[General]
- Title Unicode: なないろ☆ナミダ -TV EDIT- (Need to fix the romanized one as well.)
- Add the original anime title “べるぜバブ” into Tags.
- Reduce the overall difficulty to 2 for the better difficulty spread.
- 40% in the calm part kinda sounds low to me. I’d highly recommend increasing to at least 50%. Same goes for Normal and Insane.
- This difficulty includes some unnecessary green lines. Check by yourself and remove them. e.g. 00:02:116 -
- 01:02:549 - This is not unrankable stuff, but this should be snapped in 1/4 (to 01:02:470 - ) imo since it seems like 1/12 snap doesn’t make any sense. Same goes for 01:17:667 - if you apply this. (Normal and Insane as well.)
- 00:39:675 - How about adding a drum clap instead of a soft one by changing the Additions to Drum? Since a similar sound goes here. It should be more fitting.
- 01:08:257 - Swap a hitsound with 01:09:202 - since a finish sound goes at 01:09:202 - . + If I were you, I’d add an extra green line to make the volume lower (-10%) at 01:09:202 - because I’d like to make difference with 01:10:147 - .
- 00:09:675 (1,2) - Swap rhythms. The guitar goes from 00:09:675 - to around 00:10:147 - . + there is a vocal stresses at 00:10:383 - . So the rhythm will be more natural if you follow it with a note.
- 00:39:438 (4) - It’s a bit too hard for beginners to play 00:38:966 (3,4,1) - since this short repeat slider makes the rhythm harder to play. It’d be better to simplify it like this image imo.
- 00:51:249 - An unnecessary green line
- 01:08:257 (1) - Adding a whistle to the head, a finish to the end should be more fitting.
- 00:15:344 (1) - Add a whistle since the synthesizer (or the piano?) goes around here.
- 00:54:320 (1) - It’d be nicer if you make difference with the previous clap at 00:54:084 (5) - by reducing the volume by 10% or so.
- 01:09:911 (3) - Remove this drum clap. Only (2) should be enough.
- 00:05:423 (4) - This slider will look neat if you make it curved like this. http://osu.ppy.sh/ss/1608685
212,148,5423,2,0,P|168:176|132:228,1,101.250003862381
- 00:21:958 (3,4) - This flow doesn’t look good. + It’s kinda hard to play because of that. It’d be better to make this pattern flowier and more friendly.
- 00:24:793 (5,1) - I think you should let players move the cursor more by making the spacing larger since that way it’s more fun to play than the current idea.
- 00:38:966 (1,2,3,4) - Inaudible objects. (Especially 00:39:438 (3,4) - .) Increase the volume like you did at 01:01:643 (5,6,7) - . I’d say (3,4) are unrankable because of that.
- 00:39:911 (1) - This one is not unrankable, but I’d highly recommend increasing the volume to around 50%.
- 00:44:635 (4,5) - The current rhythm kinda sounds strange since there is not any sounds such as the drum, the vocal, the guitar to follow with an object at 00:44:753 - . I’d rearrange 00:44:635 (4,5,6) - like this if I were you.
+ It will be more nicer if you make a jump with (7,1) since it can emphasize the stress at 00:46:053 - . - 00:48:415 (5,6) - This kinda sound strange as well for the same reason as above (no sound at 00:48:533 - ). Remove (1,2) and then make a 3/4 slider at 00:48:415 - instead.
- 00:52:194 (2,1,2,3,4) - Inaudible objects. Increase the volume to at least 50% or so. + 00:53:139 (1) - remove a clap from this note, and add a normal-hit by changing the sampleset to Normal at 40% instead. It sounds like a default clap here doesn’t fit with the song to me.
- 00:54:084 (5,6,7) - ^
- 00:57:627 (3) - I’d move this note to upper rightward to make more comfortable to play if I were you. e.g. http://osu.ppy.sh/ss/1609016
- 01:13:927 (1,1) - What did you make a stack here for? The current idea probably will give players an uncomfortable feeling. Therefore it’d be better to unstack like you did at 00:58:808 (1,2) - .