Maybe a pros and cons list from me
Pros:
-Now that pp calculates based on difficulty and EVERY score you get counts, you can play a song whenever, and if you beat your score, and/or you play a new song and pass, that score affects your rank.
-Ranking is a LOT more casual now and LESS STRESSFUL
-Ranks reflect your skill.
-A story a friend on Osu told me: This friend is good at this game. He plays a lot of INSANE maps. Sometime ago (or recently, idk) someone was looking down on him for being bad at osu. This person went from top 500 to 11k because he only played tons of Hard maps for his rank. My friend's Insane map ranks beat the other guy's ample Hard ranks. This proves the "skill" base for ranking.
-I feel like I am deserving of my rank and that it reflects my skill level.
-Better scores, but poor accuracy=lower skill. I AGREE with this, no matter how much it saddens me that my lucky passes no longer count as much.
Cons:
-The maps displayed under the Top Ranks bar in my profile, are probably based off of my score and accuracy compared to the difficulty of the map.
Now, I have a question. Does the Top Ranks list maps that I may have gotten B's or C's on there because the map was really difficult? Or is it because I ranked in the top 1000 for that difficulty, and there weren't any maps that I had better scores on that were HARDER than the B or C I got?
Rewben2 wrote:
snosey wrote:
the new pp system heavily weighted on jumps that makes tablet user's easier to get pp D:
Just no @ the tablet part, but I've found that the new system definitely favours jumps. I've been looking at peoples profiles who are a similar rank of my own and trying to copy their scores (got 900 ranks on the day of release doing this hehe) and I've found that after looking at 15~ maps, pretty much all of them are maps with more jumps than your average insane.
To my understanding, the reason the Star system is flawed is solely because of things like jumps. Based on just observation, it looks like star difficulty will skyrocket if you refrain from following the guidelines of Distance Spacing when mapping (of course, that's not the ONLY factor).