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how peoplo can improve only playing jumpy

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Topic Starter
__scripting
do you feel 'stuck' when you only play jump maps? whatever if its a map 4+min or tv sized, i cant feel ANY improvement from playing jump maps, idk

if you have a theory on how certain guys get so much improve by playing only jump maps, leave it here pleeaase 👇
Voidedosu
IT's easier to do jumps than streams or tech. You can basically just fling your mouse in the general direction of the next note and have a roughly even chance to hit or not.

That's kinda the short version. Beyond that, idk.
anaxii
Jump maps are more accessible because it's way more easier to maintain a good acc and combo if you have a good aim

They improve with only jump maps because they improve their reading, raw aim and finger control
Nanofranne
Jumps are easier if you already have muscle memory. Not a bad thing but jump maps typically don't challenge your finger and aim control, hence It's no wonder if people struggle if jumps are their favoured types of play.

Here some maps that I think focus on finger control, your ability to execute tapping to the most quirky rhythm and pattern

beatmapsets/1170697#osu/2506205
beatmapsets/986763#osu/2231859
beatmapsets/1845870#osu/3874882

These kind off maps is harder than the star rating suggest for most people, so don't feel too bad if you can't do it immediately!
anaxii

Nanofranne wrote:

Jumps are easier if you already have muscle memory. Not a bad thing but jump maps typically don't challenge your finger and aim control, hence It's no wonder if people struggle if jumps are their favoured types of play.

Here some maps that I think focus on finger control, your ability to execute tapping to the most quirky rhythm and pattern

beatmapsets/1170697#osu/2506205
beatmapsets/986763#osu/2231859
beatmapsets/1845870#osu/3874882

These kind off maps is harder than the star rating suggest for most people, so don't feel too bad if you can't do it immediately!
The first map that you linked is a BANGER
Nanofranne

Anaxii wrote:

Nanofranne wrote:

Jumps are easier if you already have muscle memory. Not a bad thing but jump maps typically don't challenge your finger and aim control, hence It's no wonder if people struggle if jumps are their favoured types of play.

Here some maps that I think focus on finger control, your ability to execute tapping to the most quirky rhythm and pattern

beatmapsets/1170697#osu/2506205
beatmapsets/986763#osu/2231859
beatmapsets/1845870#osu/3874882

These kind off maps is harder than the star rating suggest for most people, so don't feel too bad if you can't do it immediately!
The first map that you linked is a BANGER
I love every Mir's map
JLuca913 891
probably because the jump map has bursts and sometimes fast sliders,

So it's kinda like a Tech-Jump map i guess???
anaxii

Nanofranne wrote:

Anaxii wrote:

Nanofranne wrote:

Jumps are easier if you already have muscle memory. Not a bad thing but jump maps typically don't challenge your finger and aim control, hence It's no wonder if people struggle if jumps are their favoured types of play.

Here some maps that I think focus on finger control, your ability to execute tapping to the most quirky rhythm and pattern

beatmapsets/1170697#osu/2506205
beatmapsets/986763#osu/2231859
beatmapsets/1845870#osu/3874882

These kind off maps is harder than the star rating suggest for most people, so don't feel too bad if you can't do it immediately!
The first map that you linked is a BANGER
I love every Mir's map
I didn't know them before, they seem to be a great mapper 😮
Topic Starter
__scripting

Nanofranne wrote:

beatmapsets/1170697#osu/2506205

beatmapsets/1845870#osu/3874882
thanks for these two bangers bro
Djemovampire
for one thing, the star rating system pretty much only works for jumps so its much easier to be conscious of your progress. overall though every single map in the game needs aim consistency so if you focus only that your overall skill will increase at a decent pace as well

*also - theres infinitely more aim farm maps than tapping farm maps until high level, and tapping farm needs accuracy to be worth anything while you can scrape by with 97s in aim and do fine
Babilfrenzo
I find that I can improve my scores on stream maps much more easily than on jump maps, but that’s probably because I’ve worked on improving my tapping much more than my aim. Much of aim is reading, if your aim is always inconsistent then it is probably not a raw aim problem. People can improve quickly by playing jump maps because the pp system rewards it, they usually have very simple rhythms (so the tapping is very easy), and that if you improve your aim you are also directly or indirectly improving your reading (as well as comfort with aiming in general and larger spacing etc.), which makes everything else easier.
Topic Starter
__scripting

aveil wrote:

I find that I can improve my scores on stream maps much more easily than on jump maps, but that’s probably because I’ve worked on improving my tapping much more than my aim. Much of aim is reading, if your aim is always inconsistent then it is probably not a raw aim problem. People can improve quickly by playing jump maps because the pp system rewards it, they usually have very simple rhythms (so the tapping is very easy), and that if you improve your aim you are also directly or indirectly improving your reading (as well as comfort with aiming in general and larger spacing etc.), which makes everything else easier.
i feel it too.
its always more hard/inconsistent to improve aim/reading
anaxii

__scripting wrote:

aveil wrote:

I find that I can improve my scores on stream maps much more easily than on jump maps, but that’s probably because I’ve worked on improving my tapping much more than my aim. Much of aim is reading, if your aim is always inconsistent then it is probably not a raw aim problem. People can improve quickly by playing jump maps because the pp system rewards it, they usually have very simple rhythms (so the tapping is very easy), and that if you improve your aim you are also directly or indirectly improving your reading (as well as comfort with aiming in general and larger spacing etc.), which makes everything else easier.
i feel it too.
its always more hard/inconsistent to improve aim/reading
Aim and reading are two different things btw; I'm personally better at reading which is why my aim is decent but not much
Babilfrenzo

Anaxii wrote:

__scripting wrote:

aveil wrote:

I find that I can improve my scores on stream maps much more easily than on jump maps, but that’s probably because I’ve worked on improving my tapping much more than my aim. Much of aim is reading, if your aim is always inconsistent then it is probably not a raw aim problem. People can improve quickly by playing jump maps because the pp system rewards it, they usually have very simple rhythms (so the tapping is very easy), and that if you improve your aim you are also directly or indirectly improving your reading (as well as comfort with aiming in general and larger spacing etc.), which makes everything else easier.
i feel it too.
its always more hard/inconsistent to improve aim/reading
Aim and reading are two different things btw; I'm personally better at reading which is why my aim is decent but not much
Personally, my aim is so closely tied to my reading that describing them as the same isn't too far off from how it feels. I think part of it is that you have to offload either tapping or aim to your subconscious when playing, you can only focus on one at a time - tapping has always been what I pay attention to, so I don't think about how I am aiming, it just happens automatically. They are different still; I was trying to describe more of a two-way connection.
anaxii

aveil wrote:

Anaxii wrote:

__scripting wrote:

aveil wrote:

I find that I can improve my scores on stream maps much more easily than on jump maps, but that’s probably because I’ve worked on improving my tapping much more than my aim. Much of aim is reading, if your aim is always inconsistent then it is probably not a raw aim problem. People can improve quickly by playing jump maps because the pp system rewards it, they usually have very simple rhythms (so the tapping is very easy), and that if you improve your aim you are also directly or indirectly improving your reading (as well as comfort with aiming in general and larger spacing etc.), which makes everything else easier.
i feel it too.
its always more hard/inconsistent to improve aim/reading
Aim and reading are two different things btw; I'm personally better at reading which is why my aim is decent but not much
Personally, my aim is so closely tied to my reading that describing them as the same isn't too far off from how it feels. I think part of it is that you have to offload either tapping or aim to your subconscious when playing, you can only focus on one at a time - tapping has always been what I pay attention to, so I don't think about how I am aiming, it just happens automatically. They are different still; I was trying to describe more of a two-way connection.
Sometimes, thinking where you have to aim even if it's an automatic behavior can help you if you're shaking to avoid shitmissing because of it
dung eater
focus on the jumps and fixing mistakes you make in it and you should make progress. try smaller cs for harder aim without being much harder to read.
anaxii

dung eater wrote:

focus on the jumps and fixing mistakes you make in it and you should make progress. try smaller cs for harder aim without being much harder to read.
CS6 is perfect for training small CS
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