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DecisionS - INFINITY OVERDRIVE [OsuMania]

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Total Posts
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Topic Starter
Remillion Cross
This beatmap was submitted using in-game submission on Wednesday, May 07, 2014 at 2:16:03 AM

Artist: DecisionS
Title: INFINITY OVERDRIVE
Source: SOUND VOLTEX II -infinite infection-
Tags: kanone nora2r konami arcade booth infinite overdrive ep
BPM: 185
Filesize: 2953kb
Play Time: 01:54
Difficulties Available:
  1. ADVANCED - 7Key (3.67 stars, 813 notes)
  2. BASIC - 7Key (2.26 stars, 495 notes)
  3. EXHAUST - 7Key (5 stars, 1174 notes)
  4. INFINITE - 7Key (5 stars, 1506 notes)
  5. NOVICE - 7Key (2.93 stars, 646 notes)
Download: DecisionS - INFINITY OVERDRIVE
Information: Scores/Beatmap Listing
---------------
So many mania mapset i submitted here, but in this time, this is for ranked.
This map is 'easy' for play, and very nice for a concentration and combination note practice (even that's not so hard like SHD or others)
BE CAREFUL FOR SV Changes
---------------
BASIC = EZ -> SV change = Nothing
NOVICE = NM -> SV change = Nothing
ADVANCED = HD -> SV change = Nothing
EXHAUST = MX -> SV change = Hard
INFINITE = SC -> SV change = Madness
---------------
100% done and all hitsounded
Enjoy~
Special Thanks
Modders who already mod this ( thank you ) :
- YunoFanatic
- Reikosaka
- NaxelCL
- Skalim
- - R u m i a -
- Quavio
- asd123iii
- Chocoliti
- Yuutosan
- arcwinolivirus
- deadbill
- Roxas (mod+bubble)
- [Shi-Ra] (rank)
Thanks for dionzz99 for re-check the pattern :D
Thanks for Bobbias about timing checks, that was helpful :D
Thanks for Reikosaka, indyinyou, Yuutosan, Roxas, c36098651, and Chocoliti about star~
Sorarei
delete tags : "infinite" "overdrive" "decision" because they're already in artist & title
Topic Starter
Remillion Cross

Reikosaka wrote:

delete tags : "infinite" "overdrive" "decision" because they're already in artist & title
done
YunoFanatic
Hi! From queue!

[Basic]

Now this is HP and OD 6

-00:13:464 (13464|3,14762|3) - maybe its better if you delete these notes. beginner can focus on the doubles.
-01:03:410 (63410|1) - a little short for BASIC. extend this slider to 01:03:735 so players can relieve a little.
-01:28:221 (88221|2) - i dont see the point of this note. delete this as it only makes it harder or so lol.

[Novice]

Wont you consider it to be HP and OD 7?

-00:04:870 (4870|0) - This holder should start at 00:04:708 notice the gloomy sound in here. its very long.
-00:13:951 (13951|6,13951|0) - either one of them should be deleted. the sound is the same 00:14:275 (14275|1,14437|2,14599|5,14762|4) - or do you prefer to add doubles on 00:14:275 (14275|1,14437|2,14599|5,14762|4) - to for the consistancy? it pretty odd for the players questioning. : why is that double and this is not? so probably.
-00:34:059 (34059|2) - should this holder should be starting at 00:33:897 cause its like the entrance of the 2nd sound in there which is the reason why you added another holder here.
-00:36:329 (36329|6,36653|6) - would you rather change these into holders? its pretty interesting though cause of the sound.
-00:57:086 (57086|6) - i strongly suggest you to change this into holders cause of the music in there. it really emphasizes alot.

[Advance]

HP and OD 8

- 00:01:951 it will be really fair if you added a note here ( suggested column is 6 ) cause you followed the same sound as 00:02:437 (2437|2) - which is totally strange if you did not add a note.
-00:07:140 add doubles here, the sound is pretty deep and doubles fit in here.
-00:02:437 (2437|2) - 00:10:708 (10708|4) its better to follow the beat here since 00:04:870 (4870|0,4910|1,4951|2,4991|3,5032|4) - this is totally explainable.
-00:40:870 (40870|5) - the holders end doesnt seem to count as a note. add note here cause the sound is just to loud for me.
-01:13:302 (73302|4,73464|1,73626|4) - make them doubles as the sound is kinda deep and it fits very well
-01:14:113 (74113|1) - extend to 01:14:599 (74599|4) - cause the sound is still in there.

[Exhaust]

-00:01:951 add note here cause this is exhaust this should b e hard enough and yet. i think it fits. add also on 00:02:437
-00:04:545 add holders here to emphasize the long sound which you used a whatsnapperdidyouused.
-00:13:626 (13626|0,13626|3,13626|4) - delete one of this i think this is fine for doubles.


LOL FORGIVE ME RC XD SLAP ME IF IT DID NOT HELP
Topic Starter
Remillion Cross

YunoFanatic wrote:

Hi! From queue!

[Basic]

Now this is HP and OD 6 okay~

-00:13:464 (13464|3,14762|3) - maybe its better if you delete these notes. beginner can focus on the doubles. agree
-01:03:410 (63410|1) - a little short for BASIC. extend this slider to 01:03:735 so players can relieve a little. my bad lol. fixed
-01:28:221 (88221|2) - i dont see the point of this note. delete this as it only makes it harder or so lol. ok, re-arrange the pattern after delete this note.

[Novice]

Wont you consider it to be HP and OD 7? umm..i think i should raise the HP only, i afraid if this will make it harder acc o.o

-00:04:870 (4870|0) - This holder should start at 00:04:708 notice the gloomy sound in here. its very long. fixed
-00:13:951 (13951|6,13951|0) - either one of them should be deleted. the sound is the same 00:14:275 (14275|1,14437|2,14599|5,14762|4) - or do you prefer to add doubles on 00:14:275 (14275|1,14437|2,14599|5,14762|4) - to for the consistancy? it pretty odd for the players questioning. : why is that double and this is not? so probably. delete one of double notes
-00:34:059 (34059|2) - should this holder should be starting at 00:33:897 cause its like the entrance of the 2nd sound in there which is the reason why you added another holder here. not sure, but okay then
-00:36:329 (36329|6,36653|6) - would you rather change these into holders? its pretty interesting though cause of the sound. sure
-00:57:086 (57086|6) - i strongly suggest you to change this into holders cause of the music in there. it really emphasizes alot. i strongly accept it

[Advance]

HP and OD 8 umm..i think make HP and OD 7 is better

- 00:01:951 it will be really fair if you added a note here ( suggested column is 6 ) cause you followed the same sound as 00:02:437 (2437|2) - which is totally strange if you did not add a note. add
-00:07:140 add doubles here, the sound is pretty deep and doubles fit in here. add
-00:02:437 (2437|2) - 00:10:708 (10708|4) its better to follow the beat here since 00:04:870 (4870|0,4910|1,4951|2,4991|3,5032|4) - this is totally explainable. fixed and re-arrange
-00:40:870 (40870|5) - the holders end doesnt seem to count as a note. add note here cause the sound is just to loud for me. add
-01:13:302 (73302|4,73464|1,73626|4) - make them doubles as the sound is kinda deep and it fits very well add and re-arrange
-01:14:113 (74113|1) - extend to 01:14:599 (74599|4) - cause the sound is still in there. ok

[Exhaust]

-00:01:951 add note here cause this is exhaust this should b e hard enough and yet. i think it fits. add also on 00:02:437 ok, but about 00:02:437, i think i will add to this 00:02:599
-00:04:545 add holders here to emphasize the long sound which you used a whatsnapperdidyouused.ok, about the snap, i use 1/8 because if i make 1/12, it will unrankable pattern, doesn't it ?
-00:13:626 (13626|0,13626|3,13626|4) - delete one of this i think this is fine for doubles. okay


LOL FORGIVE ME RC XD SLAP ME IF IT DID NOT HELP


Lol, it's very helpful ! Thank you so much for modding this, yuno :3
Sorarei
mod by request hoping my map being modded too ;w;

[General]

- 01:54:816 - ini kiai time yang sama sekali enggak diperlukan , hapus kedua inherited timing itu

[BASIC]

- 00:02:599 - coba ini http://puu.sh/79JU0.png atau http://puu.sh/79JVc.png

- 00:05:194 (5194|1) - kan kamu lagi follow piano-beat tuh, dihapus aja ini soalnya note tsb harusnya model SV reverb gitu (entah gimana jelasinnya)

- 00:15:897 (15897|3,16221|2,16221|0) - sedikit menganggu untuk basic difficult, coba ini http://puu.sh/79K58.png

- 00:17:518 - coba ini http://puu.sh/79K6v.png

- 00:25:626 (25626|4) - pindah ke 1st column terus 00:25:789 (25789|3) - ke 6th column dan 00:26:599 (26599|0) - ke 7th column, harusnya sih ini udah bagus dan nyaman flow-nya

- 00:29:356 (29356|3) - pindah ke 1st column

- 00:32:437 (32437|3) - pindah ke 6th column

- 01:13:789 (73789|4,74113|3) - keliatan kaya autoconvert jadinya XD , pindahin 01:13:789 (73789|4) - ke 6th column, tambahin note di 01:13:951 - dan 01:14:437 - entah itu bagus atau nggak, cuma untuk synth aja biar nggak bingung

- 01:24:816 - tambahin note disini, ada suara drum-kick

- 01:25:951 - tambah satu lagi note

- sebenernya untuk model pattern 01:37:302 (97302|4,97464|3,97626|2) - dan 01:38:275 (98275|2,98437|3,98599|4) - kurang recommended karena terlalu sempit juga dan itu middle playable, kata shira sih begitu. saranku coba di pisah gitu kasih jarak dari column ke column

- oke kalo mindahin 01:52:870 (112870|5) - ke 1st note mungkin akan sedikit merubah style kamu, tapi note ini lumayan sulit juga sih dipecet pada saat menahan note di 7th column (kecuali di left-side 1st - 2nd - 3rd column), terus coba aja mirror ini 01:52:870 (112870|5,113032|3,113194|1,113518|5) -

[NOVICE]

- 00:05:194 (5194|6,5356|5,5518|3,5681|4) - coba perhatikan, note position ini hampir di right-side semua, pindahin 1 atau 2 note ke kiri (re-arrange pattern)

- 00:08:032 (8032|4) - pindahin ke 6th column

- sedikit petunjuk, 1/3 note itu kan di antara 1/2 & 1/4 yang hasilnya dia bisa dibuat jack & stream dengan nyaman, karena
00:27:572 (27572|1,27681|2,27789|3,27897|4) - memiliki suara looped (mengulang) di sarankan ganti dengan jackhammer, single note

- 00:30:653 (30653|0,30735|3,30816|1) - jadiin jack aja, nggak terlalu susah karena itu cuma triplet

- 00:30:978 (30978|6,31140|3,31464|1) - menurutku ini sedikit aneh, tapi leave aja deh mungkin style kamu

- 00:35:843 (35843|2) - pindah ke 1st column

- 00:51:248 (51248|3,51897|1,52140|5,52383|1) - nah ini patternnya highly recommended di re-arrange

- 00:54:816 (54816|1,54924|2,55032|4) - dibuat jack atau hold note instead

- 01:01:626 (61626|3,62275|5,62518|1,62762|5,62924|1) - sama kaya sebelumnya

[ADVANCED]

- 00:10:059 (10059|5) - ini pindahin ke 1st column terus tambah satu note di 00:09:897 - dan 00:10:221 - untuk supporting synth

- 00:18:816 (18816|6,18924|5,19032|4,19140|3,19248|2,19356|1,19464|0,19572|1,19681|2,19789|3,19897|4,20005|5) - sebenernya long-stream 1/3 itu nggak recommended karena kebanyakan orang lebih nyaman rapid untuk 1/3 dan 1/4 untuk stream, coba ini sebagai contoh http://puu.sh/79L89.png

- 00:27:572 (27572|0,27681|1,27789|2) - jadiin jack

- 00:33:735 (33735|1,33843|2,33951|3) - dan 00:34:059 (34059|6,34167|5,34275|4,34383|3) - jadiin jack tapi beda column

- 00:48:653 - add double note

- 00:49:626 (49626|4) - change to hold note

- 00:57:086 - tambahin hold note dan di 00:57:248 - juga (1/2 beat)

- 01:12:653 (72653|2,73464|2) - terjadinya shield yang tidak diperlukan, pindahin 01:12:653 (72653|2) - ke 2nd column

- 01:17:951 (77951|5) - hapus ini terus ubah 01:17:843 (77843|6) - jadi hold note sampe 01:18:059 - , coba perhatikan suara beatnya. memang section 01:17:951 - ada nada tapi kena reverb jadinya susah dibaca tuh beat

- 01:24:978 (84978|2,85302|4,85626|1) - ganti ke hold note ?

- 01:26:599 (86599|5) - ini juga ? soalnya tuh reverb soundnya greget geh

[INFINITE]

- Dari 00:08:437 - sampe 00:09:410 - sebenernya double stream nggak diperlukan karena beatnya sama kaya pattern sebelumnnya

- 00:10:545 - tambahin note, atau kalo lebih detailnya ubah itu 1/4 note ke jackhammer

- 00:18:167 (18167|6,18167|1,18275|2,18329|6,18383|3,18491|4,18491|2,18491|5,18599|3,18653|5,18708|4) - perlu dipikir lagi perfoming 1/3 dan 1/4 secara bersamaan itu sebenernya susah karena beda measure type (common = 1/1 1/2 1/4 1/8 1/16) (waltz = 1/1 1/3 1/6 1/12) kalo kurang jelas bilang ya

- 00:30:167 (30167|4,30167|2,30248|1,30248|5,30329|6,30329|0,30410|1,30410|5,30491|4,30491|2) - unik :D

- 00:51:248 (51248|1,51248|5,51410|4,51572|2,51572|3,51735|4,51897|6,51897|3,52140|5) - bisa kubilang ini pemakaian hold note berlebihan hanya untuk reverb sound, coba http://puu.sh/79LKW.png

- 00:57:086 - coba ini http://puu.sh/79LPZ.jpg

- 01:54:410 (114410|5,114410|1) - pindah ke 1st & 7th column

[EXHAUST]

- 00:05:194 (5194|0) - delete ini atau perform 1/3 Dari 00:05:194 - sampe 00:05:518 -

- 00:18:167 (18167|0,18167|6,18275|5,18329|1,18383|4,18491|3,18491|0,18599|4,18653|1,18708|5) - sama kaya sebelumnya, dipikir-pikir lagi

- 01:17:951 (77951|1) - hapus ini dan ubah 01:17:843 (77843|0) - jadi hold note sampe 01:18:059 - (sama kaya sebelumnya)

- 01:23:356 - tambahin 2 note

- 01:23:681 - ^

saran : untuk exhaust di section 1/3 stream , itu ganti dengan jackhammer kaya apa yang aku kasih tau sebelumnya (mau mention-nya kebanyakan
Sorarei
if i make 1/12, it will unrankable pattern, doesn't it
depending of your song, if this fit then you can, as the pattern itself still can be handle then it's no problem
Topic Starter
Remillion Cross

Reikosaka wrote:

mod by request hoping my map being modded too ;w; sabar, akibat kebanyakan terima modding request jadinya masih tinggal 2 map lagi yang belum selesai mod wkwk

[General]

- 01:54:816 - ini kiai time yang sama sekali enggak diperlukan , hapus kedua inherited timing itu ok, padahal keren

[BASIC]

- 00:02:599 - coba ini http://puu.sh/79JU0.png atau http://puu.sh/79JVc.png setuju sama yang option 1

- 00:05:194 (5194|1) - kan kamu lagi follow piano-beat tuh, dihapus aja ini soalnya note tsb harusnya model SV reverb gitu (entah gimana jelasinnya) ok, ya...biar sedikit permudah saja

- 00:15:897 (15897|3,16221|2,16221|0) - sedikit menganggu untuk basic difficult, coba ini http://puu.sh/79K58.png ok, tapi yang 00:16:545 (16545|3) - tetap aja

- 00:17:518 - coba ini http://puu.sh/79K6v.png ok, tapi salah satu note tetap

- 00:25:626 (25626|4) - pindah ke 1st column terus 00:25:789 (25789|3) - ke 6th column dan 00:26:599 (26599|0) - ke 7th column, harusnya sih ini udah bagus dan nyaman flow-nya ok

- 00:29:356 (29356|3) - pindah ke 1st column ok

- 00:32:437 (32437|3) - pindah ke 6th column agak kurang setuju, tapi boleh lah wkwk

- 01:13:789 (73789|4,74113|3) - keliatan kaya autoconvert jadinya XD , pindahin 01:13:789 (73789|4) - ke 6th column, tambahin note di 01:13:951 - dan 01:14:437 - entah itu bagus atau nggak, cuma untuk synth aja biar nggak bingung ok

- 01:24:816 - tambahin note disini, ada suara drum-kick ok

- 01:25:951 - tambah satu lagi note ok

- sebenernya untuk model pattern 01:37:302 (97302|4,97464|3,97626|2) - dan 01:38:275 (98275|2,98437|3,98599|4) - kurang recommended karena terlalu sempit juga dan itu middle playable, kata shira sih begitu. saranku coba di pisah gitu kasih jarak dari column ke column ok, masing2 dibuat jarak 1 column per note

- oke kalo mindahin 01:52:870 (112870|5) - ke 1st note mungkin akan sedikit merubah style kamu, tapi note ini lumayan sulit juga sih dipecet pada saat menahan note di 7th column (kecuali di left-side 1st - 2nd - 3rd column), terus coba aja mirror ini 01:52:870 (112870|5,113032|3,113194|1,113518|5) - ok, ubah ke 1st note, gpp kalau styleku dirusak di map ini, karena ini pun juga bukan style aku yang sesungguhnya wkwk

[NOVICE]

- 00:05:194 (5194|6,5356|5,5518|3,5681|4) - coba perhatikan, note position ini hampir di right-side semua, pindahin 1 atau 2 note ke kiri (re-arrange pattern) done

- 00:08:032 (8032|4) - pindahin ke 6th column ok

- sedikit petunjuk, 1/3 note itu kan di antara 1/2 & 1/4 yang hasilnya dia bisa dibuat jack & stream dengan nyaman, karena
00:27:572 (27572|1,27681|2,27789|3,27897|4) - memiliki suara looped (mengulang) di sarankan ganti dengan jackhammer, single note takutnya susah nanti, tapi setuju aja sih xD

- 00:30:653 (30653|0,30735|3,30816|1) - jadiin jack aja, nggak terlalu susah karena itu cuma triplet wew ok

- 00:30:978 (30978|6,31140|3,31464|1) - menurutku ini sedikit aneh, tapi leave aja deh mungkin style kamu changed

- 00:35:843 (35843|2) - pindah ke 1st column ok

- 00:51:248 (51248|3,51897|1,52140|5,52383|1) - nah ini patternnya highly recommended di re-arrange ok

- 00:54:816 (54816|1,54924|2,55032|4) - dibuat jack atau hold note instead dibuat hold note saja

- 01:01:626 (61626|3,62275|5,62518|1,62762|5,62924|1) - sama kaya sebelumnya changed

[ADVANCED]

- 00:10:059 (10059|5) - ini pindahin ke 1st column terus tambah satu note di 00:09:897 - dan 00:10:221 - untuk supporting synth agree, meski keliatannya kebanyakan map ranked rata2 suka begini patternnya wkwk

- 00:18:816 (18816|6,18924|5,19032|4,19140|3,19248|2,19356|1,19464|0,19572|1,19681|2,19789|3,19897|4,20005|5) - sebenernya long-stream 1/3 itu nggak recommended karena kebanyakan orang lebih nyaman rapid untuk 1/3 dan 1/4 untuk stream, coba ini sebagai contoh http://puu.sh/79L89.png ok, tapi diubah sedemikian rupa biar keliatan mudah, ini kan hard, takutnya jadi kesusahan

- 00:27:572 (27572|0,27681|1,27789|2) - jadiin jack ok

- 00:33:735 (33735|1,33843|2,33951|3) - dan 00:34:059 (34059|6,34167|5,34275|4,34383|3) - jadiin jack tapi beda column ok

- 00:48:653 - add double note ok

- 00:49:626 (49626|4) - change to hold note ok

- 00:57:086 - tambahin hold note dan di 00:57:248 - juga (1/2 beat) ok

- 01:12:653 (72653|2,73464|2) - terjadinya shield yang tidak diperlukan, pindahin 01:12:653 (72653|2) - ke 2nd column lol ok

- 01:17:951 (77951|5) - hapus ini terus ubah 01:17:843 (77843|6) - jadi hold note sampe 01:18:059 - , coba perhatikan suara beatnya. memang section 01:17:951 - ada nada tapi kena reverb jadinya susah dibaca tuh beat agak aneh jadinya, tapi boleh sih

- 01:24:978 (84978|2,85302|4,85626|1) - ganti ke hold note ? ok, dengan tambahan pernak pernik

- 01:26:599 (86599|5) - ini juga ? soalnya tuh reverb soundnya greget geh ok

[INFINITE]

- Dari 00:08:437 - sampe 00:09:410 - sebenernya double stream nggak diperlukan karena beatnya sama kaya pattern sebelumnnya ok, diganti dikit

- 00:10:545 - tambahin note, atau kalo lebih detailnya ubah itu 1/4 note ke jackhammer ok

- 00:18:167 (18167|6,18167|1,18275|2,18329|6,18383|3,18491|4,18491|2,18491|5,18599|3,18653|5,18708|4) - perlu dipikir lagi perfoming 1/3 dan 1/4 secara bersamaan itu sebenernya susah karena beda measure type (common = 1/1 1/2 1/4 1/8 1/16) (waltz = 1/1 1/3 1/6 1/12) kalo kurang jelas bilang ya
ngerti saya, cuma lagunya emang ngajak berantem gitu sih 8)

- 00:30:167 (30167|4,30167|2,30248|1,30248|5,30329|6,30329|0,30410|1,30410|5,30491|4,30491|2) - unik :D masa o_o

- 00:51:248 (51248|1,51248|5,51410|4,51572|2,51572|3,51735|4,51897|6,51897|3,52140|5) - bisa kubilang ini pemakaian hold note berlebihan hanya untuk reverb sound, coba http://puu.sh/79LKW.png ok.... rip LN

- 00:57:086 - coba ini http://puu.sh/79LPZ.jpg ok

- 01:54:410 (114410|5,114410|1) - pindah ke 1st & 7th column ok

[EXHAUST]

- 00:05:194 (5194|0) - delete ini atau perform 1/3 Dari 00:05:194 - sampe 00:05:518 - deleted

- 00:18:167 (18167|0,18167|6,18275|5,18329|1,18383|4,18491|3,18491|0,18599|4,18653|1,18708|5) - sama kaya sebelumnya, dipikir-pikir lagi ubah pattern, nanti aku coba tanya modder lainnya

- 01:17:951 (77951|1) - hapus ini dan ubah 01:17:843 (77843|0) - jadi hold note sampe 01:18:059 - (sama kaya sebelumnya) ok

- 01:23:356 - tambahin 2 note ok

- 01:23:681 - ^ ok

saran : untuk exhaust di section 1/3 stream , itu ganti dengan jackhammer kaya apa yang aku kasih tau sebelumnya (mau mention-nya kebanyakan nanti aku pikirkan lagi xD
Thanks for mod nya ~
Topic Starter
Remillion Cross

Reikosaka wrote:

if i make 1/12, it will unrankable pattern, doesn't it
depending of your song, if this fit then you can, as the pattern itself still can be handle then it's no problem
ok o.o
Sorarei
set bagus, beda sama 1st rank aku yang dulunya kiri-kiri kanan-kanan 2 star buat kamu untuk newcomer mapper
NaxelCL
Hi o/ , from PM


1-2-3-4-5-6-7

[EXHAUST]

- 00:05:194 - add one more note in 2
- 00:09:086 - remove one
- 00:10:491 and 00:10:599 , add one more in this parts
- 00:11:356 eliminated one note:'(

gume for the late :'( my brother is...
Topic Starter
Remillion Cross

Reikosaka wrote:

set bagus, beda sama 1st rank aku yang dulunya kiri-kiri kanan-kanan 2 star buat kamu untuk newcomer mapper
newcomer mapper for ' ranked ' lebih tepatnya lol
Topic Starter
Remillion Cross

NaxelCL wrote:

Hi o/ , from PM


1-2-3-4-5-6-7

[EXHAUST]

- 00:05:194 - add one more note in 2
- 00:09:086 - remove one
- 00:10:491 and 00:10:599 , add one more in this parts
- 00:11:356 eliminated one note:'(

gume for the late :'( my brother is...
Fixed some of mods, thank you
what happen to your brother D: ?
Skalim
Hi ^^ Mod by request (1-2-3-4-5-6-7)

BASIC

"5 suggerences for rearrange a pattern"
00:08:762 (4) - erase
00:08:924 - add 1 note in 1° column
00:09:086 (0) - move to the 2° column
00:09:248 (1) - erase
00:09:572 - add 1 note in 4° column

NOVICE

00:22:383 - Add a LN note? for silence sound
00:23:356 (0) - move to the 2° column, follow the pitch
00:23:518 (2) - move to the 2° column. ^
00:33:897 (2) - This LN start in 00:34:059

ADVANCE

00:04:870 - add 1 note? i hear a simple sound
00:42:329 - add 1 note, follow the rhythm
00:47:032 - i hear a "whosh", add 2 notes?
00:49:626 - ^
00:52:708 - add 1 note? follow the rhythm
01:01:951 - ^
01:02:924 - add 1 note? drum
01:03:248 - add 1 note, here is for follow the rhythm
01:36:329 - add 2 notes, "whosh" sound?
01:38:924 - ^
01:41:518 - ^

EXHAUST

00:02:437 - Add 1 note, piano sound or "boing?" XD
00:07:140 - ^
00:07:626 - ^
00:07:789 - add 1 note, follow the pattern of the start
00:47:032 - add 1 note, whosh?
00:49:626 - ^

INFINITE

i can´t see problems here

i can´t see problems with the patterns, very good mapset ^^ go go rank :D
Topic Starter
Remillion Cross

Skalim wrote:

Hi ^^ Mod by request (1-2-3-4-5-6-7)

BASIC

"5 suggerences for rearrange a pattern"
00:08:762 (4) - erase
00:08:924 - add 1 note in 1° column
00:09:086 (0) - move to the 2° column
00:09:248 (1) - erase
00:09:572 - add 1 note in 4° column
ALL FIXED ! everything is changed xD

NOVICE

00:22:383 - Add a LN note? for silence sound added
00:23:356 (0) - move to the 2° column, follow the pitch ok
00:23:518 (2) - move to the 2° column. ^ aa rapid pattern, fixed
00:33:897 (2) - This LN start in 00:34:059 agree

ADVANCE

00:04:870 - add 1 note? i hear a simple sound ok
00:42:329 - add 1 note, follow the rhythm hmm...i think since it's for advanced, so no need then ><
00:47:032 - i hear a "whosh", add 2 notes? ok
00:49:626 - ^ ok
00:52:708 - add 1 note? follow the rhythm ok
01:01:951 - ^ added
01:02:924 - add 1 note? drum hmm ok, but ths hitsound is in trouble, so i think it's okay
01:03:248 - add 1 note, here is for follow the rhythm ok
01:36:329 - add 2 notes, "whosh" sound? ok
01:38:924 - ^ ok
01:41:518 - ^ ok

EXHAUST

00:02:437 - Add 1 note, piano sound or "boing?" XD agree
00:07:140 - ^ ok
00:07:626 - ^ ok
00:07:789 - add 1 note, follow the pattern of the start ok
00:47:032 - add 1 note, whosh? there's already one circle D:
00:49:626 - ^ i think one circle in there is better xD

INFINITE

i can´t see problems here really o_o ?

i can´t see problems with the patterns, very good mapset ^^ go go rank :D
Thank you so much Skalim ^^ it's helpful x3
Sorarei
lol the title should be "INFINITY"
Rumia-
hi RC :)
modreq via pm ~

- Infinite Infection - in source should be spell like this = -infinite infection-
sdvx II to the tags

[BASIC]
00:04:870 (4870|6) - ahh this hold you did it perfect in this diff why the other was off sync lol
00:18:167 (18167|0,18329|2,18491|4,18653|6) - change this into a single hold
00:29:356 (29356|0,30005|1) - unnecessary
00:30:653 (30653|5,30978|4) - delete
00:41:356 - add a note


[NOVICE]
00:01:140 (1140|1) - delete
00:04:708 (4708|0) - start here 00:04:870
00:05:194 (5194|6,5518|1) - unnecessary
00:06:005 - add a note
00:22:221 - add a note
00:34:059 - add a hold
00:35:194 - add a note
00:35:843 (35843|0) - move to 5
00:37:302 (37302|3) - move to 2
00:37:789 - add a note at 6
00:43:464 (43464|6) - unnecessary
01:16:545 (76545|1) - move to left
01:53:681 - add a note at 6


[ADVANCE]
00:01:951 (1951|5,2437|2) - unnecessary
00:02:762 (2762|3,3005|1) - move up by 1/4
00:04:708 (4708|0) - this hold starts here 00:04:870
00:04:383 (4383|1) - unnecessary
00:05:194 (5194|6,5518|1) - unnecessary
00:06:005 - add a note at 3
00:07:626 (7626|6) - unnecessary
00:07:951 (7951|4,8194|5) - move up by 1/4
00:09:735 (9735|6,10059|0) - i am wondering why this is a hold , when the harder diff doesnt even have a hold at this section xD
00:17:032 (17032|4,17032|3,17194|5,17194|6,17356|2,17356|3) - move left by 1 collumn
00:22:221 - add a note
00:24:816 - ^
00:27:410 - ^
00:29:356 - ^
00:30:005 - ^
00:37:789 - ^
00:38:924 - ^
00:39:735 - ^
00:40:221 (40221|6) - its better a 1/1 hold
00:44:924 - add a note
00:55:302 - ^
01:01:789 - ^
01:22:545 - ^
01:29:843 (89843|1,90005|4,90167|2) - add 1 more note
01:36:816 - add a note
01:47:194 - ^
01:53:681 - ^


[EXHAUST]
00:01:140 (1140|4,1302|3,1464|2,1626|4,1789|5) - hmm this sound is a bit louder , make 2 notes?
00:02:275 (2275|5) - ^
00:02:762 (2762|1,3005|0) - move up by 1/4 is better to focus i think , the other sound is so dim , hardly being heard . so i dont think you should focus on easier diffs
00:05:518 (5518|6) - unnecessary
00:07:140 (7140|6,7626|3,7951|3,8194|1) - ^
00:10:626 (10626|5) - move here 00:10:545
00:10:626 - add a note at 2
00:12:329 (12329|3) - delete , since you accent all other with 2 notes , doesnt have cymbal or anything to be 3
00:14:924 (14924|6) - ^
00:15:735 - add a note at 6
00:18:167 (18167|0,18329|0,18491|1,18653|1) - unnecessary for hd diff i think , combination of 1/4 and 1/3 measure is really tricky
00:22:708 (22708|4,22870|2) - ctrl + j? check hitsounds
00:24:167 (24167|4,24329|5) - move left by 1 collumn
00:24:816 (24816|3) - ^
00:25:789 (25789|6) - ^
00:26:599 (26599|3,26762|2) - ^
00:36:329 (36329|1,36653|5) - move to red line , end the hold at double line like current.
00:38:843 - add a note at 3
00:41:356 (41356|1) - move to 6 , reverse pitch so it shouldnt be in same collumn with the next hold
00:45:086 (45086|0) - this should be here 00:44:924 or might just swap these 2 position 00:44:924 (44924|2,45086|0) -
00:45:248 (45248|4) - 1/2 hold
00:46:059 (46059|2,46383|4,46545|0) - ^
00:47:356 (47356|3) - ^
00:47:681 (47681|6) - move here 00:47:437 ( accordong to correct rhythm of using holds)
00:52:870 (52870|2) - move 00:53:032 same reason as ^
00:54:491 (54491|4) - should be 1/2 hold too
00:55:464 (55464|6) - should be here 00:55:302
00:55:626 (55626|5) - 1/2 hold
00:56:437 (56437|5) - move to 1 and change to 1/2 hold
00:57:248 - accidential missed a note? add a note or 1/2 hold
00:57:410 (57410|1,57572|5) - move up by 1/2 divisor
00:58:059 (58059|0) - ^
01:03:897 (63897|3,64059|5) - change to 1/2 hold as well
01:03:735 (63735|6) - change to 1/2 , there is no reason for this to be longer lol
01:09:410 (69410|0) - i think this hold start here 01:09:735
01:10:059 (70059|6) - delete
01:10:383 - add 1 more note
01:14:356 - add a note
01:17:843 - add a note at 4
01:19:789 (79789|0,80437|6) - same reason as previous
01:20:762 - ^
01:20:924 - add a note
01:26:599 (86599|5,86924|3) - what is this? xD
01:34:383 (94383|0) - move up by 1/2 snap div
01:36:005 (96005|6) - 1/1 hold
01:36:978 (96978|5) - move down by 1/2 snap div
01:37:951 (97951|2) - 1/2 hold
01:39:572 (99572|0) - move here 01:39:735 and move at 3
01:42:167 (102167|6) - move down by 1/2
01:42:491 (102491|5,102653|2) - ^
01:44:762 (104762|6) - move up by 1/2
01:47:356 (107356|2,107681|4) - move down by 1/2
01:48:329 (108329|3) - 1/2 hold
01:49:951 (109951|6,110113|3,110275|6) - ctrl + j
01:53:681 - add a note

[INFINITE]
huh nice chart!
SV suggestion :
00:09:735 = x0.8 looks more balanced.
instead of x0.75 at here 00:10:708
might be interesting if you put :
00:10:708 = x 1.6
00:10:789 = x 0.4
00:21:086 = change to x 2
00:21:167 = add x0.5 here
00:28:545 = add x0.8 here? xD
if you do ^ ,00:28:870 = back to x1

another part sv suggestion ( ignore this if not interested )
00:15:897 = x0.25
00:15:917 = x1.3 ( snap divisor 1/16)
00:15:978 = x0.25
00:15:998 = x1.3 ( snap divisor 1/16)
00:16:059 = x0.25
00:16:079 = x1.3 ( snap divisor 1/16)
00:16:140 = x0.25
00:16:160 = x1.3 ( snap divisor 1/16)
00:16:221 = x1 back to original speed

00:10:545 (10545|3,10626|1,10708|4) - hmm how about arrange this to 2 ,5, 3 accordingly , much better pattern
00:16:789 - add a note
00:16:545 (16545|0,16545|2,16708|3,16870|1,16870|4,16870|0,17032|3,17194|2,17194|0,17194|4,17356|1) - uhm i think this part has same dense , arrange it either all 3 notes or 2 notes
00:18:086 - add a note at 6?
00:36:329 (36329|1,36653|5) - move this up by 1/2 divisor , the red line fits better with the hold starts ,and end the hold at double line like current.
00:41:032 - add a note
00:41:194 - ^
00:42:167 (42167|0,42491|0) - i guess this should be normal note , i dont hear any instrument that require hold here
00:44:437 - might add sv here? xD like sv suggestion at 00:21:086
00:44:762 to 01:01:626 hmm about this part i am not sure the holds you are following is what , from what i heard hmm :
- 00:44:762 (44762|4,44924|1) - should be 1/2 hold
- 00:45:086 (45086|4) - should be a normal note
- 00:46:059 (46059|3,46383|3,46545|6) - should be 1/2 hold
- 00:47:356 (47356|4) - should be 1/2 hold
- 00:47:681 (47681|6) - normal note
- 00:49:951 (49951|2,50113|3,50437|3,50762|2,50924|3,51086|6) - should be 1/2 hold
00:51:897 (51897|6,52140|5,52383|4) - ? i think its a 1/4 stream
00:52:870 (52870|1) - normal note
00:54:329 (54329|3) - 1/2 hold
00:54:653 - add a note or 2
00:55:140 (55140|1,55302|2) - 1/2 hold
00:55:464 (55464|0) - normal note
00:56:437 (56437|2) - move to 3rd collumn and change to 1/2 hold
00:57:086 (57086|4) - change to normal note
00:57:410 (57410|2) - ^
00:57:735 (57735|1) - 1/2 hold
00:58:059 (58059|0) - normal note
00:58:545 (58545|2,58708|3) - ctrl + j?
00:59:681 (59681|3) - ends here 01:00:005
01:00:167 (60167|5,60329|0) - 1/2 hold or add 1/2 hold at 5 and 3 if dont want to touch the pattern
01:00:491 (60491|2) - 1/2 hold
01:00:653 (60653|1) - normal note
01:01:140 (61140|0,61140|2,61140|4,61302|1,61464|2,61464|4) - ctrl + j?
01:01:789 (61789|1,62113|5) - this should be hold too? ( optional)
01:03:248 (63248|3) - delete , the dense is changed here , no need for 3 notes
01:03:572 (63572|5) - unnecessary
01:09:897 - add a note at 4 ( there is a repeat sound like o o o )
01:12:329 (72329|5) - changed to hold? 1/1 xD ( optional)
01:14:437 (74437|3) - might change this to 1/2 hold as well
01:14:518 (74518|5) - delete
01:14:599 (74599|1) - move to 3 , suits the next pattern
01:16:789 - add a note
01:17:032 (77032|4) - move here 01:17:113
01:22:545 - add a note
01:28:708 - add a note
01:29:681 - ^
01:30:329 - ^
01:31:464 (91464|6,92113|5,92437|4) - i think its better to add a hold here too 01:31:789
like this - http://puu.sh/7clI0.jpg
01:36:653 (96653|2,96816|1) - 1/2 hold
01:36:978 (96978|3) - normal note
01:38:275 (98275|4,98437|5) - 1/2 hold
01:39:572 (99572|5) - normal note
01:42:167 (102167|1) - ^
01:41:843 (101843|2,102005|3) - 1/2 hold
01:44:762 (104762|2) - normal note
01:46:870 (106870|3,107032|2) - 1/2 hold
01:47:356 (107356|2) - normal note
01:49:464 (109464|3,109626|4) - 1/2 hold
01:49:951 (109951|6) - normal note
01:54:816 - add note at 2 and 6

such nice pattern . almost nothing to mod on pattern. gj
sorry i don't mean to change your style , just correcting the hold purposes /.\

goodluck rc <3
hope this helps
Sorarei
yap, consindering hold note usage
Topic Starter
Remillion Cross

- R u m i a - wrote:

hi RC :)
modreq via pm ~

- Infinite Infection - in source should be spell like this = -infinite infection-
sdvx II to the tags added

[BASIC]
00:04:870 (4870|6) - ahh this hold you did it perfect in this diff why the other was off sync lol i don't know, that song is strange orz
00:18:167 (18167|0,18329|2,18491|4,18653|6) - change this into a single hold ok
00:29:356 (29356|0,30005|1) - unnecessary just delete one of them
00:30:653 (30653|5,30978|4) - delete ok
00:41:356 - add a note added


[NOVICE]
00:01:140 (1140|1) - delete fixed
00:04:708 (4708|0) - start here 00:04:870 fixed
00:05:194 (5194|6,5518|1) - unnecessary ok
00:06:005 - add a note added
00:22:221 - add a note added
00:34:059 - add a hold i think i will keep the pattern ;_;
00:35:194 - add a note fixed
00:35:843 (35843|0) - move to 5 fixed
00:37:302 (37302|3) - move to 2 fixed
00:37:789 - add a note at 6 added
00:43:464 (43464|6) - unnecessary deleted
01:16:545 (76545|1) - move to left ok
01:53:681 - add a note at 6 added


[ADVANCE]
00:01:951 (1951|5,2437|2) - unnecessary deleted the first pattern
00:02:762 (2762|3,3005|1) - move up by 1/4 ok
00:04:708 (4708|0) - this hold starts here 00:04:870 ok
00:04:383 (4383|1) - unnecessary deleted
00:05:194 (5194|6,5518|1) - unnecessary deleted
00:06:005 - add a note at 3 added
00:07:626 (7626|6) - unnecessary deleted
00:07:951 (7951|4,8194|5) - move up by 1/4 fixed
00:09:735 (9735|6,10059|0) - i am wondering why this is a hold , when the harder diff doesnt even have a hold at this section xD i don't know, maybe i'm forgot xD change to circle
00:17:032 (17032|4,17032|3,17194|5,17194|6,17356|2,17356|3) - move left by 1 collumn
00:22:221 - add a note
00:24:816 - ^
00:27:410 - ^
00:29:356 - ^
00:30:005 - ^
00:37:789 - ^
00:38:924 - ^
00:39:735 - ^
00:40:221 (40221|6) - its better a 1/1 hold fixed
00:44:924 - add a note
00:55:302 - ^
01:01:789 - ^
01:22:545 - ^
01:29:843 (89843|1,90005|4,90167|2) - add 1 more note fixed
01:36:816 - add a note
01:47:194 - ^
01:53:681 - ^
FIXED ALL about add note mod, that was helpful xD


[EXHAUST]
00:01:140 (1140|4,1302|3,1464|2,1626|4,1789|5) - hmm this sound is a bit louder , make 2 notes?
00:02:275 (2275|5) - ^
00:02:762 (2762|1,3005|0) - move up by 1/4 is better to focus i think , the other sound is so dim , hardly being heard . so i dont think you should focus on easier diffs little confused about song, maybe i will better to focus. fixed
00:05:518 (5518|6) - unnecessary
00:07:140 (7140|6,7626|3,7951|3,8194|1) - ^
00:10:626 (10626|5) - move here 00:10:545
00:10:626 - add a note at 2
00:12:329 (12329|3) - delete , since you accent all other with 2 notes , doesnt have cymbal or anything to be 3
00:14:924 (14924|6) - ^
00:15:735 - add a note at 6
00:18:167 (18167|0,18329|0,18491|1,18653|1) - unnecessary for hd diff i think , combination of 1/4 and 1/3 measure is really tricky
00:22:708 (22708|4,22870|2) - ctrl + j? check hitsounds seems okay...
00:24:167 (24167|4,24329|5) - move left by 1 collumn
00:24:816 (24816|3) - ^
00:25:789 (25789|6) - ^
00:26:599 (26599|3,26762|2) - ^
00:36:329 (36329|1,36653|5) - move to red line , end the hold at double line like current.
00:38:843 - add a note at 3
00:41:356 (41356|1) - move to 6 , reverse pitch so it shouldnt be in same collumn with the next hold
00:45:086 (45086|0) - this should be here 00:44:924 or might just swap these 2 position 00:44:924 (44924|2,45086|0) -
00:45:248 (45248|4) - 1/2 hold
00:46:059 (46059|2,46383|4,46545|0) - ^
00:47:356 (47356|3) - ^
00:47:681 (47681|6) - move here 00:47:437 ( accordong to correct rhythm of using holds)
00:52:870 (52870|2) - move 00:53:032 same reason as ^
00:54:491 (54491|4) - should be 1/2 hold too
00:55:464 (55464|6) - should be here 00:55:302
00:55:626 (55626|5) - 1/2 hold
00:56:437 (56437|5) - move to 1 and change to 1/2 hold
00:57:248 - accidential missed a note? add a note or 1/2 hold
00:57:410 (57410|1,57572|5) - move up by 1/2 divisor
00:58:059 (58059|0) - ^
01:03:897 (63897|3,64059|5) - change to 1/2 hold as well
01:03:735 (63735|6) - change to 1/2 , there is no reason for this to be longer lol
01:09:410 (69410|0) - i think this hold start here 01:09:735
01:10:059 (70059|6) - delete
01:10:383 - add 1 more note
01:14:356 - add a note
01:17:843 - add a note at 4
01:19:789 (79789|0,80437|6) - same reason as previous
01:20:762 - ^
01:20:924 - add a note
01:26:599 (86599|5,86924|3) - what is this? xD lol, that was from other modders xD deleted then
01:34:383 (94383|0) - move up by 1/2 snap div
01:36:005 (96005|6) - 1/1 hold
01:36:978 (96978|5) - move down by 1/2 snap div
01:37:951 (97951|2) - 1/2 hold
01:39:572 (99572|0) - move here 01:39:735 and move at 3
01:42:167 (102167|6) - move down by 1/2
01:42:491 (102491|5,102653|2) - ^
01:44:762 (104762|6) - move up by 1/2
01:47:356 (107356|2,107681|4) - move down by 1/2
01:48:329 (108329|3) - 1/2 hold
01:49:951 (109951|6,110113|3,110275|6) - ctrl + j
01:53:681 - add a note
unreplied mod means fixed. thanks xD ( i'm too lazy for replied every mod, one by one lol )

[INFINITE]
huh nice chart!
SV suggestion :
00:09:735 = x0.8 looks more balanced.
instead of x0.75 at here 00:10:708
might be interesting if you put :
00:10:708 = x 1.6
00:10:789 = x 0.4
00:21:086 = change to x 2
00:21:167 = add x0.5 here
00:28:545 = add x0.8 here? xD
if you do ^ ,00:28:870 = back to x1 fixed all thanks ^^

another part sv suggestion ( ignore this if not interested )
00:15:897 = x0.25
00:15:917 = x1.3 ( snap divisor 1/16)
00:15:978 = x0.25
00:15:998 = x1.3 ( snap divisor 1/16)
00:16:059 = x0.25
00:16:079 = x1.3 ( snap divisor 1/16)
00:16:140 = x0.25
00:16:160 = x1.3 ( snap divisor 1/16)
00:16:221 = x1 back to original speed aaa i know what you mean, i usually make like this in other mapset lol agree

00:10:545 (10545|3,10626|1,10708|4) - hmm how about arrange this to 2 ,5, 3 accordingly , much better pattern
00:16:789 - add a note
00:16:545 (16545|0,16545|2,16708|3,16870|1,16870|4,16870|0,17032|3,17194|2,17194|0,17194|4,17356|1) - uhm i think this part has same dense , arrange it either all 3 notes or 2 notes
00:18:086 - add a note at 6?
00:36:329 (36329|1,36653|5) - move this up by 1/2 divisor , the red line fits better with the hold starts ,and end the hold at double line like current.
00:41:032 - add a note
00:41:194 - ^
00:42:167 (42167|0,42491|0) - i guess this should be normal note , i dont hear any instrument that require hold here
00:44:437 - might add sv here? xD like sv suggestion at 00:21:086
00:44:762 to 01:01:626 hmm about this part i am not sure the holds you are following is what , from what i heard hmm :
- 00:44:762 (44762|4,44924|1) - should be 1/2 hold
- 00:45:086 (45086|4) - should be a normal note
- 00:46:059 (46059|3,46383|3,46545|6) - should be 1/2 hold
- 00:47:356 (47356|4) - should be 1/2 hold
- 00:47:681 (47681|6) - normal note
- 00:49:951 (49951|2,50113|3,50437|3,50762|2,50924|3,51086|6) - should be 1/2 hold
00:51:897 (51897|6,52140|5,52383|4) - ? i think its a 1/4 stream
00:52:870 (52870|1) - normal note
00:54:329 (54329|3) - 1/2 hold
00:54:653 - add a note or 2
00:55:140 (55140|1,55302|2) - 1/2 hold
00:55:464 (55464|0) - normal note
00:56:437 (56437|2) - move to 3rd collumn and change to 1/2 hold
00:57:086 (57086|4) - change to normal note
00:57:410 (57410|2) - ^
00:57:735 (57735|1) - 1/2 hold
00:58:059 (58059|0) - normal note
00:58:545 (58545|2,58708|3) - ctrl + j?
00:59:681 (59681|3) - ends here 01:00:005
01:00:167 (60167|5,60329|0) - 1/2 hold or add 1/2 hold at 5 and 3 if dont want to touch the pattern
01:00:491 (60491|2) - 1/2 hold
01:00:653 (60653|1) - normal note
01:01:140 (61140|0,61140|2,61140|4,61302|1,61464|2,61464|4) - ctrl + j?
01:01:789 (61789|1,62113|5) - this should be hold too? ( optional)
01:03:248 (63248|3) - delete , the dense is changed here , no need for 3 notes
01:03:572 (63572|5) - unnecessary
01:09:897 - add a note at 4 ( there is a repeat sound like o o o )
01:12:329 (72329|5) - changed to hold? 1/1 xD ( optional)
01:14:437 (74437|3) - might change this to 1/2 hold as well
01:14:518 (74518|5) - delete
01:14:599 (74599|1) - move to 3 , suits the next pattern
01:16:789 - add a note
01:17:032 (77032|4) - move here 01:17:113
01:22:545 - add a note
01:28:708 - add a note
01:29:681 - ^
01:30:329 - ^
01:31:464 (91464|6,92113|5,92437|4) - i think its better to add a hold here too 01:31:789 umm....i afraid about LN since this is for ranked, maybe i will ask some modder. but i agree this first :D
like this - http://puu.sh/7clI0.jpg
01:36:653 (96653|2,96816|1) - 1/2 hold
01:36:978 (96978|3) - normal note
01:38:275 (98275|4,98437|5) - 1/2 hold
01:39:572 (99572|5) - normal note
01:42:167 (102167|1) - ^
01:41:843 (101843|2,102005|3) - 1/2 hold
01:44:762 (104762|2) - normal note
01:46:870 (106870|3,107032|2) - 1/2 hold
01:47:356 (107356|2) - normal note
01:49:464 (109464|3,109626|4) - 1/2 hold
01:49:951 (109951|6) - normal note
01:54:816 - add note at 2 and 6 i think no need to add again ;_;
i will add sv later, too sleepy now orz. Unreplied mod ( except sv ) means fixed all, very great mod :D

such nice pattern . almost nothing to mod on pattern. gj
sorry i don't mean to change your style , just correcting the hold purposes /.\ that's okay xD and great help

goodluck rc <3
hope this helps
Thank you so much ^^ b

Reikosaka wrote:

lol the title should be "INFINITY"
fixed, lol just one letter
asd123iii
Mod request by charter
|1|2|3|4|5|6|7|

[BASIC]
00:23:350 (23350|2) - change to LN or add a note at 00:23:512 -
00:24:972 (24972|4) - change to LN
01:38:593 (98593|5) - change to LN

[NOVICE]
00:00:972 (972|2) - move to 00:00:810 -
00:01:134 - add a note
00:05:512 (5512|3) - move to 00:05:350 -
00:06:161 (6161|6) - remove
00:11:026 - 00:15:891 - just follow same sound like previous part
00:18:810 - http://osu.ppy.sh/ss/1385124
00:22:215 (22215|2,22377|4,22539|3) - delete these let remix clear
00:24:972 (24972|2,25296|2) - replace with 1 LN
00:27:566 (27566|2,27675|2,27783|4,27891|4) - too hard, replace with 1 LN
00:30:647 (30647|1,30729|1,30810|1) - change to short stair will be better
00:35:188 (35188|5) - remove
00:37:783 (37783|6) - ^

Focus on soundtrack what you picked, mix too much other sound would let pattern mess.
Just some suggestion. Feel free to ignore these.
Topic Starter
Remillion Cross

asd123iii wrote:

Mod request by charter
|1|2|3|4|5|6|7|

[BASIC]
00:23:350 (23350|2) - change to LN or add a note at 00:23:512 -
00:24:972 (24972|4) - change to LN
01:38:593 (98593|5) - change to LN

[NOVICE]
00:00:972 (972|2) - move to 00:00:810 -
00:01:134 - add a note
00:05:512 (5512|3) - move to 00:05:350 -
00:06:161 (6161|6) - remove
00:11:026 - 00:15:891 - just follow same sound like previous part
00:18:810 - http://osu.ppy.sh/ss/1385124
00:22:215 (22215|2,22377|4,22539|3) - delete these let remix clear
00:24:972 (24972|2,25296|2) - replace with 1 LN
00:27:566 (27566|2,27675|2,27783|4,27891|4) - too hard, replace with 1 LN
00:30:647 (30647|1,30729|1,30810|1) - change to short stair will be better
00:35:188 (35188|5) - remove
00:37:783 (37783|6) - ^

Focus on soundtrack what you picked, mix too much other sound would let pattern mess.
Just some suggestion. Feel free to ignore these.
All fixed, every suggestion are fixed or change properly. Thanks for a great help :D
imariL
Sorry for late, quite busy these days
Column 0 1 2 3 4 5 6

[BASIC]

00:28:539 ~ 00:29:188 - I think this note 00:28:539 (28539|1) - should be LN. Just suggestion. http://osu.ppy.sh/ss/1389997
00:30:485 - add note at 6 maybe
01:03:404 (63404|1,63729|3) - change this note 01:03:404 (63404|1) - to circle note and change this LN's stating point 01:03:729 (63729|3) - to 01:03:566 http://osu.ppy.sh/ss/1390006
01:12:647 (72647|4) - How about this because of knob's sound. http://osu.ppy.sh/ss/1390009

[NOVICE]

00:39:242 (39242|0) - move to 2

[ADVANCED]

00:27:783 (27783|3) - move to 1, more fit with song no, not jackhammer, How about make stair same as EXH diff. http://osu.ppy.sh/ss/1390043
00:33:729 (33729|2,33837|3,33945|3,34053|6,34161|5,34269|5) -I prefer to make jackhammer at here. example: http://osu.ppy.sh/ss/1390033 No jackhammer will be too hard at this diff, how about make jackhammer at EXH diff or INF diff. Also at 00:27:566 So I just recommend make stairs same as EXH diff at this diff.
01:12:647 (72647|1) - separate this LN because of knob's sound. example: http://osu.ppy.sh/ss/1390053
01:17:837 - beat missing
01:17:945 - ^

[EXHAUST]
01:17:945 - beat missing

[INFINITE]

00:51:891 (51891|6,52053|4,52134|6,52296|4) - Here should be like this. Wrong rhythm. http://osu.ppy.sh/ss/1390096

God, It's MASTERPIECE.
Teach me how to map :(

Good Luck!
Topic Starter
Remillion Cross

Chocoliti wrote:

Sorry for late, quite busy these days like i'm said in pm, i'm never mind for late mod xD
Column 0 1 2 3 4 5 6

[BASIC]

00:28:539 ~ 00:29:188 - I think this note 00:28:539 (28539|1) - should be LN. Just suggestion. http://osu.ppy.sh/ss/1389997 fixed
00:30:485 - add note at 6 maybe added
01:03:404 (63404|1,63729|3) - change this note 01:03:404 (63404|1) - to circle note and change this LN's stating point 01:03:729 (729|363) - to 01:03:566 http://osu.ppy.sh/ss/1390006 fixed
01:12:647 (72647|4) - How about this because of knob's sound. http://osu.ppy.sh/ss/1390009 fixed

[NOVICE]

00:39:242 (39242|0) - move to 2 seems interesting

[ADVANCED]

00:27:783 (27783|3) - move to 1, more fit with song no, not jackhammer, How about make stair same as EXH diff. http://osu.ppy.sh/ss/1390043 fixed
00:33:729 (33729|2,33837|3,33945|3,34053|6,34161|5,34269|5) -I prefer to make jackhammer at here. example: http://osu.ppy.sh /ss/1390033 No jackhammer will be too hard at this diff, how about make jackhammer at EXH diff or INF diff. Also at 00:27:566 So I just recommend make stairs same as EXH diff at this diff. ok
01:12:647 (72647|1) - separate this LN because of knob's sound. example: http://osu.ppy.sh/ss/1390053 ok
01:17:837 - beat missing fixed
01:17:945 - ^ i will think about it later. rumia has told me to delete it, so maybe i will ask other modder for this

[EXHAUST]
01:17:945 - beat missing same as in advanced diff

[INFINITE]

00:51:891 (51891|6,52053|4,52134|6,52296|4) - Here should be like this. Wrong rhythm. http://osu.ppy.sh/ss/1390096 ok

God, It's MASTERPIECE.
Teach me how to map :( you're maps is the masterpiece too >_<

Good Luck!
Thanks about the mod and too many stars, Chocoliti :3
- Yuuto -
Sorry for late modd.
gara2 try out main osu cm main sbntr ga sempet modd :v

Alrighty then.

Coloumn 1/2/3/4/5/6/7

[BASIC]
00:13:945 (13945|6) - I thought you should delete this, instead add note at 00:14:269 .. sounds quite loud that part so it should be 2 notes. dont forgett to reaarrenge them.. how about like this > http://osu.ppy.sh/ss/1391418
00:15:242 (15242|0,15242|2) - delete one of these
00:24:972 (24972|3) - I think extends to hold end at 00:25:296 more better, but if that your style. just ignore it.
00:27:566 (27566|5) - some reason as ^
00:36:647 - add holds here end at 00:36:972

[NOVICE]
00:12:323 - sounds quite loud that part so it should be 2 notes.
00:14:269 - ^

[ADVANCE]
00:14:269 - add one more note. the sounds quite loud
00:51:242 - add note at 4

[INFINITE]
00:15:566 (15566|2) - delete, doesnt needed i suppose
00:20:593 (20593|4) - move to 3
00:32:756 (32756|4) - move to 4
00:33:080 (33080|4) - move to 6

[EXH]

idk shortage for this diff. i think its awesome already, really! :D
but i have some suggest for you
01:19:783 - i dont know you didn't add 2 notes here, but you add 2 notes at 01:20:756.. so i suggest you should addone more note to 7 at 01:19:783 :D

[Komentarku]
Sya rasa mapnya dah luar biasa , hanya perlu di improve saja, sya jamin ini bkalan ranked kok :D
Sayangnya kudosu available saya tgl 0 klau ada sya lempar
Baiklah, semoga beruntung RC :D maaf klo modd ku ga terlalu membantu , soalnya newbie dalam modding , tp sya bkalan lakukan yang terbaik .. :3 smoga cpet ranked pak :v
indyinyou
Hi RC xD

try add more hitsounds ;) http://puu.sh/7ksAG

(it up to you use it or not cuz i think hitsound are ok for ranked)

add snare on this part

00:11:026 - 00:20:107

add clap on kiai part

use on 2 and 4 beat keep bassdrum (soft-whistle) like this http://puu.sh/7ksOD.jpg

no kd and here star :P
Topic Starter
Remillion Cross

Yuutosan wrote:

Sorry for late modd.
gara2 try out main osu cm main sbntr ga sempet modd :v

Alrighty then.

Coloumn 1/2/3/4/5/6/7

[BASIC]
00:13:945 (13945|6) - I thought you should delete this, instead add note at 00:14:269 .. sounds quite loud that part so it should be 2 notes. dont forgett to reaarrenge them.. how about like this > http://osu.ppy.sh/ss/1391418
00:15:242 (15242|0,15242|2) - delete one of these
00:24:972 (24972|3) - I think extends to hold end at 00:25:296 more better, but if that your style. just ignore it.
00:27:566 (27566|5) - some reason as ^
00:36:647 - add holds here end at 00:36:972
ALL FIXED, thanks :3

[NOVICE]
00:12:323 - sounds quite loud that part so it should be 2 notes. ok
00:14:269 - ^ i think keep the pattern before is better ;_;

[ADVANCE]
00:14:269 - add one more note. the sounds quite loud ;_;
00:51:242 - add note at 4 ok

[INFINITE]
00:15:566 (15566|2) - delete, doesnt needed i suppose ok
00:20:593 (20593|4) - move to 3 ok
00:32:756 (32756|4) - move to 4 ok
00:33:080 (33080|4) - move to 6 ok

[EXH]

idk shortage for this diff. i think its awesome already, really! :D
but i have some suggest for you
01:19:783 - i dont know you didn't add 2 notes here, but you add 2 notes at 01:20:756.. so i suggest you should addone more note to 7 at 01:19:783 :D see the timing, 01:19:783 (79783|3,79783|4,79783|6,79864|2,79945|0,80026|1,80107|2,80107|3) - pattern actually is same like 01:20:431 (80431|3,80431|0,80431|2,80512|4,80593|6,80675|5,80756|4,80756|3) - pattern (reverse) :p

[Komentarku]
Sya rasa mapnya dah luar biasa , hanya perlu di improve saja, sya jamin ini bkalan ranked kok :D
Sayangnya kudosu available saya tgl 0 klau ada sya lempar bintang nih :v
Baiklah, semoga beruntung RC :D maaf klo modd ku ga terlalu membantu , soalnya newbie dalam modding , tp sya bkalan lakukan yang terbaik .. :3 smoga cpet ranked pak :v
thanks for mod, dude \:D/
Topic Starter
Remillion Cross

indyinyou wrote:

Hi RC xD

try add more hitsounds ;) http://puu.sh/7ksAG

(it up to you use it or not cuz i think hitsound are ok for ranked)

add snare on this part

00:11:026 - 00:20:107

add clap on kiai part

use on 2 and 4 beat keep bassdrum (soft-whistle) like this http://puu.sh/7ksOD.jpg

no kd and here star :P
ok, thanks for a great hitsound ^^ i will add this if i can
i don't know why the hitsound you gave isn't working properly ( the sound is gone ) ;_;
arcwinolivirus
From Arcwinolivirus' Speed Modding Queue!
Time requested: An hour ago.

Heya Remi o/ I'm here as requested~! Wow SDVX *Q*

• Take note that I'm only focusing on note patterns, note placements and note consistency. Not the actual hitsound itself.

[General]
Audio: 128kbps. It is recommended to convert mp3 into 192kbps. Fix this.
BG: OK! but I recommend to resize BG at 800x600 or 1024x768
BPM: OK!
Offset: OK!
AiMod: No problem!

7K - 1/2/3/4/5/6/7


[BASIC]
SPOILER
00:07:783 (7783|0,7783|2) - why is this 2-noted? no strong sound here. remove one note.
00:47:026 - add LN note to 6 until 00:47:350 for the low pitch version of this sound 00:46:702 (46702|1)
00:49:620 (49620|4) - change to LN and make the LN end at 00:49:945
00:51:242 (51242|2) - ^ ends at 00:51:891
00:59:999 - add note to 6. Strong sound/explosion.
01:02:107 - add note to 2 or 3 for sound similar to these notes 01:02:269 (62269|5,62512|3,62756|1)
01:08:107 - add note to 1. Strong sound/cymbals
01:18:485 - ^ add note to 2
01:23:675 (83675|0) - I suggest this LN to move and should start on 01:23:999 until 01:24:810 and If applied, add note to 1 on 01:23:675 for the strong sound.
01:26:269 (86269|6) - ^ for the LN
01:31:458 - add note to 6 for the strong sound like 01:31:783 (91783|4,91783|1)
01:44:431 - ^ add note to 3

[NOVICE]
SPOILER
00:01:783 (1783|4) - move to 1 for pitch just like 00:11:675 (11675|0,11837|2,11999|4,12161|6) and..
00:02:107 (2107|0) - move to 5
00:05:026 (5026|4,5837|2) - Suggesting to remove. No strong sound to make these 2-noted.
00:07:783 (7783|0) - ^
00:12:323 (12323|4) - Remove. Not strong as 00:13:620 (13620|6,13620|0)
00:14:918 (14918|5,14918|1,15242|0,15242|6,15566|5,15566|1) - suggesting to renote this part and follow the main synth instead for consistency.
00:29:512 (29512|0,29593|1,29675|2,29756|3) - Suggesting to make these notes to be a single LN. It just feels weird not like 00:30:161 (30161|1,30242|2,30323|3,30404|4) which is really consistent in stairs. Just for this difficulty though.
00:52:539 - add note to 1 for the strong sound/cymbals
01:08:107 - ^ add note to 7
01:18:485 - ^ add note to 5
01:44:431 - ^ add note to 4
01:51:242 - ^ add note to 3
01:52:215 (112215|5) - remove. no need to make this part 3-noted.


[ADVANCED]
SPOILER
00:02:837 (2837|5) - move to 00:02:784 just like 00:02:999 (2999|1,3080|3)
00:07:783 (7783|1) - move to 6 or 7 then..
00:08:026 (8026|1) - move to 00:07:945 just like 00:08:188 (8188|5,8269|3)
00:10:053 (10053|0,10215|2) - move to 2 and 4. Mirror version of this 00:09:729 (9729|5,9891|3) with same pitch.
00:10:702 (10702|4) - move to 4.
00:14:918 (14918|2,14918|5,15242|4,15242|1,15566|3,15566|0) - it feels empty in this part because the flow of notes break here. Follow the previous flow of notes to have more consistency.
00:37:945 - add note to 4 explosive sound.
00:40:215 (40215|0) - I suggest to reduce this LN to half and move to 00:40:539 to be more consistent.
00:44:756 (44756|0) - move this to 7 for hand balance.
00:52:539 - add note to 5 for the strong sound/cymbals.
00:59:999 - ^ add note to 7
01:44:431 - ^


[EXHAUST and INFINITE]
As stated in my modding queue, I cannot mod these difficulties. Too complicated for me sorry x.x


[Overall]
A really great map! Hoping this to get ranked soon~ Goodluck! :)
Topic Starter
Remillion Cross

arcwinolivirus wrote:

From Arcwinolivirus' Speed Modding Queue!
Time requested: An hour ago.

Heya Remi o/ I'm here as requested~! Wow SDVX *Q*

• Take note that I'm only focusing on note patterns, note placements and note consistency. Not the actual hitsound itself.

[General]
Audio: 128kbps. It is recommended to convert mp3 into 192kbps. Fix this.
BG: OK! but I recommend to resize BG at 800x600 or 1024x768
BPM: OK!
Offset: OK!
AiMod: No problem!

7K - 1/2/3/4/5/6/7


[BASIC]
SPOILER
00:07:783 (7783|0,7783|2) - why is this 2-noted? no strong sound here. remove one note. fixed
00:47:026 - add LN note to 6 until 00:47:350 for the low pitch version of this sound 00:46:702 (46702|1) add
00:49:620 (49620|4) - change to LN and make the LN end at 00:49:945 fixed
00:51:242 (51242|2) - ^ ends at 00:51:891 change
00:59:999 - add note to 6. Strong sound/explosion. add, but in 4th column
01:02:107 - add note to 2 or 3 for sound similar to these notes 01:02:269 (62269|5,62512|3,62756|1) added
01:08:107 - add note to 1. Strong sound/cymbals ok
01:18:485 - ^ add note to 2 ok
01:23:675 (83675|0) - I suggest this LN to move and should start on 01:23:999 until 01:24:810 and If applied, add note to 1 on 01:23:675 for the strong sound. fixed
01:26:269 (86269|6) - ^ for the LN ok
01:31:458 - add note to 6 for the strong sound like 01:31:783 (91783|4,91783|1) ok
01:44:431 - ^ add note to 3 ok


[NOVICE]
SPOILER
00:01:783 (1783|4) - move to 1 for pitch just like 00:11:675 (11675|0,11837|2,11999|4,12161|6) little confusing, i think i should keep the pattern before and..
00:02:107 (2107|0) - move to 5 fixed
00:05:026 (5026|4,5837|2) - Suggesting to remove. No strong sound to make these 2-noted. ok
00:07:783 (7783|0) - ^ ok
00:12:323 (12323|4) - Remove. Not strong as 00:13:620 (13620|6,13620|0)
00:14:918 (14918|5,14918|1,15242|0,15242|6,15566|5,15566|1) - suggesting to renote this part and follow the main synth instead for consistency. ok
00:29:512 (29512|0,29593|1,29675|2,29756|3) - Suggesting to make these notes to be a single LN. It just feels weird not like 00:30:161 (30161|1,30242|2,30323|3,30404|4) which is really consistent in stairs. Just for this difficulty though. fixed
00:52:539 - add note to 1 for the strong sound/cymbals ok
01:08:107 - ^ add note to 7 ok
01:18:485 - ^ add note to 5 ok
01:44:431 - ^ add note to 4 ok
01:51:242 - ^ add note to 3 ok
01:52:215 (112215|5) - remove. no need to make this part 3-noted. ok


[ADVANCED]
SPOILER
00:02:837 (2837|5) - move to 00:02:784 just like 00:02:999 (2999|1,3080|3)
00:07:783 (7783|1) - move to 6 or 7 then..
00:08:026 (8026|1) - move to 00:07:945 just like 00:08:188 (8188|5,8269|3)
00:10:053 (10053|0,10215|2) - move to 2 and 4. Mirror version of this 00:09:729 (9729|5,9891|3) with same pitch.
00:10:702 (10702|4) - move to 4.
00:14:918 (14918|2,14918|5,15242|4,15242|1,15566|3,15566|0) - it feels empty in this part because the flow of notes break here. Follow the previous flow of notes to have more consistency.
00:37:945 - add note to 4 explosive sound.
00:40:215 (40215|0) - I suggest to reduce this LN to half and move to 00:40:539 to be more consistent.
00:44:756 (44756|0) - move this to 7 for hand balance.
00:52:539 - add note to 5 for the strong sound/cymbals.
00:59:999 - ^ add note to 7
01:44:431 - ^
all fixed nice mod ^^


[EXHAUST and INFINITE]
As stated in my modding queue, I cannot mod these difficulties. Too complicated for me sorry x.x it's okay xD


[Overall]
A really great map! Hoping this to get ranked soon~ Goodluck! :)
Thanks for a great mod, mr arcwinolivirus :3 /
good luck on your maps too :3
deadbill
Permisi kk... mapnya keren, sy suka bgt yg EXHAUST,
cuma sedikit usul :D

EXHAUST

01:32:756 - bagian "are you ready" masukin inheriting section, speed 0,1 sampai 0,5 (sy prefer 0,1 :D )
01:33:729 - menjelang mulai jalan lagi, masukin inheriting section, speed 1

soalnya klo kosong kurang enak mainnya :D
Topic Starter
Remillion Cross

deadbill wrote:

Permisi kk... mapnya keren, sy suka bgt yg EXHAUST,
cuma sedikit usul :D

EXHAUST

01:32:756 - bagian "are you ready" masukin inheriting section, speed 0,1 sampai 0,5 (sy prefer 0,1 :D )
01:33:729 - menjelang mulai jalan lagi, masukin inheriting section, speed 1

soalnya klo kosong kurang enak mainnya :D
ADDED in EXH and INF, makasih sarannya ^^

add as favorite dong kalau suka *plak
Sorarei
promosi aja pat di grup cari volunteer lol
Roxas
Hi RC

[General]
I found you a better image here http://puu.sh/8ziBC.jpg (just replace image)
Remove " II sound voltex" from tags (you have them in source)
Source must be "SOUND VOLTEX II -infinite infection-" without spaces between "-" and the word near that

[ADVANCE]
00:42:323 - I would add a note here
00:43:458 - You need a double here for consistency
00:47:512 - I would add a note here
00:53:837 - You need a double here for consistency
00:59:026 - ^same as above
01:34:215 - I would add a note here
01:35:350 - You need a double here for consistency
01:39:404 - I would add a note here
01:40:539 - You need a double here for consistency
01:41:999 - I would add a note here
01:44:593 - ^same as above
01:45:729 - You need a double here for consistency
01:49:783 - I would add a note here
01:50:918 - You need a double here for consistency

[EXHAUST]
00:56:431 - I would add a note in 1 for consistency
01:28:870 - Resnap correctly this green line

[INFINITE]
00:28:539 - 00:28:864 - Resnap correctly those green lines

Call me back when you have done :D
Topic Starter
Remillion Cross

Roxas wrote:

Hi RC finally.. hi :D

[General]
I found you a better image here http://puu.sh/8ziBC.jpg (just replace image) thanks a lot about this BG ^^
Remove " II sound voltex" from tags (you have them in source) fixed
Source must be "SOUND VOLTEX II -infinite infection-" without spaces between "-" and the word near that lol ok

[ADVANCE]
00:42:323 - I would add a note here
00:43:458 - You need a double here for consistency
00:47:512 - I would add a note here
00:53:837 - You need a double here for consistency
00:59:026 - ^same as above
01:34:215 - I would add a note here
01:35:350 - You need a double here for consistency
01:39:404 - I would add a note here
01:40:539 - You need a double here for consistency
01:41:999 - I would add a note here
01:44:593 - ^same as above
01:45:729 - You need a double here for consistency
01:49:783 - I would add a note here
01:50:918 - You need a double here for consistency
i think consistency is important for this genre song, so all is fixed, thanks

[EXHAUST]
00:56:431 - I would add a note in 1 for consistency added, with hitsound because i forgot about hitsounding in this timing orz
01:28:870 - Resnap correctly this green line

[INFINITE]
00:28:539 - 00:28:864 - Resnap correctly those green lines ah i didn't realize this. thanks for correcting about this green lines =w=b

Call me back when you have done :D
Thank you for coming, and also modding, Roxas. That was helpful for me :D
Roxas
This is good for me now, bubbled~
Topic Starter
Remillion Cross

Roxas wrote:

This is good for me now, bubbled~
thank you again, Roxas xD
Arzenvald
GO GO GO! go for rank!! :D
- Yuuto -
gratz on bubbled. xD
ArcherLove
ok RANK!
loljk ~ go go rank !
Topic Starter
Remillion Cross
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