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DecisionS - INFINITY OVERDRIVE [OsuMania]

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Topic Starter
Remillion Cross
This beatmap was submitted using in-game submission on Wednesday, May 07, 2014 at 2:16:03 AM

Artist: DecisionS
Title: INFINITY OVERDRIVE
Source: SOUND VOLTEX II -infinite infection-
Tags: kanone nora2r konami arcade booth infinite overdrive ep
BPM: 185
Filesize: 2953kb
Play Time: 01:54
Difficulties Available:
  1. ADVANCED - 7Key (3.67 stars, 813 notes)
  2. BASIC - 7Key (2.26 stars, 495 notes)
  3. EXHAUST - 7Key (5 stars, 1174 notes)
  4. INFINITE - 7Key (5 stars, 1506 notes)
  5. NOVICE - 7Key (2.93 stars, 646 notes)


Download: DecisionS - INFINITY OVERDRIVE
Information: Scores/Beatmap Listing
---------------
So many mania mapset i submitted here, but in this time, this is for ranked.
This map is 'easy' for play, and very nice for a concentration and combination note practice (even that's not so hard like SHD or others)
BE CAREFUL FOR SV Changes
---------------
BASIC = EZ -> SV change = Nothing
NOVICE = NM -> SV change = Nothing
ADVANCED = HD -> SV change = Nothing
EXHAUST = MX -> SV change = Hard
INFINITE = SC -> SV change = Madness
---------------
100% done and all hitsounded
Enjoy~
Modders who already mod this ( thank you ) :
- YunoFanatic
- Reikosaka
- NaxelCL
- Skalim
- - R u m i a -
- Quavio
- asd123iii
- Chocoliti
- Yuutosan
- arcwinolivirus
- deadbill
- Roxas (mod+bubble)
- [Shi-Ra] (rank)
Thanks for dionzz99 for re-check the pattern :D
Thanks for Bobbias about timing checks, that was helpful :D
Thanks for Reikosaka, indyinyou, Yuutosan, Roxas, c36098651, and Chocoliti about star~
Sorarei
delete tags : "infinite" "overdrive" "decision" because they're already in artist & title
Topic Starter
Remillion Cross

Reikosaka wrote:

delete tags : "infinite" "overdrive" "decision" because they're already in artist & title
done
YunoFanatic
Hi! From queue!

[Basic]

Now this is HP and OD 6

-00:13:464 (13464|3,14762|3) - maybe its better if you delete these notes. beginner can focus on the doubles.
-01:03:410 (63410|1) - a little short for BASIC. extend this slider to 01:03:735 so players can relieve a little.
-01:28:221 (88221|2) - i dont see the point of this note. delete this as it only makes it harder or so lol.

[Novice]

Wont you consider it to be HP and OD 7?

-00:04:870 (4870|0) - This holder should start at 00:04:708 notice the gloomy sound in here. its very long.
-00:13:951 (13951|6,13951|0) - either one of them should be deleted. the sound is the same 00:14:275 (14275|1,14437|2,14599|5,14762|4) - or do you prefer to add doubles on 00:14:275 (14275|1,14437|2,14599|5,14762|4) - to for the consistancy? it pretty odd for the players questioning. : why is that double and this is not? so probably.
-00:34:059 (34059|2) - should this holder should be starting at 00:33:897 cause its like the entrance of the 2nd sound in there which is the reason why you added another holder here.
-00:36:329 (36329|6,36653|6) - would you rather change these into holders? its pretty interesting though cause of the sound.
-00:57:086 (57086|6) - i strongly suggest you to change this into holders cause of the music in there. it really emphasizes alot.

[Advance]

HP and OD 8

- 00:01:951 it will be really fair if you added a note here ( suggested column is 6 ) cause you followed the same sound as 00:02:437 (2437|2) - which is totally strange if you did not add a note.
-00:07:140 add doubles here, the sound is pretty deep and doubles fit in here.
-00:02:437 (2437|2) - 00:10:708 (10708|4) its better to follow the beat here since 00:04:870 (4870|0,4910|1,4951|2,4991|3,5032|4) - this is totally explainable.
-00:40:870 (40870|5) - the holders end doesnt seem to count as a note. add note here cause the sound is just to loud for me.
-01:13:302 (73302|4,73464|1,73626|4) - make them doubles as the sound is kinda deep and it fits very well
-01:14:113 (74113|1) - extend to 01:14:599 (74599|4) - cause the sound is still in there.

[Exhaust]

-00:01:951 add note here cause this is exhaust this should b e hard enough and yet. i think it fits. add also on 00:02:437
-00:04:545 add holders here to emphasize the long sound which you used a whatsnapperdidyouused.
-00:13:626 (13626|0,13626|3,13626|4) - delete one of this i think this is fine for doubles.


LOL FORGIVE ME RC XD SLAP ME IF IT DID NOT HELP
Topic Starter
Remillion Cross

YunoFanatic wrote:

Hi! From queue!

[Basic]

Now this is HP and OD 6 okay~

-00:13:464 (13464|3,14762|3) - maybe its better if you delete these notes. beginner can focus on the doubles. agree
-01:03:410 (63410|1) - a little short for BASIC. extend this slider to 01:03:735 so players can relieve a little. my bad lol. fixed
-01:28:221 (88221|2) - i dont see the point of this note. delete this as it only makes it harder or so lol. ok, re-arrange the pattern after delete this note.

[Novice]

Wont you consider it to be HP and OD 7? umm..i think i should raise the HP only, i afraid if this will make it harder acc o.o

-00:04:870 (4870|0) - This holder should start at 00:04:708 notice the gloomy sound in here. its very long. fixed
-00:13:951 (13951|6,13951|0) - either one of them should be deleted. the sound is the same 00:14:275 (14275|1,14437|2,14599|5,14762|4) - or do you prefer to add doubles on 00:14:275 (14275|1,14437|2,14599|5,14762|4) - to for the consistancy? it pretty odd for the players questioning. : why is that double and this is not? so probably. delete one of double notes
-00:34:059 (34059|2) - should this holder should be starting at 00:33:897 cause its like the entrance of the 2nd sound in there which is the reason why you added another holder here. not sure, but okay then
-00:36:329 (36329|6,36653|6) - would you rather change these into holders? its pretty interesting though cause of the sound. sure
-00:57:086 (57086|6) - i strongly suggest you to change this into holders cause of the music in there. it really emphasizes alot. i strongly accept it

[Advance]

HP and OD 8 umm..i think make HP and OD 7 is better

- 00:01:951 it will be really fair if you added a note here ( suggested column is 6 ) cause you followed the same sound as 00:02:437 (2437|2) - which is totally strange if you did not add a note. add
-00:07:140 add doubles here, the sound is pretty deep and doubles fit in here. add
-00:02:437 (2437|2) - 00:10:708 (10708|4) its better to follow the beat here since 00:04:870 (4870|0,4910|1,4951|2,4991|3,5032|4) - this is totally explainable. fixed and re-arrange
-00:40:870 (40870|5) - the holders end doesnt seem to count as a note. add note here cause the sound is just to loud for me. add
-01:13:302 (73302|4,73464|1,73626|4) - make them doubles as the sound is kinda deep and it fits very well add and re-arrange
-01:14:113 (74113|1) - extend to 01:14:599 (74599|4) - cause the sound is still in there. ok

[Exhaust]

-00:01:951 add note here cause this is exhaust this should b e hard enough and yet. i think it fits. add also on 00:02:437 ok, but about 00:02:437, i think i will add to this 00:02:599
-00:04:545 add holders here to emphasize the long sound which you used a whatsnapperdidyouused.ok, about the snap, i use 1/8 because if i make 1/12, it will unrankable pattern, doesn't it ?
-00:13:626 (13626|0,13626|3,13626|4) - delete one of this i think this is fine for doubles. okay


LOL FORGIVE ME RC XD SLAP ME IF IT DID NOT HELP
Lol, it's very helpful ! Thank you so much for modding this, yuno :3
Sorarei
mod by request hoping my map being modded too ;w;

[General]

- 01:54:816 - ini kiai time yang sama sekali enggak diperlukan , hapus kedua inherited timing itu

[BASIC]

- 00:02:599 - coba ini http://puu.sh/79JU0.png atau http://puu.sh/79JVc.png

- 00:05:194 (5194|1) - kan kamu lagi follow piano-beat tuh, dihapus aja ini soalnya note tsb harusnya model SV reverb gitu (entah gimana jelasinnya)

- 00:15:897 (15897|3,16221|2,16221|0) - sedikit menganggu untuk basic difficult, coba ini http://puu.sh/79K58.png

- 00:17:518 - coba ini http://puu.sh/79K6v.png

- 00:25:626 (25626|4) - pindah ke 1st column terus 00:25:789 (25789|3) - ke 6th column dan 00:26:599 (26599|0) - ke 7th column, harusnya sih ini udah bagus dan nyaman flow-nya

- 00:29:356 (29356|3) - pindah ke 1st column

- 00:32:437 (32437|3) - pindah ke 6th column

- 01:13:789 (73789|4,74113|3) - keliatan kaya autoconvert jadinya XD , pindahin 01:13:789 (73789|4) - ke 6th column, tambahin note di 01:13:951 - dan 01:14:437 - entah itu bagus atau nggak, cuma untuk synth aja biar nggak bingung

- 01:24:816 - tambahin note disini, ada suara drum-kick

- 01:25:951 - tambah satu lagi note

- sebenernya untuk model pattern 01:37:302 (97302|4,97464|3,97626|2) - dan 01:38:275 (98275|2,98437|3,98599|4) - kurang recommended karena terlalu sempit juga dan itu middle playable, kata shira sih begitu. saranku coba di pisah gitu kasih jarak dari column ke column

- oke kalo mindahin 01:52:870 (112870|5) - ke 1st note mungkin akan sedikit merubah style kamu, tapi note ini lumayan sulit juga sih dipecet pada saat menahan note di 7th column (kecuali di left-side 1st - 2nd - 3rd column), terus coba aja mirror ini 01:52:870 (112870|5,113032|3,113194|1,113518|5) -

[NOVICE]

- 00:05:194 (5194|6,5356|5,5518|3,5681|4) - coba perhatikan, note position ini hampir di right-side semua, pindahin 1 atau 2 note ke kiri (re-arrange pattern)

- 00:08:032 (8032|4) - pindahin ke 6th column

- sedikit petunjuk, 1/3 note itu kan di antara 1/2 & 1/4 yang hasilnya dia bisa dibuat jack & stream dengan nyaman, karena
00:27:572 (27572|1,27681|2,27789|3,27897|4) - memiliki suara looped (mengulang) di sarankan ganti dengan jackhammer, single note

- 00:30:653 (30653|0,30735|3,30816|1) - jadiin jack aja, nggak terlalu susah karena itu cuma triplet

- 00:30:978 (30978|6,31140|3,31464|1) - menurutku ini sedikit aneh, tapi leave aja deh mungkin style kamu

- 00:35:843 (35843|2) - pindah ke 1st column

- 00:51:248 (51248|3,51897|1,52140|5,52383|1) - nah ini patternnya highly recommended di re-arrange

- 00:54:816 (54816|1,54924|2,55032|4) - dibuat jack atau hold note instead

- 01:01:626 (61626|3,62275|5,62518|1,62762|5,62924|1) - sama kaya sebelumnya

[ADVANCED]

- 00:10:059 (10059|5) - ini pindahin ke 1st column terus tambah satu note di 00:09:897 - dan 00:10:221 - untuk supporting synth

- 00:18:816 (18816|6,18924|5,19032|4,19140|3,19248|2,19356|1,19464|0,19572|1,19681|2,19789|3,19897|4,20005|5) - sebenernya long-stream 1/3 itu nggak recommended karena kebanyakan orang lebih nyaman rapid untuk 1/3 dan 1/4 untuk stream, coba ini sebagai contoh http://puu.sh/79L89.png

- 00:27:572 (27572|0,27681|1,27789|2) - jadiin jack

- 00:33:735 (33735|1,33843|2,33951|3) - dan 00:34:059 (34059|6,34167|5,34275|4,34383|3) - jadiin jack tapi beda column

- 00:48:653 - add double note

- 00:49:626 (49626|4) - change to hold note

- 00:57:086 - tambahin hold note dan di 00:57:248 - juga (1/2 beat)

- 01:12:653 (72653|2,73464|2) - terjadinya shield yang tidak diperlukan, pindahin 01:12:653 (72653|2) - ke 2nd column

- 01:17:951 (77951|5) - hapus ini terus ubah 01:17:843 (77843|6) - jadi hold note sampe 01:18:059 - , coba perhatikan suara beatnya. memang section 01:17:951 - ada nada tapi kena reverb jadinya susah dibaca tuh beat

- 01:24:978 (84978|2,85302|4,85626|1) - ganti ke hold note ?

- 01:26:599 (86599|5) - ini juga ? soalnya tuh reverb soundnya greget geh

[INFINITE]

- Dari 00:08:437 - sampe 00:09:410 - sebenernya double stream nggak diperlukan karena beatnya sama kaya pattern sebelumnnya

- 00:10:545 - tambahin note, atau kalo lebih detailnya ubah itu 1/4 note ke jackhammer

- 00:18:167 (18167|6,18167|1,18275|2,18329|6,18383|3,18491|4,18491|2,18491|5,18599|3,18653|5,18708|4) - perlu dipikir lagi perfoming 1/3 dan 1/4 secara bersamaan itu sebenernya susah karena beda measure type (common = 1/1 1/2 1/4 1/8 1/16) (waltz = 1/1 1/3 1/6 1/12) kalo kurang jelas bilang ya

- 00:30:167 (30167|4,30167|2,30248|1,30248|5,30329|6,30329|0,30410|1,30410|5,30491|4,30491|2) - unik :D

- 00:51:248 (51248|1,51248|5,51410|4,51572|2,51572|3,51735|4,51897|6,51897|3,52140|5) - bisa kubilang ini pemakaian hold note berlebihan hanya untuk reverb sound, coba http://puu.sh/79LKW.png

- 00:57:086 - coba ini http://puu.sh/79LPZ.jpg

- 01:54:410 (114410|5,114410|1) - pindah ke 1st & 7th column

[EXHAUST]

- 00:05:194 (5194|0) - delete ini atau perform 1/3 Dari 00:05:194 - sampe 00:05:518 -

- 00:18:167 (18167|0,18167|6,18275|5,18329|1,18383|4,18491|3,18491|0,18599|4,18653|1,18708|5) - sama kaya sebelumnya, dipikir-pikir lagi

- 01:17:951 (77951|1) - hapus ini dan ubah 01:17:843 (77843|0) - jadi hold note sampe 01:18:059 - (sama kaya sebelumnya)

- 01:23:356 - tambahin 2 note

- 01:23:681 - ^

saran : untuk exhaust di section 1/3 stream , itu ganti dengan jackhammer kaya apa yang aku kasih tau sebelumnya (mau mention-nya kebanyakan
Sorarei
if i make 1/12, it will unrankable pattern, doesn't it
depending of your song, if this fit then you can, as the pattern itself still can be handle then it's no problem
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