I would love to have an accuracy-based mode in a tournament where players play some random OD10 map and the game is decided by highest accuracy (average for a team game). But other than that, I would not support it.
Almost wrote:It does, but it's not as important and players with better accuracy could do better accuracy even with misses.I agree, it's just I don't think that a match should be decided on who misses, because ultimately it is. A player with slightly better aim can beat someone with far better accuracy as a result of this. But when trying to rank in a map, the accuracy player would always get a higher rank because they can just retry until its a fc. Would you agree on an accuracy-based system if the misses were penalised much higher than it is now - but not to the point that it's the decider of a game?