Performance Points feedback and suggestions (osu!mania)

posted
Total Posts
628
show more
Tristan97
^That's my point. If getting a perfect score on the 'original autoconverted difficulty' of 7 keys granted full pp, then why shouldn't getting straight 320s be worth the full pp of the 8k difficulty? Just because it's not the 'naturally converted number of keys'?

They are autoconverts, there shouldn't be such a discrepancy.
Kamikaze
They are autoconverts, they shouldn't give ANY pp
/thread
Bobbias

-Kamikaze- wrote:

They are autoconverts, they shouldn't give ANY pp
/thread
I considered saying this earlier. Then I realized it's not gonna change anything anyway. Common sense has lost this round.
Kamikaze
Well it's been said a lot of times before, so I just repeat it
Tristan97
I mean, as the mania community increases, we could see if eventually the BATs that are mania playres would make a case for making autoconverts not worth pp.

But there a a lot of things I think the osu!mania system could do to improve. I know this is the right place and it won't happen until we act, but for now, I feel as if waiting for the new keymodes to settle in is the best way to allow developments for the mode in general progress.

In the mean while, people should just continue to play the mode and map more ET difficultiesspreads.
Kamikaze
1) People ARE mapping ET spreads
2) Changes in PP system are inevitable and actually being worked on atm
3) We shouldn't have autoconverts giving pp at ANY stage of development
Topic Starter
Tom94
Per-mod highscores and thus pp are going to come. In fact they're already implemented and will be enabled as soon as the server is ready.
Tristan97
Thanks for bothering to respond Tom94. So does that mean that ET players can have both the Identity Part 4 non-mod 7k map and the Identity Part 4 modded 8k map show in their top ranks, each earning separate pp?

Or is it just the maximum pp earned from the highest pp awarding play on a map, modded or not?
Topic Starter
Tom94

Tristan97 wrote:

Thanks for bothering to respond Tom94. So does that mean that ET players can have both the Identity Part 4 non-mod 7k map and the Identity Part 4 modded 8k map show in their top ranks, each earning separate pp?

Or is it just the maximum pp earned from the highest pp awarding play on a map, modded or not?
The original intention is to only allow each difficulty to only give pp once - in that case for the score giving the most. I can see why it might be more desirable to allow multiple pp gains from the same map due to different keymods basically being different maps. Such an exception could possibly be made.
Blocko
What about DT plays? Would they be separate plays as well?
Staiain
So this means the return of DT + pp then ?
Bobbias

Blocko wrote:

What about DT plays? Would they be separate plays as well?
I'd say DT deserves to be separate more than xk mods on autoconverts.
Tristan97

Bobbias wrote:

I'd say DT deserves to be separate more than xk mods on autoconverts.
I would agree with this
Tidek
What about HR?
Bobbias

Tidek wrote:

What about HR?
I suppose HR might also deserve it... Although I'd say less than DT. With HR, if you're capable of getting a good score (let's say 98-100%) on something, it's not going to be that much harder. The HP drain increase is nearly meaningless at that point, and the OD increase likely won't make a very large impact on your accuracy, although it will at least have more of an effect than the increased HP drain.
Topic Starter
Tom94

Staiain wrote:

So this means the return of DT + pp then ?
DT would start giving a pp bonus again, yes.


Blocko wrote:

What about DT plays? Would they be separate plays as well?
No. It's the same map, just faster. Of course both your DT and nomod scores would be stored, but you couldn't get pp for nomod AND for DT at the same time. You'd only get pp for whichever of the 2 scores gives more pp. Just to clarify: Scores with different mods would all get stored, but only your most giving pp score of these would count towards your total pp.

Keymods are the only ones with which you will possibly be able to get pp multiple times from the same map.
Tristan97
Does this imply that things like country ranking and global ranking are going to decrease in relevancy due to the fact that some players will only play maps on dt, making the score they receive not reflective of the no-mod score? Could this be solved by changing the ranking system to going by pp earned (or creating an entirely new ranking for supporters or similar)?
Kamikaze

Tristan97 wrote:

Does this imply that things like country ranking and global ranking are going to decrease in relevancy due to the fact that some players will only play maps on dt, making the score they receive not reflective of the no-mod score? Could this be solved by changing the ranking system to going by pp earned (or creating an entirely new ranking for supporters or similar)?
I imagine this will be too complicated to implement, so nah.
btw we could totally have hr back as ranked mod
Tokiiwa
mod pp hype
Tidek
The main problem is that no1 will care about scoreboard on map when it will be implement. (unless DT will increase max possible points to for example 1,12mln but thats not going to happen i guess)
show more
Please sign in to reply.

New reply