I'm okay with this decision but we need to fix the star rating first because it's broken as hell.
Ascendance wrote:
it's not done in any other mode, and it shouldn't be done for catch the beat. whether it's a specific or a convert, you're still playing catch the beat, so there's no point in splitting it into two different leaderboards. it would be like splitting mania into 4k only and 7k only leaderboards. yeah, 7k gives more pp than 4k, but you're playing mania either way.
Nelly wrote:
One problem. How can osu! team notice your proposal on forums if it's required to be posted on osu!dev Discord server?
Spinning definitely should give pp indeed, it's really sad that there are just a handful of people aiming to get a good spin and actually retry the map to improve their spin.DakkyChan wrote:
There are some good points but you also forgot about some more. Especially with Spinners (pp should be also add like in ppv1 what rank you get in a map that would also makes spinning again famous because spinner is currently so underrated .And also some different mods especially easy and flashlight. What I personally understand about your points is just an improvement of the current system what is ok but it wont change that much . In my opinion the whole pp system needs a big rework of the current system because there wasnt any change since years and I can give you 2 examples why no changes kills a game (starcraft 2 and Pubg pc version because there was not really big changes.) in the past especially 2013-2014 there were a lot of changes and it really gave that game I would say the golden time cuz of these often changes .
There's nothing proposed yet, still have to wait for updates to lazer until any real work can begin. I just posted here to give people an idea of what changes we can expect once catch SR on lazer matches stable.Nelly wrote:
One problem. How can osu! team notice your proposal on forums if it's required to be posted on osu!dev Discord server?
Sorcerer wrote:
Nelly wrote:
One problem. How can osu! team notice your proposal on forums if it's required to be posted on osu!dev Discord server?
There's nothing proposed yet, still have to wait for updates to lazer until any real work can begin. I just posted here to give people an idea of what changes we can expect once catch SR on lazer matches stable.
Ascendance wrote:
it's funny cuz starcraft 2 died because of large changes made that drove the majority away. the vocal minority are people who want a rework of the pp system. small improvements like sorcerer is proposing will do enough. we won't go back to ppv1 and the likelihood of a complete rework is slim to none, and for good reason.
Nah I dont agree with this at all in the past we had multiply changes. First one (hyperdash changes) (old one to new one) then we had the first pp system where you had to be rank 1 on certain maps to get a lot of pp and then one year later we had the changes idk if you have be already there at that time when we had the jumpping meta (edge jump meta) so and some later it got changed again I think in the end of 2014 . And because of this always it had ALWAYS to most Players a positive influence to the game itself and it made new people and people that are already there enjoying it a lot. most mappers from the community have created new specialized patterns for the pp ranking to push the limits of it and that brang so much hype to see the new to pp plays .But because of non changes new maps become more boring to play (like in my perspective I see a new ctb map nah its always the same pattern I dont download it and thats not only the case for me I think . So the hype got lost since there is nothing new and there are NO changes at all so casual players arent playing for long and quit quiet quickly . Also old players gets eventually bored about this and quits pp farming and secondly then the whole game . (ofc not all ) but a lot people have quitted due this all . So and thats why I even try to find a new system it doesnt matter really how it is but it has to be a big change to change the whole meta since then mapping becomes more much more favourite again especially when big mappers like you doing a new map because they see maybe new pattern styles and that would eventually ends then again into a big hype and the whole game will be reborn from what it is now because now it is 100% not very alive .Ascendance wrote:
it's funny cuz starcraft 2 died because of large changes made that drove the majority away. the vocal minority are people who want a rework of the pp system. small improvements like sorcerer is proposing will do enough. we won't go back to ppv1 and the likelihood of a complete rework is slim to none, and for good reason.
not a bad idea but not even the slightest original its been tried and will be tried more for years to come wont happen pp system is a system for mainly new players to feel a sense of progression and while top players do feel the confidence boost and validation from setting a very high score it does tend to lose its magic as a motivator and you are left with a faulty leaderboard there have been users for years trying to fix it but at the end of the day games especially like this are much too complex that even if you got the calculations somehow 80% right 20% could be completely nonsensical and anecdotal and even if many people good and new agree with changes there will always be those who have skill sets that arent properly weighted by a system its a diverse game with lots of ways to go about it and certain things that take a lot of skill to be implimented into a successful system would be a life long endevour i disagree with the update to pp but in no way will i say any of the previous were better im not huge on pp have been known to be against the system for that very reason but i see why it exsists and unfortunatley regardless if it even said the worst players were the best and vice versa someone somewhere will play the game because of pp wether or not being for reasons i can agree with personally also its a nightmarish thought actually having a pp system thats feasable at this time being implimented with the phrase "this properly measures skill" can u imagine if it was even slightly off if enough people thought it to be true it would discourage those doing things that arent factored in properlyShadow Legend wrote:
what about having pp based on skill and not maps it might make it fairer overall anyone can play a pp map anytime just a thought
Couldn't this be also justified with Flashlight?Perfect Day wrote:
i think we have to increase stars with convert maps...
nobody play convert maps..