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cranky - X-Y-Z

posted
Total Posts
35
Topic Starter
Yoeri
This beatmap was submitted using in-game submission on woensdag 26 november 2014 at 20:49:01

Artist: cranky
Title: X-Y-Z
Tags: XYZ
BPM: 145
Filesize: 2696kb
Play Time: 01:50
Difficulties Available:
  1. Easy (1,25 stars, 89 notes)
  2. Hard (3,1 stars, 234 notes)
  3. Insane (3,71 stars, 347 notes)
  4. Normal (1,78 stars, 142 notes)
Download: cranky - X-Y-Z
Information: Scores/Beatmap Listing
---------------
EVERYBODYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY
YYYYYYYYYYYYYY
YY
YYYYYY
Y
YYYYYY

ye
avira0922
ya :)
Ozato Fumika


[Easy]
00:26:032 (1,1) - give them more time after spinner
01:15:756 (1,1) - ^
01:21:343 (4) - place it like this? http://puu.sh/7f4ga.jpg
01:48:239 (4) - delete it and start the spinner from here

[Normal]
I see some 4/3 reverse sliders, and think it can be easier for normal players if you change it to 1/1 revser

[Hard]
Od-1 plz
I thinks its a bit too hard
TWF SV 1.9?
00:29:619 (1,1) - How about this? http://puu.sh/7f5lX.jpg
00:32:515 (1) - tail x : -15
01:09:756 (4,5) - these aren't exactly symmetrical (yay nazi)
01:11:412 (2,3,4) - these lookedss boring to me, try rearranging them?
01:23:825 (1) - tail x : 527

[Insane]
HP+1 od-1 plz
Oh and also..
AR+1 plz
AR+1 plz
AR+1 plz
AR+1 plz
AR+1 plz
AR+1 plz
AR+1 plz
AR+1 plz
AR+1 plz
AR+1 plz
AR+1 plz
AR+1 plz
AR+1 plz
AR+1 plz
AR+1 plz
AR+1 plz
AR+1 plz
AR+1 plz
AR+1 plz
AR+1 plz
AR+1 plz
AR+1 plz
AR+1 plz
AR+1 plz
AR+1 plz
AR+1 plz
AR+1 plz
AR+1 plz
AR+1 plz
AR+1 plz
AR+1 plz
AR+1 plz
AR+1 plz
AR+1 plz
AR+1 plz
AR+1 plz
AR+1 plz
AR+1 plz
AR+1 plz
AR+1 plz
AR+1 plz
AR+1 plz
wow Very fun cs 5 map. Plz rank this

and since i can't find anything else, I'll shoot a star :P
Topic Starter
Yoeri

No Dap wrote:



[Easy]
00:26:032 (1,1) - give them more time after spinner Dunno. The AR is low enough to notice the slider way beforehand, and the spinner is long enough that most players don't need its entire length to complete it.
01:15:756 (1,1) - ^ ^
01:21:343 (4) - place it like this? http://puu.sh/7f4ga.jpg Sure, done.
01:48:239 (4) - delete it and start the spinner from here Nah, I really want an active object there.

[Normal]
I see some 4/3 reverse sliders, and think it can be easier for normal players if you change it to 1/1 revser The rhythm becomes way too boring without them.

[Hard]
Od-1 plz Meh sure.
I thinks its a bit too hard Not really? Nearly everything is snapped and the rhythm is pretty simple overall.
TWF SV 1.9?
00:29:619 (1,1) - How about this? http://puu.sh/7f5lX.jpg Nope I love my sliderblanket. <3
00:32:515 (1) - tail x : -15 Fixed.
01:09:756 (4,5) - these aren't exactly symmetrical (yay nazi) Weird. I could've sworn that was copypasted and flipped.
01:11:412 (2,3,4) - these lookedss boring to me, try rearranging them? Not sure what's boring about them.
01:23:825 (1) - tail x : 527 Fixed.

[Insane]
HP+1 od-1 plz Nah.
Oh and also..
AR+1 plz No
AR+1 plz No
AR+1 plz No
AR+1 plz No
AR+1 plz No
AR+1 plz No
AR+1 plz No
AR+1 plz No
AR+1 plz No
AR+1 plz No
AR+1 plz No
AR+1 plz No
AR+1 plz No
AR+1 plz No
AR+1 plz No
AR+1 plz No
AR+1 plz No
AR+1 plz No
AR+1 plz No
AR+1 plz No
AR+1 plz No
AR+1 plz No
AR+1 plz No
AR+1 plz No
AR+1 plz No
AR+1 plz No
AR+1 plz No
AR+1 plz No
AR+1 plz No
AR+1 plz No
AR+1 plz No
AR+1 plz No
AR+1 plz No
AR+1 plz No
AR+1 plz No
AR+1 plz No
AR+1 plz No
AR+1 plz No
AR+1 plz No
AR+1 plz No
AR+1 plz No
AR+1 plz No
wow Very fun cs 5 map. Plz rank this

and since i can't find anything else, I'll shoot a star :P
SuperMIC
shame i wont get 2 kd for this ;_______;
/me runs

[Easy]

00:26:032 (1,1) - The time between these notes is too short for Easy players. You should shorten the length of the spinner.
01:15:756 (1,1) - ^
01:23:825 (3) - Directing this slider to the right instead of the left is actually better for flow, for me.


Cleeeaaaan.

[Normal]

00:26:032 (1,1) - I feel like the time between these two objects is also too short, mainly because the slider appears like 3/4 before the spinner ends. :/ I'd consider removing the repeat and moving the slider to where its repeat is currently.
00:51:963 (7) - I recommend shoving the endpoint of this slider over to the left, to compromise the flow between the two patterns.


00:56:101 (2) - This could just point at (3).
01:14:308 (4,5,6,1) - Verrry nice.
01:17:343 (1,1) - Same timing issue as above here.
01:32:515 (2,3,4,5,6) - Oooh, I think the rhythm needs to be worked out her to be a tad more readable. Because the distance between (2) and (3) is 3/4 (unintuitive) and then the distance between (5) and (6) is 5/4 (more intuitive) the reader might click (6) way too early or (3) too late. I'd recommend using 3/4 both times, meaning adding a note at 1:34:791

Fiiiine.

[Hard]

flawless. o_o

[Insane]

01:00:963 (2,3) - This 3/4 could be unreadable. I recommend adding a note on the white tick after (2). It sounds a bit better too.

I can't really actually find much technically wrong... wow. This is a really good map.

---

Really awesome spread o_o

-SMIC
Topic Starter
Yoeri

SuperMICrophone wrote:

shame i wont get 2 kd for this ;_______;
/me runs

[Easy]

00:26:032 (1,1) - The time between these notes is too short for Easy players. You should shorten the length of the spinner. Ugh okay fine.
01:15:756 (1,1) - ^ ^
01:23:825 (3) - Directing this slider to the right instead of the left is actually better for flow, for me. No it's not.


Cleeeaaaan.

[Normal]

00:26:032 (1,1) - I feel like the time between these two objects is also too short, mainly because the slider appears like 3/4 before the spinner ends. :/ I'd consider removing the repeat and moving the slider to where its repeat is currently. Done.
00:51:963 (7) - I recommend shoving the endpoint of this slider over to the left, to compromise the flow between the two patterns. idk moved it slightly I guess.


00:56:101 (2) - This could just point at (3). Nah.
01:14:308 (4,5,6,1) - Verrry nice. Thanks!
01:17:343 (1,1) - Same timing issue as above here. Fixed.
01:32:515 (2,3,4,5,6) - Oooh, I think the rhythm needs to be worked out her to be a tad more readable. Because the distance between (2) and (3) is 3/4 (unintuitive) and then the distance between (5) and (6) is 5/4 (more intuitive) the reader might click (6) way too early or (3) too late. I'd recommend using 3/4 both times, meaning adding a note at 1:34:791 Nah, the difference in distance is clearly noticeable.

Fiiiine.

[Hard]

flawless. o_o Hell yeah, fully structured mapping paid off.

[Insane]

01:00:963 (2,3) - This 3/4 could be unreadable. I recommend adding a note on the white tick after (2). It sounds a bit better too. Nah. I really like the 3/4 here.

I can't really actually find much technically wrong... wow. This is a really good map. Thanks. <3

---

Really awesome spread o_o Thanks!

-SMIC
Jenny
yes


Insane IRC stuff
2014-03-02 18:55 Jenny: the pre-spin kickslider
2014-03-02 18:55 Jenny: you should add a circle on the end
2014-03-02 19:17 Yoeri: idk
2014-03-02 19:17 Yoeri: Remove one or two returns?
2014-03-02 19:17 Yoeri: Or wait it was 1/12 so three
2014-03-02 22:26 Jenny: 00:22:998 (2) - yuri
2014-03-02 22:27 Jenny: this slider is ctrl-h-ed, you don't do that with the others in this section
2014-03-02 22:27 Jenny: 00:25:481 (5) - place to 86|193
2014-03-02 22:27 Jenny: 00:25:688 (6) - to 110|85
2014-03-02 22:27 Jenny: gets the curvy transition better and makes the snap feel more in line
2014-03-02 22:28 Yoeri: Mind if I look later after this mp? :<
2014-03-02 22:28 Yoeri: Thanks though <333333
2014-03-02 22:28 Jenny: 00:26:032 (1) - shorten by this by the reverse, the white tick after belongs to the next pattern
2014-03-02 22:28 Jenny: 00:26:722 (4) - end the slider a bit earlier and mute the end, stack a circle on the clap
2014-03-02 22:29 Jenny: 00:27:550 (1) - same thing for here
2014-03-02 22:29 Jenny: 00:36:446 (3) - I'd ctrl-j that one so it feels more in line with 1
2014-03-02 22:29 Jenny: also why is it 1.1x
2014-03-02 22:30 Jenny: http://osu.ppy.sh/ss/1383274 this is better
2014-03-02 22:31 Jenny: 00:46:688 (4) - ctrl-G this, flow is disrupted atm and that feels bluh
2014-03-02 22:31 Jenny: OR you go for a triangle with 3,4 and 6
2014-03-02 22:31 Jenny: http://osu.ppy.sh/ss/1383278
2014-03-02 22:31 Jenny: means you will have to arrange the next combo's start but looks very neat
2014-03-02 22:31 Jenny: and goes with the guitar
2014-03-02 22:36 Yoeri: Ok there
2014-03-02 22:59 Yoeri: All done except the first one because it looks and plays kinda weird if I flip it back
2014-03-02 23:00 Jenny: 00:23:412 (3) - this is 1.3x tho
2014-03-02 23:00 Yoeri: Oh yeah it is
2014-03-02 23:00 Jenny: you could put it to 431|100
2014-03-02 23:01 Jenny: after making it just a ctrl-g-ed 1
2014-03-02 23:01 Jenny: 01:01:894 (8) - such things again, use a circle at the end
2014-03-02 23:02 Jenny: 01:15:550 (1) - NC not needed
2014-03-02 23:02 Jenny: 01:17:343 (1) - same thing as before
2014-03-02 23:02 Jenny: 01:18:033 (4) - ^
2014-03-02 23:02 Jenny: 01:20:308 (8) - i'd use to this make a triangle along with 6's and 7's end
2014-03-02 23:02 Jenny: 01:21:963 (8) - ^
2014-03-02 23:03 Jenny: 01:31:688 (5) - same as before
2014-03-02 23:03 Jenny: 01:34:170 (2) - not optimal in transition from 1
2014-03-02 23:03 Jenny: should be at 162|220 or smth
2014-03-02 23:03 Jenny: or ctrl-h-ed at 159|221
2014-03-02 23:04 Jenny: 01:47:825 (5) - as before, circle at end pls
2014-03-02 23:11 Yoeri: Allllll done
2014-03-02 23:11 Jenny: can check the rest sometime
2014-03-02 23:12 Yoeri: If you want to that'd be awesome <3










rest to follow, maybe.
Lust


well here is your requested mod uguu
nice song

  1. There are no tags, consider adding some!
  2. I don't really understand the bg lol
    why is there no half naked kawaii doki doki suru anime girl

Easy

  1. 00:21:343 (1) - I would move this to 256:172 or something similar. The reverse slider swings back inwards, so the following objects should follow that flow.
  2. 00:22:584 (3,1) - (Nazi) This blanket is slightly off.
  3. 00:41:205 (2,3,4,1) - Having a rapid succession of hitcircles here is definitely a bit too advanced for easy players to well, play. Try this rhythm instead!
  4. 00:46:170 - Useless green line, you can remove it
  5. 00:49:067 (1,3) - (3) can definitely blanket (1)'s hitburst better
  6. 00:54:860 (3,1) - (Nazi) This blanket is also slightly off
  7. 01:15:756 (1) - You should have this spinner end 01:18:446 - here and have a hitobject 01:18:860 - here to start the kiai off
  8. 01:39:136 (2,3) - Space these out more so they aren't so close (they are almost touching!)

Normal

  1. 00:34:170 (4,5,6,1) - While this has a pretty parallelogram type shape, it has some pretty strange flow. You are going one way with the starting slider and then back up with another!
  2. 01:17:343 (1) - Same spinner suggestion as before
  3. 01:30:446 (4,5) - (Nazi) This blanket is slightly off
  4. 01:30:446 (4) - Actually wouldn't it be better to move this down? So the pattern will look pretty ok
  5. 01:34:998 (6,1) - (Nazi) This blanket is slightly off

Hard

Its like I'm time traveling back to 2010 with this diff. Very clean though
  1. 01:06:032 (3,4,5) - (3) and (5)'s slider shapes can better blanket (4)
  2. 01:15:136 (4,5) - To be honest I thought (5) was stacked underneath (4) at first owo
  3. 01:43:688 (1) - Same biz with this. Thought it was stacked underneath 01:43:274 (4) - . Its kind of confusing ><

Insane

Nothing too wrong here! Except for one thing
  1. 00:26:032 (1) - I would space this out a bit more from the last pattern, its kind of hard to read with the sudden 1/6 change, but you handled it well ^^

Very clean mapset, good luck!
Topic Starter
Yoeri

Lust wrote:



well here is your requested mod uguu
nice song

  1. There are no tags, consider adding some! Like what?
  2. I don't really understand the bg lol
    why is there no half naked kawaii doki doki suru anime girl Here you go.

Easy

  1. 00:21:343 (1) - I would move this to 256:172 or something similar. The reverse slider swings back inwards, so the following objects should follow that flow. Done.
  2. 00:22:584 (3,1) - (Nazi) This blanket is slightly off. Wow ok fixed you nazi.
  3. 00:41:205 (2,3,4,1) - Having a rapid succession of hitcircles here is definitely a bit too advanced for easy players to well, play. Try this rhythm instead! Dunno, it seems pretty simple to me.
  4. 00:46:170 - Useless green line, you can remove it Done, along with 7 other greenlines, haha.
  5. 00:49:067 (1,3) - (3) can definitely blanket (1)'s hitburst better Omg fine you are the worst.
  6. 00:54:860 (3,1) - (Nazi) This blanket is also slightly off I will hurt you.
  7. 01:15:756 (1) - You should have this spinner end 01:18:446 - here and have a hitobject 01:18:860 - here to start the kiai off Distance between the the spinner and circle would be too small.
  8. 01:39:136 (2,3) - Space these out more so they aren't so close (they are almost touching!)'k.

Normal

  1. 00:34:170 (4,5,6,1) - While this has a pretty parallelogram type shape, it has some pretty strange flow. You are going one way with the starting slider and then back up with another! gkfsdhkjggdskjhsreyuivtweactuywreky fixed.
  2. 01:17:343 (1) - Same spinner suggestion as before Spinner would be too short.
  3. 01:30:446 (4,5) - (Nazi) This blanket is slightly off Fixed.
  4. 01:30:446 (4) - Actually wouldn't it be better to move this down? So the pattern will look pretty ok Nah the irregular pentagon would annoy me.
  5. 01:34:998 (6,1) - (Nazi) This blanket is slightly off Fixed.

Hard

Its like I'm time traveling back to 2010 with this diff. Very clean though
  1. 01:06:032 (3,4,5) - (3) and (5)'s slider shapes can better blanket (4) Idk slightly I guess.
  2. 01:15:136 (4,5) - To be honest I thought (5) was stacked underneath (4) at first owo It's 1/1 so you should be able to notice in time.
  3. 01:43:688 (1) - Same biz with this. Thought it was stacked underneath 01:43:274 (4) - . Its kind of confusing >< ^

Insane

Nothing too wrong here! Except for one thing
  1. 00:26:032 (1) - I would space this out a bit more from the last pattern, its kind of hard to read with the sudden 1/6 change, but you handled it well ^^ Nah it's fine.

Very clean mapset, good luck! Thanks!
GladiOol
something something something skype mod.
Secretpipe
Hi Yoeri

Mod from my request lol

Here we go~~
[Easy]
00:29:619 (2) - This slider can be improve !
00:36:239 (1) - Curv this ?
00:39:136 (1) - Less curv!

[Normal]
00:25:998 (1) - This spinner is unsnapped :p ! Put it on a red tick !
00:28:377 (1) - Try to stack it with purple slider for fits better !
01:17:343 (1) - Same thing for spinner
01:30:032 (3) - No need to curv it !
01:34:170 (5) - Try symmetrical with slider 3?
01:48:239 (6) - NC

[Hard]
00:24:653 (3) - It can be improve
00:26:032 (1) - Unsnapped spinner like the Normal diff :p
00:27:550 (1) - ^
00:37:481 (1,2,3,4) - This pattern can be improved ! Try to make it with a better flow !
01:05:619 (1) -You should make a slider instead of 2 circles ! Just put your points on circles places !
01:09:343 (2,3) - Bad flow w/ circle 1
01:10:377 (5) - ^ but you just should move some points of the slider
01:11:619 (3) - x:128 y:164
01:17:343 (1) - Unsnapped spinner
01:25:481 (1,2) - Try to curv them ?
01:46:170 (5) - Make a sliderwave here !

[Insane]
00:28:377 (2) - Put it a little bit in right
00:31:998 (6,1) - Try to make another thing ?
01:10:791 (1) - Less curv !
01:48:239 (6) - NC

That's all I found on this map !
I like this map a lot ! Good luck :p
Topic Starter
Yoeri

Secretpipe wrote:

Hi Yoeri

Mod from my request lol

Here we go~~
[Easy]
00:29:619 (2) - This slider can be improve ! How?
00:36:239 (1) - Curv this ? Done.
00:39:136 (1) - Less curv! I don't see why.

[Normal]
00:25:998 (1) - This spinner is unsnapped :p ! Put it on a red tick ! It's snapped to 1/3 to fit the music.
00:28:377 (1) - Try to stack it with purple slider for fits better ! Nah.
01:17:343 (1) - Same thing for spinner Same.
01:30:032 (3) - No need to curv it ! Looks slightly better.
01:34:170 (5) - Try symmetrical with slider 3? It is, except mirrored.
01:48:239 (6) - NC No need.

[Hard]
00:24:653 (3) - It can be improve Fixed.
00:26:032 (1) - Unsnapped spinner like the Normal diff :p 1/3
00:27:550 (1) - ^ Uhm this one is snapped.
00:37:481 (1,2,3,4) - This pattern can be improved ! Try to make it with a better flow ! There's nothing wrong with the flow.
01:05:619 (1) -You should make a slider instead of 2 circles ! Just put your points on circles places ! I don't see why.
01:09:343 (2,3) - Bad flow w/ circle 1 Spacing is 1/1, so flow doesn't need to be as tight.
01:10:377 (5) - ^ but you just should move some points of the slider Nah it's fine.
01:11:619 (3) - x:128 y:164 Nah.
01:17:343 (1) - Unsnapped spinner 1/3
01:25:481 (1,2) - Try to curv them ? Nah.
01:46:170 (5) - Make a sliderwave here ! Done.

[Insane]
00:28:377 (2) - Put it a little bit in right Done.
00:31:998 (6,1) - Try to make another thing ? Another what?
01:10:791 (1) - Less curv ! Nah.
01:48:239 (6) - NC No need.

That's all I found on this map !
I like this map a lot ! Good luck :p Thanks!
Aurele
can you please revive this?
Secretpipe

Gabe wrote:

can you please revive this?
Topic Starter
Yoeri
Indeed I can
Mythozz
Minimod :o

Easy

SPOILER
01:48:239 (4) - move to x:156 y:112
00:49:481 (2) - move to x:260 y:236 and 00:51:550 (4) - too

Normal

SPOILER
00:40:791 (4) - rotate by -5 degree
01:04:377 (5) - add circle?
01:48:239 (6) - consider moving this circle more into the middle to make spinning after easier

Hard
SPOILER
00:51:963 (4,5,1) - looks a bit ugly, maybe you wanna change this pattern (I know you wanna keep the blanket, but still think about it)
01:45:550 (2) - move this circle to x:256 y:300
01:47:619 (7) - move to x:304 y:124 and mirror the (8)
01:48:239 (9) - NC?

Insane

SPOILER
00:36:446 (3) - move this slider to x:64 y:68 for consistent spacings? :D
00:41:618 (1,2,3,4) - would replace these 4 circles with a repeating slider imo
01:01:894 (8) - I would rotate this by 15 degree and place the circle in front of it to have a 1,58x spacing to next circle and to make it a bit harder :3
01:04:584 (3,4) - I feel like removing the circle and increasing the sliderlength sounds better to me imo
01:09:032 (2) - i would move this circle to red tick and stack it on the next slider for a triplet

Good job :3

Baka Baka ^_^
Topic Starter
Yoeri

Mythozz wrote:

Minimod :o

Easy

SPOILER
01:48:239 (4) - move to x:156 y:112 Not exactly like that, but fixed.
00:49:481 (2) - move to x:260 y:236 and 00:51:550 (4) - too Nah.

Normal

SPOILER
00:40:791 (4) - rotate by -5 degree Done.
01:04:377 (5) - add circle? Nah, it'd become too cluttered.
01:48:239 (6) - consider moving this circle more into the middle to make spinning after easier Done.

Hard
SPOILER
00:51:963 (4,5,1) - looks a bit ugly, maybe you wanna change this pattern (I know you wanna keep the blanket, but still think about it) I like it. :(
01:45:550 (2) - move this circle to x:256 y:300 Huh, it's actually too far up, not too far down.
01:47:619 (7) - move to x:304 y:124 and mirror the (8) Fixed in a different way.
01:48:239 (9) - NC? Nope.

Insane

SPOILER
00:36:446 (3) - move this slider to x:64 y:68 for consistent spacings? :D Done.
00:41:618 (1,2,3,4) - would replace these 4 circles with a repeating slider imo Nah.
01:01:894 (8) - I would rotate this by 15 degree and place the circle in front of it to have a 1,58x spacing to next circle and to make it a bit harder :3 I don't see much of a point to that.
01:04:584 (3,4) - I feel like removing the circle and increasing the sliderlength sounds better to me imo I like it better this way.
01:09:032 (2) - i would move this circle to red tick and stack it on the next slider for a triplet I want the quadruple for emphasis.

Good job :3 <3

Baka Baka ^_^
Aurele
rip in pieces
Timorisu
[Easy]

Wow

[Normal]

00:42:860 (2) - Idk this wave doesn't seem like it fits... Why don't you try this? : - )

00:48:032 (3) - A curve which is less... curved would look better imho, try http://puu.sh/9oX1Y/aba8fead0e.jpg

00:56:101 (2) - Very minor thing but maybe move this one grid to the right or maybe one and a half

01:00:653 (3) - Nazi but the blanket is kinda off http://puu.sh/9oXaB/b1c381e822.jpg

01:19:274 (0) - Maybe add a circle here? Seems kinda empty and it's the only white tick you left out in the kiai (and with left out I mean completely blank)

01:48:343 (1) - I'd start this on the red tick or remove the circle and start it on the white tick, a 1/4 gap seems a bit hard

[Hard]

00:24:653 (3,4,5,6) - I know this is a diamond and all, but 3 and 6 don't look very nice, try this lame pattern http://puu.sh/9oXy4/015f643f2c.jpg

00:39:756 (2,4,1,2,3,4,5) - http://puu.sh/9oXFI/ea1451a1a8.png

Really nice diff

[Insane]

00:28:481 (1) - I don't think a spinner fits here, quite short don't you think? Try something like this, timeline wise http://puu.sh/9oXXX/2d029f9194.jpg

00:37:791 (3) - The overlap with 4 doesn't look to dandy, I think another shape would be better off in general

00:55:688 (1,2) - What are these stacks for? Don't really support anything imho

01:13:894 (1) - x:100 y:64 and a bit more curved

01:14:722 (2) - Adjust if you did the above

01:33:756 (1) - x:340 y:296 for perfect diamond shape

01:34:170 (2,3,5) - May need adjustment if you applied the above

01:47:412 (0) - Tbh I was kinda hoping for retarded 1/16 sliders :(
Topic Starter
Yoeri

Timorisu wrote:

[Easy]

Wow

[Normal]

00:42:860 (2) - Idk this wave doesn't seem like it fits... Why don't you try this? : - ) That's how it was done.

00:48:032 (3) - A curve which is less... curved would look better imho, try http://puu.sh/9oX1Y/aba8fead0e.jpg That's too strong but changed I guess.

00:56:101 (2) - Very minor thing but maybe move this one grid to the right or maybe one and a half Nah.

01:00:653 (3) - Nazi but the blanket is kinda off http://puu.sh/9oXaB/b1c381e822.jpg Fixed??? idk

01:19:274 (0) - Maybe add a circle here? Seems kinda empty and it's the only white tick you left out in the kiai (and with left out I mean completely blank) Done.

01:48:343 (1) - I'd start this on the red tick or remove the circle and start it on the white tick, a 1/4 gap seems a bit hard Hard? It's a spinner though, it hardly matters.

[Hard]

00:24:653 (3,4,5,6) - I know this is a diamond and all, but 3 and 6 don't look very nice, try this lame pattern http://puu.sh/9oXy4/015f643f2c.jpg Done.

00:39:756 (2,4,1,2,3,4,5) - http://puu.sh/9oXFI/ea1451a1a8.png <3

Really nice diff

[Insane]

00:28:481 (1) - I don't think a spinner fits here, quite short don't you think? Try something like this, timeline wise http://puu.sh/9oXXX/2d029f9194.jpg I think the spinner fits perfectly. :/

00:37:791 (3) - The overlap with 4 doesn't look to dandy, I think another shape would be better off in general That's a slider blanket that got messed up in the modding process earlier. Fixed now.

00:55:688 (1,2) - What are these stacks for? Don't really support anything imho The instrument the objects follow changes at the new combo, so it's basically a double.

01:13:894 (1) - x:100 y:64 and a bit more curved THAT SLIDER AIN'T GOIN' NOWHERE

01:14:722 (2) - Adjust if you did the above

01:33:756 (1) - x:340 y:296 for perfect diamond shape Fixed circles instead.

01:34:170 (2,3,5) - May need adjustment if you applied the above

01:47:412 (0) - Tbh I was kinda hoping for retarded 1/16 sliders :( That used to be there, but didn't work well because I wanted (6) to be there as well.
Maeglwn
hi

[Easy]
  1. 01:18:446 - would be cool if you made it so the spinner ends here instead of where it does end so it coincedes with the cool sound. add a clap or a normal or something on the end of it.
  2. 01:40:791 (3) - this slider just kinda looks weird in comparison to 2. maybe make it so they're both at the same angle?
  3. 01:48:343 (1) - oh don't do this on easys, make it so it's on the red tick, on the blue tick it's too hard for easy/normal

    the hell this is so good
[Normal]
  1. 00:18:860 (2,3) - these 2 are a bit awkward with each other. try making it so 3 is blanketing 2 just like 1 is.
  2. 00:47:412 (2,3) - think there might be a way to give 2 a curve somehow so it matches with 3 more? as it is, it looks like a weird shape thing that has one flat side and then one not. like a rhombus. rhombuses are dumb mmkay
  3. 00:51:963 (7,1) - flow issue here, pull 1 farther upwards and to the left so it's aligned with 7 more
  4. 00:56:101 (2,3) - same thing here, except a lot less extreme (to the point where this is probably nazi :P) just straighten out 2 towards 3
  5. 00:57:343 (4) - I kinda feel like this slider is too short, but I might be just being dumb by thinking that. your call I guess
  6. 01:07:894 (4) - UNRANKABLE, offscreen
  7. 01:30:032 (3,4) - the very slight curve in 3 is throwing my head off :P maybe just get rid of the curve entirely so it flows into 4 better?
  8. 01:43:274 (3,4) - would be cleaner is 3 was going directly into 4 like the above ones
  9. 01:48:343 (1) - same thing with the spinner. start it on the red tick for easy/normal diffs

    another REALLY good diff imo
[Hard]
  1. 00:17:619 (1,2,3,4) - I feel like these could use a bit more of a curve to them, or at least a more consistent curve rather than 4 ramping up suddenly at the end like it does currently
  2. 00:27:550 (1) - ewww double spinnerr.. I guess it's okay, but.. :(
  3. 00:31:688 (2,3,4) - put a zigzag curve thing in this on 3 so it looks a lot better, linear isn't too fun to play or look at
  4. 00:32:308 (5,1) - these probably don't need to be stacked, it just kinda breaks flow for no seemingly good reason. unstack maybe?
  5. 00:33:343 (2,3,4) - curve dat shit
  6. 00:35:619 (4,1) - I don't really like the stack too much here either especially since it's going into a new part, so you want the more progressive lead-in rather than a stack. unstack and lead it up to the next few notes if you're gonna do it

    most of the stuff I would complain about for the rest off the diff would be the amount of linear-ness it has in it, but I won't :P if you want it to look prettier, put curves in your sliders and in your patterns a bit more, but honestly it's really good the way it is too so up to you. just a personal opinion, I hate linear :P
[Insane]
  1. god I hate cs5
  2. 00:26:032 (1,2,3) - you could probably make this more fun by unstacking 2 from 3 and making it a fun jump thing
  3. 00:51:963 (5,3,4) - weird overlap here that you could probably just stack to make more fun and prettier
  4. 01:05:412 (6,7,1) - try and refrain from stacking NCs on top of other notes, it looks not so pretty. consider unstacking 1 or something along tohse lines, r make 2 the NC instead of 1
  5. 01:07:481 (1,6,7,1) - same thing with NC and stacking. you can stack it on top of 1 from the previous combo, and then moving 1/2 or making the NC at a different place would be good
  6. 01:10:791 (1,2,3) - blanket is a bit bad here, consider fixing
  7. 01:27:343 (2,3,4) - you could probably make this into a better looking shape somehow, it looks like a really annoyed and angry triangle right now
    you have a style very similar to ouran/krisom, it's weird :P
good luck dude, I'm sure this will be ranked sooner or later, this map is really good aside from the fact that the insane is CS5 and CS5 sucks
Kibbleru

Maeglwn wrote:

good luck dude, I'm sure this will be ranked sooner or later, this map is really good aside from the fact that the insane is CS5 and CS5 sucks
Topic Starter
Yoeri

Maeglwn wrote:

hi

[Easy]
  1. 01:18:446 - would be cool if you made it so the spinner ends here instead of where it does end so it coincedes with the cool sound. add a clap or a normal or something on the end of it. Nah the kick is more important.
  2. 01:40:791 (3) - this slider just kinda looks weird in comparison to 2. maybe make it so they're both at the same angle? I aligned them vertically now I hope it looks better.
  3. 01:48:343 (1) - oh don't do this on easys, make it so it's on the red tick, on the blue tick it's too hard for easy/normal Ah, quite an oversight.

    the hell this is so good
[Normal]
  1. 00:18:860 (2,3) - these 2 are a bit awkward with each other. try making it so 3 is blanketing 2 just like 1 is. I disagree!
  2. 00:47:412 (2,3) - think there might be a way to give 2 a curve somehow so it matches with 3 more? as it is, it looks like a weird shape thing that has one flat side and then one not. like a rhombus. rhombuses are dumb mmkay If I curve it it looks dumb in combination with (1).
  3. 00:51:963 (7,1) - flow issue here, pull 1 farther upwards and to the left so it's aligned with 7 more That's a kickslider though.
  4. 00:56:101 (2,3) - same thing here, except a lot less extreme (to the point where this is probably nazi :P) just straighten out 2 towards 3 Nah.
  5. 00:57:343 (4) - I kinda feel like this slider is too short, but I might be just being dumb by thinking that. your call I guess Don't want all them all connected.
  6. 01:07:894 (4) - UNRANKABLE, offscreen Editor cuts off part of the playfield outside the grid.
  7. 01:30:032 (3,4) - the very slight curve in 3 is throwing my head off :P maybe just get rid of the curve entirely so it flows into 4 better? Looks bad.
  8. 01:43:274 (3,4) - would be cleaner is 3 was going directly into 4 like the above ones Done.
  9. 01:48:343 (1) - same thing with the spinner. start it on the red tick for easy/normal diffs Ehh, sure.

    another REALLY good diff imo
[Hard]
  1. 00:17:619 (1,2,3,4) - I feel like these could use a bit more of a curve to them, or at least a more consistent curve rather than 4 ramping up suddenly at the end like it does currently Uhh, (2,3,4,5) are all at the same angle.
  2. 00:27:550 (1) - ewww double spinnerr.. I guess it's okay, but.. :( ):
  3. 00:31:688 (2,3,4) - put a zigzag curve thing in this on 3 so it looks a lot better, linear isn't too fun to play or look at Linear fits the style.
  4. 00:32:308 (5,1) - these probably don't need to be stacked, it just kinda breaks flow for no seemingly good reason. unstack maybe? Done.
  5. 00:33:343 (2,3,4) - curve dat shit Never.
  6. 00:35:619 (4,1) - I don't really like the stack too much here either especially since it's going into a new part, so you want the more progressive lead-in rather than a stack. unstack and lead it up to the next few notes if you're gonna do it I think the stack there is perfect, actually.

    most of the stuff I would complain about for the rest off the diff would be the amount of linear-ness it has in it, but I won't :P if you want it to look prettier, put curves in your sliders and in your patterns a bit more, but honestly it's really good the way it is too so up to you. just a personal opinion, I hate linear :P ur 2 newfag 2 understand
[Insane]
  1. god I hate cs5 git gud
  2. 00:26:032 (1,2,3) - you could probably make this more fun by unstacking 2 from 3 and making it a fun jump thing It's a confusing rhythm already, I don't want to make it harder.
  3. 00:51:963 (5,3,4) - weird overlap here that you could probably just stack to make more fun and prettier (5) is gone before (3) appears.
  4. 01:05:412 (6,7,1) - try and refrain from stacking NCs on top of other notes, it looks not so pretty. consider unstacking 1 or something along tohse lines, r make 2 the NC instead of 1 I'm not sure what's so bad about them.
  5. 01:07:481 (1,6,7,1) - same thing with NC and stacking. you can stack it on top of 1 from the previous combo, and then moving 1/2 or making the NC at a different place would be good Nay.
  6. 01:10:791 (1,2,3) - blanket is a bit bad here, consider fixing What blanket?
  7. 01:27:343 (2,3,4) - you could probably make this into a better looking shape somehow, it looks like a really annoyed and angry triangle right now

    you have a style very similar to ouran/krisom, it's weird :P
good luck dude, I'm sure this will be ranked sooner or later, this map is really good aside from the fact that the insane is CS5 and CS5 sucks thnack
happy30
[Easy]
01:15:756 (1) - maybe end this at 01:17:205 - with a silent hitsound, and map the start of the kiai (I dont like it when kiai starts with spinner end :P )

[Hard]
raise AR by 0.5?

[Insane[
raise AR here a bit too?
00:39:860 (5,6) - move these 1/4 later, fit the slider into the new rhythm.
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