this thread will help people to understand the meaning of the lingo the users may talk. feel free to contribute with your own knowledge
AP: stands for Auto Pilot mod. the cursor will move on its own, you just have to click at the rhythm of the music.
AU: stands for Automatic mod. the game will show you a perfect automatic gameplay of the map you choose
DT: stands for Double Time mod. the game will go twice as faster
EZ: stands for Easy mod. the hit circles will be bigger, the health bar will drain slower and it will refill if it depletes.
FL: stands for Flash Light mod. the viewing area will be extremely reduced to a few inches from the cursor. it may shrink
HD: stands for Hidden mod. the approach circles will not appear and the hit circles will fade within a few seconds of appearing
HR: stands for Hard Rock mod. the speed of the approach circles will be faster than usual, the hit circles will be small and the location of them will be inverted. also the health bar will drain faster
HT: stands for Half Time mod. the speed of the game will be cutted by half.
Jump: an action that consist in hitting 2 circles one after the another, but the distance between them is very long.
NF: stands for No Fail mod. no matter how much you suck, you will not fail with this mod on
RL: stands for Relax mod. no need to click, just move the cursor along with the circles
SD: stands for Sudden Death mod. just 1 fail and its Game Over!
Shitmap: a map that neither Bancho(or god. or Chuck Norris) can complete without fail. that because of the massive overlap of hittable objects that map has
SO: stands for Spun Out. the spinners will be automatically completed.
thanks for reading. as i said, feel free to contribute with your own knowledge
AP: stands for Auto Pilot mod. the cursor will move on its own, you just have to click at the rhythm of the music.
AU: stands for Automatic mod. the game will show you a perfect automatic gameplay of the map you choose
DT: stands for Double Time mod. the game will go twice as faster
EZ: stands for Easy mod. the hit circles will be bigger, the health bar will drain slower and it will refill if it depletes.
FL: stands for Flash Light mod. the viewing area will be extremely reduced to a few inches from the cursor. it may shrink
HD: stands for Hidden mod. the approach circles will not appear and the hit circles will fade within a few seconds of appearing
HR: stands for Hard Rock mod. the speed of the approach circles will be faster than usual, the hit circles will be small and the location of them will be inverted. also the health bar will drain faster
HT: stands for Half Time mod. the speed of the game will be cutted by half.
Jump: an action that consist in hitting 2 circles one after the another, but the distance between them is very long.
NF: stands for No Fail mod. no matter how much you suck, you will not fail with this mod on
RL: stands for Relax mod. no need to click, just move the cursor along with the circles
SD: stands for Sudden Death mod. just 1 fail and its Game Over!
Shitmap: a map that neither Bancho(or god. or Chuck Norris) can complete without fail. that because of the massive overlap of hittable objects that map has
SO: stands for Spun Out. the spinners will be automatically completed.
thanks for reading. as i said, feel free to contribute with your own knowledge