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Eels - I Need Some Sleep

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meii18
I'm right ! 8-) I said it should be fixed so go ahead to rerank !
Topic Starter
Mortem

p3n wrote:

Disqualification reason:

Natsu wrote:

not unrankable, but is really confused to play:



I guess this have to be fixed, anyways that's the purpose of qualified category.
:(

01:58:218 (4,5) - spacing error. While this is usually not a reason to disqualify a map it is too obvious and disctracting in a slow map like this one.

- Fixed...
Nyukai
You already told me to check this, poke me tomorrow unless you are in a rush :3u
Natsu
Hi

Advanced:

  1. 01:11:578 (1) - can you reduce the volume here just a bit? maybe 25% spinner sounds a bit loud, of course go back to normal volume in 01:15:328 (1) -
  2. Just to make sure, are this little jumps on purpose: 01:15:796 (2,3) -, 01:28:453 (4,5) -, 01:52:828 (1,2) - ?
  3. 02:17:203 add whistle? is in the music
  4. 02:19:078 (7) - same as above add whistle, since you have one on beginner, btw the rhythm in beginner follow the music a lot better than the one here, maybe try:

Beginner

  1. 00:22:828 (1) - add whistle (since you have one in advanced)
  2. 00:26:532 (1) - whitle in the tail, same reson as above
  3. 00:52:828 (1) - missing whistle in the head
  4. 00:56:578 (3) - ^
  5. 02:17:203 (3) - add whistle in the head, since is in the music
calll me back (forum or in game pm) when you reply to this :)

Edit: remember to check p3n's suggestion about sb
Topic Starter
Mortem

Natsu wrote:

Hi

Advanced:

  1. 01:11:578 (1) - can you reduce the volume here just a bit? maybe 25% spinner sounds a bit loud, of course go back to normal volume in 01:15:328 (1) - - Okay.
  2. Just to make sure, are this little jumps on purpose: 01:15:796 (2,3) -, 01:28:453 (4,5) -, 01:52:828 (1,2) - ? - Yes.
  3. 02:17:203 add whistle? is in the music - Sure.
  4. 02:19:078 (7) - same as above add whistle, since you have one on beginner, btw the rhythm in beginner follow the music a lot better than the one here, maybe try: - Hmm...ok.

calll me back (forum or in game pm) when you reply to this :)

EDIT: Applied mod for Beginner.
Edit: remember to check p3n's suggestion about sb - checked.
Natsu
I'll check in a moment :)
meii18
Wait a minute Natsu to make a hitsound mod :3

Beginner

  1. 00:02:203(2)- Add whistle to emphasize the relaxing beat
  2. 00:05:953(5)- Add whistle
  3. 00:07:828(1)- Remove whistle from slider's tail . Instead add whistle on next slider's head ( I mean at 00:09:703(2)- )
  4. 00:16:265(2)- Add whistle on slider's tail
  5. 00:20:953(5)- Add whistle
  6. 00:21:890(6)- Remove whistle
  7. 00:22:828(1)- You forgot to add whistle on slider's tail because you added the whistle on 00:26:532(1)- 's tail baka
  8. 00:30:328(1)- Add whistle on slider's tail
  9. 00:34:078(3)- Add whistle on slider's tail
  10. 00:37:828(1)- Remove whistle from slider's tail
  11. 00:40:640(2)- Add whistle
  12. 00:41:578(3)- Remove whistle from slider's tail
  13. 00:45:328(1)- Remove whistle from slider's hand and put instead on slider's tail
  14. 00:47:203(2)- ^
  15. 00:49:078(3)- ^
  16. 01:04:078(3)- Remove drum sampleset from slider's reverse arrow because I feel it don't fit the beat well
  17. 01:09:703(2)- Add drum sampleset on slider's head
  18. 01:13:453(4)- ^
  19. 01:15:328(1)- Remove drum sampleset from slider's reverse arrow and add instead clap because it's clap emphasis
  20. 01:18:999(3)- Remove drum sampleset form slider's tail and add clap instead
  21. 01:21:889(5)- Remove drum addition
  22. 01:26:578(3)- Remove drum sampleset
  23. 01:30:328(1)- ^ from slider's head
  24. 01:33:140(2)- ^
  25. 01 :| :34:078(3)- ^ from slider's head and tail

Advanced

  1. 00:07:828(1)- Add whistle on slider's head
  2. 00:19:546(2)- Remove whistle from slider's reverse arrow because it don't fit the beat
  3. 00:21:421(4)- ^
  4. 01:23:765(3)- Add clap on slider's head because clap emphasis
  5. 01:27:984(3)- Remove whistle from slider's head

That's all ! the hitsounds from Pjecoo's diffs sounds better then -Bakari-'s diff . Good Luck on reranking ! :) and have my star ! ~
Natsu
oh ok, check them careful Pjecoo, some of the suggestions make hitsounds inconsistent others are good tho, send me a pm back again xD

edit: they are, but there are some that are inconsistent in the hitsounds pattern, lets wait for the mapper
meii18

Natsu wrote:

oh ok, check them careful Pjecoo, some of the suggestions make hitsounds inconsistent others are good tho, send me a pm back again xD
What ? My suggestion are not so good ? ;_;
Nyukai
Natsu already said it x:

Natsu wrote:

oh ok, check them careful Pjecoo, some of the suggestions make hitsounds inconsistent others are good tho, send me a pm back again xD
Remind me to check this when you've got the bubble :3
Topic Starter
Mortem

ByBy_ChAn wrote:

Advanced

  1. 00:07:828(1)- Add whistle on slider's head - Ok.
  2. 00:19:546(2)- Remove whistle from slider's reverse arrow because it don't fit the beat - Nope.
  3. 00:21:421(4)- ^ - Nope.
  4. 01:23:765(3)- Add clap on slider's head because clap emphasis - Ok.
  5. 01:27:984(3)- Remove whistle from slider's head - Nope.
Edit: Applied mod on Beginner as -Bakari- asked.
riffy

ByBy_ChAn wrote:

Wait a minute Natsu to make a hitsound mod :3

Beginner

  1. 00:02:203(2)- Add whistle to emphasize the relaxing beat I'd prefer not to spam whistles(specially in the beginning, as players are not used to the rhythm of the song) I feel like for a low BPM song there should not be too many hitsounds
  2. [b]00:05:953(5)- Add whistle same as above
  3. 00:07:828(1)- Remove whistle from slider's tail . Instead add whistle on next slider's head ( I mean at 00:09:703(2)- ) I'd prefer not to do this, sorry but it sounds better to me as it is.
  4. 00:16:265(2)- Add whistle on slider's tail sorry, that's a no for sure. the whistle here would be unreasonable and it breaks my pattern
  5. 00:20:953(5)- Add whistle nah, I don't think it's necessary and let me tell you why: you're trying to suggest your own rhythm which is different from the thing I try to do here. I try to emphasize stronger stuff and keep hitsounds consistent.
  6. 00:21:890(6)- Remove whistle no way. Here I am being consistent with the Hard. and you are okay with that whistle on Hard.
  7. 00:22:828(1)- You forgot to add whistle on slider's tail because you added the whistle on 00:26:532(1)- 's tail baka nope, I did it on purpose. while the slider at 00:26:532 (1) - has a stronger beat and BPM changes, it's sorta necessary to have a whistle here. however, 00:22:828 (1) - does not ask for anything like this.
    Note: oh, and please, do not call me "baka" ever again.
  8. 00:30:328(1)- Add whistle on slider's tail yeah, my mistake.
  9. 00:34:078(3)- Add whistle on slider's tail but.. why?. it goes against my own pattern, it goes against your previous suggestions and there is nothing to emphasize
  10. 00:37:828(1)- Remove whistle from slider's tail there's a strong beat and the vocals, I'm keeping it.
  11. 00:40:640(2)- Add whistle but.. why? [2]
  12. 00:41:578(3)- Remove whistle from slider's tail the same whistle on the Hard does quite well, so I decided to place it on my diff and I am not going to remove it unless Pjecoo does
  13. 00:45:328(1)- Remove whistle from slider's hand and put instead on slider's tail no. I will not ignore downbeat here
  14. 00:47:203(2)- ^
  15. 00:49:078(3)- ^ same for both of these
  16. 01:04:078(3)- Remove drum sampleset from slider's reverse arrow because I feel it don't fit the beat well try to remove the object and listen again, please. it does fit well
  17. 01:09:703(2)- Add drum sampleset on slider's head no. I don't see any reason why I would do that
  18. 01:13:453(4)- ^ sorry, I really can't find any reason to do that
  19. 01:15:328(1)- Remove drum sampleset from slider's reverse arrow and add instead clap because it's clap emphasis I am not going to do this because I AM emphasizing the clap right now and moving the hitsound would ruin the beat
  20. 01:18:999(3)- Remove drum sampleset form slider's tail and add clap instead no. there is an obvious drum beat
  21. 01:21:889(5)- Remove drum addition no. reason is exactly the same as with the suggestion above
  22. 01:26:578(3)- Remove drum sampleset sorry, no. see the reply above.
  23. 01:30:328(1)- ^ from slider's head
  24. 01:33:140(2)- ^
  25. 01 :| :34:078(3)- ^ from slider's head and tail did not apply any of these above for the same reason as 01:18:999(3)

That's all ! the hitsounds from Pjecoo's diffs sounds better then -Bakari-'s diff . you suggested me to remove some of the hitsounds, but you were fine with them on Pjecoo's diff, which looks kinda weird both for me and for Pjecoo. Are you sure you've checked both diffs?
If you have any questions, you're more than welcome to ask them via forum-pm to me.

Could you add the whistle for me, please? @ Pjecoo
pishifat
dam
Natsu
kk, will check in like 1 or 2 hours, I need to do something in my house

sorry for late, everything seems fine. GL
meii18

Natsu wrote:

kk, will check in like 1 or 2 hours, I need to do something in my house

sorry for late, everything seems fine. GL
Wow ! Good Luck Pjecoo and thx for kd Natsu :D
Xinely
Natsu poked me to come here




  • General
  1. 00:16:421 - why the lyric appear in here? it should be in 00:16:265 - with fade in too (current appear directly here)
  2. 02:11:578 - why not to add lyric "You just gotta let it go" here? like previous and next lyrics from this time o.o


  • Beginner
  1. 00:26:532 (1) - just nazi. 0,96x looks like inconsistency spacing here
  2. 01:18:999 (3) - hmm is 0,98x intentional here? since the timing change still with same bpm but i still understand if this spacing works intentionally, just ask to make sure :3
  3. 01:35:953 (4) - the music a little bit high here, try add whistle to emphasize it?
  4. 02:04:078 (3) - just nazi, if possible try avoid 0,85x? better to keep like 0,9x with 0,9x imo lol


  • Advanced
  1. 00:30:796 (2) - just my taste that usually i hitsound vocal with whistle, since the vocal on slider's head a little bit high, try add it?
  2. 01:05:953 (3) - forgot whistle in head? im sure the music is loud enough, better to whistle imo
  3. 01:16:734 (3) - is 1,11x spacing intentional? no bpm change or something so i'd say to make it consistent
  4. 01:20:483 (3) - 1,06x is inconsistency spacing too ~
  5. 01:28:453 (4) - 0,95x (the minimum spacing for 1,0x) and 1,11x spacing look so inconsistency, make them consistent please
  6. 01:45:328 (1) - 1,09x is inconsistency spacing too i guess
  7. Sorry if those spacing i mentioned above are intentional, usually we use consistent spacing for Normal diff ><
DakeDekaane
Before qualifying this again, you may need to check the next sliders:
  • 00:26:532 (1) -
    01:18:999 (1) -
I'm pretty sure some kind of magic was used there. I'm not sure if p3n missed it or if it's okay to leave them like that (or I missed something in the thread).
Nyukai
I was going to check this... I said it many times, but well...
Xinely

Inyuschan wrote:

I was going to check this... I said it many times, but well...
#BlameNatsu2015
riffy
Everything but the whistle has been applied. I don't feel like the beat is strong enough, sorry. Anyways, thank you for checking and I hope that everything is good to go now!

code
osu file format v13

[General]
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AudioLeadIn: 0
PreviewTime: 52593
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.9
BeatDivisor: 6
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:I Need Some Sleep
TitleUnicode:I Need Some Sleep
Artist:Eels
ArtistUnicode:Eels
Creator:Pjecoo
Version:Beginner
Source:Shrek 2
Tags:-Bakari- slow DreamWorks Mark Oliver Everett
BeatmapID:369794
BeatmapSetID:149667

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:1.3
SliderTickRate:2

[Events]
//Background and Video events
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//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"SB\Lyrics\baka.png",320,240
F,0,7699,8871,0,1
M,0,7933,,187,384
F,0,8871,14495,1
F,0,14495,15432,1,0
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[TimingPoints]
328,937.5,4,2,1,35,1,0
26532,937.5,4,2,1,35,1,0
27515,937.5,4,2,1,35,1,0
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Combo2 : 208,194,179
Combo3 : 191,197,171

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Topic Starter
Mortem

Xinely wrote:

Natsu poked me to come here




  • Advanced
  1. 00:30:796 (2) - just my taste that usually i hitsound vocal with whistle, since the vocal on slider's head a little bit high, try add it? - I was told to remove it, so I'll leave like it is.
  2. 01:05:953 (3) - forgot whistle in head? im sure the music is loud enough, better to whistle imo - Okay, added.
  3. 01:16:734 (3) - is 1,11x spacing intentional? no bpm change or something so i'd say to make it consistent
  4. 01:20:483 (3) - 1,06x is inconsistency spacing too ~
  5. 01:28:453 (4) - 0,95x (the minimum spacing for 1,0x) and 1,11x spacing look so inconsistency, make them consistent please
  6. 01:45:328 (1) - 1,09x is inconsistency spacing too i guess
  7. Sorry if those spacing i mentioned above are intentional, usually we use consistent spacing for Normal diff >< - This is on purpose. So I won't fix it. Also SB issue fixed.

DakeDekaane wrote:

Before qualifying this again, you may need to check the next sliders:
  • 00:26:532 (1) -
    01:18:999 (1) -
I'm pretty sure some kind of magic was used there. I'm not sure if p3n missed it or if it's okay to leave them like that (or I missed something in the thread).
- Timing, not magic...I was told to not to do anything with that. So I will leave it like it is.
Nyukai
[General]

  1. AIBat v3.1 wrote:

    General and Metadata

    Inconsistency in LetterboxInBreaks:
    - [Advanced] : 1
    - [Beginner] : 0
    If I'm not mistaken there's no break in any diff, so I don't think LetterboxInBreaks is needed, uh.
  2. AIBat v3.1 wrote:

    Kiai
    Inconsistency in Kiai Times:

    - [Advanced] :
    Kiai #1: Starts on 00:15:328, ends on 00:15:796
    Kiai #2: Starts on 00:52:828, ends on 01:00:328
    Kiai #3: Starts on 01:37:828, ends on 01:45:328
    Kiai #4: Starts on 01:52:828, ends on 02:04:078

    - [Beginner] :
    Kiai #1: Starts on 00:52:828, ends on 00:53:062
    Kiai #2: Starts on 01:37:828, ends on 01:38:062
    Not a big problem but if I had to choose Beginner's kiai fits better imo.
  3. Yeah we know the song is slow but I don't think it's needed to be in tags o3o It would be ok if this was a genre, that's why.
[Beginner]

  1. 00:09:703 (2) - Whistle at the beginning? Fits well due the whistles you added here 00:07:828 (1) - imo ><
  2. 00:26:532 (1) - Keep the current consistency, this NC should be removed x)
  3. 01:38:765 (2) - Shouldn't be a clap here instead of whistle? At the beginning and the end.
  4. 01:42:515 (4) - Same here. And: 01:46:265 (2) - 01:50:015 (4) - etc; you have many of them, I think fits better the clap ><
  5. 02:20:953 (1) - I think spinner should finish in 02:24:234 - since is where music finishes indeed.
[Advanced]

  1. 01:03:609 (5,1) - Swap NC maybe due the stanza and new vocal?
  2. 01:29:859 - I miss one note here ;w;
  3. 01:33:609 - Same here.
  4. 01:36:890 (3,4,5,1) - Perfect use of hitsounds here, they fit really well <3
  5. 01:41:578 (5) - Whistle at the beginning? Also you missed a NC here.
  6. 01:45:328 - If you prefer to keep current kiais okay but I don't think there's need to leave this part without kiai, music doesn't change at all.
  7. 02:20:484 - I think you can add a note here >< If you do it add NC here 02:19:078 (7) -
  8. 02:20:953 (1) - What I said in Beginner.
Well, I can't see anything else... Let me know and I'll recheck since I think there's no unrankeable issue o3o
Xinely
i feel kinda bad to inyuschan coz she already said twice to check this map but i ninja'ed her.. i leave my mod as normal mod here. good luck on reranking~
Nyukai
Don't ninja me when I leave a placeholder >.>
Topic Starter
Mortem

Inyuschan wrote:

[General]

  1. AIBat v3.1 wrote:

    General and Metadata

    Inconsistency in LetterboxInBreaks:
    - [Advanced] : 1
    - [Beginner] : 0
    If I'm not mistaken there's no break in any diff, so I don't think LetterboxInBreaks is needed, uh. - Fixed.
  2. AIBat v3.1 wrote:

    Kiai
    Inconsistency in Kiai Times:

    - [Advanced] :
    Kiai #1: Starts on 00:15:328, ends on 00:15:796
    Kiai #2: Starts on 00:52:828, ends on 01:00:328
    Kiai #3: Starts on 01:37:828, ends on 01:45:328
    Kiai #4: Starts on 01:52:828, ends on 02:04:078

    - [Beginner] :
    Kiai #1: Starts on 00:52:828, ends on 00:53:062
    Kiai #2: Starts on 01:37:828, ends on 01:38:062
    Not a big problem but if I had to choose Beginner's kiai fits better imo. - I wrote you reason by IRC.
  3. Yeah we know the song is slow but I don't think it's needed to be in tags o3o It would be ok if this was a genre, that's why. - Removed.
[Beginner]

- Leaving like it is.

[Advanced]

  1. 01:03:609 (5,1) - Swap NC maybe due the stanza and new vocal? - Okay.
  2. 01:29:859 - I miss one note here ;w; - Not added 'cause this is following the vocals. So I'm leaving like it is.
  3. 01:33:609 - Same here. ^
  4. 01:36:890 (3,4,5,1) - Perfect use of hitsounds here, they fit really well <3 - :)
  5. 01:41:578 (5) - Whistle at the beginning? Also you missed a NC here. - Fixed.
    Other things were not fixed.
Well, I can't see anything else... Let me know and I'll recheck since I think there's no unrankeable issue o3o
Nyukai
Okay, hitsounds variety are fine as far as they fit. Nothing more to complain about~

Requalified~
fergas
Letterbox somehow diffrent on both. Also is that ok

? on taiko it works a bit bad ;c
I wanted to mod it but guess a bit late - i missed 2 ranks and one dq. HOW?
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