Having a bad start on a song just doesn't feel right. I'd rather restart and get off to a clean start, with 'acceptable' accuracy/combo.
Yeah, this is the reason i do it. For some reason i hate to have a bad start.NotCookie wrote:
Having a bad start on a song just doesn't feel right. I'd rather restart and get off to a clean start, with 'acceptable' accuracy/combo.
NotCookie wrote:
Having a bad start on a song just doesn't feel right. I'd rather restart and get off to a clean start, with 'acceptable' accuracy/combo.
That's true. I do this as well, perhaps once or twice, but if it takes something like 10 tries (Never retried a map that much at once...) to get a "good" start, isn't that a sign that the beatmap is perhaps too difficult at the moment, and getting that S is impossible anyways so just do what you can on a regular playthrough?Xyrax Alaria wrote:
For me, my telltale rule is: 'If I instantly miss a note from the get go, then I am bound to miss more." And this is true for myself most of time, so I will retry a lot of maps over and over again until I get a good starts to help give myself a better play for the rest of the map.
Ah this could be one part of it, if they're retrying not because of the 100 but because of a miss then I can understand completely. I'd restart on a miss as well XD.lolcubes wrote:
They are probably getting a miss or a 100 and quickly retrying.
Since the spectator has some delay, it just didn't get to that point where the player got a 100 or a miss.
That's why it looks like someone is grinding the beginning.
I would indeed feel like killing myself for not retrying, and proceed to retry that map for the SS (I usually fail miserably the second time), but it's not that common. Our favourite Finnish potato farmer thelewa said himself that going for SS is pretty much pointless, and the only person that I've seen with more SS's than S's is mugio3.silmarilen wrote:
imagine getting that 100 at the start, and then SSing the rest of the map, wouldnt that make you feel horrible?
even if you know you're not going to SS the map, every 100 you get at the start is a 100 you can avoid by just retrying it.
sometimes yes, because it's an easy song. Easy enough to sight read the rest of the song. A ton of my HD DT records on those common anime songs are just me retrying like 5-8times for the first half of the song, then after I get past that I just end up fc-ing the rest because i can sightread it easily.nooblet wrote:
But... Why? If you need 20 retries to FC it, it can't possibly be just the beginning alone can it, or does FCing the first 30 secs of TV Sizes make the other minute easier? o-Owinber1 wrote:
it does save time in terms of FC-ing a map that isn't very hard, i do it all the time when i really don't feel like playing through the whole song like 20 times to FC it, general I do it on random anime opening songs if at al, since those are usually pretty easy to fcl. but that's a habit i have.
it's more of a pet peeve kind of thing where if i miss my instant reaction is to retry
you know how many times I missed one of the first 50 circles in a 1000+ combo map and FC'd all the rest...silmarilen wrote:
imagine getting that 100 at the start, and then SSing the rest of the map, wouldnt that make you feel horrible?
even if you know you're not going to SS the map, every 100 you get at the start is a 100 you can avoid by just retrying it.
So then why is retrying the beginning a "waste of time" exactly?Aqo wrote:
you know how many times I missed one of the first 50 circles in a 1000+ combo map and FC'd all the rest...silmarilen wrote:
imagine getting that 100 at the start, and then SSing the rest of the map, wouldnt that make you feel horrible?
even if you know you're not going to SS the map, every 100 you get at the start is a 100 you can avoid by just retrying it.
it makes you feel like this:
:|
Because some people play for the fun of playing / to improve from the play and move on ; and not to farm FCsMyke B wrote:
So then why is retrying the beginning a "waste of time" exactly?
Of course not, but just because it isn't guaranteed doesn't mean it's waste of time, no?Aqo wrote:
Because some people play for the fun of playing / to improve from the play and move on ; and not to farm FCsMyke B wrote:
So then why is retrying the beginning a "waste of time" exactly?
Nobody guarantees you'd FC the map if you retried anyway
This is an interesting point for consistency and it's also why I like to play a song to the end most of the time. I will often also replay a song even if I FC it in 1 play count, usually to improve it, because consistency is just as much about sight-reading as it is about remembering things correctly so you can do the same things 2 or 3 times in a row without making a mistake.NixXSkate wrote:
Sometimes constantly retrying a map screws with your rote memory so you can't do the beginning as easily, but once your past it, it becomes easier. This is also why some people find it easier to sightread FC than it is to FC after retrying.
So is reading and posting on the forums, most of the time, and people still do it. :pTshemmp wrote:
But yeah, actually it is a waste of time.
I totally agree. I had some cases where I messed up at the start, ignored it and almost SS'd the rest of the map. Afterall I did regret not retrying the start.NotCookie wrote:
Having a bad start on a song just doesn't feel right. I'd rather restart and get off to a clean start, with 'acceptable' accuracy/combo.
That first bit doesn't apply to me, I learned to overcome that mental block by not getting angry over retrying/missingAmaiHachimitsu wrote:
Grinding maps for too long is very bad because playing tricky parts over and over again creates a mental block and you later tend to miss far more often. You lose your time, health and nerves of which I'm the best example. I seriously regret retrying banned forever 700+ times in my first weeks of playing.
Grind only when you're in such a shape which you might not be later on. Well, this is how it should be. I grinded mostly because I hate losing to a map that I'm clearly capable of FCing. That all is due to my inconsistency and lack of focus, can't do much in this case (I think?).
Sudden Death is, I think, only useful if you will only accept a near-perfect score on a certain beatmap, not for something you can barely play.Blueprint wrote:
Most of my top played maps are retrys, Off topic I will never use sudden death offline again, nothing impressive but over the weekend I missed a note playing the creator (origin) when I was about 95% in and then failed I can't even clear it today anyhow I wish there was a legit way of being consistent besides just getting better at the game lol.
That's not how things work. First of all, you can't really tell what would have happened, unless you are a wizard. Second - some people get nervous when holding FC, I personally had a situation where missing at the beginning and just playing through the map without pressure made me FC parts I have a trouble with.Mamoru Senpai wrote:
I totally agree. I had some cases where I messed up at the start, ignored it and almost SS'd the rest of the map. Afterall I did regret not retrying the start.
I agree with this. And it makes me very very sad, too, since it doesn't end up as my highest score. After a miss on https://osu.ppy.sh/b/281993?m=0, I ended up finishing with 2 misses and 1 100 (Probably not that impressive, but definitely surprised me...), and I've never gotten close to that accuracy ever again...Akali wrote:
That's not how things work. First of all, you can't really tell what would have happened, unless you are a wizard. Second - some people get nervous when holding FC, I personally had a situation where missing at the beginning and just playing through the map without pressure made me FC parts I have a trouble with.Mamoru Senpai wrote:
I totally agree. I had some cases where I messed up at the start, ignored it and almost SS'd the rest of the map. Afterall I did regret not retrying the start.
I totally agree with you. It's just that I'm like "meh", when I messed up at the start. That's all.Akali wrote:
That's not how things work. First of all, you can't really tell what would have happened, unless you are a wizard. Second - some people get nervous when holding FC, I personally had a situation where missing at the beginning and just playing through the map without pressure made me FC parts I have a trouble with.Mamoru Senpai wrote:
I totally agree. I had some cases where I messed up at the start, ignored it and almost SS'd the rest of the map. Afterall I did regret not retrying the start.
This. When I mess up, I just start doing some cookiezi jumps, like, I don't give two shits anymore.Akali wrote:
That's not how things work. First of all, you can't really tell what would have happened, unless you are a wizard. Second - some people get nervous when holding FC, I personally had a situation where missing at the beginning and just playing through the map without pressure made me FC parts I have a trouble with.Mamoru Senpai wrote:
I totally agree. I had some cases where I messed up at the start, ignored it and almost SS'd the rest of the map. Afterall I did regret not retrying the start.
Do you mean cursor dancing? lol[ Stellar ] wrote:
When I mess up, I just start doing some cookiezi jumps
Do you mean cursor dancing? lolYes. I always thought cookiezi was the best at it.
justin obamaGoldenWolf wrote:
Who?
I THOUGHT WE WENT THROUGH THISGoldenWolf wrote:
Who?
Sorry I don't remember :/Rewben2 wrote:
I THOUGHT WE WENT THROUGH THIS
THE PIANO COMPOSER THAT LOST HIS HEARING, COOKIEZI