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Hinata Ichigo - Nyanhou no Outa

posted
Total Posts
75
Topic Starter
kamisamaaa
This beatmap was submitted using in-game submission on 2014年3月29日 at 23:51:13

Artist: Hinata Ichigo
Title: Nyanhou no Outa
Source: Cure Girl
Tags: visual novel eroge Yamada galgame curegirl Noesis sammy711 yf_bmp
BPM: 143
Filesize: 3243kb
Play Time: 01:06
Difficulties Available:
  1. Cucumber (5 stars, 221 notes)
  2. Normal (4.11 stars, 89 notes)
  3. sammy's Easy (1.98 stars, 61 notes)
  4. yf's Hard (4.82 stars, 159 notes)
Download: Hinata Ichigo - Nyanhou no Outa
Information: Scores/Beatmap Listing
---------------
an intesting BGM in cure girl(galgame)~hope you like this
special thanks for alacat help me to the title:D
update
change tittle at 2014-02-26
change the artist at 2014-03-01
please redownload the map
insane done by me
yf's hard done by yf_bmp
normal done by me
easy done by sammy711
thanks all people who help me :D
yf_bmp
Mark
arviejhay
hi from my modding queue
sorry if am a noob modder but i hope the mod helps

yf's Hard
00:02:159(2) - don't overlap it. i think stack the two circles
00:02:998(4) - move this circle to x:100 y:264
00:06:565(4) - move this circle to x:352 y:180
00:15:586(1) - move this circle to x:416 y:212

sorry if i didn't mod insane diff because this diff don't have any errors right now and its perfect
i was laughing so hard when i first listen to this song xD

sorry if i gave you a short mod
i will shoot a star because i love this song :)
Good luck mapping
Topic Starter
kamisamaaa

arviejhay wrote:

hi from my modding queue
sorry if am a noob modder but i hope the mod helps dont worry~nobody knows how to mod at the begining~ :)

sorry if i didn't mod insane diff because this diff don't have any errors right now and its perfect this insane is not good imo =L=
i was laughing so hard when i first listen to this song xD same here~ thats the reason why I mapped this~ :)

sorry if i gave you a short mod
i will shoot a star because i love this song :)
Good luck mapping

thanks for mod~
10crystalmask01
Ello, mod as requested o̿ ̭ o̿
[Easy]
00:02:159 (2) - Can blanket 00:01:740 (1) - better.
00:08:453 (1,2,3) - ^ Same suggestion as above.
00:25:236 (1,4) - Not a big issue, but you could still stack these objects you know?
00:29:851 (3) - move more right (if you can) so it isn't touching 00:28:593 (1) -
00:31:949 (1,2) - Needs better blanket.
01:05:516 (1) - Move to 168:304, so it isn't crowded with 01:05:096 (4) -

Work on the blankets in this diff.

[Normal]
*You really should increase the DS in this diff, you objects are way too crowded together o.o eg. 00:04:047 (5,6,7,1) -
1.4 or 1.5 would do


[yf's Hard]
HP Drain Rate -1?
00:02:998 (4,5) - Not an appropriate spot for a jump, it's really random.

[Insane]
00:03:733 - You could add a note here :P
00:17:998 - ^

Not my style of music :| Ah well. Good luck!
Neta
Hi From my Modding Queue :)

All of my mod is suggestion

[Before Modding]
  1. You'd better make slider put the 'end of dot' on the middle of 'end of slider' (Example : http://puu.sh/6Z31c.jpg ---> http://puu.sh/6Z32d.jpg
    This will help you making your map's quality higher

[sammy's Easy]
  1. Your slider is not cleaned now make the tick http://puu.sh/6Z32d.jpg like this please
  2. 00:35:306 (1,2,3,4) - pattern is little weird better change this
  3. 00:45:376 (1,2,3,4,1,2,3,4,1) - This notes are little overlapped, overlapped patterns are not good for Easy
  4. 00:58:802 (1,2,3) - ^

[Normal]
  1. 00:58:802 (1,2,3,1) - it feels like forced pattern to put spinner better change this

[yf's Hard]
  1. 00:11:390 (1) - I don't think this needs new combo
  2. 00:38:663 (1,1,1,1) - 4spinners with out note, better put some notes here

[Insane]
  1. 00:16:635 (1,2) - change new combo to 2nd one http://puu.sh/6Z4Yz.jpg
  2. 00:22:719 (1,2,3,4) - Too straight, you'd better bend it. it'll be nicer

NICE MAP Good Luck~
sammy711
[Neta]
Your slider is not cleaned now make the tick http://puu.sh/6Z32d.jpg like this please Fixed All
00:35:306 (1,2,3,4) - pattern is little weird better change this Changed
00:45:376 (1,2,3,4,1,2,3,4,1) - This notes are little overlapped, overlapped patterns are not good for EasyTruely so much overlappings it may be hard to read for beginners so I reduce two circle to make overlapping much less than before as well as to give beginners more concentration on reading those overlappings
00:58:802 (1,2,3) - ^ Overlapping only two is OK i think >.>

[10crystalmask01]
00:02:159 (2) - Can blanket 00:01:740 (1) - better. fixed
00:08:453 (1,2,3) - ^ Same suggestion as above. ^
00:25:236 (1,4) - Not a big issue, but you could still stack these objects you know? stacked
00:29:851 (3) - move more right (if you can) so it isn't touching 00:28:593 (1) - move a little but not much
00:31:949 (1,2) - Needs better blanket. fixed
01:05:516 (1) - Move to 168:304, so it isn't crowded with 01:05:096 (4) - OK

code
osu file format v12

[General]
AudioFilename: 13..mp3
AudioLeadIn: 0
PreviewTime: 5013
Countdown: 1
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 1740,2159,2369,2579,2998,3208,3628,3837,4047,4257,4467,4677,4886,5096,5516,5726,5935,6355,6565,6984,7194,7404,7614,8033,8453,8872,9082,9292,9712,9921,10341,10551,10760,10970,11390,11809
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 8

[Metadata]
Title:Niang Bao no Outa
TitleUnicode:娘包のおうた
Artist:Hinata itigo
ArtistUnicode:日向苺
Creator:kamisamaaa
Version:sammy's Easy
Source:Cure Girl
Tags:galgame curegirl
BeatmapID:372079
BeatmapSetID:150565

[Difficulty]
HPDrainRate:3
CircleSize:2
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:1
SliderTickRate:2

[Events]
//Background and Video events
0,0,"01.png",0,0
//Break Periods
2,18523,20439
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
1740,419.58041958042,4,1,1,30,1,0
4467,-100,4,1,2,50,0,0
5096,-100,4,1,1,40,0,0
18523,-100,4,1,2,30,0,0
25236,-100,4,1,1,40,0,0
38663,-133.333333333333,4,1,2,30,0,0
62159,-100,4,1,2,30,0,0


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Topic Starter
kamisamaaa

10crystalmask01 wrote:

Ello, mod as requested o̿ ̭ o̿
[Normal]
*You really should increase the DS in this diff, you objects are way too crowded together o.o eg. 00:04:047 (5,6,7,1) -
1.4 or 1.5 would do actually a little overlap is okay in the normal diff~I dound many other map have overlap in normal diff

okay fix
[Insane]
00:03:733 - You could add a note here :P no~not suit for song
00:17:998 - ^ I'll consider about this

Not my style of music :| Ah well. Good luck!

Neta wrote:

Hi From my Modding Queue :)

All of my mod is suggestion

[Before Modding]
  1. You'd better make slider put the 'end of dot' on the middle of 'end of slider' (Example : http://puu.sh/6Z31c.jpg ---> http://puu.sh/6Z32d.jpg
    This will help you making your map's quality higher
haha~yes you are right

[Normal]
  1. 00:58:802 (1,2,3,1) - it feels like forced pattern to put spinner better change this
good catch~I change them and add a spinner same as easy diff

[Insane]
  1. 00:16:635 (1,2) - change new combo to 2nd one http://puu.sh/6Z4Yz.jpg sorry~I add NC because the Chinese lyrics~
  2. 00:22:719 (1,2,3,4) - Too straight, you'd better bend it. it'll be nicer okay~I will consider about this~

NICE MAP Good Luck~
thanks for mod~ :)
Atrue
娘包的歌
Topic Starter
kamisamaaa

Atrue wrote:

娘包的歌
嗯哼~
hoshisorakiseki
来看了
全局:
还真短,连kiai都没有

难度:Esay
没有发现

难度:Normal
虚汗椒崩溃亦载经济基础民
没有发现

难度:Hard
00:20:201 (1,2,3,4,5,6) + 00:23:558 (1,2,3,4,5,6) - 建议换一个方向来转,因为前面的已经是逆时针转了

难度:Insane
00:21:040 (1,2) + 00:24:397 (1,2) - 这里用单点?好像有空拍出现,换一个拉条比较好
00:26:914 + 00:28:383 + 00:30:271 + 00:33:628 + 00:35:096 + 00:35:016 + 00:40:551 + 00:43:907 + 00:47:264 + 00:50:621 - 以上貌似都空拍了

写的真短...加油
Topic Starter
kamisamaaa

hoshisorakiseki wrote:

来看了
全局:
还真短,连kiai都没有 是吧,,我也觉得断的一塌糊涂0.0

难度:Esay
没有发现

难度:Normal
虚汗椒崩溃亦载经济基础民
没有发现

难度:Hard
00:20:201 (1,2,3,4,5,6) + 00:23:558 (1,2,3,4,5,6) - 建议换一个方向来转,因为前面的已经是逆时针转了

难度:Insane
00:21:040 (1,2) + 00:24:397 (1,2) - 这里用单点?好像有空拍出现,换一个拉条比较好
00:26:914 + 00:28:383 + 00:30:271 + 00:33:628 + 00:35:096 + 00:35:016 + 00:40:551 + 00:43:907 + 00:47:264 + 00:50:621 - 以上貌似都空拍了
追的音轨不一样的问题吧。。。。。。
写的真短...加油
感谢~ :)
Rizia
[Easy]
sammy竟然做GD
這finish有點吵
00:43:698 (1) - remove nc
00:47:893 (3,1) - 有點overlap大丈夫?

[Normal]
00:02:998 (3,4,5,6,7) - 當心這裡可能有點難讀

[Hard]
00:38:663 (1,1,1,1) - 這段有點懶啊

[Insane]
HP-1 AR-1
00:48:733 (1,2) - 這slider有問題?看似是紅點做出來的slider但內裡卻不是 後面還有一個
00:54:607 (5) - 疊在7下

Edit: 在tag加回GDer的username
sammy711
[萌柚子]
00:43:698 (1) - remove nc removed
00:47:893 (3,1) - 有點overlap大丈夫? 又微调了下 大概没问题吧

code
osu file format v12

[General]
AudioFilename: 13..mp3
AudioLeadIn: 0
PreviewTime: 5013
Countdown: 1
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 1740,2159,2369,2579,2998,3208,3628,3837,4047,4257,4467,4677,4886,5096,5516,5726,5935,6355,6565,6984,7194,7404,7614,8033,8453,8872,9082,9292,9712,9921,10341,10551,10760,10970,11390,11809
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 8

[Metadata]
Title:Niang Bao no Outa
TitleUnicode:娘包のおうた
Artist:Hinata itigo
ArtistUnicode:日向苺
Creator:kamisamaaa
Version:sammy's Easy
Source:Cure Girl
Tags:galgame curegirl
BeatmapID:372079
BeatmapSetID:150565

[Difficulty]
HPDrainRate:3
CircleSize:2
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:1
SliderTickRate:2

[Events]
//Background and Video events
0,0,"01.png",0,0
//Break Periods
2,18523,20439
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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4467,-100,4,1,2,50,0,0
5096,-100,4,1,1,40,0,0
18523,-100,4,1,2,30,0,0
25236,-100,4,1,1,40,0,0
38663,-133.333333333333,4,1,2,30,0,0
62159,-100,4,1,2,30,0,0


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108,381,35306,5,2,0:0:0:0:
285,289,36145,1,2,0:0:0:0:
107,185,36984,1,2,0:0:0:0:
284,84,37823,1,2,0:0:0:0:
323,230,38663,6,0,B|355:277|419:278|419:278|440:309,1,150.000005722046,2|8,0:0|0:0,0:0:0:0:
400,164,40341,2,0,B|369:118|305:117|305:117|284:84,1,150.000005722046,2|8,0:0|0:0,0:0:0:0:
316,231,42019,6,0,P|263:243|169:233,1,150.000005722046,2|8,0:0|0:0,0:0:0:0:
101,362,43698,2,0,P|154:350|248:360,1,150.000005722046,2|8,0:0|0:0,0:0:0:0:
309,222,45376,6,0,B|304:185|321:156|321:156|302:130|313:77,1,150.000005722046,2|8,0:0|0:0,0:0:0:0:
174,19,47054,2,0,P|145:42|111:59,1,75.0000028610231,2|2,0:0|0:0,0:0:0:0:
98,132,47893,2,0,P|62:119|31:98,1,75.0000028610231,8|0,0:0|0:0,0:0:0:0:
4,168,48733,6,0,P|20:221|-2:313,1,150.000005722046,2|8,0:0|0:0,0:0:0:0:
146,338,50411,2,0,L|220:331,1,75.0000028610231,2|2,0:0|0:0,0:0:0:0:
221,255,51250,2,0,L|145:261,1,75.0000028610231,8|0,0:0|0:0,0:0:0:0:
140,186,52089,6,0,L|289:175,1,150.000005722046,2|8,0:0|0:0,0:0:0:0:
438,165,53767,1,2,0:0:0:0:
382,304,54607,1,8,0:0:0:0:
284,189,55446,6,0,P|297:119|341:51,1,150.000005722046,2|8,0:0|0:0,0:0:0:0:
190,66,57124,1,2,0:0:0:0:
41,88,57963,1,8,0:0:0:0:
26,237,58802,6,0,L|16:310,1,75.0000028610231,2|0,0:0|0:0,0:0:0:0:
90,294,59642,2,0,L|80:367,1,75.0000028610231,8|0,0:0|0:0,0:0:0:0:
153,350,60481,1,2,0:0:0:0:
302,340,61320,1,8,0:0:0:0:
408,170,62159,6,0,P|320:199|221:167,1,200,2|8,0:0|0:0,0:0:0:0:
158,90,63418,1,0,0:0:0:0:
67,132,63837,2,0,P|63:75|52:32,2,100,2|2|8,0:0|0:0|0:0,0:0:0:0:
54,231,65096,1,0,0:0:0:0:
128,298,65516,6,0,P|197:285|275:299,1,150,2|0,0:0|0:0,0:0:0:0:
Topic Starter
kamisamaaa

Kawaiwkyik wrote:

[Normal]
00:02:998 (3,4,5,6,7) - 當心這裡可能有點難讀 是有点 我想想看怎么把它改了

[Insane]
HP-1 AR-1 ar-1了 HP没必要
00:48:733 (1,2) - 這slider有問題?看似是紅點做出來的slider但內裡卻不是 後面還有一個 嗯 不知道为啥 我重新拉了一下
00:54:607 (5) - 疊在7下 okay

Edit: 在tag加回GDer的username 额 我又把这事忘了 全部加了
thanks for mod
updata~ ;)
Xinely
Hi ~
lol i want to laugh with the song xD



Guide

Bold = Unrankable/must be fixed
Red = consider to fix it
Black = Suggestion
Blue = recommended but lower than red one, up to you to fix it or not


  • General
  1. disable Widescreen Support (since no SB here), letterbox and countdown here
  2. default combo colour doesn't fit with BG, try use custom combo colour? example : http://puu.sh/71O7k.png
    if you want to use this, here is the code
    [Colours]
    Combo1 : 255,255,149
    Combo2 : 181,181,181
    Combo3 : 255,128,128
    Combo4 : 70,70,70

  • Easy
  1. change Tick rate become 1. tick rate 2 too much of ticks and noisy here
  2. 00:04:677 - keep N:C1 here since hitnormal of N:C2 doesn't fit with the clap sound (background music here)
  3. 00:05:096 (1) - broken flow here. i strongly suggest to flip it as https://osu.ppy.sh/ss/1347975 to make a blanket too here.
  4. 00:06:774 (3) - inconsistency spacing (0,91x) here. should be around 1,0x
  5. 00:06:774 (3,4) - blanket pls. drag 2nd node of (3) slider to 323,237
  6. 00:11:809 (1) - flip this slider for natural flow, currently seems broken because do it opposite from natural flow. imo try to use https://osu.ppy.sh/ss/1347986 instead
  7. 00:26:495 (3) - blanket could be better here, drag the first node to 176,136 for better blanket
  8. 00:27:753 (4) - blanket too for neater pattern? flow seems better for me too http://puu.sh/71P81.jpg
  9. 00:28:593 (1) - a little bit overlap with 00:26:495 (3) - :< , move this circle a little bit to right for avoid it
  10. 00:31:110 (4) - maybe just for me but i feel flow more natural if you do ctrl+G for this slider
  11. 00:34:467 (4) - move this slider to 252,296. flow broken here. unnatural flow. feel it with mouse and you will understand it
  12. 00:47:054 (2,3,1) - bad overlap here, since you lowering the SV here. imo you able to increase the spacing to keep a neat pattern here but need remap so yeah just sayin
  13. 00:55:446 (1,2) - unnatural flow again. because flow touched on (1)'s body here. imo no need to explain it so try change this pattern become https://osu.ppy.sh/ss/1347999 instead
  14. 01:03:837 (3) - flip it wth ctrl+H. obviously reason for natural flow
  15. 01:03:837 (3) - clap on tail? the sound is clap o.o
  16. 01:05:096 (4) - same as above


  • Normal
  1. 00:02:998 (3,4,5) - overlapping and a little bad flow here. might be confused for newbie. i would to arrange like https://osu.ppy.sh/ss/1348005 altho need some of replacement for consistency spacing
  2. 00:07:614 (5) - i would to flip this slider with ctrl+J here. so the flow from (5)'s tail to (1)'s head become natural http://puu.sh/71PXq.jpg
  3. 00:18:523 - imo since the music is important here. map this time or give a delay break http://puu.sh/71RuL.jpg here
  4. 00:27:754 (5) - yap same as 00:07:614 (5) - , try http://puu.sh/71RAd.jpg
  5. 00:45:376 (1) - i would to tweak this slider become for smoother flow and natural flow https://osu.ppy.sh/ss/1348055
  6. 01:00:062 (4) - i would to move this circle to 180,144 to avoid sharp of curving flow between 01:00:062 (4,5) -
  7. 01:04:257 (2) - clap should be on head instead whistle if hitsounded based from music
  8. 01:04:677 (1) - same reason as above, change clap to whistle
  9. 01:05:097 (2) - and clap for head and tail if you hitsounded it based music (at least clap on head for consistency)


  • Hard
  1. 00:01:740 (1,2,4) - anti jump in here makes confuse for player. i'm sure with it. normal ds instead
  2. 00:05:096 (1) - empty here if you didn't give any hitsound on head. at least use whistle
  3. 00:06:565 (4) - hmm try a better overlap here? i'm not fans of overlap but i would suggest about http://puu.sh/71ScL.jpg
  4. 00:10:970 (6,7) - how about make a little jump here instead stacking its for more fun to play 00:10:970 (6) - on 100,96 , 00:11:180 (7) - 156,200
  5. 00:12:649 (4) - move to 88,96 for better overlap. seems neater for my eyes
  6. 00:19:781 (1,1) - no need NC here since no SV change or hard pattern to read
  7. 00:23:138 (1,1) - same as above
  8. 00:25:236 (1) - try move the tail to 204,336. it reduced unnatural flow here. altho i still feel a little bit opposite of natural flow here
  9. 00:28:593 (1) - same reason as above. i thought you can fix it with yourself w/o my suggestion
  10. 00:31:110 (5,6) - unnatural flow between them. try to tweak 00:31:110 (5) - become like http://osu.ppy.sh/ss/1348080
  11. 00:38:663 (1,1,1,1) - i'm not fans of these spinner, imo they don't emphasize the music with clearly. i would to make rhythm as Easy and Normal did
  12. 01:05:726 (2,3,4) - separate them become a little jump. it would be emphasize music better than stacking like this


  • Insane
  1. 00:02:579 (4,5,6) - imo this pattern too boring for Insane diff. i would to make a huge jump of pattern so it will be more fun to play for expert player https://osu.ppy.sh/ss/1348090
  2. 00:06:565 (1) - if i were you i would to stack this circle (with slider maybe) to stacked with 00:05:096 (1) - since the vocal is a little bit strong so it would be nice for a little jump
  3. 00:07:614 (4) - a little bit forced to catch this one imo, try https://osu.ppy.sh/ss/1348142 instead
  4. 00:15:166 (1) - the sound is only drum sound here. remove finish or use sampleset drum finish only instead
  5. 00:19:572 (2) - altho this is not overmapped because have a low drum sound here. i strongly suggest to remove this since the sound is very low and need 25% to hear it
  6. 00:22:928 (2) - same as above
  7. 00:21:670 - the sound is quite loud here. try to add note?
  8. 00:25:236 (1) - if i were you i would to make a various rhythm than you used in previous to make it interesting http://puu.sh/71VD7.jpg (p.s: start from 00:25:026 - )
  9. 00:31:425 (5,6) - bad flow from previous go to this pattern imo, unnatural. i would to arrange it become http://puu.sh/71VOQ.jpg
  10. 01:03:418 (5) - ctrl+G it for more fun to play with more jump. also flow a little bit increase
  11. 01:05:726 (2,3,4) - same reason as Hard but need huge jump for this https://osu.ppy.sh/ss/1348167

Gl
Topic Starter
kamisamaaa

Xinely wrote:

Hi ~
lol i want to laugh with the song xD haha :)



Guide

Bold = Unrankable/must be fixed
Red = consider to fix it
Black = Suggestion
Blue = recommended but lower than red one, up to you to fix it or not


  • General
  1. disable Widescreen Support (since no SB here), letterbox and countdown here okay~fix
  2. default combo colour doesn't fit with BG, try use custom combo colour? example : http://puu.sh/71O7k.png
    if you want to use this, here is the code
    [Colours]
    Combo1 : 255,255,149
    Combo2 : 181,181,181
    Combo3 : 255,128,128
    Combo4 : 70,70,70
    okay~I use this code~ ;)



  • Normal
  1. 00:02:998 (3,4,5) - overlapping and a little bad flow here. might be confused for newbie. i would to arrange like https://osu.ppy.sh/ss/1348005 altho need some of replacement for consistency spacing fix
  2. 00:07:614 (5) - i would to flip this slider with ctrl+J here. so the flow from (5)'s tail to (1)'s head become natural http://puu.sh/71PXq.jpgfix
  3. 00:18:523 - imo since the music is important here. map this time or give a delay break http://puu.sh/71RuL.jpg here keep this
  4. 00:27:754 (5) - yap same as 00:07:614 (5) - , try http://puu.sh/71RAd.jpg fix
  5. 00:45:376 (1) - i would to tweak this slider become for smoother flow and natural flow https://osu.ppy.sh/ss/1348055 fix
  6. 01:00:062 (4) - i would to move this circle to 180,144 to avoid sharp of curving flow between 01:00:062 (4,5) - fix
  7. 01:04:257 (2) - clap should be on head instead whistle if hitsounded based from music
  8. 01:04:677 (1) - same reason as above, change clap to whistle
  9. 01:05:097 (2) - and clap for head and tail if you hitsounded it based music (at least clap on head for consistency) yes you are right. I make some mistake when I copy hitsound from insane diff. fix all these hitsound


  • Insane
  1. 00:02:579 (4,5,6) - imo this pattern too boring for Insane diff. i would to make a huge jump of pattern so it will be more fun to play for expert player https://osu.ppy.sh/ss/1348090 I think here use a huge jump is not so good. but change to your placement and ctrl+G 6
  2. 00:06:565 (1) - if i were you i would to stack this circle (with slider maybe) to stacked with 00:05:096 (1) - since the vocal is a little bit strong so it would be nice for a little jump change all placement here
  3. 00:07:614 (4) - a little bit forced to catch this one imo, try https://osu.ppy.sh/ss/1348142 instead same
  4. 00:15:166 (1) - the sound is only drum sound here. remove finish or use sampleset drum finish only instead remove the finish here
  5. 00:19:572 (2) - altho this is not overmapped because have a low drum sound here. i strongly suggest to remove this since the sound is very low and need 25% to hear it
  6. 00:22:928 (2) - same as above
  7. 00:21:670 - the sound is quite loud here. try to add note? I think current rythm is better here
  8. 00:25:236 (1) - if i were you i would to make a various rhythm than you used in previous to make it interesting http://puu.sh/71VD7.jpg (p.s: start from 00:25:026 - ) okay~and change the placement
  9. 00:31:425 (5,6) - bad flow from previous go to this pattern imo, unnatural. i would to arrange it become http://puu.sh/71VOQ.jpg I think flow is okay here
  10. 01:03:418 (5) - ctrl+G it for more fun to play with more jump. also flow a little bit increase I made this just because the feel of music
  11. 01:05:726 (2,3,4) - same reason as Hard but need huge jump for this https://osu.ppy.sh/ss/1348167 sorry I want to keep this0.0

Gl
thanks for mod xinely~感谢~
sammy711
[Xinely]
change Tick rate become 1. tick rate 2 too much of ticks and noisy here
My fault,fixed

00:04:677 - keep N:C1 here since hitnormal of N:C2 doesn't fit with the clap sound (background music here)
OK, removed C2

00:05:096 (1) - broken flow here. i strongly suggest to flip it as https://osu.ppy.sh/ss/1347975 to make a blanket too here.
Good idea, I love that blanket

00:06:774 (3) - inconsistency spacing (0,91x) here. should be around 1,0x
fixed

00:06:774 (3,4) - blanket pls. drag 2nd node of (3) slider to 323,237
changed but in another way

00:11:809 (1) - flip this slider for natural flow, currently seems broken because do it opposite from natural flow. imo try to use https://osu.ppy.sh/ss/1347986 instead
sorry but i prefer this kind of flow at this point...Normal flow at all time can be boring

00:26:495 (3) - blanket could be better here, drag the first node to 176,136 for better blanket
yes you are right

00:27:753 (4) - blanket too for neater pattern? flow seems better for me too http://puu.sh/71P81.jpg
exactly

00:28:593 (1) - a little bit overlap with 00:26:495 (3) - :< , move this circle a little bit to right for avoid it
I tried hard and managed to avoid it

00:31:110 (4) - maybe just for me but i feel flow more natural if you do ctrl+G for this slider
00:31:110 (4,1) - flow here will be ruined so...sorry

00:34:467 (4) - move this slider to 252,296. flow broken here. unnatural flow. feel it with mouse and you will understand it
broken flow fits here imo for a strong drum appears here

00:47:054 (2,3,1) - bad overlap here, since you lowering the SV here. imo you able to increase the spacing to keep a neat pattern here but need remap so yeah just sayin
Many people had said this problem so I will consider it

00:55:446 (1,2) - unnatural flow again. because flow touched on (1)'s body here. imo no need to explain it so try change this pattern become https://osu.ppy.sh/ss/1347999 instead
I thought for a while and moved 00:54:607 (3)

01:03:837 (3) - flip it wth ctrl+H. obviously reason for natural flow
If I flip it, the flow to the next note will be not so good

01:03:837 (3) - clap on tail? the sound is clap o.o
01:05:096 (4) - same as above
fixed

thanks for mod!

code
osu file format v12

[General]
AudioFilename: 13..mp3
AudioLeadIn: 0
PreviewTime: 5013
Countdown: 1
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 1740,2159,2369,2579,2998,3208,3628,3837,4047,4257,4467,4677,4886,5096,5516,5726,5935,6355,6565,6984,7194,7404,7614,8033,8453,8872,9082,9292,9712,9921,10341,10551,10760,10970,11390,11809
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 8

[Metadata]
Title:Niang Bao no Outa
TitleUnicode:娘包のおうた
Artist:Hinata itigo
ArtistUnicode:日向苺
Creator:kamisamaaa
Version:sammy's Easy
Source:Cure Girl
Tags:galgame curegirl sammy711 yf_bmp
BeatmapID:372079
BeatmapSetID:150565

[Difficulty]
HPDrainRate:3
CircleSize:2
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"01.png",0,0
//Break Periods
2,18523,20439
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
1740,419.58041958042,4,1,1,30,1,0
5096,-100,4,1,1,40,0,0
18523,-100,4,1,2,30,0,0
25236,-100,4,1,1,40,0,0
38663,-133.333333333333,4,1,2,30,0,0
62159,-100,4,1,2,30,0,0


[Colours]
Combo1 : 255,255,149
Combo2 : 181,181,181
Combo3 : 255,128,128
Combo4 : 70,70,70

[HitObjects]
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smallboat
嗨,小黃瓜,QQ group mod req.

Hope you reply to this mod saying what you didn't fix (and what you did) and why.

  1. Red words: Should be fix it.
  2. Blue words : I recommended suggestion.
  3. Black words : In my personal opinion.

[General]

確定要Enable countdown? 還是取消吧。

[sammy's Easy]

00:18:523 (1) - 應該能再加一個note在這裡做結尾,加了難度也不會影響到最低難度。(或00:17:684 (1) - 換成長條拉到00:18:523。)
00:38:663 (1) - 為何不包 (2)? (又強迫症

[Normal]

00:16:425 (3) - 試著照弧度擺?
00:18:103 (6) - 我覺得換成長條拉到00:18:523也蠻適合做結束然後break。(其實這邊也可以不用break,這邊後面也可擺個簡單的滑條或note,別跟easy一樣空的?)
00:32:789 (3) - 弧度
00:51:250 (3) - 用00:48:733 (1,2,3) 的這幾個的頭呈三角形?
01:05:726 (2) - 取消一折返移後面一格,前面加一note然後與01:05:516 (1) 重疊,蠻有感覺。

[yf's Hard]

00:02:998 (4) - 感覺部分疊在00:03:208 (5) 上比較帶感,這邊疊在尾端沒什麼感覺。
00:09:292 (3) - 用Ctrl+J不就對稱Pattern了嗎? 建議改了(改了記得Ctrl+g)。
00:15:586 (1) - 故意部分疊?
00:16:635 (4) - (69|43),用裡面的角包住(3)結尾。
00:28:173 (6) - 挑個沒疊好
00:32:369 (2) - 或許前端可以疊起來。
00:38:663 (1) - 連續四個spin感覺好敷衍,把第2跟4的spin換掉擺節奏吧?(或13)
00:57:964 (1) - 或許可來個Ctrl+g。
01:05:516 (1,2,3,4) - 或許可以來個大跳,後面三個疊著似乎沒什麼效果。

[Insane]

00:16:635 (1,2) - 疊00:18:103 (5) 比較美觀。
00:19:781 (3) - 2都有疊好這怎不疊好。
00:21:040 (1,2) - 或許可以複製(1)的來使用CTRL+H做個對稱。
00:23:138 (3) - 疊 00:21:879 (1) 比較有效果。
00:23:348 (4) - 疊 00:22:089 (2) 比較有效果。
00:24:816 (2) - 或許可以疊 00:25:656 (3) 頭。
00:29:852 (6) - (360|293)試試?
00:32:788 (4) - 尾端沒疊好。
00:34:257 (3) - 三角形?
00:35:306 (1) - 是不是忘了finish啊?
00:37:614 (3) - (497|88)?
00:39:502 (4,1) - 這邊仔細聽有一個跳點可以跳,這邊同距放沒感覺。
00:41:180 (3) - ^
00:42:858 (1) - ^
00:44:537 (3) - ^
00:45:376 (1) - 或許能+finish
00:46:005 (4) - 怎麼這個節奏會在結尾了? 還是換成note或slider做個跳吧。(像你這個 00:47:893 (3) 的節奏就在頭我覺得比較好。)
00:51:879 (6) - 同距擺看看?
00:53:767 (1) - 我覺得疊 00:52:928 (5) 比較flow?
00:55:446 (1) - 不跟前面疊嗎?
01:01:949 (8) - 我會想擺(236|61)左右的位置,現在放這裡有點擠。
01:03:418 (5) - 這也能拉開點距離。
01:04:677 (1,2,3,4) - 全選移到(144|75)上試試(如果改了,上面那個(5)可以用開頭疊(1))
01:05:516 (1,2,3,4) - 234拉開點距離,與1來個跳? 這節奏明顯的是大跳。

後面clap部分那個我覺得也可以跳,看你要不要拉開點距離了。

[Other]
1.If you have any mod above problems, you can PM or in-game to me.
2.Hope to you ranked.
3.Hope my mod is useful to you.
Topic Starter
kamisamaaa

smallboat wrote:

嗨,小黃瓜,QQ group mod req.

Hope you reply to this mod saying what you didn't fix (and what you did) and why.

  1. Red words: Should be fix it.
  2. Blue words : I recommended suggestion.
  3. Black words : In my personal opinion.

[General]

確定要Enable countdown? 還是取消吧。  嗯 取消了~之前没注意过这东西0.0

[Normal]

00:16:425 (3) - 試著照弧度擺?fix
00:18:103 (6) - 我覺得換成長條拉到00:18:523也蠻適合做結束然後break。(其實這邊也可以不用break,這邊後面也可擺個簡單的滑條或note,別跟easy一樣空的?)改成滑条了 这里map或者空着再想想额
00:32:789 (3) - 弧度fix
00:51:250 (3) - 用00:48:733 (1,2,3) 的這幾個的頭呈三角形? 这个不改 是为了能有一个流畅的flow额
01:05:726 (2) - 取消一折返移後面一格,前面加一note然後與01:05:516 (1) 重疊,蠻有感覺。fix

[Insane]

00:16:635 (1,2) - 疊00:18:103 (5) 比較美觀。  fix
00:19:781 (3) - 2都有疊好這怎不疊好。fix
00:21:040 (1,2) - 或許可以複製(1)的來使用CTRL+H做個對稱。  这啥意思?这两个是note?
00:23:138 (3) - 疊 00:21:879 (1) 比較有效果。fix
00:23:348 (4) - 疊 00:22:089 (2) 比較有效果。fix
00:24:816 (2) - 或許可以疊 00:25:656 (3) 頭。fix
00:29:852 (6) - (360|293)試試?fix
00:32:788 (4) - 尾端沒疊好。fix
00:34:257 (3) - 三角形? 这个保留
00:35:306 (1) - 是不是忘了finish啊? 没忘 本来加了 但是后来觉得有点吵 不太适合finish又去掉了
00:37:614 (3) - (497|88)?  类似的改了
00:39:502 (4,1) - 這邊仔細聽有一個跳點可以跳,這邊同距放沒感覺。  
00:41:180 (3) - ^
00:42:858 (1) - ^
00:44:537 (3) - ^  这些有些改了有些没变额
00:45:376 (1) - 或許能+finish  感觉不合适0.0这歌都不太适合finish 太吵了
00:46:005 (4) - 怎麼這個節奏會在結尾了? 還是換成note或slider做個跳吧。(像你這個 00:47:893 (3) 的節奏就在頭我覺得比較好。) 嗯 这个改了 一直觉得不太舒服
00:51:879 (6) - 同距擺看看?fix
00:53:767 (1) - 我覺得疊 00:52:928 (5) 比較flow?fix
00:55:446 (1) - 不跟前面疊嗎?fix
01:01:949 (8) - 我會想擺(236|61)左右的位置,現在放這裡有點擠。 改了别的
01:03:418 (5) - 這也能拉開點距離。fix
01:04:677 (1,2,3,4) - 全選移到(144|75)上試試(如果改了,上面那個(5)可以用開頭疊(1))  这里感觉没啥必要额
01:05:516 (1,2,3,4) - 234拉開點距離,與1來個跳? 這節奏明顯的是大跳。 okay 我纠结了好久没放跳 既然都觉得适合跳那就跳~

後面clap部分那個我覺得也可以跳,看你要不要拉開點距離了。  这首歌感觉不是很想做太跳0.0 所以一般都是小的距离变化什么的0.0

[Other]
1.If you have any mod above problems, you can PM or in-game to me.
2.Hope to you ranked.
3.Hope my mod is useful to you.
感谢小船的mod=L= :)
我图比较蠢0.0
Koiyuki


M4M

  1. Black——My personal suggestions.
  2. Bold——Highly recommended.
  3. Red——(Maybe) Unrankable, you must fix it.

[General]
  1. 这combo color选的不太好,对比太强烈,而且那俩灰的暗BG后根本看不清

[萨米球]
  1. 00:06:774 (3,4) - blanket
  2. 00:08:453 (1,2) - ^
  3. 00:25:656 (2,3) - ^
  4. 00:26:495 (3,4) - 间距
  5. 00:31:110 (4) - 有点出去了
  6. 00:31:110 (4,1) - 建议easy不要这么放

[小黄瓜]
  1. 没啥问题

[爱抚姥爷]
  1. 00:05:096 (1) - 头上加个whi?
    神hard

[娘包黄瓜]
  1. 整幅图的单点摆放还有很大的提升空间,可以摆的再有创意一点
  2. 00:32:159 (2) - 稍微往右下移动一点
  3. 01:06:145 (4) - 叠在2尾巴好了

挺好的
最后祝您身体健康
yf_bmp
too many mods so that i won't reply for everyone
thank you for your modding. changed much

update:
SPOILER
osu file format v12

[General]
AudioFilename: 13..mp3
AudioLeadIn: 0
PreviewTime: 5013
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 5013,18440,25153,38580
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Niang Bao no Outa
TitleUnicode:娘包のおうた
Artist:Hinata itigo
ArtistUnicode:日向苺
Creator:kamisamaaa
Version:yf's Hard
Source:Cure Girl
Tags:galgame curegirl sammy711 yf_bmp
BeatmapID:371491
BeatmapSetID:150565

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
0,0,"01.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
1740,419.58041958042,4,1,1,30,1,0
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11390,-133.333333333333,4,1,1,40,0,0
11809,-100,4,1,1,40,0,0
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57963,-133.333333333333,4,1,2,40,0,0
58802,-100,4,1,2,40,0,0
62159,-133.333333333333,4,1,2,40,0,0


[Colours]
Combo1 : 255,255,149
Combo2 : 181,181,181
Combo3 : 255,128,128
Combo4 : 70,70,70

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360,140,38243,1,8,0:0:0:0:
360,140,38663,6,0,B|384:204|384:204|312:232|308:320|368:380|452:388|519:320|520:236|461:174|392:204|392:204,1,480,0|8,0:0|0:0,0:0:0:0:
152,244,41600,1,0,2:0:0:0:
152,244,42019,6,0,B|128:180|128:180|200:152|204:64|144:4|60:-4|-7:64|-8:148|51:210|120:180|120:180,1,480,0|8,0:0|0:0,0:0:0:0:
404,120,44956,1,0,2:0:0:0:
404,120,45376,6,0,B|416:176|416:176|488:200|512:88|488:28|372:-12|308:72|332:144|332:144|324:180|288:192,1,480,0|8,0:0|0:0,0:0:0:0:
108,264,48313,1,0,2:0:0:0:
108,264,48733,6,0,B|96:208|96:208|24:184|0:296|24:356|140:396|204:312|180:240|180:240|188:204|224:192,1,480,0|8,0:0|0:0,0:0:0:0:
456,312,51670,1,0,0:0:0:0:
456,312,51879,1,0,2:0:0:0:
456,312,52089,5,0,0:0:0:0:
340,340,52299,1,2,0:2:0:0:
328,332,52404,1,2,0:2:0:0:
316,324,52509,2,0,L|324:240,1,80,0|2,0:0|0:2,0:0:0:0:
388,176,52928,2,0,L|380:92,1,80,8|0,0:0|0:0,0:0:0:0:
260,88,53348,2,0,L|267:167,1,80,2|0,0:2|0:0,0:0:0:0:
212,272,53767,5,2,0:2:0:0:
100,316,53977,1,2,0:2:0:0:
88,308,54082,1,2,0:2:0:0:
76,300,54187,2,0,L|84:216,1,80,0|2,0:0|0:2,0:0:0:0:
0,108,54607,6,0,L|8:168,1,60.0000022888184,8|2,0:0|0:2,0:0:0:0:
88,132,55026,2,0,L|80:72,1,60.0000022888184,2|2,0:2|0:2,0:0:0:0:
80,72,55446,5,0,0:0:0:0:
196,44,55656,1,2,0:2:0:0:
208,52,55761,1,2,0:2:0:0:
220,60,55866,2,0,L|212:139,1,80,0|2,0:0|0:2,0:0:0:0:
148,208,56285,2,0,L|155:287,1,80,8|0,0:0|0:0,0:0:0:0:
276,296,56705,2,0,L|268:216,1,80,2|0,0:2|0:0,0:0:0:0:
324,112,57124,5,2,0:2:0:0:
436,68,57334,1,2,0:2:0:0:
448,76,57439,1,2,0:2:0:0:
460,84,57544,2,0,L|452:163,1,80,0|2,0:0|0:2,0:0:0:0:
504,244,57964,6,0,L|512:304,1,60.0000022888184,8|2,0:0|0:2,0:0:0:0:
416,252,58383,2,0,L|424:312,1,60.0000022888184,2|2,0:2|0:2,0:0:0:0:
308,380,58802,6,0,L|292:264,1,80,0|2,0:0|0:2,0:0:0:0:
284,288,59117,1,2,0:2:0:0:
284,288,59222,1,0,0:0:0:0:
196,252,59432,1,2,0:2:0:0:
104,284,59642,6,0,L|120:168,1,80,8|0,0:0|0:2,0:0:0:0:
272,128,60061,2,0,L|163:172,1,80,2|0,0:2|0:2,0:0:0:0:
52,60,60481,2,0,L|144:131,1,80,2|2,0:2|0:2,0:0:0:0:
136,108,60795,1,2,0:2:0:0:
136,108,60900,1,0,0:0:0:0:
116,204,61110,1,2,0:2:0:0:
196,252,61320,6,0,P|232:264|276:260,1,80,8|0,0:0|0:0,0:0:0:0:
368,248,61740,2,0,P|407:244|445:256,1,80,2|0,0:2|0:0,0:0:0:0:
396,340,62159,5,2,0:0:0:0:
320,332,62369,1,2,0:2:0:0:
312,340,62474,1,0,0:0:0:0:
304,348,62579,2,0,P|272:348|244:344,1,60.0000022888184,0|2,0:0|0:2,0:0:0:0:
170,361,62998,2,0,P|200:310|196:252,1,120.000004577637,8|0,0:0|0:0,0:0:0:0:
160,180,63628,1,0,0:0:0:0:
84,208,63837,5,2,0:0:0:0:
92,132,64047,1,2,0:2:0:0:
84,124,64152,1,0,0:0:0:0:
76,116,64257,2,0,P|76:84|80:56,1,60.0000022888184,8|2,0:0|0:2,0:0:0:0:
200,48,64677,2,0,P|200:80|196:108,1,60.0000022888184,2|0,0:0|0:0,0:0:0:0:
264,208,65096,2,0,P|264:176|268:148,1,60.0000022888184,8|8,0:0|0:0,0:0:0:0:
352,60,65516,5,0,0:0:0:0:
424,156,65726,1,8,0:0:0:0:
408,232,65935,1,8,0:0:0:0:
392,308,66145,1,8,0:0:0:0:
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