Performance Points feedback and suggestions (Standard)

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nya10
It seems right to me, if I'm seeing my country top ranks. Well done :D

Also my top performance now seems right, not silly hard or normal there anymore :D
*FC'ed artcore jinja lunatic and didn't get pp seems wrong to me before*
Ziggo

Kert wrote:

http://osu.ppy.sh/b/269963?m=0 - random DT gives more points than
http://osu.ppy.sh/b/96095?m=0 with HR

http://osu.ppy.sh/b/49067?m=0 gives way too much points, cosnsidering it's a lot easier than any of the above

In general I feel that DT gives qute a lot more than it should and HR on really small circles isn't as rewarding

And also FL?
FL is not favoured at all?
http://osu.ppy.sh/s/18156 - this must be one of my top plays, yet it's nowhere close
(my assumption is results are ordered almost in the same way as in tp)
I agree to everything you've said. Also, I believe the actual rank of a score should be considered as well. This would indirectly increase the value of mods like FL and getting good accuracy on maps with complicated patterns.
Sync
well I'll be damned.

Nice to know you guys are collaborating!
TheLukay
i lost a shitload of ranks an my best performances are some weird stuff but nvm ._.
Myke B
gogo remote control~ :P
Kaoru
I'm curious to know.... Tom, do you know if peppy plans on releasing the algorithm for ppv2 ranks? Tp was public and I don't know how much you guys collaborated on the new ranking system. If they're anything similar I don't think it would be too big of a problem to make it public. I'm still curious about how peppy is going to deal with the feedback and how things will end up after any tweaks down the road
Omgforz
Taking rank into consideration is just going to please all hidden and FL players, but will shit on everyone else.
Topic Starter
Tom94

Kert wrote:

http://osu.ppy.sh/b/269963?m=0 - random DT gives more points than
http://osu.ppy.sh/b/96095?m=0 with HR

http://osu.ppy.sh/b/49067?m=0 gives way too much points, cosnsidering it's a lot easier than any of the above

In general I feel that DT gives qute a lot more than it should and HR on really small circles isn't as rewarding

And also FL?
FL is not favoured at all?
http://osu.ppy.sh/s/18156 - this must be one of my top plays, yet it's nowhere close
(my assumption is results are ordered almost in the same way as in tp)
FL gives a huge bonus on maps which are hard to aim. I am tallking about a 36% increase. However if the movement of the map you played is not that complicated, then even FL won't be able to pull it up by much. I've already been considering to increase FL's bonus even further in the past, since it makes aiming so much harder.

As for the HR rank vs your DT rank. I believe they are both very good and will keep tweaking the difficulty algorithm. It's hard to calll one of them both better than the other with good reasoning.


Ziggo wrote:

I agree to everything you've said. Also, I believe the actual rank of a score should be considered as well. This would indirectly increase the value of mods like FL and getting good accuracy on maps with complicated patterns.
This has been considered, but there are just too many cases where the scoring system fails in my opinion. Even having a small contribution could be fatal for some scores. As I said earlier, I am already thinking about way to increase the vallue of FlashLight without making it "overpowered" on harder maps. Pattern difficulty is not yet implemented but definitely planned.
Minihanky
I would appreciate it, if we can have access to the list where our songs who counts in the pp system are listed ;) So we can better our accuracy or our score on that maps :D
Topic Starter
Tom94

Minihanky wrote:

I would appreciate it, if we can have access to the list where our songs who counts in the pp system are listed ;) So we can better our accuracy or our score on that maps :D
Your 10 best scores are listed in your profile in the "Top Ranks" tab.
XGeneral2000

Tom94 wrote:

Your 10 best scores are listed in your profile in the "Top Ranks" tab.
I wonder, would it be possible to add a score's pp value to the client? So we could see the pp contribution to every score in-game?
Liiraye

Tom94 wrote:

Minihanky wrote:

I would appreciate it, if we can have access to the list where our songs who counts in the pp system are listed ;) So we can better our accuracy or our score on that maps :D
Your 10 best scores are listed in your profile in the "Top Ranks" tab.
They are far from the best. How can various top 15 scores be neglected and make room for a rank 1000 A rank? :s
Topic Starter
Tom94

XGeneral2000 wrote:

Tom94 wrote:

Your 10 best scores are listed in your profile in the "Top Ranks" tab.
I wonder, would it be possible to add a score's pp value to the client? So we could see the pp contribution to every score in-game?
It is being considered. Can't say more yet, though.
R45eytx5
I'm really satisfied with the new system. I felt as a pp farmer in the previous one but now its just about perfectly placed me and almost every others (imo) on our small country ranking. Good job!
Kaoru
Liiraye, I don't think this system takes your rank on the song into consideration. It may take relativity in consideration (like older versions of ppv2) but just because you set a highscore/ top 15 on a song does not mean it's considered your most skillful play. And if you don't consider them some of your best plays, it IS a new system. Don't expect perfection yet. It looks great as it is so far but I expect a lot of tweaking for the next few months
Kert

Tom94 wrote:

As for the HR rank vs your DT rank. I believe they are both very good and will keep tweaking the difficulty algorithm. It's hard to calll one of them both better than the other with good reasoning.
I've spent more than a few hundred tries (not all at once of course) to FC that HR map, but managed to do DT in around 15
I really believe it's because of very small circles which makes you miss a lot more often (it's CS6 with HR)

Ah, btw I forgot mentioning TAG maps
It's probably hard to take them into a count, but I'd like to see this tweaked too
tom_7
I just played a beatmap from 'best performance' tab and while passing it on hd and getting rank #5600~ (was #6400~ before no mods) I lost 1 pp. Is it normal?
TakuMii
Just a question: will the new PP difficulty algorithm be replacing the current in-game star difficulty rating in the future?
RaneFire

YayMii wrote:

Just a question: will the new PP difficulty algorithm be replacing the current in-game star difficulty rating in the future?
And is there any way to integrate this with the client for beatmaps existing/already downloaded? So we can sort by difficulty in song select and it would be accurate?

Or is that what you meant?
ohyou
Will there be an update to the current ingame or website UI in order to integrate the PP metrics?

What i mean is:
- A number before the map's title in the "Best Performance" section that shows how much pp you got from a play;
- An expansion to the "Best Performance" section (10 plays isn't that much);
- A way to see the "difficulty line" regarding to one or the other mod (i.e. to see how "hard" the song is if i play it with DT);
- A way to see how much pp you got from a particular play in game;
- A way to "sort" records by pp (like you can do it now - by country or by particular mod);

Basically most of the things the osu!tp has now.

Sorry for my english in advance.
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