( =`・ω・´) AIRakuen 愛楽園 (Mod/GD/M4M)
Cool and soft song
[Normal]
AR: -1
HP: -1
Try to put more whistles
Suggest to arrange with Tiny grid size, for easier reading and smoother flow and gameplay
00:00:818 - Whistle
00:02:045 - Note, piano
00:02:727 - ^
^ Can try putting a slider at 00:02:454 - until 00:02:727 -
00:02:999 - Whistle
00:04:363 - ^
00:04:908 - ^
00:06:408 - Whistle
00:06:818 - ^
00:07:090 (4) - This slider is skipping too many of the notes, try some shorter sliders or circles instead
00:09:545 - Put whistles here too, and notes behind whenever u hear a clear piano sound
00:24:818 (2) - Try to prevent overlapping with 00:23:727 (1) -
00:26:999 (4) - Try not to overlap with 00:25:908 (3) -
00:43:908 (1) - Stack with 00:41:727 (3) -
00:49:090 (1) - Remove NC
00:50:317 - Note for piano
00:50:726 (2) - NC here
00:49:908 - Somewhere like here fits whistles
01:07:362 (1) - Prefer not to stack this, may be hard to read
^ Try place it above 01:06:271 (6) - with DS to 01:07:908 (2) -
01:19:908 (2) - Unstack this
01:22:362 - Put a break here, the HP is still draining while there's note at 01:26:276 (1) -
01:31:632 - Whistles more
01:32:244 (1) - ^ add more for the notes behind too (suits for me)
01:54:897 (8) - Unstack this and NC
01:54:897 - Not sure why there's a uninherit point here, but you need to make the inherit point (114905) same as (114897)
02:13:468 (2,3,4,5) - A little hard here compare to other parts, try some short sliders cuz this is not any rising part like KIAI
02:22:325 - Finish doesnt fit here, try whistle
02:22:611 (1) - Prevent overlapping with 02:21:754 (5) -
02:23:468 - Finish doesnt fit here too
02:24:611 (1) - ^
02:25:754 - ^ Not much for finish
02:26:897 - ^ Remove those finishes, they sound extra
02:28:039 - ^
02:29:182 (3) - ^
02:30:325 - ^
02:31:468 - Try a long slider here until 02:32:325 -
^ or place 02:32:611 (1) - further from 02:31:182 (6) -
02:42:085 - 70% volume
02:44:539 (5) - Not fitting with 02:43:175 (3) - , notes could be better at 02:44:675 -
02:45:357 (1) - I don't like to use drum hitsounds here cuz the drums are too quite, plus you over hitsounded it
^ Try whistles
02:49:721 (1) - Remove finishes and remove NC
02:50:812 (2) - NC here
02:57:357 (6) - NC for combo consistency
02:58:448 (8) - Remove finishes, they dont fit and too loud
[Hard]
More whistles are suggested
You need some stable DS or a close DS in order to become neater and readable
Flows are required in this diff, it has nearly no flow and lots of random placed notesCheck AI mods, lots of unsnapped objects are found (Ctrl+ Shift + A)
00:02:045 (1,2,3) - You need a constant or near distance snap, placing too closely is barely readable
00:05:181 (6) - Completely stack with tail of 00:04:363 (5) - with Grid snap toggled off, cuz there's a left of 0.02x DS
00:10:772 (1) - Suggest to unstack this, it's on blue ticks
00:11:181 (2,3,4) - Space them properly in order to let players to read, instead of spacing it as a symmetry pattern or so
00:15:136 (1) - Too close to the previous notes
00:15:545 (2,3) - ^
00:29:726 (4) - Inconsistency DS with 00:29:454 (3) -
00:43:363 (2) - Too close
00:45:272 (2,3,4) - They are not in a straight line
00:49:090 (1,2,3) - Pointless for me to use drums hitsounds
00:52:498 (2) - There's a sudden jump that doesnt suit here
00:52:771 (3) - Arranged them closely as you did recently, like 00:50:998 (1,2,3) -
00:54:271 (1,2,3) - Spacing doesn't look good
00:56:453 (1,2,3,4,1,2,3,4) - Can try some patterns like stable DS for 00:56:453 (1,2,3,4) - and then small jump at 00:57:544 (1) -
^ Also make their border farther from each other, for example 00:56:453 (1) - 's border is close to 00:56:998 (3) - which makes bad pattern in some points
01:04:089 (1) - Some stacks like this with 01:03:408 (2) - can be stacked perfectly, apply it to all the notes that you feel it's necessary
01:09:817 (2) - Not suggesting this kind of pattern here, the notes at 01:08:453 (3,4,5) - are just passed within a second and a bad overlap is placed there again
^ Try placing it to the other places without overlapping with previous notes, for example below or above 01:09:271 (1) -
01:18:544 (2,3) - Im not sure if your pattern is not make them rotated a little, but their shape is not at the same angle
^ I prefer copy and paste at current note, and then rotate about 30* - 45* anticlockwise
01:22:089 (3,4,5) - Make their line straight, arrange 01:22:635 (5) - for a little
01:25:000 (1) - Whistle or it sounds like nothing imo
01:33:774 (1,2,1,2) - Hard to read here
^ You had a jump for 01:34:080 (2) - (and it's stacked) but you didn't do at 01:34:693 (2) -
01:45:713 (5) - Space it as 01:44:183 (1,2,3,4) -
02:04:897 (5) - Unrankable object, the SV is not matched due to offset or BPM change
02:06:611 (1) - ^
02:07:182 (2) - ^ there are more behind, fix them
02:45:357 (1) - I prefer whistles instead of drums
02:59:266 (1) - ^
[Insane]
AR: -1 (AR 9 is a little fast for the BPM)
HP: -1
The notes are separated by combos instead of flows or distance snap
I personally suggest some small remaps if you wouldn't mind
Try to refer some newly ranked maps (with insane diffs), if possible get some songs with close BPM to this song, and see how are they worked in order to help your map to be ranked more quickly