Okay then here's my only compromise: You can name the highest difficulty something tastefully different from the rest under the following conditions:
It can't be a username, or anything related to a username.
The other difficulties should make sense in an increasing scale way, as previously discussed.
My goal here is to avoid the difficulty name becoming a way of determining the mapper. This is an unintended use and I will never stand for it.
It can't be a username, or anything related to a username.
The other difficulties should make sense in an increasing scale way, as previously discussed.
My goal here is to avoid the difficulty name becoming a way of determining the mapper. This is an unintended use and I will never stand for it.