Patatitta wrote:
if osu! was a steam game, it would be constantly inside the top 100 most played games, having a similar playercount ot games like ark or bloons td 6, which is, actually pretty damn good
I discovered osu! when I saw a friend playing it on Xfire. Adding it to Steam would definitely boost player count a bit, but then you introduce the Steam
community who will come in droves for a free game, good music, and anime girls.
Being able to pay Supporter through Steam Wallet might be kind of nice too, along with easier downloading for Linux (not dealing with a random AppImage in the Downloads folder).
Steam API integration would be neat for song names and hopping into spectating from the friend's list. I wonder what the Steam rules would be about music title broadcasting since it's no-effort to create some offensive horror as a title temporarily.
The only game I know of with a lot of custom songs and a large backing is Beat Saber, and I'm guessing the only reasons it isn't a horror-show is that it has a price tag, requires a hardware set-up that generally implies maturity, and anime girls only through technical set-up with mods, avatars, and models (you gotta work for it :p). osu! has a far-lower barrier for entry.
Ymir wrote:
Might be somewhat Off-Topic, but ive always felt that for the wider userbase, osu! is a type of game which often gets played for a little while before being put down. My school friends have picked up osu! as a month long thing to do in VC, before they got bored and left. This has happened multiple times in my school, a small osu! trend amongst 5 or 6 people before it dies again. YouTubers also do this, and their fans come and try the game, only to put it down a while later.
So, we always get more players, but actually active players often leak out.
I liked osu! before I became aware of people doing maps I thought were impossible. No point in trying to compete with that, and clicking circles without improving got old years ago. I play osu! now as a quick stresser and occasional hardware tester, and I'm the only one from a small group of friends who's even looked at osu! in the last few years.
I think osu! is good in small communities and groups for the competition; competing with friends at parties, playing randomly at the library or school, and just generally comparing and watching gameplay from other, local, real people.
What is there to work towards on osu! if you aren't competing for rank? I get more value out of DDR or Beat Saber since they have a fitness aspect.