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Junky - Melancholic

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Topic Starter
Spring Roll
This beatmap was submitted using in-game submission on 2014年4月23日 at 21:17:24

Artist: Junky
Title: Melancholic
Tags: 镜音リン Kagamine Rin Project Diva F vocaloid
BPM: 140
Filesize: 6414kb
Play Time: 03:34
Difficulties Available:
  1. Easy (1.61 stars, 176 notes)
  2. Hard (4.78 stars, 455 notes)
  3. Insane (5 stars, 671 notes)
  4. Normal (3.57 stars, 269 notes)
Download: Junky - Melancholic
Information: Scores/Beatmap Listing
---------------
Sending changes...96.2% (4 seconds remaining)
ritsu-tanaika
m4m

GENERAL:

Your Normal diff is 3.5 stars, so try to lower it. Dont think people would accept beatmaps that dont have a diff thats under 3 stars

If you do Easy diff, disregard the above

NORMAL

-Your silider speed is a bit too fast for Normal, maybe lower it to 1.20 or 1.30

-Your color combos are all the same, it makes it really confusing to play. maybe yellow, green and pink would be good



00:05:440 (3) - Not a very good overlap, try moving to (384,176)

00:34:583 (6) - Again, try to avoid overlaps or stacking. move to (288,56) to avoid the overlap and make it easier to follow the path

02:27:297 (1) - Move head of slider to (464,232) to make it less off-screen and easier to see

02:33:940 (5,6,7,8,9,1) - please reconsider these notes. firstly, there shouldnt be that many 1/2 notes, its way to hard for a normal player. secondly, I think you should reconsider rotating the shape of 02:35:011 (1) - , its overlapping a lot of the notes and it makes it hard to follow.

Here's a tip, change most of those 1/2 circles to 1/1 sliders and rotate the circle slider e.g. this



03:07:583 (1) - remove this note, its too fast after a spinner so Normal players cant react fast enough, so not really appropriate

There's a lot of other parts that I didnt mention. Its not terrible, but you have to reconsider your placement of notes, making sure that they dont overlap each other and easy to follow. try playing the diff yourself, and see where the notes are hard to find. Those are the ones you need to reposition and make it easy for everyone.

HARD

00:09:083 (4) - Move to (112,256) and 00:09:297 (5) - to (48,288) makes a great triangle pattern

00:30:726 (4) - Move the red dot on the slider path to (240,208) to make the bend symmetrical

01:00:940 (8) - Watch the distance spacing here, the jump is too wide and surprising. (336,168) would be a better place

01:22:797 (5) - I see what you are doing, and thats good but stack this on top of 01:23:011 (6) - to make it easier to spot your pattern

01:59:011 (1,2,3,4,5,6,7,8) - Try to arrange this in a proper rectangle pattern so it doesnt look like its all over the place

02:33:726 (1,2,3,4,5,6,1,2,3,4,5,6,7,8) - You must reconsider this section. The pattern should be linear and easy to interpret, and those 1/4 sliders are rather inappropriate for this diff.

Sorry but I cant mod Insane, Im not used to those diffs so Im worried may give you bad advice. But as for Normal and Hard, remember these two IMPORTANT points

- avoid overlapping, make sure the patterns are easy to follow
- Dont make the diff harder than it has to be, beatmaps are made to be fun, not necessarily crazy hard

Hope I helped
Topic Starter
Spring Roll

ritsu-tanaika wrote:

m4m

GENERAL:

Your Normal diff is 3.5 stars, so try to lower it. Dont think people would accept beatmaps that dont have a diff thats under 3 stars

If you do Easy diff, disregard the above :arrow: i will do a easy diff

NORMAL

-Your silider speed is a bit too fast for Normal, maybe lower it to 1.20 or 1.30 :arrow: i dont think so

-Your color combos are all the same, it makes it really confusing to play. maybe yellow, green and pink would be good :idea: i never change the combo color ,and they are different in my computer .i will se if anyone else say it.



00:05:440 (3) - Not a very good overlap, try moving to (384,176) :arrow: done

00:34:583 (6) - Again, try to avoid overlaps or stacking. move to (288,56) to avoid the overlap and make it easier to follow the path :arrow: done

02:27:297 (1) - Move head of slider to (464,232) to make it less off-screen and easier to see :arrow: done

02:33:940 (5,6,7,8,9,1) - please reconsider these notes. firstly, there shouldnt be that many 1/2 notes, its way to hard for a normal player. secondly, I think you should reconsider rotating the shape of 02:35:011 (1) - , its overlapping a lot of the notes and it makes it hard to follow. :arrow: fixed,but not what you say

Here's a tip, change most of those 1/2 circles to 1/1 sliders and rotate the circle slider e.g. this



03:07:583 (1) - remove this note, its too fast after a spinner so Normal players cant react fast enough, so not really appropriate :arrow: change the spinner's length

There's a lot of other parts that I didnt mention. Its not terrible, but you have to reconsider your placement of notes, making sure that they dont overlap each other and easy to follow. try playing the diff yourself, and see where the notes are hard to find. Those are the ones you need to reposition and make it easy for everyone.

HARD

00:09:083 (4) - Move to (112,256) and 00:09:297 (5) - to (48,288) makes a great triangle pattern :arrow: done

00:30:726 (4) - Move the red dot on the slider path to (240,208) to make the bend symmetrical :arrow: done

01:00:940 (8) - Watch the distance spacing here, the jump is too wide and surprising. (336,168) would be a better place :arrow: done

01:22:797 (5) - I see what you are doing, and thats good but stack this on top of 01:23:011 (6) - to make it easier to spot your pattern :arrow: no i prefer what it is now

01:59:011 (1,2,3,4,5,6,7,8) - Try to arrange this in a proper rectangle pattern so it doesnt look like its all over the place :arrow: fixed

02:33:726 (1,2,3,4,5,6,1,2,3,4,5,6,7,8) - You must reconsider this section. The pattern should be linear and easy to interpret, and those 1/4 sliders are rather inappropriate for this diff. :arrow: i will consider if anyone else say about it

Sorry but I cant mod Insane, Im not used to those diffs so Im worried may give you bad advice. But as for Normal and Hard, remember these two IMPORTANT points

- avoid overlapping, make sure the patterns are easy to follow
- Dont make the diff harder than it has to be, beatmaps are made to be fun, not necessarily crazy hard :arrow: i dont think this map is hard however,but i will consider your point

Hope I helped
thanks for your mod ~
TAIN
Hi !

from your Q. :)

[General]



Resolution.

[Normal]
00:04:154 (1) - Ctrl + H (Reposition)
00:04:154 (1,3) - Some overlap.
00:05:011 (2,5) - ^
00:06:726 (5) - This rhythm?
00:09:297 (3) - ^
00:10:583 (5) - this 00:11:011 (1) - This is too close to it? Does not look very natural...Well, how about this?This is better than before.
00:11:868 (2) - This slider 00:11:011 (1) - This looks like a slider.more better.
00:33:297 (4) - This rhythm?
00:33:297 (4) - After fixing the problem on,00:32:440 (2) - This looks like a slider. ;)
00:33:297 (4,6) - Overlap.placement elsewhere.
00:50:440 (3,4) - Blanket
00:51:083 (4) - This rhythm?
00:52:583 (7) - Line problem
00:53:868 (1) - This slider 00:52:583 (7) - Placed on the same line as the slider.
01:27:726 (5,1,2,3) - It is not a good arrangement.
02:34:368 (7,8,9,1) - Will overlap serious..
03:01:583 (5) - This slider to give shape,Using the four points not required.
03:18:726 (2,3) - View is not good.

[Hard]
HP+1
00:08:440 (3,4) - Overlap..
00:32:868 (3,4,5) - Better placement.
00:55:583 (7,8,9) - Blanket
01:16:154 (7) - NC
01:19:583 (7) - ^
01:22:797 (5,6) - View is not good.More better overlap. (01:22:797 (5) - x438,y112)
01:26:868 (6) - NC
01:33:511 (6,7) - Blanket
01:33:511 (6,8) - Overlap..
01:36:511 (4,5,6) - Better Blanket.
01:37:583 (7) - this 01:36:726 (5) - Did not overlap well with this.
x183,y71 Movement.
01:50:440 (7) - NC
01:54:726 (5,6,1) - △Shape.
02:12:726 (1,2,3) - Distance is not constant.
02:16:154 (1,2) - Blanket
02:43:583 (5) - NC

[Insane]
HP+1

Pass.. Sorry... :(


GL ~ ;)
Topic Starter
Spring Roll

sksmwkd125 wrote:

Hi !

from your Q. :)

[General]



Resolution. :arrow: yeah,you can see i ass an easy diff

[Normal]
00:04:154 (1) - Ctrl + H (Reposition)
00:04:154 (1,3) - Some overlap. :arrow: fixed
00:05:011 (2,5) - ^ :arrow: no they are far enough in the time line
00:06:726 (5) - This rhythm? :arrow: i prefer mine
00:09:297 (3) - ^
00:10:583 (5) - this 00:11:011 (1) - This is too close to it? Does not look very natural...Well, how about this?This is better than before. :arrow: fixed
00:11:868 (2) - This slider 00:11:011 (1) - This looks like a slider.more better. :arrow: fixed
00:33:297 (4) - This rhythm? :arrow: ithink its too hard for a normal diff
00:33:297 (4) - After fixing the problem on,00:32:440 (2) - This looks like a slider. ;)
00:33:297 (4,6) - Overlap.placement elsewhere. :arrow: fixed
00:50:440 (3,4) - Blanket :arrow: no
00:51:083 (4) - This rhythm? :arrow: i used to use this ,but think its hard for a normal diff .so i change it to what it is now
00:52:583 (7) - Line problem :arrow: fixed
00:53:868 (1) - This slider 00:52:583 (7) - Placed on the same line as the slider. :arrow: fixed
01:27:726 (5,1,2,3) - It is not a good arrangement. :arrow: i dont think so
02:34:368 (7,8,9,1) - Will overlap serious.. :arrow: yes i changed here a lot
03:01:583 (5) - This slider to give shape,Using the four points not required. :arrow: cant understand
03:18:726 (2,3) - View is not good. :arrow: fixed

[Hard]
HP+1 :arrow: done
00:08:440 (3,4) - Overlap.. :arrow: fixed
00:32:868 (3,4,5) - Better placement. :arrow: change a little
00:55:583 (7,8,9) - Blanket :arrow: no need
01:16:154 (7) - NC :arrow: done
01:19:583 (7) - ^ :arrow: done
01:22:797 (5,6) - View is not good.More better overlap. (01:22:797 (5) - x438,y112) :arrow: i do it on purpose
01:26:868 (6) - NC :arrow: done
01:33:511 (6,7) - Blanket
01:33:511 (6,8) - Overlap.. :arrow: change the arrangement
01:36:511 (4,5,6) - Better Blanket. :arrow: done
01:37:583 (7) - this 01:36:726 (5) - Did not overlap well with this. :arrow: fixed
x183,y71 Movement.
01:50:440 (7) - NC :arrow: done
01:54:726 (5,6,1) - △Shape. :arrow: fixed
02:12:726 (1,2,3) - Distance is not constant. :arrow: ?
02:16:154 (1,2) - Blanket :arrow: done
02:43:583 (5) - NC :arrow: done

[Insane]
HP+1 :arrow: fixed

Pass.. Sorry... :(


GL ~ ;)
thanks for your mod~
Aeonian Sonder
M4M
[General]
The combo colors hurt my eyes a bit. They blend in with the BG a bit too much
Are you even using grid snap?
Are you planning on using a video? Just PM me if you need one.

[Insane]
00:11:011 (1,2,3,4,5,6,7,8,1) - Mix this arrangement. It's not pretty at all.
01:15:297 (5) - Change the shape so that it flows with the previous slider
01:17:868 (1) - A bit too curved
01:21:297 (1,2,3,4,5,6,7) - Same thing as the first mod for Insane. It looks pretty, but I don't recommend doing it like this. Do it more like 00:59:011 (3,4,5)
01:35:011 (1,2,3,4,5,6,7,8,9) - Same ^
01:55:154 (1,2,3) - Slider 1 and 2 are fine, but if you don't really want to change slider 1 and 2, please do something about slider 3. I don't like the way how it currently curves in the direction it's in.

-I don't know if there a special term, but the guitar start to hold a note at 02:01:368, so you can start the slider there.
02:11:868 (3,5) - Is it possible to make these 2 straight?
02:38:868 (3) - Is it possible to make this straight?
02:44:868 (4) - Make this straight to make it parallel to slider 3
02:48:726 (1,2,3,4,5,6,7) - Try arranging this to make it curve overall
02:51:726 (8) - Old school mapped slider?
03:08:440 (5) - Make this blend like slider 6, the one after this one
03:31:583 (1,2,3,4,5,6,7,8) - Could you make this sequence like the last one?

[Hard]
01:22:797 (5) - I think just using 2 circles will be fine.
02:50:226 (7) - Same as above
03:04:154 (1) - Are you sure this is OK?
03:06:404 (2) - It's hidden, make sure the newer player can see this.

[Normal]
00:11:868 (2) - Fix the "near" the end of the slider's blanket of the previous slider.
00:12:726 (3) - Same as above

No problem detected from me in Easy.
Yay~
Topic Starter
Spring Roll

-APXH wrote:

M4M
[General]
The combo colors hurt my eyes a bit. They blend in with the BG a bit too much :arrow: yes , i change the yellow to another better color
Are you even using grid snap?
Are you planning on using a video? Just PM me if you need one.

[Insane]
00:11:011 (1,2,3,4,5,6,7,8,1) - Mix this arrangement. It's not pretty at all. :arrow:
01:15:297 (5) - Change the shape so that it flows with the previous slider :arrow: no changge
01:17:868 (1) - A bit too curved :arrow: change the distance aliittle
01:21:297 (1,2,3,4,5,6,7) - Same thing as the first mod for Insane. It looks pretty, but I don't recommend doing it like this. Do it more like 00:59:011 (3,4,5) :arrow: fixed all like this as you say ,good idea :idea:
01:35:011 (1,2,3,4,5,6,7,8,9) - Same ^
01:55:154 (1,2,3) - Slider 1 and 2 are fine, but if you don't really want to change slider 1 and 2, please do something about slider 3. I don't like the way how it currently curves in the direction it's in. :arrow: change the arrangement

-I don't know if there a special term, but the guitar start to hold a note at 02:01:368, so you can start the slider there. :arrow: but it plays very uncomfortable
02:11:868 (3,5) - Is it possible to make these 2 straight? :arrow: done
02:38:868 (3) - Is it possible to make this straight? :arrow: done
02:44:868 (4) - Make this straight to make it parallel to slider 3 :arrow: no i do this on purpose
02:48:726 (1,2,3,4,5,6,7) - Try arranging this to make it curve overall :arrow: ^
02:51:726 (8) - Old school mapped slider? :arrow: but it fit with the flow :D
03:08:440 (5) - Make this blend like slider 6, the one after this one :arrow: fixed
03:31:583 (1,2,3,4,5,6,7,8) - Could you make this sequence like the last one?

[Hard]
01:22:797 (5) - I think just using 2 circles will be fine. :arrow: done
02:50:226 (7) - Same as above :arrow: no change
03:04:154 (1) - Are you sure this is OK? :arrow: maybe~ :D
03:06:404 (2) - It's hidden, make sure the newer player can see this. :arrow: i think the approach circle is obvious

[Normal]
00:11:868 (2) - Fix the "near" the end of the slider's blanket of the previous slider. :arrow: change the shape a little
00:12:726 (3) - Same as above :arrow: ^

No problem detected from me in Easy. :arrow: :)
Yay~
thanks for your mod ~
Kise--Ryota
原谅我的水平只能玩到hard
你做的很好哇,其实没什么要改的
我挑不出错= =
NavyYa
I love junky lol

[Easy]

You have to add more circles for more funny map

ex)00:36:297 ,00:38:011 ,00:49:154 ,00:51:726 .. and many more (white line)


00:04:154 (1) - 00:07:583 (1) - How about more round sliders?

01:25:154 (2) - again in 01:26:440 this timing and 01:27:726 circle

02:23:011 - 02:29:868 break time is better :D

[Normal]

I check only one thing (because it looks like great)

I think distance snap is too far for Normal diff..

check Aimod and change plz (http://puu.sh/6N1Iw.png)

ex)02:44:011 (4,1)



I will check Hard and Insane after my class finish~ :)
Topic Starter
Spring Roll

[Navy] wrote:

I love junky lol\o/

[Easy]

You have to add more circles for more funny map

ex)00:36:297 ,00:38:011 ,00:49:154 ,00:51:726 .. and many more (white line) :arrow: it may change the flow alot ,and add the difficult,so no change


00:04:154 (1) - 00:07:583 (1) - How about more round sliders? :arrow: fix

01:25:154 (2) - again in 01:26:440 this timing and 01:27:726 circle :arrow: i prefer mine

02:23:011 - 02:29:868 break time is better :D :arrow: fix

[Normal]

I check only one thing (because it looks like great)

I think distance snap is too far for Normal diff..

check Aimod and change plz (http://puu.sh/6N1Iw.png)

ex)02:44:011 (4,1) :arrow: change some ,i think this distance is not hard at all.so



I will check Hard and Insane after my class finish~ :)
:D thanks for your random mod~
10crystalmask01
Hey, M4M o̿ ̭ o̿ NOW MOD MY MAP! lol
[General]
*BG needs to be 1366x768 or 1024x768
[Easy]
AR +1 would make objects appear more smoothly.
00:41:868 (1) - Finish on the head will sound better, because it will match the cymbal crash heard in the music.
00:57:297 (1) - Add finish on the head.
01:00:726 (1) - ^
01:38:440 - The break is too long, this will make the player bored. I suggest you start mapping at 01:52:154 -
02:16:154 (1) - Add finish.
[Normal]
Serveral of your objects are not snapped accordingly, on the times shown below:



01:06:297 (4) - Move a bit more to the right, so it isn't touching 01:05:011 (2) -
01:52:154 - Continue mapping from here.

[Hard]
01:23:011 (7) - NC
02:50:440 (8) - ^

Not bad :P

[Insane]
Didn't find anything off.

Hope this helps!
Topic Starter
Spring Roll

10crystalmask01 wrote:

Hey, M4M o̿ ̭ o̿ NOW MOD MY MAP! lol :arrow: lol sure,i will mod your map 2 or 3 days later
[General]
*BG needs to be 1366x768 or 1024x768 :arrow: fixed
[Easy]
AR +1 would make objects appear more smoothly. :arrow: fixed
00:41:868 (1) - Finish on the head will sound better, because it will match the cymbal crash heard in the music. :arrow: fixed
00:57:297 (1) - Add finish on the head. :arrow: fixed
01:00:726 (1) - ^ :arrow: fixed
01:38:440 - The break is too long, this will make the player bored. I suggest you start mapping at 01:52:154 - :arrow: yes,i have mapped here ,normal diff the same
02:16:154 (1) - Add finish. :arrow: fixed
[Normal]
Serveral of your objects are not snapped accordingly, on the times shown below: :arrow: fixed some ,others is just 1.2X jump,i think its suitable for a normal diff



01:06:297 (4) - Move a bit more to the right, so it isn't touching 01:05:011 (2) - :arrow: fixed
01:52:154 - Continue mapping from here.

[Hard]
01:23:011 (7) - NC :arrow: fixed
02:50:440 (8) - ^ :arrow: fixed

Not bad :P

[Insane]
Didn't find anything off.

Hope this helps!
thanks for your mod ~
[Twinkle]
Hi 春卷~ M4M OwO
完全的新人,写得不好的地方提出来哈

Easy

00:35:011 (1) - 这里DS变成了1.1之前差不多都是1.2统一一下
00:45:297 (1) - DS
01:02:440 (2) - DS1.2
01:52:154 (9) - nc
02:05:011 (1) - 取消nc
03:25:583 (1) - 取消nc
03:27:297 (2) - nc
03:28:154 (1) - 取消nc

Normal

normal节奏紧凑的地方应该要用相同的DS,大多数使用了1.2,建议统一改为1.2
00:45:297 (1) - DS
01:08:440 (2,3,1) - DS不一样~
01:35:011 (1) - DS
01:52:154 (11) - nc
01:52:154 (11) - nc
02:23:868 (2) - DS
02:31:583 (2,3,4) - 这三个滑条也是DS有点大了
02:45:297 (1) - DS过大
02:47:868 (5) - DS过小
03:19:583 (3) - DS过小

Hard

HP-1?
hard OD6可能好一些~
00:29:440 (2) - 在这里加一个note应该可以更合节奏!
00:38:440 (1) - 这里的滑条和上一个滑条有重叠比较影响美观
00:45:083 (6) - nc
00:45:297 (1) - 取消nc
01:17:654 (6) - 这个note可以往右稍微调整一下角度,接下面滑条的时候自然一些。
01:18:726 (3,4,5,6) - 这4个note不是很整齐,虽然打得时候应该不会有什么感觉orz
01:26:868 (1,2,3) - 这里DS一下或者弄成正三角形会美观一些
01:46:583 (3,4,5,6,7) - 短滑条排列整齐一点不然不是很好读
01:59:011 (1,2,3,4,5,6,7,8) - 这里考虑一下从内往外摆放,两个note一组设置nc,这样自然一点
02:54:083 (7) - nc
02:59:868 (2,3,4,5) - 这里的滑条DS一下?

Insane

00:06:726 (7,8,9) - 这个连打放在note6的时间位置好一点
00:11:761 (4,5,6,7,8,1) - 这样的堆放比较影响美观,试着使用没有重叠的堆放方式
01:03:083 (1) - 这个位置是没有音的,不应该下note
01:55:154 (11) - nc
03:25:583 (11,1) - 这里弄成一个三连吧
Autumn
额 我懒了 没看E和N 不要打我

Hard

  1. Kiai前面多弄点whistle,SC2的,像24clap一样下就行..
  2. 02:09:940 (3) - 滑条包好,虽然你的图不是那种包裹风格的..
  3. 02:45:940 - Add,叠个note在滑条头上
  4. 02:54:083 (7) - NC
  5. 03:02:011 (10,11) - 这个间距不会被看错?
  6. 03:06:404 (2) - 嘛..

Insane

  1. 00:06:726 (7) - NC 我觉得NC超过11就不好看了,随便找个白线重下一个
  2. 00:09:511 (8) - ^
  3. 01:16:154 (7) - ^
  4. 01:23:868 (10) - ^
  5. 01:30:726 (8) - ^
  6. 01:54:726 (10) - ^ 这个是肯定要加了..
  7. 02:26:226 (6) - ^
  8. 00:59:761 (6) - 间距有点像二分拍,问题不大
  9. 01:32:011 (2) - 这个finish有点太吵,考虑减音量或者干脆去掉,其他难度同理
  10. 02:02:440 (1) - 最好往左侧移一点,错开一些不然容易被挑
  11. 03:06:404 (2) - 233 有点坏
  12. 03:25:583 (11,1) - 弄个跳什么的不蛮好,而且NC从11开始比较靠谱:http://puu.sh/6UaIP.jpg

挺好 就是想rank可能还得堆个三四页mod
射射
Topic Starter
Spring Roll

[Twinkle] wrote:

Hi 春卷~ M4M OwO
完全的新人,写得不好的地方提出来哈

Easy

00:35:011 (1) - 这里DS变成了1.1之前差不多都是1.2统一一下
00:45:297 (1) - DS
01:02:440 (2) - DS1.2
01:52:154 (9) - nc
02:05:011 (1) - 取消nc
03:25:583 (1) - 取消nc
03:27:297 (2) - nc
03:28:154 (1) - 取消nc :arrow: all done.之前一次上传好像除了点问题好多NC都没了。。。

Normal

normal节奏紧凑的地方应该要用相同的DS,大多数使用了1.2,建议统一改为1.2
00:45:297 (1) - DS
01:08:440 (2,3,1) - DS不一样~
01:35:011 (1) - DS
01:52:154 (11) - nc
01:52:154 (11) - nc
02:23:868 (2) - DS
02:31:583 (2,3,4) - 这三个滑条也是DS有点大了
02:45:297 (1) - DS过大
02:47:868 (5) - DS过小
03:19:583 (3) - DS过小 :arrow: 改了大部分,少部分是故意来个小跳,毕竟normal

Hard

HP-1?
hard OD6可能好一些~ :arrow: ok
00:29:440 (2) - 在这里加一个note应该可以更合节奏! :arrow: 不好,而且没地方放
00:38:440 (1) - 这里的滑条和上一个滑条有重叠比较影响美观 :arrow: 不觉得啊,看看别人的意见吧
00:45:083 (6) - nc
00:45:297 (1) - 取消nc :arrow: done
01:17:654 (6) - 这个note可以往右稍微调整一下角度,接下面滑条的时候自然一些。 :arrow:
01:18:726 (3,4,5,6) - 这4个note不是很整齐,虽然打得时候应该不会有什么感觉orz :arrow: orz我明明是复制下来的两个。。。
01:26:868 (1,2,3) - 这里DS一下或者弄成正三角形会美观一些 :arrow:
01:46:583 (3,4,5,6,7) - 短滑条排列整齐一点不然不是很好读 :arrow: 还行吧,别人也没说
01:59:011 (1,2,3,4,5,6,7,8) - 这里考虑一下从内往外摆放,两个note一组设置nc,这样自然一点 :arrow: 到最后面就破坏flow啦
02:54:083 (7) - nc :arrow: done
02:59:868 (2,3,4,5) - 这里的滑条DS一下? :arrow: 移了一点,虽然还是没有DS

Insane

00:06:726 (7,8,9) - 这个连打放在note6的时间位置好一点 :arrow: 不好
00:11:761 (4,5,6,7,8,1) - 这样的堆放比较影响美观,试着使用没有重叠的堆放方式 :arrow: 后面都是这样的呢,故意的
01:03:083 (1) - 这个位置是没有音的,不应该下note删了感觉好奇怪。。。
01:55:154 (11) - nc :arrow: done
03:25:583 (11,1) - 这里弄成一个三连吧 :arrow: 故意的

Autumn wrote:

额 我懒了 没看E和N 不要打我 :arrow: 一拳打爆

Hard

  1. Kiai前面多弄点whistle,SC2的,像24clap一样下就行.. :arrow:
  2. 02:09:940 (3) - 滑条包好,虽然你的图不是那种包裹风格的.. :arrow:
  3. 02:45:940 - Add,叠个note在滑条头上 :arrow: fixed
  4. 02:54:083 (7) - NC :arrow: done
  5. 03:02:011 (10,11) - 这个间距不会被看错? :arrow: 拉开了
  6. 03:06:404 (2) - 嘛.. :arrow: = =大家都吐槽就删了好了。。。

Insane

  1. 00:06:726 (7) - NC 我觉得NC超过11就不好看了,随便找个白线重下一个
  2. 00:09:511 (8) - ^
  3. 01:16:154 (7) - ^
  4. 01:23:868 (10) - ^
  5. 01:30:726 (8) - ^
  6. 01:54:726 (10) - ^ 这个是肯定要加了..
  7. 02:26:226 (6) - ^ :arrow: 以上都加了,上次上传好像除了点问题好多NC都美丽= =
  8. 00:59:761 (6) - 间距有点像二分拍,问题不大 :arrow: :D
  9. 01:32:011 (2) - 这个finish有点太吵,考虑减音量或者干脆去掉,其他难度同理 :arrow: 我觉得还行o.o
  10. 02:02:440 (1) - 最好往左侧移一点,错开一些不然容易被挑 :arrow:
  11. 03:06:404 (2) - 233 有点坏 :arrow: :idea:
  12. 03:25:583 (11,1) - 弄个跳什么的不蛮好,而且NC从11开始比较靠谱:http://puu.sh/6UaIP.jpg :arrow: 这个是故意的。看看别人说不说

挺好 就是想rank可能还得堆个三四页mod
射射
thanks for your mod and star~
Max Black_old
[Easy]

00:06:297 - Add note
00:07:583 (1) - 丑
00:43:583 (3) - 没包好
01:18:297 - Add note
01:26:868 - ^
01:26:868 - ^
02:38:868 - ^
02:43:154 - ^
03:03:726 - ^
01:49:583 (4) - Maybe like this?
02:02:440 (5) - 这个放在Easy柑橘丑
02:41:868 (1) - 歪了一点 没包好
02:57:297 (2) - 加个Finish好听点
03:02:440 (1) - ^
总结:Kiai那里音效很带感 但有些地方缺note听起来不连贯
[Normal]

AR-1
00:29:868 (3,4) - 间距不对
01:27:726 (5,1) - NM这样不会太难吗?
02:20:868 (2) - 丑
02:26:226 (6) - 丑
02:35:011 (1) - 往下移点 边缘超出格线了
02:55:583 (1,2) - 是我的错觉还是第二个比第一个弯?
总结:这NM做得跟Hard似的 是不是略难了点
[Hard]
00:11:440 (2) - Maybe like this?
00:57:297 (1,2,3,4,5,6,7) - 摆成菱形或者正方形
01:15:297 (5) - 等距 往上移
01:52:583 (1) - 没包好
02:35:011 (1,2,3,4,5,6,7) - Hard这样是不是太难了?建议改成折返串
03:08:654 (3,4) - 摆成三角
03:13:368 (8) - 丑
03:04:154 (1) - 虽然很好看 但最好不要打擦边球 详情请戳我
总结:应该改成Hard+
[Insane]
00:11:011 (1,2,3,4,5,6,7) - DS大点 不然看着挤
01:35:011 (1,2,3,4,5,6,7,8,9) - ^
00:52:154 (1,2) - 一个弯一个直柑橘不爽(我总觉得这句话有歧义)
00:53:868 (1) - 没包好
02:01:583 (9) - Maybe like this?
02:23:868 (2) - Ctrl+G
02:26:226 (1) - 丑
02:31:154 (1,2,3,4,1,2,3,4,5,6,7,8) - DS慢慢变大会好点
02:51:726 (8) - 丑
03:04:154 (1) - 这个嘛......我也不知道怎么形容看看别人的评价吧
03:31:583 (1,2,3,4,5,6,7) - 有些地方不挤有些地方挤 建议统一下间距
总评:音效和节奏把握得很不错 点个赞

最后:
春卷还记得我吗,嘛好久不见了呢,最近闲着无聊又没坑开就来Mod了
听说现在5个mod 12sp就可以找BAT了 你怎么看?
还有就是这图BG和已RANK的重复了 有需要的话我可以提供BG哦 :)

Hope this help!
Topic Starter
Spring Roll

Max Black wrote:

[Easy]
:arrow: 感觉没有啥影响,没改
00:06:297 - Add note :arrow:
00:07:583 (1) - 丑 :arrow: 改了,感觉没啥区别。。。
00:43:583 (3) - 没包好 :arrow: fixed
01:18:297 - Add note :arrow: 没地方放就不加了
01:26:868 - ^ :arrow: ^
01:26:868 - ^
02:38:868 - ^ :arrow: fixed
02:43:154 - ^ :arrow: ^
03:03:726 - ^ :arrow: 没加
01:49:583 (4) - Maybe like this? :arrow: 没改,我挺多地方都是一个弯滑条一个直滑条,没感觉有什么问题
02:02:440 (5) - 这个放在Easy柑橘丑 :arrow: 我觉得挺符合音乐o..o
02:41:868 (1) - 歪了一点 没包好 :arrow: fixed
02:57:297 (2) - 加个Finish好听点 :arrow: fixed
03:02:440 (1) - ^ :arrow: 没加
总结:Kiai那里音效很带感 但有些地方缺note听起来不连贯
[Normal]
:arrow: 同EZ
AR-1 :arrow:
00:29:868 (3,4) - 间距不对 :arrow: snap以后就不好看了
01:27:726 (5,1) - NM这样不会太难吗? :arrow: 不会
02:20:868 (2) - 丑 :arrow: 改了一点、其实没理解哪里丑感觉还行
02:26:226 (6) - 丑 :arrow: 没改
02:35:011 (1) - 往下移点 边缘超出格线了 :arrow: fixed
02:55:583 (1,2) - 是我的错觉还是第二个比第一个弯? :arrow: 不,不是错觉。。
总结:这NM做得跟Hard似的 是不是略难了点
[Hard]
00:11:440 (2) - Maybe like this? :arrow: 我喜欢现在这样
00:57:297 (1,2,3,4,5,6,7) - 摆成菱形或者正方形 :arrow:
01:15:297 (5) - 等距 往上移 :arrow: fixed
01:52:583 (1) - 没包好 :arrow: 没想包
02:35:011 (1,2,3,4,5,6,7) - Hard这样是不是太难了?建议改成折返串 :arrow:
03:08:654 (3,4) - 摆成三角 :arrow:
03:13:368 (8) - 丑 :arrow: 不觉得
03:04:154 (1) - 虽然很好看 但最好不要打擦边球 详情请戳我 :arrow: 看看别人怎么说
总结:应该改成Hard+
[Insane]
00:11:011 (1,2,3,4,5,6,7) - DS大点 不然看着挤 :arrow:
01:35:011 (1,2,3,4,5,6,7,8,9) - ^ :arrow: ^
00:52:154 (1,2) - 一个弯一个直柑橘不爽(我总觉得这句话有歧义) :arrow: 没改,理由前面说了(esu
00:53:868 (1) - 没包好 :arrow: 没想过要报。
02:01:583 (9) - Maybe like this? :arrow: fixed
02:23:868 (2) - Ctrl+G :arrow: 没变
02:26:226 (1) - 丑 :arrow: 还行
02:31:154 (1,2,3,4,1,2,3,4,5,6,7,8) - DS慢慢变大会好点 :arrow: 不好
02:51:726 (8) - 丑 :arrow: 为什么,flow很顺啊,我很喜欢这样的,不管打图还是作图
03:04:154 (1) - 这个嘛......我也不知道怎么形容看看别人的评价吧 :arrow: 233你可以看下我最近的图都有这样的滑条的
03:31:583 (1,2,3,4,5,6,7) - 有些地方不挤有些地方挤 建议统一下间距 :arrow:
总评:音效和节奏把握得很不错 点个赞 :arrow: w

最后:
春卷还记得我吗,嘛好久不见了呢,最近闲着无聊又没坑开就来Mod了 :arrow: 记得啊
听说现在5个mod 12sp就可以找BAT了 你怎么看? :arrow: 我觉得我还是要多找点,毕竟之前没rank过图= =
还有就是这图BG和已RANK的重复了 有需要的话我可以提供BG哦 :) :arrow: 好啊好啊

Hope this help!
thanks for your mod ~
Ozato Fumika
Hi~ from my Q

[Easy]
00:06:297 (3,4) - I think this will confuse the heck out of noobs. I highly suggest you change this
00:11:011 (1,2,3,1) - the flow seems lame too me because they are all in straight lines, but I couldn't come up with someting better lol.
00:28:154 (1) - This note feels very awkward, replace with a spinner, or delete it.
01:04:154 (1,2,3,4) - change 4 so it has the same beat
01:23:011 (3) - I think you forgot a finish here
01:50:440 (5) - NC
02:02:440 (5) - NC
02:41:440 (5,2) - stack them
03:02:440 (1) - finish here
03:02:440 (1) - I think this should be longer, this sounds much smoother imo 03:15:726 (2,3) - blanket?
03:15:726 (2,4) - stack them if you did blanket
03:31:583 (1,2,3) - adding hit finish sounds good to me

[Normal]
I suggest AR+1 for better play
Your spacing makes this normal hard D:
This is just my personal opinion, I think a normal diff should look like this
SPOILER
As opposed to this
00:40:154 (4,1) - this can confuse noobs imo
00:45:297 (1,2) - now this is very confusing
01:10:154 (4,1) - ^
01:18:297 (2,3) - looks wierd, something like this? 01:36:726 (3) - I don't recommend more then reverse on normal diff
01:38:440 (4) - NC like other?
02:11:011 (2) - I clearly hear cymbal sound, add finish?
02:44:011 (4,1) - spacing is off,
03:31:583 (1,2,3) - add finish (if you did on easy)

[Hard]
00:09:083 (4) - This note makes the flow awkward i think, place it better!
00:11:868 (3,4) - ^
00:13:368 (6,7) - This jump is really awkward, you could probably blanket here
00:28:154 (3) - I don't see a point with this note considering the previous notes were placed on vocal. Delete
00:46:154 (3,4) - blanket properly!
01:04:154 (1,2,3,4,5,6) - move them like this for better flow 02:36:726 (1,2,3,4,5,6) - I think this will look better with more angle 01:31:154 (9,10,1) - unstack 1
01:46:583 (3,4,6,7) - I don't recommend this, use them like this 01:47:011 (5)
01:51:726 (4,1,2) - blanket!
01:59:011 (1,2,3,4,5,6,7,8,1,2) - This is very awkward, too any circles all of sudden. replace some of them with sliders
02:19:690 (1,1) - just make it 1 spinner? I think the first one is really short
02:36:726 (1,2,3,4,5,6) - as i suggested here 02:36:726 (1,2,3,4,5,6)
02:49:797 (4,5,6) - make it a slider
02:50:226 (7,1) - make this a triple
03:01:368 (8) - mmm stack this on 9? its smoother to play
03:03:940 (4,1) - this not only looks confusing, and this slider might be unrankable becuaseplayers can't tell where its gonna go. Make sure you ask other people!

Hope my mod helped :D
Topic Starter
Spring Roll

No Dap wrote:

Hi~ from my Q

[Easy]
00:06:297 (3,4) - I think this will confuse the heck out of noobs. I highly suggest you change this :arrow: fixed
00:11:011 (1,2,3,1) - the flow seems lame too me because they are all in straight lines, but I couldn't come up with someting better lol. :arrow: no change
00:28:154 (1) - This note feels very awkward, replace with a spinner, or delete it. :arrow: replace with a slider
01:04:154 (1,2,3,4) - change 4 so it has the same beat :arrow: fixed
01:23:011 (3) - I think you forgot a finish here :arrow: yes
01:50:440 (5) - NC :arrow: fixed
02:02:440 (5) - NC :arrow: fixed
02:41:440 (5,2) - stack them :arrow: i prefer now
03:02:440 (1) - finish here :arrow: fixed
03:02:440 (1) - I think this should be longer, this sounds much smoother imo :arrow: no change ,for its too close to the spin
03:15:726 (2,3) - blanket? :arrow: nope
03:15:726 (2,4) - stack them if you did blanket
03:31:583 (1,2,3) - adding hit finish sounds good to me :arrow: fixed

[Normal]
I suggest AR+1 for better play
Your spacing makes this normal hard D:
This is just my personal opinion, I think a normal diff should look like this
SPOILER
As opposed to this
00:40:154 (4,1) - this can confuse noobs imo :arrow: i dont think so
00:45:297 (1,2) - now this is very confusing :arrow: i think a normal diff can't be too easy or it will be very boring
01:10:154 (4,1) - ^
01:18:297 (2,3) - looks wierd, something like this? :arrow: fixed
01:36:726 (3) - I don't recommend more then reverse on normal diff :arrow: but it fit the music
01:38:440 (4) - NC like other? :arrow: fixed
02:11:011 (2) - I clearly hear cymbal sound, add finish? :arrow: fixed
02:44:011 (4,1) - spacing is off, :arrow: fixed
03:31:583 (1,2,3) - add finish (if you did on easy) :arrow: fixed

[Hard]
00:09:083 (4) - This note makes the flow awkward i think, place it better! :arrow: fixed
00:11:868 (3,4) - ^ :arrow: no change
00:13:368 (6,7) - This jump is really awkward, you could probably blanket here :arrow: fix the distance but no blanket
00:28:154 (3) - I don't see a point with this note considering the previous notes were placed on vocal. Delete :arrow: fixed
00:46:154 (3,4) - blanket properly! :arrow: fixed
01:04:154 (1,2,3,4,5,6) - move them like this for better flow :arrow: fixed
02:36:726 (1,2,3,4,5,6) - I think this will look better with more angle :arrow: fixed
01:31:154 (9,10,1) - unstack 1 :arrow: no change
01:46:583 (3,4,6,7) - I don't recommend this, use them like this 01:47:011 (5) :arrow: i think it fit the music
01:51:726 (4,1,2) - blanket! :arrow: fixed
01:59:011 (1,2,3,4,5,6,7,8,1,2) - This is very awkward, too any circles all of sudden. replace some of them with sliders :arrow: no change
02:19:690 (1,1) - just make it 1 spinner? I think the first one is really short :arrow: OK
02:36:726 (1,2,3,4,5,6) - as i suggested here 02:36:726 (1,2,3,4,5,6) :arrow: fixed
02:49:797 (4,5,6) - make it a slider :arrow: no change
02:50:226 (7,1) - make this a triple :arrow: fixed
03:01:368 (8) - mmm stack this on 9? its smoother to play :arrow: i prefer mine
03:03:940 (4,1) - this not only looks confusing, and this slider might be unrankable becuaseplayers can't tell where its gonna go. Make sure you ask other people! :arrow: changge to a spin

Hope my mod helped :D
thanks for your mod ~
GustKraken
春卷开门社区送温暖

写错了不要打我

General
宽屏BG支持的选项选不选? 3个diff勾了 1个没勾,还有真的要喊321嘛= =

Insane
1.7的SV我玩的时候感觉这个数有点小..

00:06:726 (1,2,3,4) - 选中这4个ctrl+G 一下,再把clap改过来,也是保持和前面一个节奏(单纯伴奏的话一般3连红线起节奏上比较舒服,

把00:08:440 (5) - ctrl+g ,再把3连移到滑条头 ,之后00:08:868 (6) - ctrl+g 一下 0 0

00:11:011 (1,2,3,4,5,6,7) - 这样挤在一起感觉不好看,挤在一起可以有条理一点嘛

00:36:297 (6) - 00:48:297 (6) - 01:16:154 (1) - 01:33:297 (5) - 都是ctrl+g。。

01:03:618 (5,6,7,8) - map这俩2连挺好的,但是4连+3连+3个3连感觉压力太大。。可以考虑串中间弄个滑条缓一下

01:35:011 (1,2,3,4,5,6,7) - 慢速曲子滑条短,这样十分挤orz

01:50:011 (5,6) - 听音乐不应该5比6高呀

02:11:011 (1,2) - 这里隔一拍却和之前半拍的距离相同0 0

02:33:297 (1,2,3,4,5,6,7,8) - 看起来好像还行但是我打的时候打快了。。

02:48:726 (1,2,3,4,5,6,7) - 这里就不挤,可以尝试稍微把滑条头上的circle移远一点

02:53:440 (5,6,1) - 2分拍距离和4分差不多

03:25:583 (1,2) - 听歌听不出来这里该减速撒

hard
hard炒鸡棒赞一个QAQ 减少一些连续4个单点的数量吧(不过已经很人性了

00:13:583 (7) - 想掰弯他

01:00:511 (7) - nc

01:46:583 (3,4) - 01:47:440 (6,7) - 这些在hard里好像有点过难。。或许可以把方向改一下让尾巴碰一点下一个的滑条头

02:05:440 (9) - 不太建议叠在下面

02:57:726 (5) - 有点坑。。中间再加个单点吧

03:23:868 (6,7,8,9,1) - 6789是个软移动,然后忽然一下就被拉开距离了。。还是2.28

03:26:011 (4,5,6) - 一拍和2分拍间隔的距离一样

NM和EZ我都不大懂你就将就着看好了233

Normal
ar+1 然后sv好像有点大了。。翻了一下bpm差不多的3星半,燃曲的话其实还好不过这个曲子有点治愈的>_<

01:13:583 (5) - 我是觉得没必要弄绿线啦 滑条拉到白线停就可以了 这个kiai好像都是这样的0 002:41:011 (5) - 同

02:30:940 (1) - ctrl+g

Easy
好吧EZ我真摸不出什么东西= =

话说要是感觉滑条上的点多的话 好像把Slider Tick Rate 改成0.5是被允许的。。

01:26:868 - 有点违和02:47:440 - 同
Topic Starter
Spring Roll

GustKraken wrote:

春卷开门社区送温暖

写错了不要打我

General
宽屏BG支持的选项选不选? 3个diff勾了 1个没勾,还有真的要喊321嘛= = :arrow: fixed

Insane
1.7的SV我玩的时候感觉这个数有点小..

00:06:726 (1,2,3,4) - 选中这4个ctrl+G 一下,再把clap改过来,也是保持和前面一个节奏(单纯伴奏的话一般3连红线起节奏上比较舒服, :arrow: fixed

把00:08:440 (5) - ctrl+g ,再把3连移到滑条头 ,之后00:08:868 (6) - ctrl+g 一下 0 0 :arrow: 不舒服,没改

00:11:011 (1,2,3,4,5,6,7) - 这样挤在一起感觉不好看,挤在一起可以有条理一点嘛 :arrow: 我觉得还行吧

00:36:297 (6) - 00:48:297 (6) - 01:16:154 (1) - 01:33:297 (5) - 都是ctrl+g。。 :arrow: 改了第三个

01:03:618 (5,6,7,8) - map这俩2连挺好的,但是4连+3连+3个3连感觉压力太大。。可以考虑串中间弄个滑条缓一下 :arrow: fixed

01:35:011 (1,2,3,4,5,6,7) - 慢速曲子滑条短,这样十分挤orz :arrow: 类似这样的都是我故意的,我觉得这种是可读的,看看别人怎么说

01:50:011 (5,6) - 听音乐不应该5比6高呀 :arrow: o.o不觉得,不过发现3和6都有一个一样的高音就叠起来了。。。

02:11:011 (1,2) - 这里隔一拍却和之前半拍的距离相同0 0 :arrow: 没事

02:33:297 (1,2,3,4,5,6,7,8) - 看起来好像还行但是我打的时候打快了。。 :arrow: 233DS的变动也是故意的

02:48:726 (1,2,3,4,5,6,7) - 这里就不挤,可以尝试稍微把滑条头上的circle移远一点 :arrow: 之前挺远的但是被人说了

02:53:440 (5,6,1) - 2分拍距离和4分差不多 :arrow: insane的话没有关系

03:25:583 (1,2) - 听歌听不出来这里该减速撒 :arrow: 我觉得坑人很不错啊

hard
hard炒鸡棒赞一个QAQ 减少一些连续4个单点的数量吧(不过已经很人性了

00:13:583 (7) - 想掰弯他 :arrow: 弯了点

01:00:511 (7) - nc :arrow: no

01:46:583 (3,4) - 01:47:440 (6,7) - 这些在hard里好像有点过难。。或许可以把方向改一下让尾巴碰一点下一个的滑条头 :arrow: 间距变小了

02:05:440 (9) - 不太建议叠在下面 :arrow: 感觉还行

02:57:726 (5) - 有点坑。。中间再加个单点吧 :arrow: 不,不经意的坑人是我的乐趣,而且也符合音乐

03:23:868 (6,7,8,9,1) - 6789是个软移动,然后忽然一下就被拉开距离了。。还是2.28 :arrow: 改了

03:26:011 (4,5,6) - 一拍和2分拍间隔的距离一样 :arrow: 没有跳的hard不是好hard

NM和EZ我都不大懂你就将就着看好了233

Normal
ar+1 然后sv好像有点大了。。翻了一下bpm差不多的3星半,燃曲的话其实还好不过这个曲子有点治愈的>_< :arrow: ar加了,SV没变

01:13:583 (5) - 我是觉得没必要弄绿线啦 滑条拉到白线停就可以了 这个kiai好像都是这样的0 002:41:011 (5) - 同 :arrow: 为了避免太单调。。

02:30:940 (1) - ctrl+g :arrow: fixed

Easy
好吧EZ我真摸不出什么东西= =

话说要是感觉滑条上的点多的话 好像把Slider Tick Rate 改成0.5是被允许的。。 :arrow: sliedertick是改clap音用的

01:26:868 - 有点违和02:47:440 - 同 :arrow: 改了
thanks for your mod ~

:idea:
RandF
From my queue~

[General]
  1. Airtist: Junky
  2. Source: you should move "Project Diva F" from source to tags. (it is no problem that source remains blank)
  3. tags suggetion:
    vocaloid
    vocaloid2
  4. I suggest to add AudioLeadin 1000~2000
  5. 00:28:154~00:41:868 why don't you use custom hitsound? the sound of sliderslide is uncomfortable, imo
[Easy]
  1. in this map, DS 1.1x and 1.2x are mixed. it's not good for easy-diff
  2. 00:06:297 (3,4) - it is better to blanket correctly
  3. 01:07:583 (5) - I prefer to increase 1 more reverse
  4. 01:18:297- add a note
  5. 01:48:726 (3,4) - I prefer to blanket them instead of 01:47:011 (2,3) -
  6. 02:33:297- finish? I heard symbal sound from back music
  7. 02:41:440 (5,2) - I suggest to stack them
[Normal]
  1. for normal, it is better to conform DS as possible
  2. 00:45:297 (1,2) - avoid overlap
  3. 01:58:154 (5) - end at 01:58:583 and add finish at 01:58:583
  4. 02:50:440 (5) - x:244 y:82 (stack correctly)
[Hard]
  1. 01:04:154 (1,2) - I prefer to stack in common with other part
  2. 01:04:583 (3,4) - ^
  3. 01:14:654 (2,4) - I prefe to delete in common with 01:11:011 (1,2) -
  4. 01:21:511 (2,3,4) - make parallel correctly
  5. 01:32:868 (4) - I prefer slider: 01:32:868~01:33:083 to suit to vocal
  6. 02:23:011~02:29:654 how about reducing SV?
  7. 02:31:583 (2,3,4,5,6,1,2,3,4,5,6) - Fine!
  8. 02:45:297 (1) - how about stack slider's head on 02:43:797 (2) - ?
    SPOILER

    159,145,165297,6,0,P|204:202|195:274,1,150,4|8,0:0|0:0,0:0:0:0:
    120,226,165940,1,0,0:0:0:0:
    120,226,166154,2,0,L|272:184,1,150,0|8,0:0|0:0,0:0:0:0:
[Insane]
  1. 00:07:583 (1,5) - make parallel correctly
  2. 00:11:333 (2,3,4,5) - this overlap is hard to see...
  3. 00:43:368 (5) - stack on the head of 00:42:297 (3) -
  4. 00:52:154 (1) - I prefer symmetric curved slider with 00:52:583 (2) -
  5. 01:35:011 (1,2,3,4,5,6,7,8,9) - hard to see...
  6. 02:01:583 (9,1) - avoid this overlap
  7. 02:11:011 (1,2) - I suggest to change to other pattern. I confuse it with 02:09:297 (1,2) -
  8. 02:23:011~02:29:654 how about reducing SV?
  9. 02:36:404- add a note?
  10. 02:36:511 (1,2,3,4,5,6,7) - Fine☆
This is the one of my favorite song<3
support!~☆
~Good Luck~
Topic Starter
Spring Roll

RandomEffect wrote:

From my queue~

[General]
  1. Airtist: Junky :arrow: fixed
  2. Source: you should move "Project Diva F" from source to tags. (it is no problem that source remains blank) :arrow: fixed
  3. tags suggetion:
    vocaloid :arrow: use this
    vocaloid2
  4. I suggest to add AudioLeadin 1000~2000 :arrow: i don't know how to change it ,i think it has disappeared after a version change
  5. 00:28:154~00:41:868 why don't you use custom hitsound? the sound of sliderslide is uncomfortable, imo :arrow: remove the sliderslide sound .
[Easy]
  1. in this map, DS 1.1x and 1.2x are mixed. it's not good for easy-diff :arrow: i will snap some later.well but i think player can't feel this small change when they are playing,but some DSchange will make the arrangement more beautiful
  2. 00:06:297 (3,4) - it is better to blanket correctly :arrow: fixed
  3. 01:07:583 (5) - I prefer to increase 1 more reverse :arrow: nice
  4. 01:18:297- add a note :arrow: no place to add it ,so no change
  5. 01:48:726 (3,4) - I prefer to blanket them instead of 01:47:011 (2,3) - :arrow: i prefer mine
  6. 02:33:297- finish? I heard symbal sound from back music :arrow: fixed
  7. 02:41:440 (5,2) - I suggest to stack them :arrow: fixed
[Normal]
  1. for normal, it is better to conform DS as possible
  2. 00:45:297 (1,2) - avoid overlap :arrow: fixed
  3. 01:58:154 (5) - end at 01:58:583 and add finish at 01:58:583 :arrow: i prefer mine
  4. 02:50:440 (5) - x:244 y:82 (stack correctly) :arrow: stack correctly ,but not the place you say
[Hard]
  1. 01:04:154 (1,2) - I prefer to stack in common with other part :arrow: no, only make some change or it may be some boring
  2. 01:04:583 (3,4) - ^
  3. 01:14:654 (2,4) - I prefe to delete in common with 01:11:011 (1,2) - :arrow: fixed
  4. 01:21:511 (2,3,4) - make parallel correctly :arrow: fixed
  5. 01:32:868 (4) - I prefer slider: 01:32:868~01:33:083 to suit to vocal :arrow: fixed
  6. 02:23:011~02:29:654 how about reducing SV? :arrow: no need i think
  7. 02:31:583 (2,3,4,5,6,1,2,3,4,5,6) - Fine! :arrow: :D
  8. 02:45:297 (1) - how about stack slider's head on 02:43:797 (2) - ? :arrow: yes ,fixed
    SPOILER

    159,145,165297,6,0,P|204:202|195:274,1,150,4|8,0:0|0:0,0:0:0:0:
    120,226,165940,1,0,0:0:0:0:
    120,226,166154,2,0,L|272:184,1,150,0|8,0:0|0:0,0:0:0:0:
[Insane]
  1. 00:07:583 (1,5) - make parallel correctly :arrow: fixed
  2. 00:11:333 (2,3,4,5) - this overlap is hard to see... :arrow: no i think its readable.players may cost a retry to read it ,but when they know what this pattern is ,it will plays comfortable and fit the music .of course it my opinoin ,i will see how others say.
  3. 00:43:368 (5) - stack on the head of 00:42:297 (3) - :arrow: fixed
  4. 00:52:154 (1) - I prefer symmetric curved slider with 00:52:583 (2) - :arrow: no change
  5. 01:35:011 (1,2,3,4,5,6,7,8,9) - hard to see...
  6. 02:01:583 (9,1) - avoid this overlap :arrow: :arrow: fixed
  7. 02:11:011 (1,2) - I suggest to change to other pattern. I confuse it with 02:09:297 (1,2) - :arrow: fixed
  8. 02:23:011~02:29:654 how about reducing SV? :arrow: nope
  9. 02:36:404- add a note? :arrow: it will break the pattern and i dont know where to put it.so no change
  10. 02:36:511 (1,2,3,4,5,6,7) - Fine☆
:arrow: :D

This is the one of my favorite song<3
support!~☆
~Good Luck~
thanks for your mod and star~
HelloSCV
from my queue

[Easy]
  1. same slidertick volume suggestion with Insane
  2. 01:45:297 (1) - same as Insane
[Normal]
  1. same slidertick volume suggestion with Insane
  2. 01:45:297 (1) - same as Insane
  3. 02:29:868 (5) - delete this note? to follow with the music well

    some of patterns have weird flow...
[Hard]
  1. same slidertick volume suggestion with Insane
  2. 00:06:725 (7) - moving this slider to 00:06:511 - here and adding a note 00:07:154 - here fits better with the music
  3. 00:28:583 (1) - why don't you add some whistles like you did in Insane diff?
  4. 01:21:297 (1) - same opinion with 02:55:583 (1) - here in Insane (not only here but also other similar parts like 01:21:297 (1) - here and etc.)
  5. 01:59:868 (5) - delete this finish? this note doesn't really need it
  6. 01:45:297 (1) - same opinion with Insane
  7. 02:36:297 (4) - 1/4 slider with 2 repeats fits better with the song
  8. 02:36:940 (2,3,4) - keeping DS consistently is recommended because they have same rhythm
  9. 03:09:083 - , 03:09:511 - i have no idea why you didn't any objects on those, those feel really empty
  10. 03:19:583 (8) - NC for consistency


[Insane]
  1. consider decreasing all of volumes on slidertick by 10% each, they are little bit louder than other ones
  2. 00:06:726 (1) - delete this NC or 00:03:297 (6) - add it on here for consistency
  3. 00:30:083 (2,4) - i'd rather keep consistency on hitsounding than adding whistles like these current whistles hear weird(and you'd better to fix 00:31:583 (1,3) - these too if you apply it) not only here, but also other similar parts too
  4. 00:59:761 (6,7) - this overlap plays really bad and leads to miss easily during playing imo
  5. 01:16:583 (2,3,4,5,6) - this part seems inappropriate place for stream imo, there isn't any audible sound on 01:16:690 - here, so try changing like this? or anything similar rhythm
  6. 01:17:011 (3) - only if you change rhythm like above suggestion, swap NC for consistency
  7. 01:45:297 (1) - well,, i think starting to make from this part feels little bit awkward, perhaps it sounds really bad to you but i think deleting this part and adding notes on 01:51:297 - here and 01:51:726 - here would be great for rhythm and feel less weird imo
  8. 02:03:726 (1,5) - swap NC? for consistency and starting NC during stream looks weird o_O
  9. 02:09:083 (5,1) - according to the song and your previous patterns, giving huge jump on here isn't good choice imo, keeping DS by 1.0x would be great
  10. 02:19:690 (1) - finishing this spinner at 02:20:868 - here and starting new spinner at 02:21:083 - here fits better with the vocal sound
  11. 02:31:154 (1) - how about dividing this slider into 2 notes? this feels better for the music imo
  12. 02:31:583 - add NC here and try giving different DS with next pattern
  13. 02:31:583 (1) - also reversing this pattern is great to have better flow with next pattern
  14. 02:50:333 (1,4) - swap NC for consistency
  15. 02:53:654 (6,1) - isn't this jump appreared too sudden? i recommend using another pattern or keeping DS by 1.0x
  16. 02:55:583 (1) - according to the music, these triplets should be started from here like this, there aren't any sounds for a note 02:55:904 - , 02:56:333 - , 02:56:761 - and 02:57:190 - here
  17. 03:25:583 (1,2) - maybe most of players will confuse it as 1/4 beat


good luck
Topic Starter
Spring Roll

HelloSCV wrote:

from my queue

[Easy]
  1. same slidertick volume suggestion with Insane
  2. 01:45:297 (1) - same as Insane
[Normal]
  1. same slidertick volume suggestion with Insane
  2. 01:45:297 (1) - same as Insane
  3. 02:29:868 (5) - delete this note? to follow with the music well :arrow: ok fixed

    some of patterns have weird flow...
[Hard]
  1. same slidertick volume suggestion with Insane
  2. 00:06:725 (7) - moving this slider to 00:06:511 - here and adding a note 00:07:154 - here fits better with the music :arrow: fixed,i think i remove a note here someday by accident
  3. 00:28:583 (1) - why don't you add some whistles like you did in Insane diff? :arrow: added
  4. 01:21:297 (1) - same opinion with 02:55:583 (1) - here in Insane (not only here but also other similar parts like 01:21:297 (1) - here and etc.) :arrow: same like insane
  5. 01:59:868 (5) - delete this finish? this note doesn't really need it :arrow: fixed
  6. 01:45:297 (1) - same opinion with Insane :arrow:
  7. 02:36:297 (4) - 1/4 slider with 2 repeats fits better with the song :arrow: fixed
  8. 02:36:940 (2,3,4) - keeping DS consistently is recommended because they have same rhythm :arrow: fixed
  9. 03:09:083 - , 03:09:511 - i have no idea why you didn't any objects on those, those feel really empty :arrow: fixed
  10. 03:19:583 (8) - NC for consistency :arrow: fixed


[Insane]
  1. consider decreasing all of volumes on slidertick by 10% each, they are little bit louder than other ones :arrow: you means set green lines on every sliderticks and change the volume?
  2. 00:06:726 (1) - delete this NC or 00:03:297 (6) - add it on here for consistency :arrow: add the nc
  3. 00:30:083 (2,4) - i'd rather keep consistency on hitsounding than adding whistles like these current whistles hear weird(and you'd better to fix 00:31:583 (1,3) - these too if you apply it) not only here, but also other similar parts too :arrow: fixed
  4. 00:59:761 (6,7) - this overlap plays really bad and leads to miss easily during playing imo :arrow: change the arrangement
  5. 01:16:583 (2,3,4,5,6) - this part seems inappropriate place for stream imo, there isn't any audible sound on 01:16:690 - here, so try changing like this? or anything similar rhythm :arrow: fixed
  6. 01:17:011 (3) - only if you change rhythm like above suggestion, swap NC for consistency
  7. 01:45:297 (1) - well,, i think starting to make from this part feels little bit awkward, perhaps it sounds really bad to you but i think deleting this part and adding notes on 01:51:297 - here and 01:51:726 - here would be great for rhythm and feel less weird imo :arrow: no no change
  8. 02:03:726 (1,5) - swap NC? for consistency and starting NC during stream looks weird o_O :arrow: really? i dont think so..also i dont like make a combo more than 10 notes so no change
  9. 02:09:083 (5,1) - according to the song and your previous patterns, giving huge jump on here isn't good choice imo, keeping DS by 1.0x would be great :arrow: yea, fixed
  10. 02:19:690 (1) - finishing this spinner at 02:20:868 - here and starting new spinner at 02:21:083 - here fits better with the vocal sound :arrow: fixed
  11. 02:31:154 (1) - how about dividing this slider into 2 notes? this feels better for the music imo :arrow: fixed
  12. 02:31:583 - add NC here and try giving different DS with next pattern :arrow: well ,do i have to change the ds? i dont think the DS have some problem.(in fact i think it looks cool
  13. 02:31:583 (1) - also reversing this pattern is great to have better flow with next pattern :arrow: sure fixed
  14. 02:50:333 (1,4) - swap NC for consistency
  15. 02:53:654 (6,1) - isn't this jump appreared too sudden? i recommend using another pattern or keeping DS by 1.0x
  16. 02:55:583 (1) - according to the music, these triplets should be started from here like this, there aren't any sounds for a note 02:55:904 - , 02:56:333 - , 02:56:761 - and 02:57:190 - here :arrow: no i think it plays well
  17. 03:25:583 (1,2) - maybe most of players will confuse it as 1/4 beat :arrow: i do it on purpose .. do i have to change it ?


good luck
thanks for your mod .helps alot ~
Selisi
占坑> < ...
IamKwaN
Hi, in-game request
對不起我是個懶比所以這麼遲才來 然後這摸我只看了節奏

General

  1. 看了看各個diff的SV,感覺Normal的SV有點高,導致N跟H的難度不太平衡,我的建議就是Normal用1.2x的SV就夠了 ;w; 不過要重新調整一次所有滑條,頗為麻煩,所以你想想吧233

Insane

  1. 02:19:254 - 綠線沒有snap好,snap到02:19:261
  2. 00:30:083 (2) - 滑條的開頭我找不到有任何重音/歌詞,通常滑條的頭都是突出重音,然後00:30:297的歌詞你用滑條尾來捕足,所以這個聽著不太舒服,我建議把00:29:868 (1,2)在時間上CTRL+G
  3. 00:36:726 (1,2) - ^
  4. 00:48:618 - 不加圓圈? 我感覺現在漏了點東西233
  5. 01:06:083 (2,3,4,5) - 如果這兩個統一都是3連或者滑條會比較一致
  6. 01:08:440 (2) - 跟01:07:583 (1) 一樣結構有點違和,中間沒有歌詞;然後01:08:868這個也美麗
  7. 01:09:297 (3,4) - 步向kiai,不放圓圈?背景的音樂也頗明顯
  8. 01:23:011 (8) - 01:23:333 - 這個鼓點漏了
  9. 01:23:761 - ^
  10. 01:24:618 - ^ 以上可以放長串惹
  11. 02:19:690 (1,1) - 02:21:083 (1) 頭放02:20:868 ;02:19:690 (1) 尾放02:20:654,跟歌詞跟樂器的話都是這樣放
  12. 02:58:261 - 鼓點也漏了,我感覺有些3連有overmap的嫌疑,但這個你放了肯定不是overmap
  13. 我覺得有幾處地方都能根據鼓點放串,但你就用滑條混過去了,柑橘可能不夠爽;音效我skip了

Hard

  1. 00:02:226 - +圓圈,這個漏了跟後面的節奏違和(00:02:868 (5,6,7,1,2,3,4,5,6,7,8,9))
  2. 01:08:440 (2) - 跟I一樣
  3. 01:21:297 (1,2,3,4) - 時間上CTRL+G,紅線沒有重音也沒有歌詞
  4. 01:33:511 (6,7) - 能包得更好
  5. 02:48:726 (1,2,3,4,5,6) - 跟上面
  6. 03:17:868 (1,2,3,4,5,6) - ^

Normal

  1. 02:18:397 - 這綠線沒有snap好,把這個snap到02:18:404
  2. 00:13:583 (4) - 放在後面真的好難讀
  3. 00:11:011 (1) - DS
  4. 00:35:011 (1) - DS, Normal的DS最好一致阿,後面我就不check了 :D
  5. 00:58:583 (4,5,6,7) - 我有一個建議:
  6. 01:23:440 (4) - 01:23:868這個用尾巴太浪費了,01:23:440 放圓圈01:23:868 - 01:24:297滑條,01:24:726 也是圓圈
  7. 02:57:297 (3) - 上下反轉,flow更好

Easy

  1. 02:18:397 - 這綠線沒有snap好,把這個snap到02:18:404
  2. 00:07:583 (1) - 中間的位置有一種奇怪的感覺,紅線是折轉處,但紅線卻沒重音,歌詞也是低沉的,嘗試轉一下形狀?
  3. 00:14:011 - 這裡補一個圓圈,鼓點比較明顯
  4. 01:58:583 (7) - Combo No.太大,你可以選擇在01:56:011 (4) / 01:57:297 (6) NC
  5. 03:13:583 (4) - 不明白為何+finish,我看你其他難度都沒加,四個難度的音效統一才對
話說這圖我想做個Hard ;w; 行不行?
Topic Starter
Spring Roll

IamKwaN wrote:

Hi, in-game request
對不起我是個懶比所以這麼遲才來 然後這摸我只看了節奏

General

  1. 看了看各個diff的SV,感覺Normal的SV有點高,導致N跟H的難度不太平衡,我的建議就是Normal用1.2x的SV就夠了 ;w; 不過要重新調整一次所有滑條,頗為麻煩,所以你想想吧233

Insane

  1. 02:19:254 - 綠線沒有snap好,snap到02:19:261 :arrow: 这边我都是跟着鼓点下音效,感觉没什么问题。。。
  2. 00:30:083 (2) - 滑條的開頭我找不到有任何重音/歌詞,通常滑條的頭都是突出重音,然後00:30:297的歌詞你用滑條尾來捕足,所以這個聽著不太舒服,我建議把00:29:868 (1,2)在時間上CTRL+G :arrow: 不了,这里跟的音乐声,跟歌词的话太简单了。。
  3. 00:36:726 (1,2) - ^
  4. 00:48:618 - 不加圓圈? 我感覺現在漏了點東西233 :arrow: 加了
  5. 01:06:083 (2,3,4,5) - 如果這兩個統一都是3連或者滑條會比較一致 :arrow:
  6. 01:08:440 (2) - 跟01:07:583 (1) 一樣結構有點違和,中間沒有歌詞;然後01:08:868這個也美麗 :arrow: 我觉得还好
  7. 01:09:297 (3,4) - 步向kiai,不放圓圈?背景的音樂也頗明顯 :arrow: 改了
  8. 01:23:011 (8) - 01:23:333 - 這個鼓點漏了
  9. 01:23:761 - ^
  10. 01:24:618 - ^ 以上可以放長串惹 :arrow: 感觉坏梗了,得大改(其实我很喜欢放三连
  11. 02:19:690 (1,1) - 02:21:083 (1) 頭放02:20:868 ;02:19:690 (1) 尾放02:20:654,跟歌詞跟樂器的話都是這樣放 :arrow: 饿,这个事之前mod改的,看看别人有没有说
  12. 02:58:261 - 鼓點也漏了,我感覺有些3連有overmap的嫌疑,但這個你放了肯定不是overmap
  13. 我覺得有幾處地方都能根據鼓點放串,但你就用滑條混過去了,柑橘可能不夠爽;音效我skip了 :arrow: 啊,我也是新手感觉没有固定跟着一条声轨的意识,一会鼓点一会人声的。。感觉以后得注意一点。

Hard

  1. 00:02:226 - +圓圈,這個漏了跟後面的節奏違和(00:02:868 (5,6,7,1,2,3,4,5,6,7,8,9)) :arrow:
  2. 01:08:440 (2) - 跟I一樣
  3. 01:21:297 (1,2,3,4) - 時間上CTRL+G,紅線沒有重音也沒有歌詞 :arrow: 这里我是觉得三连从红线开始比较舒服,恩所以先不改了,下面也一样
  4. 01:33:511 (6,7) - 能包得更好 :arrow:
  5. 02:48:726 (1,2,3,4,5,6) - 跟上面
  6. 03:17:868 (1,2,3,4,5,6) - ^

Normal

  1. 02:18:397 - 這綠線沒有snap好,把這個snap到02:18:404
  2. 00:13:583 (4) - 放在後面真的好難讀 :arrow: 不觉得啊。
  3. 00:11:011 (1) - DS :arrow: hao
  4. 00:35:011 (1) - DS, Normal的DS最好一致阿,後面我就不check了 :D :arrow: fixed
  5. 00:58:583 (4,5,6,7) - 我有一個建議: :arrow: 漏了个鼓点不舒服斯基
  6. 01:23:440 (4) - 01:23:868這個用尾巴太浪費了,01:23:440 放圓圈01:23:868 - 01:24:297滑條,01:24:726 也是圓圈 :arrow: 你看我前面有个地方也是这样的,感觉在NM还行
  7. 02:57:297 (3) - 上下反轉,flow更好 :arrow: 好的

Easy

  1. 02:18:397 - 這綠線沒有snap好,把這個snap到02:18:404
  2. 00:07:583 (1) - 中間的位置有一種奇怪的感覺,紅線是折轉處,但紅線卻沒重音,歌詞也是低沉的,嘗試轉一下形狀? :arrow: 改了
  3. 00:14:011 - 這裡補一個圓圈,鼓點比較明顯 :arrow: fixed
  4. 01:58:583 (7) - Combo No.太大,你可以選擇在01:56:011 (4) / 01:57:297 (6) NC :arrow: fixed
  5. 03:13:583 (4) - 不明白為何+finish,我看你其他難度都沒加,四個難度的音效統一才對 :arrow: fixed
話說這圖我想做個Hard ;w; 行不行?
猴啊欢迎GD
thanks for your mod~
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