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Qrispy Joybox feat.mao - Colorful Minutes [OsuMania]

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Topic Starter
Reat
This beatmap was submitted using in-game submission on 2014년 3월 20일 목요일 at 오전 1:09:57

Artist: Qrispy Joybox feat.mao
Title: Colorful Minutes
Source: REFLEC BEAT
Tags: konami jubeat plus colette bemani duca
BPM: 152
Filesize: 4384kb
Play Time: 01:33
Difficulties Available:
  1. EZ - 7Key (1.43 stars, 254 notes)
  2. HD - 7Key (4.61 stars, 816 notes)
  3. NM - 7Key (2.79 stars, 490 notes)
Download: Qrispy Joybox feat.mao - Colorful Minutes
Information: Scores/Beatmap Listing
---------------
Reat's Second Mania Map!
MAAAAAAAAAAAAAS
[ 7K NM ]

00:11:442 (11442|0) - 를 00:11:244 - 여기로 옮기셈

[ 7K HD ]

위와 동일
Topic Starter
Reat

__M A S__ wrote:

[ 7K NM ]

00:11:442 (11442|0) - 를 00:11:244 - 여기로 옮기셈

[ 7K HD ]

위와 동일

All Fixed!


모딩 감사합니다!
[Emiria]
good map :3
Topic Starter
Reat

victorica_db wrote:

good map :3
Thanks! :D
imariL
Write with Korean
Column 0 1 2 3 4 5 6

[General]

키아이 타임을 설정해보시는건 어떨까요?
개인적으로 오프셋이 살짝 맞지 않는 경향이 있습니다, 곡에 비해서 노트가 아주 조금 느리게 떨어지네요. 저는 577이 맞지 않을까 싶습니다만, 다른 모더분들 의견도 들어보시고 다시 확인해 주세요.

난이도 명에서 7K 전부 빼주세요, 4K, 7K이런식으로 키가 다른 난이도가 섞인 맵셋이 아니기때문에 빼주시면 되요.

[7K EZ]

00:24:073 - 개인적으로 여기에도 노트를 하나 추가 시켜주는게 더욱 좋은것 같네요 저라면 6번줄에 노트를 추가시킬것 같아요
01:05:126 - ^, 1번에 노트 추가
01:11:047 (71047|2,71442|0) - 패턴 자체엔 문제가 없지만 0, 2, 4, 6이 차례대로 계단으로 계속 나오니 조금 지루한 감이 있는것 같아요 이렇게 하는건 어떨까요? http://osu.ppy.sh/ss/1368598

[7K NM]

OD +1

00:25:652 (25652|5) - 삭제
00:50:915 (50915|2) - 이렇게 만들어주세요, 롱노트는 여기서 부터 시작해야 더욱 잘 맞네요. 00:51:113 예시: http://puu.sh/7b2Sa.jpg
01:10:060 ~ 01:11:244 - 같은 리듬인데 01:06:902 ~ 01:08:086 와 같이 2-1-2-1-2-1-1 로 해주시는게 더욱 좋아보이네요. 또한 보컬은 01:09:863 에서 끝나기 때문에 01:09:863 (69863|2) - 이 롱노트를 일반 노트로 바꿔주시는걸 추천해요. (2-1-2-1-2-1-1로 고치신다면)

[7K HD]

HP +1 OD +1

00:50:915 (50915|2) - 롱놋의 시작을 00:51:113 여기로 수정해주세요, NM난이도와 같은 이유
01:09:863 (69863|2) - 보컬이 01:09:863 여기서 끝나기 때문에 롱노트를 일반노트로 바꿔주시는게 어떨까요 예시: http://osu.ppy.sh/ss/1368661

오버맵핑도 되지 않았고 패턴도 좋고 모딩을 오랜만에 굉장히 즐겁게 했네요.
Good Luck!
Topic Starter
Reat

Chocoliti wrote:

Write with Korean
Column 0 1 2 3 4 5 6

[General]

키아이 타임을 설정해보시는건 어떨까요?
개인적으로 오프셋이 살짝 맞지 않는 경향이 있습니다, 곡에 비해서 노트가 아주 조금 느리게 떨어지네요. 저는 577이 맞지 않을까 싶습니다만, 다른 모더분들 의견도 들어보시고 다시 확인해 주세요.

난이도 명에서 7K 전부 빼주세요, 4K, 7K이런식으로 키가 다른 난이도가 섞인 맵셋이 아니기때문에 빼주시면 되요.

[7K EZ]

00:24:073 - 개인적으로 여기에도 노트를 하나 추가 시켜주는게 더욱 좋은것 같네요 저라면 6번줄에 노트를 추가시킬것 같아요
01:05:126 - ^, 1번에 노트 추가
01:11:047 (71047|2,71442|0) - 패턴 자체엔 문제가 없지만 0, 2, 4, 6이 차례대로 계단으로 계속 나오니 조금 지루한 감이 있는것 같아요 이렇게 하는건 어떨까요? http://osu.ppy.sh/ss/1368598

[7K NM]

OD +1

00:25:652 (25652|5) - 삭제
00:50:915 (50915|2) - 이렇게 만들어주세요, 롱노트는 여기서 부터 시작해야 더욱 잘 맞네요. 00:51:113 예시: http://puu.sh/7b2Sa.jpg
01:10:060 ~ 01:11:244 - 같은 리듬인데 01:06:902 ~ 01:08:086 와 같이 2-1-2-1-2-1-1 로 해주시는게 더욱 좋아보이네요. 또한 보컬은 01:09:863 에서 끝나기 때문에 01:09:863 (69863|2) - 이 롱노트를 일반 노트로 바꿔주시는걸 추천해요. (2-1-2-1-2-1-1로 고치신다면)

[7K HD]

HP +1 OD +1

00:50:915 (50915|2) - 롱놋의 시작을 00:51:113 여기로 수정해주세요, NM난이도와 같은 이유
01:09:863 (69863|2) - 보컬이 01:09:863 여기서 끝나기 때문에 롱노트를 일반노트로 바꿔주시는게 어떨까요 예시: http://osu.ppy.sh/ss/1368661

오버맵핑도 되지 않았고 패턴도 좋고 모딩을 오랜만에 굉장히 즐겁게 했네요.
Good Luck!
All Fixed!

오프셋도 바꿔보니 잘 맞는것 같아서 오프셋까지 수정했습니다.

모딩과 별 정말 감사드려요!
dosyeru
hi :)
column
0 1 2 3 4 5 6

[HD]
  1. 00:01:761 (1761|2) - move to 5?
  2. 00:01:958 (1958|4) - move to 2?
  3. 00:03:142 (3142|6) - move to 5?
  4. 00:03:340 (3340|5) - move to 6?
  5. 00:03:537 (3537|4) - move to 5?
    how about this following PR?
  6. 00:10:050 - remove one note or add a note 00:06:892 -
    00:10:050 - should not be stronger than 00:06:892 -
  7. 00:15:576 - add a note on (3) to follow bass-drum?
  8. 00:16:761 (16761|2) - add clap? or remove a note?
    this point and 00:19:524 - this point are inconsistent. it should be the same.
  9. 01:02:945 - add a note on (3)?
  10. 01:27:813 (87813|1) - move to 2?
  11. 01:28:208 (88208|2) - move to 1?
  12. 01:28:603 (88603|1) - move to 0 to follow PR?
  13. 01:28:410 - move to 1 in case you change the placement of above LNs.
sooo fun :)

[NM]
  1. 00:01:761 (1761|0) - same as HD. move to 5?
  2. 00:01:958 (1958|4) - move to 2?
  3. 00:53:866 (53866|1) - remove? only one note this point in HD, so It could be overmap here.
[EZ]
  1. 00:12:419 (12419|2,12813|3) - remove? to make difference between notes folloing piano and drums?
  2. 00:12:813 (12813|1) - add clap if you remove above notes
  3. 00:13:208 (13208|4) - move to 2 if you remove above notes
  4. 00:17:748 (17748|5,18142|3,18537|1) - Ctrl H? so that it follows PR
    I see this slope in NM and HD, but in EZ, there are only 3 notes so it should be easy to follow PR
good map set :)
Topic Starter
Reat

dosyeru wrote:

hi :)
column
0 1 2 3 4 5 6

[HD]
  1. 00:01:761 (1761|2) - move to 5? I add note here.
  2. 00:01:958 (1958|4) - move to 2? I think move to 3 is better.
  3. 00:03:142 (3142|6) - move to 5? Fixed.
  4. 00:03:340 (3340|5) - move to 6? Fixed.
  5. 00:03:537 (3537|4) - move to 5? Fixed.
    how about this following PR? I can't understand PR's mean..
  6. 00:10:050 - remove one note or add a note 00:06:892 -
    00:10:050 - should not be stronger than 00:06:892 - fixed. removed note.
  7. 00:15:576 - add a note on (3) to follow bass-drum? Fixed.
  8. 00:16:761 (16761|2) - add clap? or remove a note?
    this point and 00:19:524 - this point are inconsistent. it should be the same. fixed. removed note, move note 3->2 and add clap at 0
  9. 01:02:945 - add a note on (3)? Fixed.
  10. 01:27:813 (87813|1) - move to 2? Fixed.
  11. 01:28:208 (88208|2) - move to 1? Fixed.
  12. 01:28:603 (88603|1) - move to 0 to follow PR? Fixed.
  13. 01:28:410 - move to 1 in case you change the placement of above LNs. Fixed?
sooo fun :) Thanks!

[NM]
  1. 00:01:761 (1761|0) - same as HD. move to 5? Same to HD
  2. 00:01:958 (1958|4) - move to 2? Same to HD
  3. 00:53:866 (53866|1) - remove? only one note this point in HD, so It could be overmap here. Fixed.
[EZ]
  1. 00:12:419 (12419|2,12813|3) - remove? to make difference between notes folloing piano and drums? Fixed.
  2. 00:12:813 (12813|1) - add clap if you remove above notes Fixed.
  3. 00:13:208 (13208|4) - move to 2 if you remove above notes Fixed.
  4. 00:17:748 (17748|5,18142|3,18537|1) - Ctrl H? so that it follows PR Fixed.
    I see this slope in NM and HD, but in EZ, there are only 3 notes so it should be easy to follow PR
good map set :)
First, Sorry for my late..

and, Thanks to modding and your star!

Thanks!
dosyeru
PR:Pitch Relevancy, meaning a note that represents low pitch sound in the music takes the left, and a note representing higher pitch goes to the right.
You probably know PR already in Korean, or mapped notes according PR unconsciously.

I should have defined PR at first. that' my bad

you can see more details.
t/118868/start=0
Raging Bull
Colorful minutes!
richardfeder
mark
mod comes later >,<

Everything seems pretty good so just mod this at once~

Column:0|1|2|3|4|5|6
EZ
00:08:076 (8076|0) - move to 4
00:08:669 (8669|1) - move to 5
Following RP while avoiding the situation that left hand does everything with right hand has nothing to do.

00:11:234 (11234|6) - move to 2

00:58:603 (58603|2,58800|1,59195|3,59590|5,59787|6) - I don't quite get them wat are they? xD

01:09:458 (69458|2,69853|4,70248|6,70642|4,71037|0,71432|2) - ^ also do quite understand them(and they are all off beat a little weird for me)

01:20:708 (80708|0,80905|0) - move to 2

01:21:300 (81300|6,81498|6) - move to 4

01:25:248 (85248|4) - add and delete 01:25:445 (85445|3) - if you are following the piano then follow them all imo it's not good to shift from piano to drum sound right in the middle

NM
00:01:761 (1761|5) - delete

00:06:695 (6695|1) - move to 4 don't trouble left hand too much xD

00:15:774 (15774|0) - add

00:22:682 (22682|0) - move to 4 and move 00:23:076 (23076|5) - to 0

00:24:655 - http://puu.sh/7dKg1.jpg

00:28:603 (28603|1,28701|5,28800|1,28899|5,28998|3) - make a stair /o/ fit the music more. also add a note at 00:28:998 - for the finish sound
btw seems left hand is handling more note than right hand through out the song. try to balance them a little bit? >,<

00:53:471 (53471|5,53471|3) - move to 0 and 6
00:52:484 (52484|2) - move to 3
00:52:879 (52879|1) - add
00:53:076 (53076|4) - move one column right and
00:53:274 (53274|2) - add
I think this works better and more natural

01:15:182 (75182|3) - move to 2

01:25:248 (85248|3) - add
01:25:642 (85642|3) - add

01:25:840 (85840|1,86037|1) - move to 4
01:26:432 (86432|5,86629|5) - move to 2

HD
00:00:577 (577|2,774|4,971|6) - move one column left and move 00:01:169 (1169|1) - one column right
moving in a direction heading right offer a sense of pitch is rising xD

00:01:761 (1761|5) - delete

00:06:498 (6498|6,6596|5,6695|4,6794|3,6892|2) - make the stair heading right

00:22:682 - add one or two notes(for finish or finish+drum)

00:27:221 - just suggestion since stair suit 00:28:603 - here most imo:http://puu.sh/7dLb9.jpg

00:33:932 (33932|6) - add
00:34:326 (34326|6) - add
drum didn't stop here

00:37:682 (37682|6) - move to 3

00:41:234 (41234|0) - move to 4 suit the background music better

00:43:011 (43011|5,43405|4) - move right

00:47:155 (47155|4) - double note here

00:47:353 (47353|6,47748|0) - delete. this is a weaker beat compare to 00:47:550 (47550|4,47550|2) - (not a good idea following vocal here cause extra notes will only confuse player if you intend to use those two notes to represent vocal ;w;)

00:56:432 (56432|4) - move to 3 and turn to a LN prolong to 00:56:826 -

01:02:748 (62748|4) - turn to a LN prolong to 01:03:142 - and delete 01:02:945 (62945|3) -

01:09:261 (69261|5) - add

01:17:155 (77155|3) - add
Nice xD
Good luck and take my star /o/
Topic Starter
Reat

dosyeru wrote:

PR:Pitch Relevancy, meaning a note that represents low pitch sound in the music takes the left, and a note representing higher pitch goes to the right.
You probably know PR already in Korean, or mapped notes according PR unconsciously.

I should have defined PR at first. that' my bad

you can see more details.
https://osu.ppy.sh/forum/t/118868/start=0
Thanks to expain detail of PR. ;)

Raging Bull wrote:

Colorful minutes!
<3

richardfeder wrote:

mark
mod comes later >,<
Thanks in advance again! :D
Topic Starter
Reat

richardfeder wrote:

mark
mod comes later >,<

Everything seems pretty good so just mod this at once~

Column:0|1|2|3|4|5|6
EZ
00:08:076 (8076|0) - move to 4
00:08:669 (8669|1) - move to 5
Following RP while avoiding the situation that left hand does everything with right hand has nothing to do.
Fixed. and Thanks to advice.

00:58:603 (58603|2,58800|1,59195|3,59590|5,59787|6) - I don't quite get them wat are they? xD

01:09:458 (69458|2,69853|4,70248|6,70642|4,71037|0,71432|2) - ^ also do quite understand them(and they are all off beat a little weird for me)
Fixed? I changed pattern for this part.

NM
00:28:603 (28603|1,28701|5,28800|1,28899|5,28998|3) - make a stair /o/ fit the music more. also add a note at 00:28:998 - for the finish sound
btw seems left hand is handling more note than right hand through out the song. try to balance them a little bit? >,<
Fixed. and I'll consider your comment next time.

HD
00:22:682 - add one or two notes(for finish or finish+drum) Fixed. add 1 note.


00:27:221 - just suggestion since stair suit 00:28:603 - here most imo:http://puu.sh/7dLb9.jpg If another mod point here, I'll change this pattern.

00:47:155 (47155|4) - double note here What does double note's mean?

00:47:353 (47353|6,47748|0) - delete. this is a weaker beat compare to 00:47:550 (47550|4,47550|2) - (not a good idea following vocal here cause extra notes will only confuse player if you intend to use those two notes to represent vocal ;w;)
Fixed. Thanks to advice.

Nice xD
Good luck and take my star /o/
erase fixed mods.

Thanks to modding and your star and accept my req!
arcwinolivirus
From Arcwinolivirus' Speed Modding Queue!
A 7K map cool /o/ *please keep in mind that I'm only focusing on note patterns. Not the hitsounds.


[General]
Audio: Please convert your mp3 to 192kbps
BG: Resize BG at size 800x600 or 1024x768
BPM/Offset: OK! No problem here.
AiMod:
• The first Kiai time is less than 15 seconds. Fix this. End the Kiai time to 00:28:603

7K - 1/2/3/4/5/6/7

[EZ]
Suggesting to rename NM
SPOILER
00:02:353 (2353|3,2353|5) - Suggesting these LNs to extend until 00:03:636 at 1/4 snap divisor.
00:08:669 (8669|3,8669|5) - ^
00:06:300 - add note to 5 and 7 for piano like 00:06:892 (6892|0,6892|2)
00:17:353 - add note to 6 for piano and to complete the melody of piano after this part.
00:19:129 - add note to 4 since this feels empty and there's a beat sound to note for.
00:22:682 - add note to 7 since this has strong sound with piano.
00:40:840 - add note to 2 for snare
00:41:234 - add note to 6 ^
00:42:813 (42813|2,42813|5) - reduce LN to 00:44:195. The long sound ended in that time. Then add note to 2 and 5 at 00:44:195
00:47:186 - add note to 4. There's a sound to note for.
01:03:734 - add note to 6 for piano.
01:28:603 - add note to 5. There's a single piano sound to note.
01:30:379 (90379|2,90379|4) - move to 2 and 6 for more comfortable placement.

[NM]
This is too hard for NM imo. Suggesting to rename it to HD.
Suggesting to reduce the Vocal noting especially on some Long notes.
SPOILER
00:07:484 - add note to 3 for the piano like 00:08:076 (8076|6,8076|0)
00:08:866 (8866|5,9261|6,9655|5,9853|4) - I suggest to remove these notes. I assume you're noting for the vocals here. But its inconsistent at the current difficulty. The consistent vocals are like this: 00:17:748 (17748|6,18142|5,18537|4) since it has piano sound with. but in this case these notes are not.
00:10:248 (10248|1,10445|0,10840|0,11037|1,11234|2) - ^
00:10:642 - add note to 5 for the piano.
00:29:195 (29195|6) - move to 5
00:33:734 - add note to 3 for the beat sound.
00:36:892 (36892|2,37090|1,37287|0,37287|3,37484|1) - ctrl h
00:57:419 (57419|2,57813|2) - remove no need to make this 3-noted and not different from 00:54:261 (54261|2,54261|0,54655|4,54655|6)
01:06:695 (66695|1,66892|5,66892|0,67090|1,67287|6,67287|2,67484|1,67682|4,67682|2,67879|1,68076|5) - ctrl h and if applied, move 01:06:695 (66695|5) - to 6
01:13:011 (73011|5) - move to 5
01:17:945 - add note to 2 for the beat sound.
01:30:182 (90182|0) - remove. not that strong to be 3-noted.


[HD]
Looks neat :3 Suggesting to rename to MX

SPOILER
00:27:369 - 1/8th snap. add long note to 4 and ends at 00:27:813 for the synth-like sound.
00:28:603 (28603|1,28701|5,28800|1,28899|5) - I recomend to rearrange these to stairs. Its more comfortable since its a chime with pitch.
00:35:313 - add note to 2 and 5 for cymbals and the strong/impact sound.
01:05:313 - add note to 5. There's a beat to note for.
01:05:511 - add note to 3. ^
01:18:833 (78833|1,79030|1) - remove. The chime effect do not have sound in these notes if you'll listen carefully.
01:26:826 (86826|1) - move to 6
01:27:419 - add note to 4. There's a sound to note for.
01:28:800 (88800|0) - move to 6
01:30:182 (90182|0) - remove.

[Overall]
Its a 7K great map :) go go for rank. Goodluck~! :)

Thank you for requesting~ please come back again later o/
YunoFanatic
Hi~! From modding queue!

[General]

- I think its safe for you to write the full name i.e Easy Normal and Hard.
cause the mapset doesnt have a different keys and the diff isnt that much. just a suggestion though.

[EZ]

-00:35:313 you could barely add a note here even if its easy cause the sound is loud and deep so its worth mapping.

-00:42:221 (42221|4,42221|1) - i think its much more suitable if you moved this on the previous white tick. same sound though. same as 00:45:379 (45379|5,45379|2) -

-00:47:945 (47945|2) - add one more note? to balance the sound i think. cause the sound is loud imo.

-00:51:103 (51103|2) - ^

-00:58:998 (58998|1) - suddenly broke the pattern why D:? move to 1 its much more neat to see.

[NM]

-00:00:577 add a note here to emphasize a great beginning of a diff.

-00:29:195 (29195|6) - move this note to 5th instead so it can be much neater like 00:29:787 (29787|5,29984|4) - cause the stack is kinda a bit ugly.

-00:53:866 add a note here cause reference from 00:53:471 (53471|0,53471|2,53471|6) - you used a triple which means its safe to use doubles in here.

[HD]

-00:14:590 (14590|1) - move to 7? cause 00:14:392 (14392|0) - so it can make perfect sense for the pattern.

-00:19:919 (19919|1,19919|3,19919|4,19919|6) - a bit loud for the finishes here.

-00:20:905 (20905|5) - as what my first suggestion says. it can make perfect sense for pattern. move to 1.

-00:22:682 (22682|3) - add one more note here. to make it a triple as what you do on previous patterns. i think this is loud enough.

-00:53:866 (53866|3) - add a note here make 2 more notes as this is a same sound as 00:53:471 (53471|6,53471|0,53471|3,53471|5) - and it makes sense for the background sound.

Took only those who needs attention most. ^^ Take my star loved this mapset Reat!
Goodluck!
Topic Starter
Reat

arcwinolivirus wrote:

From Arcwinolivirus' Speed Modding Queue!
A 7K map cool /o/ *please keep in mind that I'm only focusing on note patterns. Not the hitsounds.


[General]
Audio: Please convert your mp3 to 192kbps It's okay. 128kbps~192kbps
BG: Resize BG at size 800x600 or 1024x768 too.
BPM/Offset: OK! No problem here.
AiMod:
• The first Kiai time is less than 15 seconds. Fix this. End the Kiai time to 00:28:603 it's same to other rank maps.

7K - 1/2/3/4/5/6/7

[EZ]
Suggesting to rename NM I'll hold off this.
SPOILER
00:02:353 (2353|3,2353|5) - Suggesting these LNs to extend until 00:03:636 at 1/4 snap divisor.
00:08:669 (8669|3,8669|5) - ^ I think this is not good.
00:06:300 - add note to 5 and 7 for piano like 00:06:892 (6892|0,6892|2) add 4, 6.
00:17:353 - add note to 6 for piano and to complete the melody of piano after this part. fixed.
00:19:129 - add note to 4 since this feels empty and there's a beat sound to note for.fixed.
00:22:682 - add note to 7 since this has strong sound with piano.fixed.
00:40:840 - add note to 2 for snarefixed.
00:41:234 - add note to 6 ^fixed.
00:42:813 (42813|2,42813|5) - reduce LN to 00:44:195. The long sound ended in that time. Then add note to 2 and 5 at 00:44:195 I think it's a better. because EZ need easier rhythm than harder diff.
00:47:186 - add note to 4. There's a sound to note for. I won't fix this.
01:03:734 - add note to 6 for piano. fixed.
01:28:603 - add note to 5. There's a single piano sound to note. follow the previous pattern.
01:30:379 (90379|2,90379|4) - move to 2 and 6 for more comfortable placement. nope.

[NM]
This is too hard for NM imo. Suggesting to rename it to HD. I think enough to NM. if same mod here, I'll change diff's name.
Suggesting to reduce the Vocal noting especially on some Long notes.
SPOILER
00:07:484 - add note to 3 for the piano like 00:08:076 (8076|6,8076|0) already 00:07:484 (7484|1) - is for the piano.
00:08:866 (8866|5,9261|6,9655|5,9853|4) - I suggest to remove these notes. I assume you're noting for the vocals here. But its inconsistent at the current difficulty. The consistent vocals are like this: 00:17:748 (17748|6,18142|5,18537|4) since it has piano sound with. but in this case these notes are not.
00:10:248 (10248|1,10445|0,10840|0,11037|1,11234|2) - ^ this pattern seems like inconsistent? but simillar pattern appears in 01:21:498 - and 01:27:813 -. I'll hold off this mod.
00:10:642 - add note to 5 for the piano. already 00:10:642 (10642|5) - is for piano.
00:29:195 (29195|6) - move to 5 Fixed
00:33:734 - add note to 3 for the beat sound. Fixed
00:36:892 (36892|2,37090|1,37287|0,37287|3,37484|1) - ctrl h Fixed
00:57:419 (57419|2,57813|2) - remove no need to make this 3-noted and not different from 00:54:261 (54261|2,54261|0,54655|4,54655|6) Fixed
01:06:695 (66695|1,66892|5,66892|0,67090|1,67287|6,67287|2,67484|1,67682|4,67682|2,67879|1,68076|5) - ctrl h and if applied, move 01:06:695 (66695|5) - to 6 Fixed and move to 5.
01:13:011 (73011|5) - move to 5 Fixed
01:17:945 - add note to 2 for the beat sound. Fixed
01:30:182 (90182|0) - remove. not that strong to be 3-noted. Fixed


[HD]
Looks neat :3 Suggesting to rename to MX

SPOILER
00:27:369 - 1/8th snap. add long note to 4 and ends at 00:27:813 for the synth-like sound.I think this is not good for pattern and flow... hold off this mod.
00:28:603 (28603|1,28701|5,28800|1,28899|5) - I recomend to rearrange these to stairs. Its more comfortable since its a chime with pitch. okay. Fixed.
00:35:313 - add note to 2 and 5 for cymbals and the strong/impact sound. Fixed.
01:05:313 - add note to 5. There's a beat to note for. Fixed.
01:05:511 - add note to 3. ^ Fixed.
01:18:833 (78833|1,79030|1) - remove. The chime effect do not have sound in these notes if you'll listen carefully. Fixed.
01:26:826 (86826|1) - move to 6 Fixed.
01:27:419 - add note to 4. There's a sound to note for. Fixed.
01:28:800 (88800|0) - move to 6 Fixed.
01:30:182 (90182|0) - remove. Fixed.

[Overall]
Its a 7K great map :) go go for rank. Goodluck~! :)

Thank you for requesting~ please come back again later o/

Thanks to modding
, arcwinolivirus!
Topic Starter
Reat

YunoFanatic wrote:

Hi~! From modding queue!

[General]

- I think its safe for you to write the full name i.e Easy Normal and Hard.
cause the mapset doesnt have a different keys and the diff isnt that much. just a suggestion though.
I got many suggestions of diff's name. but now, I think my diff names are better suitable for mania maps.

[EZ]

-00:35:313 you could barely add a note here even if its easy cause the sound is loud and deep so its worth mapping. Fixed.

-00:42:221 (42221|4,42221|1) - i think its much more suitable if you moved this on the previous white tick. same sound though. same as 00:45:379 (45379|5,45379|2) - I don't think that. so, if who same mods here, I'll change this part.

-00:47:945 (47945|2) - add one more note? to balance the sound i think. cause the sound is loud imo. Fixed.

-00:51:103 (51103|2) - ^ Fixed.

-00:58:998 (58998|1) - suddenly broke the pattern why D:? move to 1 its much more neat to see. Fixed.

[NM]

-00:00:577 add a note here to emphasize a great beginning of a diff. Fixed.

-00:29:195 (29195|6) - move this note to 5th instead so it can be much neater like 00:29:787 (29787|5,29984|4) - cause the stack is kinda a bit ugly. Fixed.

-00:53:866 add a note here cause reference from 00:53:471 (53471|0,53471|2,53471|6) - you used a triple which means its safe to use doubles in here. Fixed.

[HD]

-00:14:590 (14590|1) - move to 7? cause 00:14:392 (14392|0) - so it can make perfect sense for the pattern. Fixed.

-00:19:919 (19919|1,19919|3,19919|4,19919|6) - a bit loud for the finishes here. Fixed.

-00:20:905 (20905|5) - as what my first suggestion says. it can make perfect sense for pattern. move to 1.Fixed.

-00:22:682 (22682|3) - add one more note here. to make it a triple as what you do on previous patterns. i think this is loud enough. Fixed.

-00:53:866 (53866|3) - add a note here make 2 more notes as this is a same sound as 00:53:471 (53471|6,53471|0,53471|3,53471|5) - and it makes sense for the background sound. Fixed.

Took only those who needs attention most. ^^ Take my star loved this mapset Reat!
Goodluck!
Thanks to modding and Your Star. YunoFanatic!
Lieselotte
HD

00:12:419 - add a note at 6 column
00:12:616 - add a note at 1 column
00:12:813 - add a note at 6 column
00:13:011 - add a note at 2 column
00:15:971 (15971|2) - move to 7 column
00:26:234 (26234|3) - delete
00:26:826 (26826|3) - ^
00:27:024 (27024|6,27024|0) - delete
00:27:221 - add 2 notes at 3 and 5 column
00:34:129 - delete 1 note
00:35:313 - ^
00:37:484 - add a note
00:38:274 (38274|5) - move to 3 column
00:38:471 - delete 1 note
00:41:037 - ^
00:41:432 - ^
00:42:221 - delete 2 notes
00:43:405 - delete 1 note
00:43:603 (43603|4) - ^
00:43:800 - add 1 note
00:43:998 - ^
00:45:379 - delete 1 note
00:47:155 - add 1 note
00:47:945 - ^
00:53:866 (53866|1,53866|5) - delete
01:30:379 (90379|0,90379|2) - vocal should end to 01:31:958 -
01:30:379 (90379|6,90379|4) - end to 01:32:550 -
one question:Why did you ignored piano sound?
I suggest you delete some vocal sound,add piano sound to your map plz
Topic Starter
Reat

Lieselotte wrote:

HD

00:12:419 - add a note at 6 column
00:12:616 - add a note at 1 column
00:12:813 - add a note at 6 column
00:13:011 - add a note at 2 column
00:15:971 (15971|2) - move to 7 column
00:26:234 (26234|3) - delete
00:26:826 (26826|3) - ^
00:27:024 (27024|6,27024|0) - delete
00:27:221 - add 2 notes at 3 and 5 column
00:34:129 - delete 1 note
00:35:313 - ^
00:37:484 - add a note
00:38:274 (38274|5) - move to 3 column
00:38:471 - delete 1 note
00:41:037 - ^
00:41:432 - ^
00:42:221 - delete 2 notes
00:43:405 - delete 1 note
00:43:603 (43603|4) - ^
00:43:800 - add 1 note
00:43:998 - ^
00:45:379 - delete 1 note
00:47:155 - add 1 note
00:47:945 - ^
00:53:866 (53866|1,53866|5) - delete
01:30:379 (90379|0,90379|2) - vocal should end to 01:31:958 -
01:30:379 (90379|6,90379|4) - end to 01:32:550 -
one question:Why did you ignored piano sound?
I suggest you delete some vocal sound,add piano sound to your map plz
all Fixed! Thanks for modding!

and.. my answer : some parts already following the pianos. but other parts are pianos, have irregular rhythm for players and hard to hear that pianos. so I noting for audible instrument and vocal. ( imo that's more playable and more have fun.)
If add note for all pianos, this map will be harder than now.
Raging Bull
this is really nice mapped. HD is very fun and structured! :3 star!
Topic Starter
Reat

Raging Bull wrote:

this is really nice mapped. HD is very fun and structured! :3 star!
Thanks to your Star! Raging Bull!
Bruce
Hello,Reat. Here is Mod.Notice Column:1 2 3 4 5 6 7
[EZ]
00:18:537 (18537|5) - If you follow Vocal here. I suggest you Change to Hold.End at 00:19:524 -
00:19:129 (19129|3) - Then remove this
00:19:524 (19524|6) - And Then Move to 1 or 3
00:28:603 - I Suggest you Add a Hold here.End at 00:28:998 - For sequence
00:47:945 (47945|2,48340|1,48734|0,49129|1) - I Suggest you set these Notes likes 1-2-3-4.More Comfortable and more Fun
01:23:866 (83866|5,84063|5) - I Suggest you to Move to 4.Because Other Columns All have continuation press

[NM]
00:00:577 (577|2,577|0) - Remove 1 of these.Because you use 1 Note in other part
00:32:155 - Miss Beat.Add a Note at 1/2/3/4
00:35:313 - ^ Add a Note at 5
00:41:037 (41037|3) - Move to 5.More fun to press
01:10:840 - Add a Note at Right Hand.Because you use 2 Notes in the 01:10:050 -

[HD]
00:06:300 - Remove 1 Note.I think 2 Notes are enough
00:14:787 - Miss Beat.Add a Note
00:16:761 (16761|4,16761|6,16761|0,16761|2) - I Suggest you Set likes:1346. The mirror part likes before
00:19:524 (19524|6,19524|4) - ^ 4 and 6 Likes before
00:24:261 - Miss Beat.Add a Note at 4
00:26:234 - Heavy Beat. Add 3 Notes at 1 4 7
00:26:826 - Light Beat.Add 2 Notes at 2 6
00:53:866 - ~ 00:54:261 - 1/4
01:02:945 - Miss Beat.Add a Note at 1
01:05:511 (65511|2) - Move to 1
01:06:103 (66103|0) - Move to 4 ^These 2 Changes are making Stairs Part
01:09:655 (69655|6,69655|5) - Uncomfortable.Move to Left hand

Good Luck~
Topic Starter
Reat

Simple_Star wrote:

Hello,Reat. Here is Mod.Notice Column:1 2 3 4 5 6 7
[EZ]
00:18:537 (18537|5) - If you follow Vocal here. I suggest you Change to Hold.End at 00:19:524 -
00:19:129 (19129|3) - Then remove this
00:19:524 (19524|6) - And Then Move to 1 or 3
00:28:603 - I Suggest you Add a Hold here.End at 00:28:998 - For sequence
00:47:945 (47945|2,48340|1,48734|0,49129|1) - I Suggest you set these Notes likes 1-2-3-4.More Comfortable and more Fun
01:23:866 (83866|5,84063|5) - I Suggest you to Move to 4.Because Other Columns All have continuation press

[NM]
00:00:577 (577|2,577|0) - Remove 1 of these.Because you use 1 Note in other part
00:32:155 - Miss Beat.Add a Note at 1/2/3/4
00:35:313 - ^ Add a Note at 5
00:41:037 (41037|3) - Move to 5.More fun to press
01:10:840 - Add a Note at Right Hand.Because you use 2 Notes in the 01:10:050 -

[HD]
00:06:300 - Remove 1 Note.I think 2 Notes are enough
00:14:787 - Miss Beat.Add a Note
00:16:761 (16761|4,16761|6,16761|0,16761|2) - I Suggest you Set likes:1346. The mirror part likes before
00:19:524 (19524|6,19524|4) - ^ 4 and 6 Likes before
00:24:261 - Miss Beat.Add a Note at 4
00:26:234 - Heavy Beat. Add 3 Notes at 1 4 7
00:26:826 - Light Beat.Add 2 Notes at 2 6
00:53:866 - ~ 00:54:261 - 1/4
01:02:945 - Miss Beat.Add a Note at 1
01:05:511 (65511|2) - Move to 1
01:06:103 (66103|0) - Move to 4 ^These 2 Changes are making Stairs Part
01:09:655 (69655|6,69655|5) - Uncomfortable.Move to Left hand

Good Luck~
All Fixed!

Thanks your modding S.Star!
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