thanks Dake, yeah better late than nothing.
I'll fix and reply mods after I fix my laptop. my laptop is dead right now lol
edit:
[Marathon]
offset shifted
changed to AR8.5
00:07:886 (4) - changed
00:17:560 (2) - ok
00:18:756 (6) - removed
00:25:821 (4,5) - changed
00:29:734 (1,2,3) - fixed (many people complained this part lol)
00:43:647 (1,1) - changed
00:47:126 (3,4) - ^
00:48:865 (1) - ^
00:54:082 (1,2) - ^
01:31:039 (5) - ^
01:39:300 (3,4) - ^
01:45:386 (3) - removed
01:45:821 (1) - changed
01:46:691 (3,4) - changed
02:08:430 (4) - changed and NCed
03:04:082 (1,2,3,4,5,6,7,1) - rotated
03:07:560 (1) - changed, copied from the slider before and flipped and convert the hitsounds to where it originally is (the concept was like that to begin with)
03:09:734 (3,1) - changed
03:11:473 (3) - changed this too, and added a note here 03:12:126 -
04:19:331 - added
04:50:203 (3) - if I put a 1/4 as a beginning of a beat, that would be hard for players
04:52:233 (3) - same case as ^, it will make 04:52:345 (4) - the beginning
05:22:233 - changed
05:29:339 (7,1) - fixed
05:37:374 (5,6) - nudged them a bit further apart
06:11:846 (2) - nice, copied the code and adjusted a bit too (stacked head and tail to the hitcircles)
06:13:337 (6,1,2,3,4) - managed to make a star jump, didn't remove 06:13:243 (5) -
06:41:100 (2) - changed
07:09:982 (2) - this remains here, 07:09:423 (7) - moved to 07:09:609 (1) - 's tail. and move 07:09:237 (6) - so it will be not that jumpy towards the next object
07:25:448 (4) - changed
07:31:224 (4) - ^
07:35:323 (4) - ^
08:05:696 (4) - changed to 1/2
08:35:510 (2) - if I put it 08:35:696 - it will sounds weird
08:48:926 (3) - changed
08:59:733 (5,6) - will leave hitsounds matter to Teru
09:42:991 (2) - changed, and move previous and next objects
09:49:507 (6) - ok
09:54:822 - 10:06:625 - follow guitar
10:07:118 (5) - NCed
10:14:741 (4,5) - switched
10:20:519 (2,5) - removed
10:28:265 - 10:34:166 - changed, but didn't change these 10:32:446 (4,5) - because imo these objects fit here
10:36:380 (3) - removed
11:30:078 (2) - changed
11:31:828 (6,7) - ^
11:35:453 (1) - ^
11:35:953 (2,3) - ^
11:42:953 (3,4) - ^
11:42:953 (3,4) - this part you repeat the object that you copy before (so I'm not sure which slider I should change to 1/2)
11:56:953 (5) - changed
12:12:453 (3,4) - ^
12:44:703 (3,4) - ^
12:58:953 (5,6) - ^
13:32:759 (4) - ^
13:41:230 (1,2) - ^
13:42:642 (4,1) - ^
13:56:759 (4) - thanks, its hard to make long symmetrical slider
14:15:642 - added
14:39:112 (3) - changed
14:40:524 (7) - ^
15:22:347 (2) - fixed
will ask for timing check Ike helped me on timing check (done snapping stuffs)
there are some 3/4 beat that you didn't point, then it's alright to keep them?
once again, thanks Dake. waiting for Teru to fix the hitsounds
updated 13/08/14
I'll fix and reply mods after I fix my laptop. my laptop is dead right now lol
edit:
[Marathon]
offset shifted
changed to AR8.5
00:07:886 (4) - changed
00:17:560 (2) - ok
00:18:756 (6) - removed
00:25:821 (4,5) - changed
00:29:734 (1,2,3) - fixed (many people complained this part lol)
00:43:647 (1,1) - changed
00:47:126 (3,4) - ^
00:48:865 (1) - ^
00:54:082 (1,2) - ^
01:31:039 (5) - ^
01:39:300 (3,4) - ^
01:45:386 (3) - removed
01:45:821 (1) - changed
01:46:691 (3,4) - changed
02:08:430 (4) - changed and NCed
03:04:082 (1,2,3,4,5,6,7,1) - rotated
03:07:560 (1) - changed, copied from the slider before and flipped and convert the hitsounds to where it originally is (the concept was like that to begin with)
03:09:734 (3,1) - changed
03:11:473 (3) - changed this too, and added a note here 03:12:126 -
04:19:331 - added
04:50:203 (3) - if I put a 1/4 as a beginning of a beat, that would be hard for players
04:52:233 (3) - same case as ^, it will make 04:52:345 (4) - the beginning
05:22:233 - changed
05:29:339 (7,1) - fixed
05:37:374 (5,6) - nudged them a bit further apart
06:11:846 (2) - nice, copied the code and adjusted a bit too (stacked head and tail to the hitcircles)
06:13:337 (6,1,2,3,4) - managed to make a star jump, didn't remove 06:13:243 (5) -
06:41:100 (2) - changed
07:09:982 (2) - this remains here, 07:09:423 (7) - moved to 07:09:609 (1) - 's tail. and move 07:09:237 (6) - so it will be not that jumpy towards the next object
07:25:448 (4) - changed
07:31:224 (4) - ^
07:35:323 (4) - ^
08:05:696 (4) - changed to 1/2
08:35:510 (2) - if I put it 08:35:696 - it will sounds weird
08:48:926 (3) - changed
08:59:733 (5,6) - will leave hitsounds matter to Teru
09:42:991 (2) - changed, and move previous and next objects
09:49:507 (6) - ok
09:54:822 - 10:06:625 - follow guitar
10:07:118 (5) - NCed
10:14:741 (4,5) - switched
10:20:519 (2,5) - removed
10:28:265 - 10:34:166 - changed, but didn't change these 10:32:446 (4,5) - because imo these objects fit here
10:36:380 (3) - removed
11:30:078 (2) - changed
11:31:828 (6,7) - ^
11:35:453 (1) - ^
11:35:953 (2,3) - ^
11:42:953 (3,4) - ^
11:42:953 (3,4) - this part you repeat the object that you copy before (so I'm not sure which slider I should change to 1/2)
11:56:953 (5) - changed
12:12:453 (3,4) - ^
12:44:703 (3,4) - ^
12:58:953 (5,6) - ^
13:32:759 (4) - ^
13:41:230 (1,2) - ^
13:42:642 (4,1) - ^
13:56:759 (4) - thanks, its hard to make long symmetrical slider
14:15:642 - added
14:39:112 (3) - changed
14:40:524 (7) - ^
15:22:347 (2) - fixed
there are some 3/4 beat that you didn't point, then it's alright to keep them?
once again, thanks Dake. waiting for Teru to fix the hitsounds
updated 13/08/14
@Teru21
Dake's mod
08:59:733 (5,6) - You should add some finishes or something to emphasize these two notes more.
changes
00:07:886 (4,5) - converted to hitcircle from slider
00:17:560 (2) - shorten length from 00:18:321 - to 00:18:213 -
00:25:821 (4) - changed from hitcircle to slider
00:30:386 (2,3,4,5) - changed the beat
00:43:647 (1,1) - shorten by 1/4, green lines not used, delete?
00:47:126 (3,4) - shorten by 1/4
00:48:865 (1) - ^
00:54:082 (1,2) - ^, green line not used, delete?
01:31:039 (5) - ^
01:39:300 (3,4) - shorten by 1/4
01:44:952 (2) - hitcircle removed, and lengthen the slider
01:45:821 (1) - shorten by 1/4
01:46:691 (3,4) - switched, I removed the hitsounds on slider, while the hitcircle's I follow what you were assigning there before
02:08:430 (4,1) - reverse removed, add hitcircle
03:09:734 (3) - hitcircle removed, and lengthen the slider
03:11:473 (3) - changed to 1/2 repeat
03:12:126 (4) - new object
04:19:331 (5) - ^
05:22:684 (2,3,4,5,6) - changed the structure
07:25:448 (4) - shorten by 1/4
07:31:224 (4) - ^
07:32:156 (5) - new object
07:35:323 (4) - changed from slider to hitcircle
08:05:696 (4) - shorten by 1/4
09:49:507 - deleted
09:54:822 - ~ 10:06:625 - major changes here
09:56:024 (5) - new object
10:28:265 (1,3) - converted from hitcircle and two 1/2 sliders
11:30:203 (2) - new object
11:35:453 (1) - shorten by 1/6
11:42:953 (3) - shorten by 1/4 and add reverse
11:56:953 (5) - shorten by 1/4
12:44:703 (3,4) - 1/2 1/2 to 1/4 3/4
13:32:759 (4) - shorten by 1/4
13:42:642 (3) - ^
13:43:348 (1) - ^
14:15:642 (3) - new object
14:39:112 (3) - shorten by 1/4
14:40:524 (7) - ^
08:59:733 (5,6) - You should add some finishes or something to emphasize these two notes more.
changes
00:07:886 (4,5) - converted to hitcircle from slider
00:17:560 (2) - shorten length from 00:18:321 - to 00:18:213 -
00:25:821 (4) - changed from hitcircle to slider
00:30:386 (2,3,4,5) - changed the beat
00:43:647 (1,1) - shorten by 1/4, green lines not used, delete?
00:47:126 (3,4) - shorten by 1/4
00:48:865 (1) - ^
00:54:082 (1,2) - ^, green line not used, delete?
01:31:039 (5) - ^
01:39:300 (3,4) - shorten by 1/4
01:44:952 (2) - hitcircle removed, and lengthen the slider
01:45:821 (1) - shorten by 1/4
01:46:691 (3,4) - switched, I removed the hitsounds on slider, while the hitcircle's I follow what you were assigning there before
02:08:430 (4,1) - reverse removed, add hitcircle
03:09:734 (3) - hitcircle removed, and lengthen the slider
03:11:473 (3) - changed to 1/2 repeat
03:12:126 (4) - new object
04:19:331 (5) - ^
05:22:684 (2,3,4,5,6) - changed the structure
07:25:448 (4) - shorten by 1/4
07:31:224 (4) - ^
07:32:156 (5) - new object
07:35:323 (4) - changed from slider to hitcircle
08:05:696 (4) - shorten by 1/4
09:49:507 - deleted
09:54:822 - ~ 10:06:625 - major changes here
09:56:024 (5) - new object
10:28:265 (1,3) - converted from hitcircle and two 1/2 sliders
11:30:203 (2) - new object
11:35:453 (1) - shorten by 1/6
11:42:953 (3) - shorten by 1/4 and add reverse
11:56:953 (5) - shorten by 1/4
12:44:703 (3,4) - 1/2 1/2 to 1/4 3/4
13:32:759 (4) - shorten by 1/4
13:42:642 (3) - ^
13:43:348 (1) - ^
14:15:642 (3) - new object
14:39:112 (3) - shorten by 1/4
14:40:524 (7) - ^