattern before. you use pattern like x x xxx x x xxx x x xxx and if you use xxx xxx here, will be weird because it's inconsistent with the patterns before, tho they have the same vocal. also change to kd for pattern. You're right about the consistency. I changed to k d. (also changed 00:36:235 (44) - to d and 00:43:092 (54,55,56) - is kkd)
00:51:663 ~ 00:55:949 try this for constant pattern. And, remove finish at 00:55:092 (71) - because no loud drum nor very loud vocal that need to be emphasized
Also do the same for the next part, like dkkdd need to be shorten to d k ddk. Remove the finish too at 01:08:806 (91) -, and the other part of kiai, on the same time and note not changing, for same reason as previous 5-plets.
01:24:234 (112,113,114) - Ctrl+G, remove 13 done
02:01:520 (167) - remove for sure, no particular music that need to be followed there done
02:29:377 (207,208,209,210,211) - not a fans of here being there, probably remove 02:29:806 (208) - or remade the pattern like i said before. again changed to ddkkd
[Futsuu]SPOILERAnd again, no SV changes please. okay
00:19:520 (39) - probably change this to k for kat pattern I changed (38) to kat instead
00:20:806 (43,44,45) - not adding finish like Kantan? err, unless I'm mistaken there's no finish on Kantan at this part :\
00:28:520 (63) - change to k for following the drum, which has the same sound as 00:28:949 (64) - okay
00:29:377 (65) - shorten to 00:29:806 to give break for the player no change, would be too short
00:31:092 (69) - same as kantan, add finish here okay
01:12:234 (184) - make this end at 01:12:663, for giving the player space to prepare themself ^
01:13:949 (188) - finish because.. music. okay
01:49:949 (290,291,292,293,294) - dkdkd please for consistency pattern >-> okay
.. yeah i do think this futsuu is too hard. try reading this or ask some pro mapper for help at giving breaks. I'll see if I can.
[Muzukashii]SPOILERFor the third time, no SV change. Asked a BAT, and he said that SV change is only allowed at Oni Oh... I should probably ask a BAT at some point for general advice, but they always seem busy -_-'
00:15:020 (35) - try removing this, change 00:14:806 (34) - to k, and del finish at 00:15:235 (36) - . follows the vocal well, and giving break to player too Sounds fine, though I kept the finish
00:19:092 (47) - 00:25:949 (74) - remove finish, the vocal doesn't need to be empashized due to not supporting music, and it isn't that loud too. You also don't add one at Kantan and Futsuu I guess you're right, changed (second finish was in kantan but I removed that as well)
00:22:735 (61) - remove, if you're following the vocal, to give break okay
00:29:377 (86) - 01:12:234 (245) - same as futsuu still didn't change
00:31:092 (90) - 01:13:949 (249) - add finish here, because the music is pretty loud. as well as marking the first new part of the song okay
00:41:377 (131) - remove finish, same reason as before
00:44:377 (144) - 01:27:234 (303) - ^, also has the same power as 00:44:163 (143) - all done
00:51:663 (169) - ^
00:53:485 (178) - 01:07:199 (228) - remove, for givig breaks and the no vocal can be heard there. the singer is singing at 1/2 good point about the 1/2, changed
00:55:092 (183) - 01:05:377 (219) - 01:08:806 (233) - 01:24:234 (290) - 01:34:520 (328) - 01:37:949 (341) - 01:40:949 (352) - 01:51:664 (390) - 02:22:092 (1) - rem finish, reasons are same as above done all
01:37:199 (340,341) - 01:50:806 (388,389,390) - really out of place ww remove, change 01:37:092 (339) - to k for following the vocal changed up this area a bit, though now I'm worried I'm repeating the rhythm too much from previous parts. We'll see.
02:01:306 (425,426,427,428,429) - try giving break here? probably remove the triplet, then change the next to kkd (1/2), suits the rhtyhm imo I like the rhythm I was making with these notes, so I'm not changing for now, but if difficulty is still too hard I will then re-consider
02:15:877 (473,485,487) - remove, for following the vocal good idea, changed
I lol'd because Auto can't even complete the spinner at 02:20:806 (1) - try shortening it to 02:21:663 xD lol what?! Definitely shortening that then!
02:29:592 (27,35) - rem, for break. >w> first note changed, second one no
02:35:485 (51) - lol no. remove please eh, keeping it for now. I'll have to check with BATs just like you did for advice.
this is too hard muzu for me (at least), but BAT whom i asked for advice said it's okay. Yeah just see what we (?) suggest at the end of this mod
[Oni]SPOILER00:31:092 (156) - add finish, same reason as other diffs okay
00:41:377 (214) - rem finish >w> done
00:44:377 (229) - idk why you always add finish here lool xD the music has the same power as 00:44:163 (228) - lol meh, okay ._.'
00:51:663 (271) - lel same okay... anywhere else that has those finishes, assume that those have been changed xD
idk most of them are same, so you maybe want to look at the mod at other diff ww
00:54:342 (286) - rem if you're following the vocal. my opinion is you're filling the empty space without anything playing with note so.. The thing is, it's not really "empty space"; I think the singer is singing a longer note here so it makes sense
01:06:877 (353,354) - 01:08:592 (364,365) - swap for rhythm consistency didn't change either, thought it would be more fitting to the vocals
01:13:949 (390) - finish~ okay
01:19:199 (417) - this sounds weird (at least) for me, try removing this. if you apply it tho, change 01:19:413 (418) - to d because the vocal. and change kkddk for following the vocal and music's rhythm done, also changed corresponding part in previous non-kiai section (similar change, but not exact)
01:32:270 (491) - rem, empty vocal done, also changed this place up a bit
01:49:521 (590) - change to d for rhythm, then add dd at 01:50:270. remove 01:50:485 (597) - for break, and 01:50:914 (599) - for following the vocal I did the first change, but I'm a little confused where the dd should go so I didn't change, and those two kdd patterns were on purpose so I didn't change those either. Again that last note felt like a long note so I didn't remove 01:50:914
02:01:949 (646) - rem finish, because can't be found at other diffs good point
02:19:949 (717,719) - what for are those finishes. and i prefer break at 02:15:663 (693,694,695,696,697,698,699,700,701,702,703,704,705,706,707,708,709,710,711,712,713,714,715,716,717,718,719,720,721,722,723,724,725,726,727) - because muzu is also much more simpler than this.
02:32:485 (793) - rem for break, also for following the vocal. changed this part up a bit
Finishes mods can be read at the prev ones. Probably i'm missing some but meh I've tried to make your changes consistent across mods, though I'm probably still missing a few.
ok Kantan
then (224) <----174-----> Futsuu (396) <---157---> Muzukashii (555) <-------261--------> Oni (816)
this is.. too much
Kantan is already ok, Futsuu (as i said) needs to be simplified. Muzukashii.. well let's skip this first. Oni needs to be simplified too, especially the 5 plets. For balancing the diffspread between all of them. Thus, some triplets on Muzukashii also need to be simplified as well. >->
That's all. Good luck! A very belated thank you!
Okay, I will look for a few more modders and then call you back, though feel free to respond to my above questions if you have the time. Thanks again, and happy New Year's!Stefan wrote:
General
Why is Luxera in the tags? This user only mapped the Standard set but didn't do anything in yours so please remove it. I was responding to a modder's suggestion, though I might have misinterpreted it ("Tags: also refer to original"). I removed it.
Kantan
Like in most Kantan Difficulties these days this Difficulty lacks on good break times. That however should not stop me to check if your map is ready or not. Let me try to give you some examples how to add them useful, everything I explain is related to the screenshots I link here (not to be confused ):
00:15:663 - 00:29:377 - http://puu.sh/dLNkn/7be9226b66.jpg
The focus I've set here is to emphasize the "special" sounds on every note before the break appears (00:15:663 (15) because of the Finisher, 00:19:092 (18) because the vocals are quite strong here, 00:22:520 (22) works similar like (15)), about 00:26:806 (26), this should be removed. As said, "should" so it probably could stay. But you should think about twice after you're done with clearing out this mod. (25) could have a Finisher afterwards.
So what I understood here is this: I should use breaks to emphasize strong notes and make longer breaks for Kantan. This helps me since I agonized a lot over how to decrease beat frequency while not losing the attention of the player, I guess
Result: I put your notes in the screenshot in my map, but changed 16-18 to ddk since 18 is higher pitched than 16-17 which sound similar. I added the finish too.
00:31:092 - 00:44:806 - http://puu.sh/dLLER/3733ad1572.jpg
To give 00:34:520 (41) more emphasis I consider a bigger break here, 00:41:377 (49) works similar + there could be a Finisher be added since the music allows it. By this way 00:43:092 (50) can have a Finisher too. I removed the note on 00:36:663 because I find it doesn't provide anything good since it's very very calm here (vocal and music wise) and a high hitsound like k is wrong.
I guess I'm still not used to these long breaks (like between 41 and 42 in your screenshot) - I guess I should look at more Kantans, though the ones I've seen didn't seem to have noticeably long breaks like that. I guess you're right about removing k at 00:36:663 - originally, I thought the vocals went much higher here but that doesn't seem to be the case (plus ddd is easier for Kantan too).
Result: I also went with your suggestion; however, I removed (37) and (45) from your screenshot - it felt awkward that the player was hitting a note every 1/1 beat and then suddenly paused at 00:35:377 - .
00:58:520 - 01:12:235 - http://puu.sh/dLMo2/28e6c1ac00.jpg
Since it's pretty much the same Kiai but with difference lyrics there isn't much need to change a lot here. Maybe you could remove 01:05:806 (87) but I leave this to you, I however recommend to remove. Unlike the first Kiai the last notes goes o o o o o and not o o ooo o. I find it makes some variety and feels better to play because the music is still having this "untz untz" beat.
For 00:26:806 - and 00:55:949 - , you put no note in the 1st time, but suggested putting a note in the 2nd time. To stay consistent I decided to put no note at 00:55:949 - .
Result: made some changes, made effort to add more breaks, removed (91) from screenshot, etc.
01:55:092 - 02:08:806 - http://puu.sh/dLNAv/0a0a33c1e7.jpg
01:55:092 (159) should a more intense feeling here, therefore to have this standing alone works better. On 01:59:377 I find that suits well for a 1/1 break to have then the kkk notes.
This is pretty neat, actually! I will use this. Kinda what I was going for, too.
Result: done
02:08:806 - 02:22:520 - This part should be done similar like 00:01:949 - 00:15:663. There is no problem to add some more notes or to change the intensity of the note usage but do not exaggerate.
Eh, I'd rather be consistent, no need to be more intense.
Every other part can be handled like above explained, by this way you can add many more breaks which are good for beginner and makes the Difficulty more as Kantan. Of course these are just examples but personally I find them all quite good how they are atm. Otherwise, feel free to change them in your own thought.
Futsuu
00:06:235 (6) - Maybe this note could be removed. The break wouldn't hurt at all. I agree, though for consistency I also removed 00:02:806 (2) - and 00:07:520 (6) -
00:12:663 (20) - Quite the same like above. Okay
00:15:663 - 00:22:520 - http://puu.sh/dLPxm/60d1334aca.jpg
Some more breaks are still required else you would have a too big gap between both Difficulties - which you have already. I've changed the rhythm a bit on 00:19:949 (38,39,40,41,42,43) but if you dislike it then feel free to ignore this completely.
So once again following the trend with adding more breaks, eh? I do remember that at least one mod noted that my difficulties were too spread out. I did remove the note at 00:19:520 - but I kept my original rhythm starting from 00:19:949; I feel this matches the vocals better.
00:22:520 - 00:29:377 - http://puu.sh/dLPFI/0be2cb803c.jpg
Please consider doing breaks here like suggested on the screenshot to increase better transistion and a smoother gameplay. 00:25:949 (54,55,56) makes a good flow at all.
So, no consecutive triplets in futsuu is what you're saying? I suppose I agree - I actually had this rhythm originally, but I was concerned it was repeating (the same d_k_ddk rhythm). Going with the idea of breaks, I like your suggestion for the transition so I added that too.
00:31:092 - 00:37:949 - http://puu.sh/dLRcy/7c1a0f4c5b.jpg
The transistion on 00:32:806 (70,71,72) is really nice because (71,72) emphasize the vocals while (70) sounds good with the intensive beat from the background. The note on 00:34:949 should be removed to avoid making this too long, as well 00:34:520 (74) has a better effect with the vocals.
Err, sorry but could you explain how the dd (71,72) emphasizes the vocals better than the kdd I had originally? 00:33:235 (63) - has some pretty distinct vocals so I feel that it deserves a kat. Furthermore, I was trying to preserve the kat rhythm; removing 00:33:235 - seems to throw off the rhythm (staying consistent with the kat notes at 00:32:377 (61) - and 00:34:092 (65) - ). I tested both your suggestion and my original kdd - heck, even ddd would sound fine if you're okay with that, though I do like my original kdd better . I did add the other breaks that you suggested, though. I await any further suggestions.
00:37:949 - 00:44:806 - http://puu.sh/dLRie/3c1f93a796.jpg
Similar thing with 00:39:663 (87,88,89) like the previous section, 00:41:377 (91,92,93,94,95,96) works good as calm part since this part of the song is calm too.
Yup, and I added that break earlier before looking at this screenshot! (I'm learning yay). Again, I'm holding off on changing the dd (88,89) until I'm convinced it's more appropriate (see above).
02:02:377 (300) - I find you've mapped this fairly good but I find this sounds like a filler. The break which occurs after removing this note is fine.
Okay, done. Sounds more consistent, I guess.
I've also applied changes throughout the map per your suggestions.
Muzukashii
00:09:020 (12) - It's always nice to start with o o ooo ooooo. I would remove this note here. Done
00:21:020 (53) - Look if you could remove this to split this up a bit. Done, removed a few notes
00:23:592 (61) - ^ Done, also removed a few notes
00:29:377 (83,84,85,86) - I find this has a very weird transistion. I rather perfer to have a full slider and not 50% slider and the rest are notes. Remove 00:30:235 (84,85,86) and extend the slider until (86)'s current position. Derp, yeah I'll change this. I think this was a holdover from copying over my original Oni diff from a long time ago
00:32:592 (92) - That also could be easily removed since it seems a bit long and exhausting to play, wouldn't hurt on the flow/rhythm/structure at all. Hmm, okay, but that means I should also remove 00:24:020 - from the kiai too, right? (they're pretty much the same sequence of notes). Also I originally found it a bit strange to start a Muzu triplet after a break, but now I suppose that's okay.
00:37:520 (112) - This note should be removed to have a longer break than 1/1.
00:39:449 (119) - Same like 00:32:592 (92).
00:42:877 (132) - ^
Done, done, and done. However, from 00:35:377 - to 00:37:092 - you didn't suggest any change, though would you say this sequence might be "a bit long and exhausting to play" as well? In the meantime I've removed the note at 00:36:020 - , but I would like to confirm with you. Also, this section between the kiais seem to repeat itself, with minor variations - is that okay? :\
The things above can also be used for the upcoming Kiai parts and the section on 01:13:949 - 01:27:663. I however have some specific things to mention.
00:53:593 (170) - I understand to fully map the vocals but it should be removed to split up a bit and since 00:53:375 (169) makes a good position to "stop" tapping due the strong beat it fits well to have a 1/1 break here. Okay, sure.
01:07:307 (219) - ^ Done.
01:55:092 - 02:08:806 - Mind if you could explain the usage of the Doubles? I find they're quite unauthentic and not feeling great to play. But as said, just leave me a explaination. It's hard to explain - I guess I originally put triplets here since I wanted to distinguish this Muzu diff from my Futsuu or something, but then I thought the doubles would provide a catchy beat, so I deleted the first note of each triplet. I wasn't aiming to map strictly to the instrumental's beat in this part - if you look at my current Oni diff, I had similar beats where I didn't always start off at the white tick mark. In the end, I've decided to remap this part without doubles.
02:01:306 (413,414) - I consider removing this triplet, I don't find it fits well here and it's already a long combo pattern. Deleted that entire triplet; there's now a break just like in the easier diffs
02:08:806 - 02:14:806 - This part definitely should be calmer, try this: http://puu.sh/dLXOQ/4be3d3d8ec.jpg I went and changed this completely so it's more like the corresponding section in the Futsuu diff now.
02:15:663 (463,464,465,466,467,468,469,470,471,472,473,474,475) - Also here. Such parts in songs should be used to prepare them for the "final part" of the beatmap, not to be in already: http://puu.sh/dLXVM/3026221787.jpg I changed it so that make this part is calmer, but it's a little different from yours - I wanted to be consistent with the "untz untz" beat. Hopefully it's still good.
Oni
The Oni Difficulty looks quite clean, didn't found anything wrong but to make sure I will go later through it again - also because it's 3.01 am already. derp
Conclusion: Okay, from realistic view I can't bubble this set for now. Had to point out way too much BUT... you're on a good way at all, try to get some more Modders (1-3 modders) and call me back. I will care for this set anyways.
1) You should have consistency in what you actually aim to map. For example if you follow in the first Kiai Section the background music in general then this should also happen in the other Kiai parts.Narwhal Prime wrote:
Hi Stefan, thank you so much for your detailed suggestions! Before getting into the mod, I have some questions that I've always meant to ask a BAT:
1) For the easier diffs, when do you go for consistency or variety in the maps? If I make it easier/consistent I'm afraid I'll lose variety and bore the player, but if I add variety I may lose consistency, and people might say it's too hard.
2) The modders have referred to "kat rhythm" when looking over my map. What does this mean exactly, and when is it relevant/not relevant? I guess they mean the kats must have a consistent beat on their own, but if I'm mapping to vocals that's not necessarily the case...
Thanks very much for your mod, game!game rock wrote:
Hi, From Game's Queue~ Hello
d
k
D (Big d)
K (Big k)
[Kantan]
You forgot to remove the Widescreen Support http://puu.sh/e3YrB/9484f6214a.jpg
A separate screenshot for each diff, I see . But why must widescreen support be turned off? I remember this post from a while ago (t/96949/) but I'm not sure what it means for enabling widescreen support or not. For now I've disabled it.
00:25:949 - Change to k? is better. If I did, similar notes in the other kiai sections such as 00:55:092 (56) - will need to be k too. I've went over these notes several times already and am not changing, sorry.
00:41:377 - Change to d for the pattern. Okay, sure. This adds a bit of variety too.
01:33:235 - Change to d? Done (was trying to add more variety again but I guess it didn't fit)
02:24:235 - Change to k, is more convenient.
02:32:806 - Change to K. While I'm not really willing to change the ddd from the other kiais for consistency, I can accept the K since it's the last kiai which should be more intense.
[Futsuu]
You forgot to remove the Widescreen Support http://puu.sh/e3Zlt/dc996d2e5a.jpg
00:50:806 - Change to d for the pattern.
00:50:806 - ^ Assuming you mean the corresponding note in the next kiai: I looked over these parts and decided to change 00:50:377 (106) - and 01:04:092 (140) - to d instead.
01:20:377 - Add a k? is better and convenient. But why not in the other section at 00:31:092 - ? Also, it was pointed out to me recently that I should have more breaks in Futsuu, and I like how this is now so I'm not adding.
01:20:377 - Change to d.
01:20:377 - ^ I'm assuming 01:33:235 (211) - and 01:46:949 (247) - should be don based on previous suggestion. I'm okay with this; done.
01:56:806 - Change to k for the patterns and the rhythm. I see what you did there, but I like the pattern as it is now; the two don notes make this part a bit calmer.
02:03:663 - ^ See above
02:14:377 - Change to d? I changed both 02:13:092 (304) - and 02:14:377 (306) - to don.
[Muzukashii]
You forgot to remove the Widescreen Support http://puu.sh/e40ix/5f06181fbc.jpg
00:27:663 - Change to K, is better for the patterns and the combinations.
00:28:092 - ^
00:28:520 - ^ Sorry, I like keeping the big Dons here; your suggestion of KDKDK does match the vocals, but instead I'm emphasizing the big drum beat in the background as I feel that's cooler.
00:28:949 - Change to D. This I could consider; I just don't like having all the Dons in a row since I didn't go with your suggestion. While I'm not changing this either, I will keep that in mind.
00:37:092 - Change to k?
00:43:949 - ^ No, vocals are quite deep in these parts - no need to emphasize.
00:56:806 - Change to K, is better for the patterns and the combinations.
00:57:235 - ^
00:57:663 - ^ See above
01:10:520 - Change to K, is better for the patterns and the combinations.
01:10:949 - ^
01:11:377 - ^ See above
01:11:806 - Change to D.
01:19:949 - Change to k?
01:26:806 - ^
01:39:663 - Change to K, is better for the patterns and the combinations.
01:40:092 - ^
01:40:520 - ^
01:53:377 - Change to K, is better for the patterns and the combinations.
01:53:806 - ^
01:54:235 - ^ For all of these see above
01:55:520 - Change to k?
01:56:377 - Change to k?, is better.
02:02:377 - ^
02:03:235 - ^ This part's changed quite a bit, though I took into account some of your suggestions.
[Oni]
You forgot to remove the Widescreen Support http://puu.sh/e42Qt/401676b9ea.jpg
00:17:592 - Change to k? Nah, the vocals don't rise THAT much and I like this beat anyways.
00:21:020 - Change to d. Sure, changed
00:22:520 - Change to k, is better. I don't really like it; the vocals seem to start out deeper. I was also going for a certain rhythm with the kats, and this doesn't quite fit.
00:39:770 - Change to k for the combination dk dk. Over time, I found these doubles to be a bit annoying so I changed it, but thanks for your suggestion anyways.
00:46:735 - Change to k? See above
01:00:449 - ^ See above
01:22:627 - Change to k for the combination dk dk. Again, stuff changed
01:29:592 - Change to k?
01:35:592 - ^
02:24:449 - Change this to k?, is better.
02:31:092 - ^ For all of these see above
Funny Beatmap! I hope what my mod has helped you, good luck
Thanks very much for your mod, rew! While I didn't end up using most of your comments, I did find lots of places that needed tweaking through your mod . Hopefully this should be much better now.rew0825 wrote:
Hi from my mod requeue Hi there[ Kantan]
- 00:08:806 (5,6,7,8,9) - change to d d d d k , if you listen 00:09:235 - 00:10:092 - 00:10:949 - 00:11:806 - it's high sound (k) change 00:08:806 (5,6,7,8) - to d and 00:12:235 (9) - to k I see you're focusing more on the beat (the drums), but my aim was to follow the vocals since I feel it's emphasized more than the background drums. I think this reasoning applies to many of your comments below.
- 00:13:949 (10) - change to d , I think it's low sound Vocals are higher here in my opinion :\
- 00:20:806 (18) - ^ Again vocals are higher, though this one is certainly more debatable; ddk does seem fine but I'll see what others say
- 00:28:520 (28) - remove finish , it's be some hard in kantan What I did instead was changing 00:29:377 (28) - and 01:12:235 (74) - to non-finish instead. I don't know if DDK is hard for kantan, will have to check later. But hopefully this change will make less finishes in a row, and it sounds better too - it's also consistent with the other diffs.
- 00:37:949 (37) - change to k , I think it's high sound I wanted to be consistent with 00:31:092 (29) - , which also starts off the measure and is a don note. Plus I don't think the vocals are really that high, and kat notes should be minimized in a quieter section of the song anyway.
- 00:40:520 (40,41) - ctrl+g , (40) it's high sound than (41) Okay; 00:40:520 (39,40,41,42) - are now k,k,d,k.
- 01:10:520 (72,73,74) - remove finish , it's be hard in kantan See above
- 01:17:377 (80) - change to d , I think it' low sound Ehh I definitely think it's a higher sound. If anything, 01:16:520 (78) - could be don... though I don't think it's that significant and I want to be consistent with previous non-kiai section, so no change here.
- 01:46:949 (110) - change to d , I think it's low sound Ah, you're right. Changed. Also I deleted 01:50:377 - for beat consistency in these kiais.
- 01:53:377 (117,118,119) - remove finish , it's be hard in kantan See above
- 02:15:663 (141,142,143,144,145) - change to d d d d k , if you listen 02:16:092 - 02:16:949 - 02:17:806 - 02:18:663 - it's high sound (k) change 02:15:663 (141,142,143,144) - to d and 02:19:092 (145) - to k See above
[ Futsuu]
- 00:07:949 (6) - change to d , I think it's low sound Actually, 00:07:092 (5,6) - seem to be about the same so I made them both kats.
- 00:13:092 (17) - ^ Again, I was going for vocals, so this note is higher.
- 00:42:235 (86) - ^ Here, while this note may not be that high, it seems higher than its neighbors at 00:41:377 (85,87) - so I didn't change this.
- 00:49:092 (102,103,104,105,106,107) - change that to d k ddk d , for opposite 00:46:520 (96,97,98,99,100,101) Mmm, I think the current notes fit the pitch better. This is consistent with 00:19:092 (33) - being don and 00:19:949 (34) - being kat.
- 00:55:949 (119) - change to d , I think it's low sound Again, it's the pitch; 00:55:949 (119,120,121) - sounds higher than 00:55:092 (118) - to me.
- 01:02:806 (136,137,138,139,140,141) - change that to d k ddk d , for opposite 01:00:234 (130,131,132,133,134,135)
- 01:09:663 (153) - change to d , I think it's low sound See above
- 01:25:092 (190) - ^
- 01:31:949 (206) - ^
- 01:38:806 (225) - ^
- 01:45:663 (242) - ^
- 01:52:520 (261) - ^ All these have been covered in some form from above.
- 01:55:949 (268,270) - ctrl+g , I think (268) it's low sound than (270) Okay, sure. I'm changing this because the rhythm does sound a bit better and is more consistent with the other diffs (I guess starting off the triplet with a kat in the calm section is a bit awkward)
- 02:00:663 (279) - change to d , I think it's low sound and for good pattern Ehh, I like kkkdk for this part; the 4th note is clearly lower than all the rest so that has to be d, but the rest are pretty high so it's fine.
- 02:05:377 (289,290,291,292,293,294,295,296,297) - change that to d k d k ddkkd , for good pattern No, sorry, I don't think it fits with the other notes right now
- 02:26:806 (12,13,14,15,16,17) - change to ddk d k d , for good pattern Again, I'm going for pitch
- 02:33:663 (30) - change to d , I think it's low sound But it's higher than 02:32:806 (29) - so kat seems fine
[ Muzukashii]
- 00:07:092 (8) - change to d , I think it's low sound Definitely higher :\
- 00:13:092 (24) - ^ The pitch variation is similar to that of 02:26:806 (15,16,17,18,19,20,21,22,23,24) - so there's no change here.
- 00:19:520 (46,47) - ctrl+g , I think (46) it's high sound than (47) No change, pitch (these messages will now get shorter )
- 00:21:235 (52,53) - ^ ^
- 00:26:806 (68) - change to d , I think it's low sound no change, higher than 00:27:020 (69) -
- 00:28:520 (76) - move to 00:28:735 , I think it's be better While that's an interesting possibility, again I was more focused on vocals, though I see how your way follows the drums better. I was actually kinda torn on this one ( ), and in the end I left it unchanged to be consistent with.
- 00:33:663 (89) - change to d , I think it's low sound 00:33:663 (89,90) - are high sounds
- 00:42:235 (116) - ^ This one I accept. I also changed surrounding notes to fit the rhythm/relative pitch in surrounding area.
- 00:48:663 (137,138) - ctrl+g , I think (137) it's high sound than (138) no change
- 00:50:377 (145) - change to d , I think it's low sound 00:50:377 (144) - is same pitch as 00:50:163 (143) -
- 00:52:949 (154) - change to d and Delete 00:53:163 (155) , I think it's be better Okay, sure!
- 00:55:949 (162) - change to d , I think it's low sound no change
- 01:02:377 (184,185) - ctrl+g , I think (184) it's high sound than (185) no change
- 01:04:092 (192) - change to d , I think it's low sound no change
- 01:06:663 (201) - change to d and Delete 01:06:877 (202) , I think it's be better Also done.
- 01:09:663 (209) - change to d , I think it's low sound no change
- 01:25:092 (257) - ^ no change
- 01:31:520 (278,279) - ctrl+g , I think (278) it's high sound than (279) no change
- 01:33:234 (286) - change to d , I think it's low sound no change
- 01:38:806 (303) - ^ no change
- 01:45:235 (325,326) - ctrl+g , I think (325) it's high sound than (326) no change
- 01:46:949 (333) - change to d , I think it's low sound no change
- 01:52:521 (350) - ^ no change
- 01:55:520 (360) - change to k , I think it's high sound mmm, not quite; no change
- 01:58:949 (371) - ^ I'm trying to minimize the kats in this section since it's calmer
- 02:00:235 (375,376,377,378,379) - change to ddkdd , I think it's be better And yet you didn't change the corresponding notes in Futsuu...? I think this is fine; I'm mapping to the higher-pitched "chime" noises in this section, so I feel like they should be kat
- 02:02:377 (381) - change to k , I think it's high sound ^
- 02:05:377 (391,392,393,394,395,396,397,398,399,400) - change this to d k ddk ddkdd , I think it's be better I did change to the ddk part
- 02:26:377 (14,15) - ctrl+g , I think (14) it's high sound than (15) no, 02:26:806 (15) - sounds higher
- 02:28:092 (22) - change to d , I think it's low sound
- 02:30:235 (27) - ^
- 02:33:663 (40) - ^ All of these have been covered at some point
[ Oni]
- 00:05:806 (13,14) - ctrl+g , I think (13) high sound than (14) See comments in Muzu
- 00:13:949 (56,57,58,59,60,61,62,63,64) - change this to ddddkkkkd , I think it's be better I mapped this to the vocals. Previous modders didn't seem to have a problem with it, but we'll see :\
- 00:20:913 (99) - change to d , I think it's low sound Okay! Changed.
- 00:29:913 (150) - change to k , for some easy I just made these notes all don
- 00:37:520 (190) - change to k , I think it's high sound The vocals trail off and sound deeper, so that's why I made it ddddd. No change.
- 00:43:627 (222) - change to k , for some easy No change; I don't like have the two kats in the row (sounds too loud). Is ddddkdd really harder than ddddkkd? I'm not sure, it seems the same to me, but people's judgment of difficulty may vary. We'll see...
- 00:55:949 (290,291,292,293,294) - change to kkddk , I think it's be better It's kdd_k now to be consistent with previous kiai.
- 01:03:877 (334) - change to d , for some easy 01:03:235 (328,329,330,331,332,333) - are two separate triplets now.
- 01:09:663 (365,366,367,368,369) - change to kkddk , I think it's be better See above.
- 01:12:770 (383) - change to k , for some easy See above
- 01:20:377 (423) - change to k , I think it's high sound See above
- 01:26:484 (455) - change to k , for some easy See above
- 01:50:807 (593) - change to d , I think it's low sound Done
- 02:07:520 (665) - change to d, I think it's low sound , I think it's be better not changed; seems higher to me
- 02:12:235 (680,681,682,683,684,685,686,687,688) - change to d k d k ddkkd , I think it's be better no change; that last part does not seem like ddkkd to me :\
- 02:21:342 (722) - change to k , for some easy See above
Good luck
Oh dear... it's been a while hasn't it.Senritsu wrote:
lol
don't abandon this again please or im going to be mad at you D:<
Got to agree with him here, in overall the Oni is really nicely mapped but the transistion is way too hard. Either do something between these two Difficulties (recommend) or nerf your current Oni Difficulty by making simplier pattern/shorter combos.OnosakiHito wrote:
Spread from Muzu to Oni becomes too high. A new difficulty is here requiered, no matter what.
Thank you so much for the help Stefan! I'm really sorry for keeping you all hanging. I have been very busy with IRL/personal matters and haven't had a chance to play games for long stretches of time. Hopefully I can get this ranked in the near future!Stefan wrote:
no kd
you know what, I am going to mod the shit out of this
better explained: modding until it's fine for me.
[General]
Make the SV at Kantan/Futsuu to 1.40x. In case I've told you to put it on 1.20x, please slap me. I think that was from previous mod. No worries.
[Kantan]
[Futsuu]
compared to Kantan Difficulty Futsuu feels quite overloaded.
00:17:806 (29) - Remove this note, 1/2 oo is pretty nice to play and leaves more open time to rest.
00:24:663 (46,48) - Move (46) to 00:24:877 and remove (48), example above is the same like this one. I deleted the note at 00:18:020 - to reduce the load as you suggest, but for the "oo" notes that you mentioned, I prefer to move that to the next chorus/kiai. Here, the beats shall be more "regular".
00:28:949 (55) - leave some space here before the drumslider. done
00:31:520 (58) - should be removed to improve the impact of 00:31:092 (57)' Finisher. done
00:38:806 (76) - this got some potential for pattern if you remove this note since the intensive beat fades out here. I've changed this area a bit, but as mentioned above starting at 1/2 for the easier diffs feels weird to me.
00:44:806 - 01:12:235 - Use the same suggestions I've mentioned in the previous kiai. Again, I didn't feel like introducing notes starting on red ticks. Hopefully there's enough variety to compensate.
00:54:020 (113) - You may want to change into k sinde ddkkd is easier to follow.
01:07:735 (147) - ^ I've made some substantial changes to these parts to lower the difficulty.
01:27:663 - 01:55:092 - Use the same suggestions I've mentioned in the previous kiai.
02:00:663 (277) - similar to 00:54:020 (113) kkddk works imo better here. also more changes
02:07:520 (292) - ^
02:18:020 (312) - ^ but ddkkd instead. done and done
02:22:520 - 02:36:235 - like the previous kiais. done
Difficulty of Futsuu is down from 2.00 to 1.78, woot
[Muzukashii]
00:19:520 (46) - personally I'd still leave this spot out but up to you if you want to keep the note. This one I'm not removing, I like the consistent beat and the matching with the vocals.
00:26:377 (67) - ^ This one I will remove - for the pause before the final part of the chorus
00:31:520 (81) - similar to the note in Futsuu I rather would like to have this empty. done
00:48:663 (134) - same as 00:19:520 (46). no change (see above)
00:55:949 (162) - How about to remove this? I find it's pretty cool to get back into a longer pattern. no change (removed 00:55:520 - instead)
01:02:377 (184) - same as 00:19:520 (46). not removed
01:05:806 (196,197,198,199,200,201,202,203,204) - that sounds odd to me, like 01:07:306 (203) actually belongs at 01:06:877 and being k instead. You have a point - this part was copied from 00:52:092 (146,147,148,149,150,151,152,153,154) - but I guess the vocals are different enough so that the notes should be changed here.
01:14:377 (222) - same as 00:31:520 (81). done
01:10:306 (213) - Since the suggestion at 00:55:949 (162) wouldn't work here well remove the note after the kdk. see above. Also sorry I'm a little unclear about what your comment means here. Why would this ending of the chorus be different here but not in the previous kiai? :\
01:59:377 (372) - Then again this rhythm would be great by removing that note. Well, I tried it and I still think it's strange since there's a distinct low drum note right here, which I've been following along all this time. No change.
02:06:235 (393) - ^ ^
02:20:806 (1,1) - I don't know if that lenght is suitable or not, if not extend it to (1)'s current position and remove it afterwards. gonna check later again. Okay. I guess that's consistent with the earlier diffs too.
[Oni]
Quoting what OnosakiHito told me:Got to agree with him here, in overall the Oni is really nicely mapped but the transistion is way too hard. Either do something between these two Difficulties (recommend) or nerf your current Oni Difficulty by making simplier pattern/shorter combos. I decided to nerf my current Oni diff! I decided that a lot of the quick patterns I had were fluff and made the beatmap rather "messy". Thus I removed a lot of the notes, bringing the difficulty down. Hopefully the diff spread is better!OnosakiHito wrote:
Spread from Muzu to Oni becomes too high. A new difficulty is here requiered, no matter what.
What I can say so far: I am waiting for your reply about Kantan~Muzukashii because this seems to be good so far. The reason why I didn't wrote anything yet to Kantan is because I wanted to check the spread, it is currently not so fine but easily to solve Kantan might be too easy but on the other side it feels pretty good as beginner difficulty so that's why I didn't touched it yet. As well I tried to leave as much as possible untouched on Muzukashii/Futsuu because I see you have a pretty solid structure which would be bad to let it change.
Woohoo! I'll definitely aim to make a faster reply this time. Thank you Stefan!Stefan wrote:
That looks really good now, an immense improvement since the first time I've modded it. Here's your bubble
Thank you for the mod, but I've decided not to change anything, sorry. It would also be nice if you could leave short explanations for your mods next time. (I'm also awaiting attention from nominators/BATs - still unfamiliar with this stage in the ranking process)rhalp10 wrote:
HERES MY MODGood Luck <3[Koigokoro]
[Muzukashii]
00:34:092 (88) - E
00:34:949 (90,93) - E
00:36:663 (96) - E
00:41:377 (110) - E
00:38:377 (100,103,106) - E
00:34:520 (89,99) - E I don't plan on changing these notes - I am convinced that they don't have quite enough emphasis (I'm assuming that's what E means) to justify making this section too loud (the sections between the kiais are supposed to be gentler).
01:48:235 (330) - E
01:55:520 (355) - E
02:29:378 (24) - E
02:35:806 (51) - E Not changing these for similar reasons, as well as for consistency reasons.
Thank you very much for the mod qoot! Would appreciate it if you could re-bubble and/or leave further comments.qoot8123 wrote:
[ Futsuu]
Notes
- 00:38:806 (64,65,66,67,68,69,70,71) - consider to make this pattern shorter, this part should be a little less denser than kiai time.example decided to remove the note at 00:40:092 - as per your suggestion, rest unchanged
- 01:21:663 (152,153,154,155,156,157,158,159) - ^ ^
- 02:15:663 (263,264,265,266,267,268,269,270,271,272) - This part is harder than muzu, try to make it easier herp derp good catch. I've changed futsuu's part to be easier.
[ Muzukashii]
General
compare with kiai and non-kiai part, the note's density is very close,try to add a little more break on non-kiai part
Notes
- 00:13:735 (27) - how about try k? i feel the vocal's pitch is getting higher than before. Another good catch; even in Oni it's a kat. Fixed!
- 00:27:449 (71) - this note could be removed to increase the big don's emphasis Okay, done. (I changed all corresponding notes before other big don sequences too)
- 00:31:092 - ~00:44:806 - compare with kiai time, this part's density is almost same as kiai, try to make this part a little easier to make the better spread. I tried deleting notes at 00:33:020 - , 00:39:877 - , 00:41:806, etc. - (as well as corresponding notes in the other non-kiai); hopefully that should be a little better.
kantan and oni are fine,muzu should make more easier on non-kiai part,to make the spread better, you can reference kantan or futsuu
Thanks qoot! I have updated the map.qoot8123 wrote:
just one thing on the oni :
01:55:092 - there is a duplicate green line , should be fixed. Fixed!
the spread is much better now, call be back again after fix this