Hey, from your queue !
Insane:
Replay: http://puu.sh/gBVLJ/1cfb620df0.osr
Screenshot: https://osu.ppy.sh/ss/2894186
Insane:
Replay: http://puu.sh/gBVLJ/1cfb620df0.osr
Screenshot: https://osu.ppy.sh/ss/2894186
thank you !pkk wrote:
I really like how you mapped 02:50:614 (1,2,3,4,5,1,2,3,4,5) - in your Universe diff, the sliders and flow are super sexyyyy
keep up the good work (ノ´ヮ´)ノ*:・゚✧
lol 666 ownzAnxient wrote:
Arphimigon wrote:
Damn. 4 mins 6 diffs!
[General]
Has potential. Quite a few flow problems and difficulty spikes but nothing that can't be fixed with a little elbow grease.
Not very nice on the eyes (or the ears cus freedom dive) though overall, probably would need a look at again to fix design quality later on.
[Hard]
This has way too many curves. It's mainly the same kind of patterning throughout the whole map, very little changing in the sliders and/or patterns.
00:02:133 (1,2,3,4,1,2,3,4,1,2,3,4) - Hitting all of these on the red tick felt weird, just plain off.
00:21:573 (1,2) - Make these curves more similar?
00:42:633 (5) - Expected a 3/4 reverse heh
00:49:653 (1,2,3,4) - These kinda look badly placed. Would make into a nicer curve.
00:52:893 (1,2,3) - Y u no triangle dis
01:02:613 (1,2,3,4,5,6,7) - Haha okay hard reading </3
01:36:093 (1,2) - Should both be on x:363 y:236
01:40:413 (3) - NC for consistency with Insane
02:04:579 (4) - Is there a reason to stop the flow here when the music is just getting emphasized? I would get this note out from under this rock!
02:07:954 (2) - ^
03:15:724 (3,4,5) - Triangle dis pls
03:42:995 (2) - The DS from before and after this should be the same.
03:48:125 (1,1) - Ends and starts should stack, looks bad like this
[Insane]
Not bad at all, just weird to look at. Off points here and there but no big flaw to point out.
00:03:618 (2) - I don't like this note in rhythm terms. Feels better if the last slider is a reverse.
00:07:533 (5) - Looks ugly!
00:08:613 (1,2) - Curves should be similar, they look weird being different.
00:10:503 (4) - x:256 y:280 for triangle
00:20:763 (4) - Not stacked on end of slider.
00:35:343 (4) - Why is this so far away from being straight ahead of the slider? Make it closer.
00:53:298 (2) - Needs a little spread from the last slider. Looks crammed.
00:58:293 (1,2,1,2,1,2) - Ruins flow on a fairly upbeat section to have notes under sliders!
01:06:461 - Note here, you had a double before and its weird to not have one now.
01:11:253 (1,2,3,1,2,3) - These overlaps make it boring. I would suggest having at least a small DS on them to keep people movin'
01:12:333 (1,2,3,4) - Meh triangle, you can do this better!
01:15:303 (4,3) - Slider ends overlap bad!
01:18:273 (2,3) - Not stacked right.
01:46:894 (1) - Not symettrical!
01:49:661 - Same thing about doubles
01:58:774 (1,2,3,1,2,3) - Some DS please? A little?
02:23:614 (1,2,3,4) - Should all be equally spaced
02:49:669 (4,5,6,7) - Plain weird to read.
03:18:694 (1,2,3,4,5,6,7,8,1,2,3,4,5,6) - The whole map didn't have hardly above 5 singletap 1/2s at any point. This is like a difficulty spike.
03:20:584 (7,8,9) - Would make it follow the last slider better by moving more left.
03:52:040 (4,5,6) - Raise a little please <3
03:52:715 (7) - Should curve around last slider body.
04:06:215 (1,2,3,4) - Would make all these increase DS over time, since the it fits the music. Slider 3 ruins it.
[Extra]
Plays fine overall, but the design quality lacks eye candy! Since the map isn't into nazimod state yet though I wont mention that stuff.
00:03:213 (1,2) - Fix blanket
00:04:293 (1) - Ewww make a better wave cmon
00:24:273 (2) - Make the curve, more curved! Flows into next curve more!
00:25:083 (2,3,4,1,1,1,1,1,1,1,1,1) - Idea is good, layout is bad. You could make them all blanket, all symmetrical, use rotational symmetry etc. This isn't great.
00:59:778 (2,2) - Try to make centered it possible
01:36:498 (3,4) - These just look wrong placed here, you have loads of options.
02:01:474 (3) - Ruins flow to have this short slider here. Long sliders all the way.
02:53:044 (2) - k
03:10:054 (1) - Reverse 1/4 sliders are okay, if not clustered. Curves make this happen. I would just make straight.
04:04:055 (1) - Doesn't flow all too well from stream, curve with it!
04:11:615 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1) - Longest stream of map in the last 10 seconds. Damn that is gonna piss many off.
[Universe]
Same problem as above.
00:10:638 - Sounds better if this is removed.
00:15:093 (1) - Curve last slider body.
00:27:513 (1) - Shouldn't be curved so much.
00:30:753 (4,5,6) - Weird flow here.
00:33:858 (2,1) - Should be directly ahead of last slider. x:349 y:104 works.
01:14:763 (2) - You sure about not using ctrl-g on this?
01:31:908 (4) - Should a flip of 01:31:098 (1) -
01:32:448 (6) - ^ with note 5
01:46:894 (9) - Make end curve neater, after the loop section
01:57:964 (2) - Flow shouldn't be stopped like this.
02:05:794 (4,5) - This plays baaaaaaaad omg fix why is it so high! It doesn't even flow nice seriously omg okay I'll stop ranting
02:17:134 (1) - End red point looks weird and feels unnecessary
02:50:479 (9,10,1) - Can't tell if i like this sharp turn, can't you curve the whole stream into this?
02:51:559 (5,1,2,3,4,5) - Imo they get too spaced, esp 4 because of the angle change.
02:56:554 (3,4,5) - Fix DS
03:01:414 (1,2,3,4,5) - Curve more upwards please.
03:03:979 (1,2) - Feels wrong with rhythm, plays bad regarding spacing and flow, delete redo sorry
03:05:734 (1) - Face more down
03:10:054 (9) - ^ more up/left
03:11:809 (4,1,2,3,4) - Strongly advise against these types of sliders to streams, they feel weird and are often a cause of a combo break.
03:15:184 (3,4,5) - Eh could be better
03:30:575 (1,2,3,4) - Not a proper curve.
03:37:730 (11,12,1) - Turn feels a little too sharp here.
03:41:105 (5,5) - Not stacked right!
03:45:155 (1,2,3) - Feels too far for me, and the pressure of the last jumps adds to it.
04:11:615 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1) - SUDDEN SPACING INCREASE yeah keep if you like idc
gl with this!
(this mod only took like 2 hours yay)
[Colours]
Combo1 : 255,255,128
Combo2 : 0,255,128
Combo3 : 121,188,255
Combo4 : 255,128,128
eINess wrote:
점점 한국 매퍼분들이 사라져가는....
[General]
- 커스텀 컬러 사용하시는 편이 좋습니다~ 아래는 그냥 제가 예시로 드린건데 쓰실꺼면 쓰셔도 상관은 업을거같네요.
콤보컬러[Colours]
Combo1 : 255,255,128
Combo2 : 0,255,128
Combo3 : 121,188,255
Combo4 : 255,128,128- 와이드 스크린 은 꺼주세요. 레터박스는 브레이크 있으니 쓰셔도 될듯 하네요. http://puu.sh/h4BAe/c6eb21693e.png
- 확실히 지금 셋으로 가도 문제가 될건없지만 가능하다면 이지 난이도 추가하시는편이 좋곘네요. 아무래도 노멀 CS가 4씩이나 되니 처음하시는 분들한태는 부담이 매우 크네요. 브픔도 빠른노래라 아무래도 이지 넣는 쪾이 휠씬 좋다고 봅니다. 귀찮으시면 겟난을 쓰셔도 좋곘지만.. 그건 알아서 해주시면 될듯.
노멀 난이도 자체를 생각한다면 언랭에 위험이 있다고 봅니다. 1/2슬라가 적은건 맞지만 아무래도 CS4라는게 많이 걸리네요. 넣는다고 보시는 편이 좋다고 생각해요.- 02:26:854 ~ 02:41:907 - 브레이크 타임만 15초나 되네요... 노멀 난이도는 그렇다 쳐도 하드 이상부터는 충분히 넣을 수 있다고 봅니다.
너무 긴 브레이크 타임은 플레이할때 오히려 않좋은 영향을 줄떄가 많기떄문에 가능하시면 브레이크 타임을 좀 줄여주시는게 좋겠네요.- 00:36:693 - 모든 난이도 이 초록선 꼮 지워주세요 필요없는겁니다.
[Universe]
- 00:44:793 (1) - 이쪾 뉴콤 들어가셔야 할거같네요. 이전 노트들과에 통일성을 위해서라도
- 00:47:493 (9,1) - 9번 슬라부터 뉴콤이 와야 될거 같네요. 그쪾이 더 노래랑도 어울리고 콤보면이나 노트배열 자체만 봐도 해주시는쪾이 좋네요.
- 00:56:133 (9,1) - 위와 마찬가지로 뉴콤 스왑
- 01:04:503 (1) - 그냥 저같으면 뉴콤 넣을거같아요.
- 02:21:994 (9) - 뉴콤 넣어주세요. 너무 콤보 길어집니다.
- 02:26:854 (9) - 브레이크 타임을 알수 있게 뉴콤 넣어주시는 편이 센스있습니다. 이쪾처럼 말이죠 03:20:854 (1) -
- 02:26:854 (9) - 마찬가지로 뉴콤 02:46:294 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - 이쪾이랑 통일 시킨다고 보시면 됩니다.
- 02:50:074 (1) - 피아노소리 좀 더 강조하는 편이 어떨까요? 02:49:804 (2,1) - 이쪾 두노트에 간격을 조금더 벌리면 좋다고 봅니다. 아무래도 Extra+ 난이도니.. 뉴콤도 넣어주시면 휠씬 좋겠네요.
- 02:59:794 (7) - NC 말안해도 아실꺼라고 믿습니다
- 03:00:874 (9) - 마찬가지~
- 03:05:194 (9) - 이쪾도요
- 03:06:143 - 노트 추가하시는 편이 좋다고 생각해요.
- 03:19:234 (9) - NC
- 03:20:314 (9) - NC
- 04:12:155 (9) - NC
제가 말안한 스트림 구간이 있을 수 있으니 확인 해주세요.
More modern maps are much more easier to play then their older counterparts.CABERMAN wrote:
Will this be as hard as the 1st freedom dive?
좀 더 밝은(채도가 높은)것 외에는 큰 차이점은 없는것 같아요.haha5957 wrote:
고맙습니당 다음 주말이 되면(흑흑) 바꿀게요!
좀더 밝은것 같긴 한데 혹시 차이점이 뭔가용?궁그미