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SHK - East West Wobble

posted
Total Posts
12
Topic Starter
-Napoleon-
This beatmap was submitted using in-game submission on segunda-feira, 7 de Abril de 2014 at 16:42:43

Artist: SHK
Title: East West Wobble
Source: Cytus
Tags: Matux Project Korean Asiatik
BPM: 140
Filesize: 6130kb
Play Time: 01:30
Difficulties Available:
  1. Insane (5 stars, 403 notes)
  2. Normal (3,65 stars, 108 notes)
  3. SkyDevil's Hard (4,86 stars, 221 notes)
Download: SHK - East West Wobble
Information: Scores/Beatmap Listing
---------------
Mod please! :D

Wobblish, New and yet Unexpected

Matux Project: Asiatik - Song Number 3 t/188552
SHK - East West Wobble
Mapset:
Normal - Finished - By: -Napoleon-
Hard - Finished- By: Skydevil
Insane - Finished - By: -Napoleon-
Yeah yeah, Normal too easy, it was supposed to be a easy at first but osu! recognizes it has a normal and I have terrible map skills so :l
I would really appreciate you to check this and other maps out from Matux Project! Have fun!
CHANGELOG
23-02-2014 - Map first upload
24-02-2014 - Mapped Normal until 37,8%, Mapped Insane until 37,7%, Added SB [WIP]
24-02-2014 - Mapped Insane until 59,1%, Updated SB [WIP]
24-02-2014 - Mapped Insane until 80,9%
25-02-2014 - Fixed a bug where Easy was not showing the background
25-02-2014 - Fixed a post problem (was placed on pending while being WIP)
27-02-2014 - Finished Insane!
28-02-2014 - Completed mod from No Dap
01-03-2014 - Finished Normal!
04-03-2014 - Added Skydevil's Hard, Mapped Skydevil's Hard until 32,0%
10-03-2014 - Mapped Skydevil's Hard until 71,9% <- y u so slow?
14-03-2014 - SkyDevil's Hard Finished, SB Finished
21-03-2014 - Completed Wolf's mod on Normal and Insane diffs!
22-03-2014 - Completed Sellenite's mod on Normal and Insane diffs!
26-03-2014 - Completed mods on Hard diff
06-03-2014 - Completed mod by Okoratu
Ozato Fumika
Just a quick random mod... from #modreqs

[Insane]
00:22:006 (5,6,7,8) - I really suggest you keep the stream spacing consistent. this is extremely hard to play
00:24:791 (4,5,1,2,3,4,1,2,3,4) - this is bad and tricky spacing. 00:24:148 (3,4,5) separate these further so they can tell if its a stream or not.
00:37:863 (1,2,3,4,5) - here again, I suggest you keep spacing consistent
00:38:720 (1,2,3,4,5,6,7,8) - very hard to play
00:44:720 (1,2,3,4,5,6,7,8) - ^
00:48:148 (1,2,3,4,1,2,3,4,5) - ^
00:56:720 (1,2,3,4) - ^
00:58:434 (1,2,3,4,5,6,7,8) - ^
01:19:863 (1,2,3,4,5,6) - ^
01:22:434 (1,2,3,4,5,6,7,8) - ^
01:25:863 (1,2,3,4,5,6,7,8,1,2,3,4,5,6) - ^
01:29:291 (1,2,3,4,5,6,7,8) - ^
If you want to keep them this way, you really need to have a better diff spread. else, i suggest changing them.
Topic Starter
-Napoleon-

No Dap wrote:

Just a quick random mod... from #modreqs

[Insane]
00:22:006 (5,6,7,8) - I really suggest you keep the stream spacing consistent. this is extremely hard to play
00:24:791 (4,5,1,2,3,4,1,2,3,4) - this is bad and tricky spacing. 00:24:148 (3,4,5) separate these further so they can tell if its a stream or not.
00:37:863 (1,2,3,4,5) - here again, I suggest you keep spacing consistent
00:38:720 (1,2,3,4,5,6,7,8) - very hard to play
00:44:720 (1,2,3,4,5,6,7,8) - ^
00:48:148 (1,2,3,4,1,2,3,4,5) - ^
00:56:720 (1,2,3,4) - ^
00:58:434 (1,2,3,4,5,6,7,8) - ^
01:19:863 (1,2,3,4,5,6) - ^
01:22:434 (1,2,3,4,5,6,7,8) - ^
01:25:863 (1,2,3,4,5,6,7,8,1,2,3,4,5,6) - ^
01:29:291 (1,2,3,4,5,6,7,8) - ^
If you want to keep them this way, you really need to have a better diff spread. else, i suggest changing them.
Thank you for your mod! Appreciated! However I'm keeping the "handle bars" (I think it's how those 2 circles together are called) because I don't fell like streaming that part will make things as challenging as it is (I know I love to overdifficult things but yeah I'm like that >w<)b ) but I'll keep those advices in mind for future references! *Kudos*
SkyDevil
MAPPING IT REALLY SLOWLY CURRENTLY



D-D-D-D-DOUBLE EDIT:

SPOILER
osu file format v12

[General]
AudioFilename: Cytus - East West Wobble.mp3
AudioLeadIn: 0
PreviewTime: 35720
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
StoryFireInFront: 0
EpilepsyWarning: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 5291,8720,22434,36148,49863,63577,70434,77291,91006
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:East West Wobble
TitleUnicode:East West Wobble
Artist:SHK
ArtistUnicode:SHK
Creator:-Napoleon-
Version:SkyDevil's Hard
Source:Cytus
Tags:Matux Project Korean Asiatik
BeatmapID:380368
BeatmapSetID:152570

[Difficulty]
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CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.6
SliderTickRate:2

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56,112,62291,2,0,L|0:132,3,40,8|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
4,144,62720,5,0,0:0:0:0:
40,280,62934,1,0,0:0:0:0:
104,176,63148,1,0,0:0:0:0:
124,176,63256,1,0,0:0:0:0:
144,176,63363,1,0,0:0:0:0:
164,176,63470,1,0,0:0:0:0:
184,176,63577,6,0,P|296:192|184:216,1,320,4|8,0:1|0:0,0:0:0:0:
120,284,64648,2,0,P|152:320|200:336,1,80
200,332,64970,2,0,L|264:340,3,40
320,332,65506,6,0,L|408:344,1,80
484,208,66148,2,0,P|500:152|432:68,1,160,8|0,0:0|0:0,0:0:0:0:
424,68,66684,2,0,L|364:84,1,40
304,80,67006,6,0,L|180:108,2,120,4|0|0,0:0|0:0|0:0,0:0:0:0:
312,160,67863,2,0,P|276:184|256:272,2,120,8|0|0,0:0|0:0|0:0,0:0:0:0:
336,236,68720,2,0,P|340:276|304:324,1,80
248,336,69148,2,0,B|212:356|172:336|172:336|132:312|92:340,1,160,0|8,0:0|0:0,0:0:0:0:
44,272,69791,2,0,L|40:232,1,40
44,212,70006,2,0,L|52:160,1,40
48,156,70220,2,0,L|44:112,1,40
36,96,70434,6,0,P|132:44|248:96,1,240,4|0,0:0|0:0,0:0:0:0:
296,156,71291,2,0,P|360:184|440:148,1,160,8|0,0:0|0:0,0:0:0:0:
448,128,71827,2,0,L|476:88,3,40
476,240,72363,6,0,P|436:264|392:272,1,80
256,336,73006,2,0,P|196:288|120:304,1,160,8|0,0:0|0:0,0:0:0:0:
96,312,73541,2,0,L|56:320,1,40
32,228,73863,6,0,L|64:100,2,120,4|0|0,0:0|0:0|0:0,0:0:0:0:
112,216,74720,2,0,L|144:88,2,120,8|0|0,0:0|0:0|0:0,0:0:0:0:
192,204,75577,2,0,P|232:212|284:196,1,80
296,128,76006,2,0,P|340:120|378:122,1,80
452,148,76434,1,8,0:0:0:0:
492,220,76648,1,0,0:0:0:0:
456,304,76863,6,0,L|376:316,3,60.0000022888184
380,320,77291,6,0,L|288:324,1,60.0000022888184
300,332,77506,2,0,L|236:340,1,60.0000022888184
216,336,77720,2,0,P|168:280|176:232,1,120.000004577637,2|0,0:2|0:0,0:0:0:0:
212,124,78149,2,0,P|264:156|332:152,1,120.000004577637,2|0,0:2|0:0,0:0:0:0:
408,240,78577,1,2,0:2:0:0:
456,128,78791,1,0,0:0:0:0:
308,80,79006,6,0,P|196:40|104:128,1,240.000009155274,2|2,0:2|0:2,0:0:0:0:
104,132,79541,1,0,0:0:0:0:
104,152,79649,1,0,0:0:0:0:
120,268,79863,2,0,L|88:332,2,60.0000022888184,2|0|0,0:2|0:0|0:0,0:0:0:0:
240,256,80291,2,0,L|256:196,2,60.0000022888184,2|0|0,0:2|0:0|0:0,0:2:0:0:
340,320,80720,5,2,0:2:0:0:
340,320,80934,1,0,0:0:0:0:
448,284,81149,1,2,0:2:0:0:
448,284,81363,1,0,0:0:0:0:
476,168,81577,1,2,0:2:0:0:
476,168,81791,1,2,0:0:0:0:
408,68,82006,1,2,0:2:0:0:
408,68,82220,1,2,0:0:0:0:
296,112,82434,6,0,L|216:120,3,60.0000022888184,2|0|0|0,0:2|0:0|0:0|0:0,0:0:0:0:
208,112,82863,2,0,L|128:120,3,60.0000022888184,2|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
124,112,83291,2,0,P|80:152|72:224,1,120.000004577637,6|6,0:2|0:0,0:0:0:0:
188,204,83720,2,0,P|192:260|248:312,1,120.000004577637,6|6,0:2|0:0,0:0:0:0:
352,288,84149,6,0,L|380:224,1,60.0000022888184,6|0,0:0|0:0,0:0:0:0:
400,224,84363,2,0,L|428:156,1,60.0000022888184,0|0,0:0|0:0,0:0:0:0:
440,148,84577,2,0,P|440:100|380:40,1,120.000004577637,2|0,0:0|0:0,0:0:0:0:
304,124,85006,2,0,P|240:136|184:116,1,120.000004577637,2|0,0:0|0:0,0:0:0:0:
96,44,85434,1,2,0:0:0:0:
48,156,85649,1,0,0:0:0:0:
120,252,85863,6,0,B|148:304|228:316|280:276|280:276|344:288,1,240.000009155274,2|2,0:0|0:0,0:0:0:0:
436,220,86506,2,0,L|504:232,4,60.0000022888184,0|0|2|0|0,0:0|0:0|0:0|0:0|0:0,0:0:0:0:
376,120,87149,2,0,P|316:124|264:92,1,120.000004577637,2|0,0:0|0:0,0:0:0:0:
148,112,87577,6,0,L|44:204,1,120.000004577637,6|0,0:0|0:0,0:0:0:0:
72,312,88006,1,2,0:0:0:0:
168,240,88220,1,0,0:0:0:0:
280,264,88434,6,0,L|369:184,1,120.000004577637,6|0,0:0|0:0,0:0:0:0:
356,64,88863,1,2,0:0:0:0:
260,136,89077,1,0,0:0:0:0:
200,32,89291,6,0,L|152:84,3,60.0000022888184,6|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
128,88,89720,2,0,L|80:140,3,60.0000022888184,6|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
76,156,90149,2,0,P|80:224|128:268,1,120.000004577637,6|6,0:0|0:0,0:0:0:0:
192,172,90577,1,4,0:0:0:0:
212,172,90684,1,4,0:0:0:0:
232,172,90791,1,4,0:0:0:0:
252,172,90899,1,4,0:0:0:0:
272,172,91006,1,4,0:0:0:0:
Topic Starter
-Napoleon-
No pliz me nids da diff es fest es possibru

EDIT: ALELUIA GOD SHALL BE BELOVED!

EDIT: ALELUIA2
787B
Hi Napoleon~
Random mod :>

General

  1. Enable epilepsy warning on Normal for consistency with other diffs.
  2. You might want to change the first kiai on Insane at 00:36:115 to 00:36:148, since it's where the other two kiais on the mapset begins, keeping consistency as well.
  3. Add "SkyDevil" on tags of all diffs.
  4. Think you can make that "MATUX PROJECT" disappear at 01:31:006 - ? I mean, there's no beat after that and it keeps bumping for some reason. Dunno if it's your intention at first place but I kinda find that weird for some reason.

Normal

OD can be +1 here.
  1. 00:08:720 (1) - A bit nazi, but you might want to place this at where 00:06:577 (3) - is (x:260 y:212), so it'll look less random, since their position are kinda close.
  2. 00:10:434 (4,5) - You could move both of them closer to 00:08:720 (1) -, so it'll make a better "circle", considering 00:09:577 (2,3,4,5) -. Try to align 00:10:863 (5) - on the same x-axis of 00:09:577 (2) - (x:256). Regarding 00:11:291 (1,2,3) -, you could select them all and place around x:356 y:288 (in case you moved those two circles), so it'll fix up spacing on this section.
  3. 00:19:006 (1) - Hmm, I'd move just a grid up, to match with 00:18:577 (5) -. Not that necessary, so it's up to you.
  4. 00:32:720 (1) - Spacing issue here. It should be 0.80x here, right? I think it was originally placed at where 00:31:434 (4) - was.
  5. 00:39:577 (5) - You can also place the slider at where the slider at 00:37:863 (3) - begins, it'll improve general placements on the grid. You can also try and do the same to 00:41:291 (1) - .
  6. 00:46:434 (1) - Poking stuff like this again, but you'll also want to move this to where 00:43:863 (4) - ends. It just feels like they could've been better placed on the grid.
  7. 00:49:434 (4,5) - The red tick could've been emphasized between them, it'll certainly match up with the song on this part. You could replace those sliders for a simple 1/2 slider with a reverse arrow. The pattern would make more sense with the song, so give it a try:
  8. 01:12:148 (3) - Move to x:380 y:84, it'll be a better spot for the stack with the slider at 01:10:434 (1) - .
  9. 01:13:006 (4,5,6) - The overlap with the previous slider is kinda unnecessary, you could've made a "triplet-blanket", improving flow and visuals:
  10. 01:16:434 (4) - Three arrows there is too much, I think you should add a circle at 01:16:434 - and place that slider at 01:16:863 - with only one arrow, it'll provide a better pattern for the song if you ask me, it may confuse players that are used to only one to two arrows on sliders:
  11. 01:23:291 (2) - You can move the last node downwards, it'll improve flow.
  12. 01:27:577 (1,2) - Better improve the blanket here.
  13. 01:30:148 (4) - Same thing for what I said on 01:16:434 (4) -, but it's not that necessary, since it's the last object of the diff. Up to you.

SkyDevil's Hard

  1. 00:13:648 (4) - NC looks unnecessary here. I'd let the combo go or at least swap the NC there to 00:14:720 (7) -, since it's where the phrase of the song changes.
  2. 00:14:506 (3,4) - I feel the jump should've been done starting here, it'll make things better organized:
  3. 00:23:077 - Better add something here, really looks something's missing between 00:20:827 (1,1) - , since there's a strong beat there. You could make a stack with 00:23:291 (1) -, or a 1/2 slider. Same thing to 00:25:220 -, 00:29:934 -.
  4. 00:31:006 (4) - Following your NC pattern, the NC should've been there, instead of 00:31:434 (1) -.
  5. 00:44:720 (5) - NC right? Also, the pattern here looks kinda weird, a 1/1 slider looks very simple with the song on that part, you can emphasize better the song:
  6. 00:49:863 (5,1) - This may be unnecessary, a plain circle on the blue tick after a while is a bit random if you ask me (and I think it's the only circle that's on the blue tick). Since 00:49:863 (5) - is on the start of a ticklane, try using a slider there until that blue tick, just like you did on 00:51:577 (1,2) -. Make sure to also add a NC there.
  7. 00:54:791 - Better add a circle. Also same thing on 01:05:934 -, it might improve the flow.
  8. 01:26:506 (2) - Hmm, you could use less arrows here I guess. Try using only one and add a circle at 01:26:934 - for a new pattern:

Insane

You have some excellent patterns here, I think you can work a bit more on the hitsounds though.
Also, there's an unsnapped inheriting section at 00:36:115. Snap it to 00:36:148.
  1. 00:17:506 (2) - Hmm, think you can place this at where 00:16:863 (6) - ends?
  2. 00:19:863 (5) - It'd look much better if the slider ended at the red tick, it's the best place to emphasize the song there. So just reduce it by one tick, give it a try.
  3. 00:20:720 (8) - You can replace this circle for a slider that would end at 00:21:041 -, so you can close that space between 00:20:720 (8,1) -. It'd look perfect to me:
  4. 00:23:291 (5,1) - You might want to swap that slider with arrows on the place of the circle, the white tick is the best place for stuff like that; so you'll have to work a bit on the pattern here:
  5. 00:26:720 (4,1,2,3,4) - Pretty much the same as above, you can add those sliders starting from the white tick, they sound a lot better there to me.
  6. 00:30:256 (3,4,5,6,7) - Better add some hitsounds on them. Same goes to 00:34:113 (1,2,3,4,5,6) - . It's not only on those two places actually, I think you can add a more variety or hitsounds on the diff.
  7. 00:32:720 (4) - Better add one of those sliders like in 00:27:577 (5) -, so it won't make a small and unnecessary gap between objects.
  8. 00:49:863 (1) - I highly recommend you to make the arrow more visible here. You could move the last node to the right to fix this.
  9. 01:07:863 (4) - Try placing the slider on a place more below, that way you'll improve the flow on 01:07:541 (1,2,3) - . You can also make that slider a little less wider too:
Hope it helps!
Here, have this, so it can boost you up:
Topic Starter
-Napoleon-

Wolf wrote:

Hi Napoleon~
Random mod :>

General

  1. Enable epilepsy warning on Normal for consistency with other diffs.
  2. You might want to change the first kiai on Insane at 00:36:115 to 00:36:148, since it's where the other two kiais on the mapset begins, keeping consistency as well.
  3. Add "SkyDevil" on tags of all diffs.
  4. Think you can make that "MATUX PROJECT" disappear at 01:31:006 - ? I mean, there's no beat after that and it keeps bumping for some reason. Dunno if it's your intention at first place but I kinda find that weird for some reason.

Normal

OD can be +1 here.
  1. 00:08:720 (1) - A bit nazi, but you might want to place this at where 00:06:577 (3) - is (x:260 y:212), so it'll look less random, since their position are kinda close.
  2. 00:10:434 (4,5) - You could move both of them closer to 00:08:720 (1) -, so it'll make a better "circle", considering 00:09:577 (2,3,4,5) -. Try to align 00:10:863 (5) - on the same x-axis of 00:09:577 (2) - (x:256). Regarding 00:11:291 (1,2,3) -, you could select them all and place around x:356 y:288 (in case you moved those two circles), so it'll fix up spacing on this section.
  3. 00:19:006 (1) - Hmm, I'd move just a grid up, to match with 00:18:577 (5) -. Not that necessary, so it's up to you.
  4. 00:32:720 (1) - Spacing issue here. It should be 0.80x here, right? I think it was originally placed at where 00:31:434 (4) - was.
  5. 00:39:577 (5) - You can also place the slider at where the slider at 00:37:863 (3) - begins, it'll improve general placements on the grid. You can also try and do the same to 00:41:291 (1) - .
  6. 00:46:434 (1) - Poking stuff like this again, but you'll also want to move this to where 00:43:863 (4) - ends. It just feels like they could've been better placed on the grid.
  7. 00:49:434 (4,5) - The red tick could've been emphasized between them, it'll certainly match up with the song on this part. You could replace those sliders for a simple 1/2 slider with a reverse arrow. The pattern would make more sense with the song, so give it a try:
  8. 01:12:148 (3) - Move to x:380 y:84, it'll be a better spot for the stack with the slider at 01:10:434 (1) - .
  9. 01:13:006 (4,5,6) - The overlap with the previous slider is kinda unnecessary, you could've made a "triplet-blanket", improving flow and visuals:
  10. 01:16:434 (4) - Three arrows there is too much, I think you should add a circle at 01:16:434 - and place that slider at 01:16:863 - with only one arrow, it'll provide a better pattern for the song if you ask me, it may confuse players that are used to only one to two arrows on sliders:
  11. 01:23:291 (2) - You can move the last node downwards, it'll improve flow.
  12. 01:27:577 (1,2) - Better improve the blanket here.
  13. 01:30:148 (4) - Same thing for what I said on 01:16:434 (4) -, but it's not that necessary, since it's the last object of the diff. Up to you.

SkyDevil's Hard

  1. 00:13:648 (4) - NC looks unnecessary here. I'd let the combo go or at least swap the NC there to 00:14:720 (7) -, since it's where the phrase of the song changes.
  2. 00:14:506 (3,4) - I feel the jump should've been done starting here, it'll make things better organized:
  3. 00:23:077 - Better add something here, really looks something's missing between 00:20:827 (1,1) - , since there's a strong beat there. You could make a stack with 00:23:291 (1) -, or a 1/2 slider. Same thing to 00:25:220 -, 00:29:934 -.
  4. 00:31:006 (4) - Following your NC pattern, the NC should've been there, instead of 00:31:434 (1) -.
  5. 00:44:720 (5) - NC right? Also, the pattern here looks kinda weird, a 1/1 slider looks very simple with the song on that part, you can emphasize better the song:
  6. 00:49:863 (5,1) - This may be unnecessary, a plain circle on the blue tick after a while is a bit random if you ask me (and I think it's the only circle that's on the blue tick). Since 00:49:863 (5) - is on the start of a ticklane, try using a slider there until that blue tick, just like you did on 00:51:577 (1,2) -. Make sure to also add a NC there.
  7. 00:54:791 - Better add a circle. Also same thing on 01:05:934 -, it might improve the flow.
  8. 01:26:506 (2) - Hmm, you could use less arrows here I guess. Try using only one and add a circle at 01:26:934 - for a new pattern:

Insane

You have some excellent patterns here, I think you can work a bit more on the hitsounds though.
Also, there's an unsnapped inheriting section at 00:36:115. Snap it to 00:36:148.
  1. 00:17:506 (2) - Hmm, think you can place this at where 00:16:863 (6) - ends?
  2. 00:19:863 (5) - It'd look much better if the slider ended at the red tick, it's the best place to emphasize the song there. So just reduce it by one tick, give it a try.
  3. 00:20:720 (8) - You can replace this circle for a slider that would end at 00:21:041 -, so you can close that space between 00:20:720 (8,1) -. It'd look perfect to me:
  4. 00:23:291 (5,1) - You might want to swap that slider with arrows on the place of the circle, the white tick is the best place for stuff like that; so you'll have to work a bit on the pattern here:
  5. 00:26:720 (4,1,2,3,4) - Pretty much the same as above, you can add those sliders starting from the white tick, they sound a lot better there to me.
  6. 00:30:256 (3,4,5,6,7) - Better add some hitsounds on them. Same goes to 00:34:113 (1,2,3,4,5,6) - . It's not only on those two places actually, I think you can add a more variety or hitsounds on the diff.
  7. 00:32:720 (4) - Better add one of those sliders like in 00:27:577 (5) -, so it won't make a small and unnecessary gap between objects.
  8. 00:49:863 (1) - I highly recommend you to make the arrow more visible here. You could move the last node to the right to fix this.
  9. 01:07:863 (4) - Try placing the slider on a place more below, that way you'll improve the flow on 01:07:541 (1,2,3) - . You can also make that slider a little less wider too:
Hope it helps!
Here, have this, so it can boost you up:
Thank you alot for your mod to help boosting Matux Project if you ever enter on a music lappy go check the ones out on the project. Thanks for your star too!
SkyDevil's diff is not getting changed yet I didn't contact SkyDevil yet.
Sellenite
Hello!From Modding Queues M4M
Interesting hitsound ,this song is excellent with hitsounds,try to make it best this will be better mapset! may be you can ask pro hitsound mods.
Now editor have some bug,some hitsounds change to other sounds,if osu updated please check the hitsounds again

[Generl]
Vol a bit loudly,I think max 80% is enough
soft hit is silence..i don't think it is a good idea cuz may place have becom empty rhythm
I don't know if this have easy or not,cuz the star difficult at least 3 star,but normal is 3.5 star

[Normal]
00:34:006 (2,3,4,5,6) - overlap
00:37:863 (3) - use a slider to 00:38:291 is better?and the slider head add finish
00:38:720 (4,6) - stack them?
00:41:291 (1) - use two circle add finish and whistle better
01:15:577 (3) - blanket
the next kiai rhythm is the same as before,I think change it will better
01:29:291 (3,4,5) - I think change this would good rhythm but more difficult?
[SkyDevil's Hard]
00:15:577 (1,2,3) - try this rhythm is more excellent!somwhere also can put this 00:45:256 (6) - overmap
01:03:577 (1) - better remove the slider end
01:20:934 (2,4) - add whistle

[Insane]
00:16:863 (6,2) - stack them?
00:23:827 (2) - overmap
00:52:434 (4) - blanket
01:04:541 (1,2) - overmap

hope it help you!
good luck~
Topic Starter
-Napoleon-

Sellenite wrote:

Hello!From Modding Queues M4M
Interesting hitsound ,this song is excellent with hitsounds,try to make it best this will be better mapset! may be you can ask pro hitsound mods.
Now editor have some bug,some hitsounds change to other sounds,if osu updated please check the hitsounds again

[Generl]
Vol a bit loudly,I think max 80% is enough
soft hit is silence..i don't think it is a good idea cuz may place have becom empty rhythm
I don't know if this have easy or not,cuz the star difficult at least 3 star,but normal is 3.5 star

[Normal]
00:34:006 (2,3,4,5,6) - overlap
00:37:863 (3) - use a slider to 00:38:291 is better?and the slider head add finish
00:38:720 (4,6) - stack them?
00:41:291 (1) - use two circle add finish and whistle better
01:15:577 (3) - blanket
the next kiai rhythm is the same as before,I think change it will better
01:29:291 (3,4,5) - I think change this would good rhythm but more difficult?
[SkyDevil's Hard]
00:15:577 (1,2,3) - try this rhythm is more excellent!somwhere also can put this 00:45:256 (6) - overmap
01:03:577 (1) - better remove the slider end
01:20:934 (2,4) - add whistle

[Insane]
00:16:863 (6,2) - stack them?
00:23:827 (2) - overmap
00:52:434 (4) - blanket
01:04:541 (1,2) - overmap

hope it help you!
good luck~
Thanks alot for the mod fixed most of them! Thank you!
SkyDevil
I initially didnt want to write anything but apparently theres more rejects than i thought

Wolf wrote:

Hi Napoleon~
Random mod :>

SkyDevil's Hard

  1. 00:13:648 (4) - NC looks unnecessary here. I'd let the combo go or at least swap the NC there to 00:14:720 (7) -, since it's where the phrase of the song changes. ~changed it to (5)
  2. 00:14:506 (3,4) - I feel the jump should've been done starting here, it'll make things better organized: ~ music > organizing
  3. 00:23:077 - Better add something here, really looks something's missing between 00:20:827 (1,1) - , since there's a strong beat there. You could make a stack with 00:23:291 (1) -, or a 1/2 slider. Same thing to 00:25:220 -, 00:29:934 -. ~it feels better currently =3=
  4. 00:31:006 (4) - Following your NC pattern, the NC should've been there, instead of 00:31:434 (1) -. ~fixed
  5. 00:44:720 (5) - NC right? Also, the pattern here looks kinda weird, a 1/1 slider looks very simple with the song on that part, you can emphasize better the song: ~fixed the nc but I cant keep using stream patterns the whole time, and since this map needs more variation i decided to use a 1/1
  6. 00:49:863 (5,1) - This may be unnecessary, a plain circle on the blue tick after a while is a bit random if you ask me (and I think it's the only circle that's on the blue tick). Since 00:49:863 (5) - is on the start of a ticklane, try using a slider there until that blue tick, just like you did on 00:51:577 (1,2) -. Make sure to also add a NC there. ~ meh I assume they can remember the pattern that i used at the beginning of the map
  7. 00:54:791 - Better add a circle. Also same thing on 01:05:934 -, it might improve the flow. ~ >map still needs variation<
  8. 01:26:506 (2) - Hmm, you could use less arrows here I guess. Try using only one and add a circle at 01:26:934 - for a new pattern:
    ~hmm im keeping it for now .w.

Sellenite wrote:

[SkyDevil's Hard]
00:15:577 (1,2,3) - try this rhythm is more excellent!somwhere also can put this ~but the current one fits better ;-;
00:45:256 (6) - overmap ~uhm no not really?
01:03:577 (1) - better remove the slider end ~nooo ;-;
01:20:934 (2,4) - add whistle ~nono its supposed to scale
eh thanks anyways

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Version:SkyDevil's Hard
Source:Cytus
Tags:Matux Project Korean Asiatik
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212,124,78149,2,0,P|264:156|332:152,1,120.000004577637,2|0,0:2|0:0,0:0:0:0:
408,240,78577,1,2,0:2:0:0:
456,128,78791,1,0,0:0:0:0:
308,80,79006,6,0,P|196:40|104:128,1,240.000009155274,2|2,0:2|0:2,0:0:0:0:
104,132,79541,1,0,0:0:0:0:
104,152,79649,1,0,0:0:0:0:
120,268,79863,2,0,L|88:332,2,60.0000022888184,2|0|0,0:2|0:0|0:0,0:0:0:0:
240,256,80291,2,0,L|256:196,2,60.0000022888184,2|0|0,0:2|0:0|0:0,0:2:0:0:
340,320,80720,5,2,0:2:0:0:
340,320,80934,1,0,0:0:0:0:
448,284,81149,1,2,0:2:0:0:
448,284,81363,1,0,0:0:0:0:
476,168,81577,1,2,0:2:0:0:
476,168,81791,1,2,0:0:0:0:
408,68,82006,1,2,0:2:0:0:
408,68,82220,1,2,0:0:0:0:
296,112,82434,6,0,L|216:120,3,60.0000022888184,2|0|0|0,0:2|0:0|0:0|0:0,0:0:0:0:
208,112,82863,2,0,L|128:120,3,60.0000022888184,2|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
124,112,83291,2,0,P|80:152|72:224,1,120.000004577637,6|6,0:2|0:0,0:0:0:0:
188,204,83720,2,0,P|192:260|248:312,1,120.000004577637,6|6,0:2|0:0,0:0:0:0:
352,288,84149,6,0,L|380:224,1,60.0000022888184,6|0,0:0|0:0,0:0:0:0:
400,224,84363,2,0,L|428:156,1,60.0000022888184,0|0,0:0|0:0,0:0:0:0:
440,148,84577,2,0,P|440:100|380:40,1,120.000004577637,2|0,0:0|0:0,0:0:0:0:
304,124,85006,2,0,P|240:136|184:116,1,120.000004577637,2|0,0:0|0:0,0:0:0:0:
96,44,85434,1,2,0:0:0:0:
48,156,85649,1,0,0:0:0:0:
120,252,85863,6,0,B|148:304|228:316|280:276|280:276|344:288,1,240.000009155274,2|2,0:0|0:0,0:0:0:0:
436,220,86506,2,0,L|504:232,4,60.0000022888184,0|0|2|0|0,0:0|0:0|0:0|0:0|0:0,0:0:0:0:
376,120,87149,2,0,P|316:124|264:92,1,120.000004577637,2|0,0:0|0:0,0:0:0:0:
148,112,87577,6,0,L|44:204,1,120.000004577637,6|0,0:0|0:0,0:0:0:0:
72,312,88006,1,2,0:0:0:0:
168,240,88220,1,0,0:0:0:0:
280,264,88434,6,0,L|369:184,1,120.000004577637,6|0,0:0|0:0,0:0:0:0:
356,64,88863,1,2,0:0:0:0:
260,136,89077,1,0,0:0:0:0:
200,32,89291,6,0,L|152:84,3,60.0000022888184,6|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
128,88,89720,2,0,L|80:140,3,60.0000022888184,6|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
76,156,90149,2,0,P|80:224|128:268,1,120.000004577637,6|6,0:0|0:0,0:0:0:0:
192,172,90577,1,4,0:0:0:0:
212,172,90684,1,4,0:0:0:0:
232,172,90791,1,4,0:0:0:0:
252,172,90899,1,4,0:0:0:0:
272,172,91006,1,4,0:0:0:0:
Okoratu
I think the offset should be +6 Nop all fine, i'm retarded :D
[Insane]
I like the way it sounds, the storyboard is nice, the song is nice aswell :D

Some issues:
  1. 00:25:113 (1,2,3,4,1,2,3) - + 00:31:970 (2,3,4,5,1,2,3) - could make these slightly more silent (80%) because the sounds there aren't as loud as the other things aswell :D
  2. 00:37:863 (1,2,3,4) - I do have a problem with these because of this:
    SPOILER

    As you can see the end of slider no. 5 nearly points to the beginning of slider no. 6 but the circles (which are supposedly harder) don't do that this way
  3. 00:38:720 (1,2,3,4,5,6,7,8) - + 00:44:720 (1,2,3,4,5,6,7,8) - + 00:58:434 (1,2,3,4,5,6,7,8) - + 01:22:434 (1,2,3,4,5,6,7,8) - + 01:25:863 (1,2,3,4,5,6,7,8) - + 01:29:291 (1,2,3,4,5,6,7,8) - those are a bit awkward but not all that bad, even though you could do sth like that with those and make these perfectly fine:
    SPOILER

    Basically the way they are now they're just a bit unintuitive D:
  4. 00:48:148 (1,2,3,4,1,2,3,4,5) - Ok again i do have a flow problem with these so imma draw you a picture why:
    SPOILER

    While the arrows obviously represent the direction the circles are flowing, you may notice that the orange part (the path the player most likely would have to take in order to play this) looks:
    - Random
    - Unintuitive
    --> therefore hard to play
    If you want to keep this pattern, think about how this should flow so that it is playable since the time distance between every circle is 1/4 which would be like suddenly moving like you're playing 280 bpm on 1/2 D:
  5. 01:07:541 (1,2,3,4) - Compared to the other stacks there this one looks quite ugly because the distance between 3 and 4 is smaller than in the rest of the ting :o
  6. 01:19:863 (1,2,3,4,5,6,7) - I'll draw sth regarding this one aswell
    SPOILER
    To make this one clear i'll go ahead and draw the flow of those sliders preceeding them:


    as you can see those two orange lines are of different lengths for the same times and you have to spam 1/4 for the whole thing
    and the spacing is irregular

    you'll have to draw some S shapes in order to play this pattern which isn't that nice either.
    So.... if you want to keep it make it a bit nicer to actually play this pattern
That's it, I hope these suggestions get you thinking and you make something even more awesome out of this :D

Cheers and gl!
Topic Starter
-Napoleon-
Thank you for your mod! Added most of the things mainly the flow ones, I map so badly xd
BanchoBot
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