kcaptin1 wrote:
revive pls ;;
I redid some hitsounding as normal sample, redownload plz.
kcaptin1 wrote:
revive pls ;;
Moo-Chan wrote:
Hay, M4M ;w;[Easy][Normal]
- Maybe make the CS 2.8? So it doesn't match the Normal's CS
Understandable but I'm not gonna fiddle with this since it's an old map.- 00:39:767 (1) - Slider seems a bit too short for an Easy. Maybe take it out and put a break here until the next note?
I'd like to think it's ok, the spinner can be cleared with only a few spins.- 00:43:393 (2) - You should make this the same shape as 00:42:239 (1). Or at least something pretty close to it
ok gave it more curve- 01:08:613 (1,2) - Make both of these straight
Hm I think these are identical sliders.- 01:19:162 (1,2) - Blanket is off
Honestly looks fine for me.- 02:26:085 (2,1) - Make these straight
Again these are identical sliders, try putting one over the other you'll see.- 03:32:349 (1,1) - Blanket is off
I'm not seeing it.- Add a break in between 03:36:305 (3,1)? Like how I mentioned in the mod for Normal
It's too short, osu won't allow a break time there. It will delete it after exiting the editor.[Hard]
- I would suggest making this AR4
Can't really agree there. The song is fast and 5 is a better spread.- 00:00:042 (1,2) - Blanket is a bit off
Honestly I can't see it.- 00:05:646 (4,1) - ^ (Sorry, I'm a nazi to blankets)
I think fixed ;_;- 00:10:591 (4) - NC?
Makes it inconsistent. Check the rest of the section.- 00:18:009 (2,1) - Blanket off
ya- 00:20:151 (3) - I'd do something like this. Move the 2nd to last white anchor up a bit to blanket 00:19:162 (2)
Hm this one seems fine for me, makes the 3 too curved.- 00:44:877 (1,2) - Could be blanketed better
Seems fine.- 00:44:712 (5) - Since this is a Normal, I would remove this note. New players probably wouldn't understand it if there was this note
Hm yea can't really agree there. Fits with the music and follows in a pattern through the section. This sort of thing is standard at this difficulty level.- 00:55:261 (5) - ^ (This is just my opinion)
- 01:14:877 (2) - Make this slider straight?
Do you mean perfectly horizontal? I think I prefer it slightly angled.- 01:47:514 (4,1) - Blanket this better
kk- I would add a break in between 03:36:305 (3,1). It would give the player some time to react to the next note
Can't do it.[Lunatic]
- 00:08:613 (3) - Maybe make this slider the same shape as 00:09:107 (4)?
I think more curve is better to twist into 4-5.- 00:28:393 (6,7) - Make the same shape?
Hm seems they are so similar, I think I copy pasted them.- 00:31:360 (6) - I would consider making this slider the same as 00:31:031 (5), then blanketing it with 00:30:536 (4)
I liked it better straight like the 4 and contrasting flow with 1.- 00:32:349 (3,4) - Blanket is a bit off
- 00:33:668 (6,1) - ^
Not sure, these seem fine to me.- 00:39:767 (1) - Maybe instead of this spinner, you could map her vocals?
Naw, spinner fits much better with the music in a general sense.- 00:53:448 (3,5) - Check stack (Move 00:53:448 (3) - to x:435 y:171)
- 01:07:129 (4,7) - ^ (Move 01:07:954 (7) - to x:436 y:312)
tried- 01:09:272 (3,4) - Blanket is off
k- 01:15:866 (5) - Maybe turn this into 2 1/2 sliders? Imo it fits better
Think I'd like to keep it, it's a pattern followed through the whole section.- 01:20:316 (4,5) - Blanket is off
Fixed it- 01:26:085 (1,2,3) - This could be mistaken as a stream, and since this is a Hard difficulty, players might not know it's 3 single taps
Possibly but it adds some difficult and fits the song. I don't want to change it since it can be an enjoyable pattern.- 02:24:107 (5,1) - I don't see the point in the spacing here. Maybe keep this part to DS?
Hm I feel it adds to the build up there. I feel the music really starts to pick up.- 02:26:580 (6,8) - Blanket is off
Blanket wasn't intended.- 02:28:723 (4,5) - ^
Seems fine for me.- 02:30:701 (2,3) - ^
Guess I don't really see how it's off.- 02:30:701 (2,3) - Maybe remove NC?
Maybe you added it on accident. I don't have one here.- 03:25:756 (1,2) - Check stack (Move 03:26:745 (2) 's x to 127)
Seems fine.- 03:29:547 (2,3) - Maybe do something like this?
That is what I did, it's just at a slight angle.- 03:40:426 (3) - Move to x:224 y:83
I think I fixed the star.- 03:45:206 (3,4) - Blanket better
k- 04:02:679 (1,4) - Check stack (Move 04:04:162 (4) to x:270 y:227)
kSo many sliders ;-;
- 00:00:701 (3,4) - Blanket?
4 is blanketing the tail, seems fine.- 00:02:184 (6,2) - Check stack (Move 00:03:009 (2) 's y to 197)
- 00:07:459 (6,2) - ^ (Move 00:08:283 (2) to x:331 y:179)
- 00:55:756 (2,4) - ^ (Move 00:56:415 (4) 's y to 361)
These seem fine. It makes no different in play.- 01:15:042 (1,4) - Dunno if you're going for blankets but this one is off
fixed- 01:21:140 (3) - Maybe take out the red anchor and turn it into a slider like 01:21:800 (1)?
Naw I think I'll leave it the way I originally mapped it.- 01:31:607 (1,2) - I see you're going for spacing, but maybe move these two closer together?
I think you mean to the 6? I just feel this spacing fits with the music here, I'd like to keep it.- 01:52:789 (3,4) - Increase spacing on these and decrease spacing on 01:53:118 (4,1)
k- 02:08:613 (4,6) - Idk if you're going for stacking, but if so, stack 02:09:107 (6) - under 02:08:613 (4)
Prefer it this way. Makes the 6 more visible.- 02:09:932 (5,6) - Could be blanketed better
fixed- 03:26:745 (2) - Move to x:137 y:165 to match the spacing of 03:25:426 (4,1)
fixed- 04:06:470 (1,3) - Check stack (Move 04:07:294 (3) 's y to 65)
seems fine- 04:07:954 (1,3) - Trying not to stack?
Yep, plays nicer imo.- 04:14:877 (3,4,5) - The music seems to be getting slower (imo) so maybe decrease the spacing between these?
Hm I just feel the music is the same at 04:04:571 (4) so I think it's alright.- 04:27:074 (5,6) - Blanket
seems fine
;-;
Ah, so much. I hope this helped and sorry if some of it doesn't make any sense. I'm quite tired ;_;
Good luck!
Natsu wrote:
Modding this cuz I like this map a lot
General:Lunatic:
- preview time is unnsnapped I think, snap it to 01:26:989
fixed!- is the tag ¨o¨ really necessary?
I'm really not sure, I copied the tags from Irie Miyuki's post. I think maybe it's best to keep it.Hard:
- 00:20:643 (6) - what about changing the rhythm here, since I'll like to have a click action here 00:20:808 - due to the vocals, something like:
It's good but it can't work well with the symmetry and I like the current rhythm in that it mimics the 1/1 sliders in the section.- 01:02:676 (4,5,6,7) - a bit nazi, but I'll like if you make this stream a bit curved, for better transition with the previous circles
I think I prefer the straight stream, but I'll moved 01:02:511 (3) more in line to make transition better. Let me know if it's not ok.- 01:36:962 (3,4) - make this a bit more close? not a big deal, but a bit hard to read in first play
I'd like to keep this. I feel it's standard spacing in this section for 1/4 starting with 01:31:357 (6,1).- 01:40:258 (1) - a little part of this slider is offscreen
fixed!- 02:03:335 (1) - is this NC really necesary?
- 02:13:885 (1) - ^
I think I'd like to keep these since the two sliders in the combo here are really transitional and have large spacing.- 03:25:423 add some hitsound here? maybe whistle or a finish with low volume
kkkkkk added finishNormal:
- HP +1 for better spread with Lunatic? since Lunatic 7 and hard 5, Is better 6 IMO
I'd like to keep 5 if it's alright. I've watched players fail Hard diffs because they can't keep up with the drain.- 00:39:599 why not a cool slider like the lunatic?
Since there aren't a lot of 1/2 sliders like in Lunatic, I felt the 6 ending on the downbeat is best. A spinner after that is natural, I think it works well.- 00:56:412 (4,5) - blanket /me runs
kk- 01:10:588 (7,1) - nice pattern, but make a perfect line? unless if it's on purpose
fixed- 01:18:170 (5,7) - you can do a better blanket here
;w;- 03:25:423 (4) - same as lunatic
kkEasy:
- 02:19:159 (5) - this is touching the HP bar
I don't think it's touching the default skin bar. Maybe yours is bigger.Let me know when you reply to this /
- Use OD2 instead to balance the settings and the spread; Easy 2 Normal 4 Hard 6
ok- 01:27:071 (1) - too close after a spinner, the best solution here is removing the spinner and mapping that part properly
kkk, let me know if it doesn't work for you.- 03:21:467 this greenline is unnecesary right?
gone
I completely agree with this. This map is too awesome!captin1 wrote:
too awesome
~
nopeLow wrote:
every congratulation post has been a BAT so far