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Performance Points feedback and suggestions (Standard)

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dcmallo
I'm having trouble raising my PP score, my recommended difficulty is 3 stars but I play 5 star maps, and when I set scores where i combo half the map on really hard maps for me I get 20-40 PP but my overall goes up by ~1-2 pp and I don't under stand it.
Novalogic
Not sure if this was brought up earlier or not. I was wondering, why is it that loved maps can't give pp just like the ranked maps do? I'm not saying that we should just make all loved maps into ranked ones, but since they received a high recognition from the community, why can't they - while still remaining as the separate map category - award performance points just like the ranked ones do? I can't see any reason for maintaining that difference between both map types.
Syluvaine

Novalogic wrote:

Not sure if this was brought up earlier or not. I was wondering, why is it that loved maps can't give pp just like the ranked maps do? I'm not saying that we should just make all loved maps into ranked ones, but since they received a high recognition from the community, why can't they - while still remaining as the separate map category - award performance points just like the ranked ones do? I can't see any reason for maintaining that difference between both map types.
Normally loved maps don't meet the ranking criteria; https://osu.ppy.sh/help/wiki/Ranking_Criteria

I guess that in some rare cases the mapper just didn't want/care to rank the map so it went loved
Novalogic
The question wasn't why loved maps are not ranked ones. I asked why should they be deprived of awarding pp to players. And all the stuff about so called ranking criteria is supposed to be there to maintain sufficient map quality, in order to ensure good playing experience. Loved maps got their rankings because people LOVE them. I can't see why they should be handicapped like that.
ikasu
if you got pp from loved maps there would be no reason to have a loved map category because they would just be ranked maps
Hibaragi
That​ good.
N3ptuNe_MP
Que signifie le nombre de pp qui se situe à gauche du nombre de pp obtus sur une map quand on regarde son profil ?
ItzSlowney
Hi
xScreaMzx
It would be niced to have "loved" pp, that don't add to your normal pp, of course there should be a loved leaderboard aswell to keep things interesting :)
Psyhoren
Hello everyone!

I would like to suggest ranked multiplayer. What's ranked multiplayer you ask, well let me explain. For starters we all know that in multiplayer it is much harder to play, because of pressure and excitement of playing against other people and that enables us to do stupid mistakes, and not get the perfect play you were looking fore. So what if when you fool combo in ranked multiplayer instead of getting pp to your main score you would get pp to your total ranked multiplayer score.
This ranked multiplayer would go something like this. First you and other 8 players enter a lobby and you get a pool of songs of about 20 and they would be from most played songs from you and other players. Each player gets to ban 1 song from the pool, and you play best of 5. Winner is the one who gets most wins in the end, and pp is determined on how you did on all of the maps. so even if you win but you sucked you still get lover points, and if you came in last or fourth you loos points, the third plays gets out dry, 0 pints.
I just had this idea because i was tired of playing alone. I think something like this would drastically improve multiplayer and it would be more exciting to watch it played on twitch or other platforms. This is only my opinion tell me what do you people think what could be improved and if such a thing would be grate or not.

Best regards
Psyhoren
xScreaMzx

Psyhoren wrote:

Hello everyone!

I would like to suggest ranked multiplayer. What's ranked multiplayer you ask, well let me explain. For starters we all know that in multiplayer it is much harder to play, because of pressure and excitement of playing against other people and that enables us to do stupid mistakes, and not get the perfect play you were looking fore. So what if when you fool combo in ranked multiplayer instead of getting pp to your main score you would get pp to your total ranked multiplayer score.
This ranked multiplayer would go something like this. First you and other 8 players enter a lobby and you get a pool of songs of about 20 and they would be from most played songs from you and other players. Each player gets to ban 1 song from the pool, and you play best of 5. Winner is the one who gets most wins in the end, and pp is determined on how you did on all of the maps. so even if you win but you sucked you still get lover points, and if you came in last or fourth you loos points, the third plays gets out dry, 0 pints.
I just had this idea because i was tired of playing alone. I think something like this would drastically improve multiplayer and it would be more exciting to watch it played on twitch or other platforms. This is only my opinion tell me what do you people think what could be improved and if such a thing would be grate or not.

Best regards
Psyhoren
Really like the idea, but i think the mappool system is not necessary, it would be enough to just get a random map out of all the ranked maps to avoid farming maps only :)
ImHope

xScreaMzx wrote:

Psyhoren wrote:

Hello everyone!

I would like to suggest ranked multiplayer. What's ranked multiplayer you ask, well let me explain. For starters we all know that in multiplayer it is much harder to play, because of pressure and excitement of playing against other people and that enables us to do stupid mistakes, and not get the perfect play you were looking fore. So what if when you fool combo in ranked multiplayer instead of getting pp to your main score you would get pp to your total ranked multiplayer score.
This ranked multiplayer would go something like this. First you and other 8 players enter a lobby and you get a pool of songs of about 20 and they would be from most played songs from you and other players. Each player gets to ban 1 song from the pool, and you play best of 5. Winner is the one who gets most wins in the end, and pp is determined on how you did on all of the maps. so even if you win but you sucked you still get lover points, and if you came in last or fourth you loos points, the third plays gets out dry, 0 pints.
I just had this idea because i was tired of playing alone. I think something like this would drastically improve multiplayer and it would be more exciting to watch it played on twitch or other platforms. This is only my opinion tell me what do you people think what could be improved and if such a thing would be grate or not.

Best regards
Psyhoren
Really like the idea, but i think the mappool system is not necessary, it would be enough to just get a random map out of all the ranked maps to avoid farming maps only :)
well yeah a random one would be great but also it should be a star range so you dont get 2* maps when youre like a 3 digit player.
xcakepiggie
remove hd pp bonus
SayoriJiJi
PP is fine seriously white cat deserves his place and so does chocomint, it seems like a really in depth system.
Vuelo Eluko

xcakepiggie wrote:

remove hd pp bonus
says non hd player
Rewiin
it's great
Coralruler
This is old
MizDie
I can not understand why half pp is not counted ...
played a card today, received 18 pp of which I received only 18pp, and this is not the first time, I lost about 100pp, and I want to turn to support so that they fix it.
sushie209
I think the pp loss for getting a few 100's instead of SS on HR and other high OD stuff is kinda harsh, I think it should be toned down just a tad.
Hawky
i'd suggest giving a beatmap a lower pp weighting based on how many people have it in their top plays, this makes farm maps worth much less pp, also possibly don't make ez affect pp since that's the easiest way to compensate for reading lol
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