forum

BlackYooh vs. siromaru - BLACK or WHITE?

posted
Total Posts
372
Topic Starter
Len
This beatmap was submitted using in-game submission on 2015년 4월 23일 목요일 at 오후 6:40:29

Artist: BlackYooh vs. siromaru
Title: BLACK or WHITE?
Source: SOUND VOLTEX II -infinite infection-
Tags: SDVX BlackY KAC 2013 happy623 GUHROOVY HelloSCV Gurvy Gamu
BPM: 185
Filesize: 5163kb
Play Time: 02:00
Difficulties Available:
  1. 623's BASIC (1.68 stars, 107 notes)
  2. ADVANCED+ (3.64 stars, 309 notes)
  3. Gamu's ADVANCED (2.98 stars, 253 notes)
  4. Gurvy's EXHAUST (4.81 stars, 448 notes)
  5. NOVICE (2.12 stars, 170 notes)
  6. SCV's INFINITE (5.25 stars, 616 notes)
Download: BlackYooh vs. siromaru - BLACK or WHITE?
Information: Scores/Beatmap Listing
---------------
HelloSCV
http://puu.sh/6sJpB.osu

힛사랑 나머지 세팅은 내일 마저함


http://puu.sh/6sKja.zip
Last Bubble
http://puu.sh/6sJFJ.zip

CTB Deluge입니다.

처음엔 4로했는데 5로하니 Deluge다운 난이도가 나왔습니다.
Last Bubble
http://puu.sh/6sMrR.zip

bg, kiai등 설정완료, 나머지 파트는 내일이면 완성
Topic Starter
Len

Last Bubble wrote:

http://puu.sh/6sMrR.zip

bg, kiai등 설정완료, 나머지 파트는 내일이면 완성
;;;;;;;; 올콤할수는있어요 ? 이건 너무어려운데



HelloSCV wrote:

http://puu.sh/6sJpB.osu

힛사랑 나머지 세팅은 내일 마저함


http://puu.sh/6sKja.zip
적용완료
Rihan
Spectator
Topic Starter
Len

narangd wrote:

http://puu.sh/6tPWl.zip

뻐킹 트롤맵! 힛사는 나중에 해드릴게요

늦어서죄송합니다

Spectator wrote:

http://puu.sh/6tYkt.osz

완료
KiKi_Wellington
As I was playing over this beatmap I felt that on both difficulties the drain rate was not high enough. Even when I was doing fairly poor I seemed to never drain out. Other than that I love the beatmap and will be waiting for it to be ranked.
KiKi_Wellington
Topic Starter
Len

KiKi_Wellington wrote:

As I was playing over this beatmap I felt that on both difficulties the drain rate was not high enough. Even when I was doing fairly poor I seemed to never drain out. Other than that I love the beatmap and will be waiting for it to be ranked.
KiKi_Wellington

Let me think about it
HabiHolic
민폐스트님 별이나 드셈
Topic Starter
Len

HabiHolic wrote:

민폐스트님 별이나 드셈

ㄳ 트롤릭
HelloSCV
offset : 571 (+4)

http://puu.sh/6wjkD.osu 자잘한거 몇개고침
Kuzino
http://puu.sh/6wu2r.zip

50% 정도 찍엇습니다
Reat
감사합니다!★ 고맙습니다!★ 사랑합니다!★
Topic Starter
Len
new page



Kuzino wrote:

http://puu.sh/6wu2r.zip

50% 정도 찍엇습니다
okay



Reat wrote:

감사합니다!★ 고맙습니다!★ 사랑합니다!★

감사함니다 !
Kuzino
Last Bubble
Topic Starter
Len
update
Spectator
Topic Starter
Len

Spectator wrote:

http://puu.sh/6zLeH.osu

완성!

Brovb님껏도 같이업데이트했슴니다
Topic Starter
Len
wait
sionKotori
hi :3

[General]
  1. looks good
[Frobe's Platter]

  • NC
    1. 00:16:463 (2) - NC
    2. 00:17:111 (5) - ^
    3. 00:17:760 (8) - ^
    4. 00:26:192 (3) - ^?
    5. 00:43:300 (8) - ^
    6. 00:43:625 (1) - remove NC
    7. 00:44:679 (5) - NC
    8. 00:44:841 (1) - remove NC
    9. 00:45:976 (6) - NC
    10. 00:46:625 (1) - remove NC
    11. 00:47:273 (3) - NC
    12. 00:47:436 (1) - remove NC
    13. 00:47:922 (1) - ^
    14. 00:48:571 (3) - NC
    15. 00:49:219 (1) - remove NC
    16. 01:33:490 (1,1,1) - ^
    17. 01:37:219 (9) - NC
    18. 01:38:841 (2) - ^
    19. 01:39:165 (3) - ^
    20. 01:54:408 (2) - ^
  • On the whole,too hard for "Hard players".example:
  • 00:04:463 (2,3,1) - too wide
  • 00:55:057 (1,2) - ^
  • 01:26:192 (1,2,3,1,2,3) - ^
  • 01:34:625 (3,4) - ^
  • 01:48:246 (1,2,3,4,5) - ^
  • 01:50:192 (3,4,5,6) - ^
  • 01:51:490 (3,4,5,6) - ^
  • I think you should fix for "Hard players",good luck :D[Kuzino's Rain]

    • NC
      1. 00:02:841 (1) - Remove NC
      2. 00:03:490 (1) - ^
      3. 00:08:030 (1) - ^
      4. 00:10:625 (5) - NC
      5. 00:13:219 (1) - Remove NC
      6. 00:14:192 (1) - ^
      7. 00:15:490 (1) - ^
      8. 00:17:436 (4) - NC
      9. 00:18:409 (1) - Remove NC
      10. 00:18:733 (3) - NC
      11. 00:25:868 (3) - ^
      12. 00:31:057 (5) - ^
      13. 00:31:706 (13) - ^?
      14. 00:52:463 (2) - ^
      15. 00:53:111 (1) - Remove NC
      16. 00:53:760 (6) - NC
      17. 00:58:625 (1) - Remove NC
      18. 00:58:949 (3) - NC
      19. 01:00:084 (1) - Remove NC?
      20. 01:00:409 (2) - NC?
      21. 01:04:787 (1) - Remove NC
      22. 01:10:625 (5) - NC
      23. 01:10:949 (1) - Remove NC
      24. 01:11:922 (6) - NC
      25. 01:12:246 (1) - Remove NC
      26. 01:35:273 (5) - NC
      27. 01:36:895 (1) - Remove NC
      28. 01:37:544 (1) - ^
      29. 01:47:273 (1,1,1) - ^?
      30. 01:48:571 (1,1,1) - ^?
      31. 01:49:868 (1) - ^?
      32. 01:50:192 (1) - ^?
      33. 01:50:516 (1) - ^?
      34. 01:51:165 (1) - ^?
      35. 01:51:490 (1) - ^?
      36. 01:51:814 (1) - ^?
      37. 01:52:463 (1) - ^?
      38. 01:53:111 (1) - ^?
      39. 01:53:760 (1) - ^?
    • HPDrain7 -> 5 Rain<Overdose
    • I think too hard for Rain x_x example:
    • 00:02:517 (1,2,1,2,1,2,1,2) - too wide
    • 00:57:003 (3,4,1) - ^
    • 01:06:733 (1,2,3,4) - TOO HARD JUMP
    • 01:38:841 (1) - move right and add hyper jump(red marker) ...etc[Spec's Overdose]

      • NC
        1. 00:20:679 (5) - NC
        2. 00:25:868 (7) - ^
        3. 00:42:733 (9) - ^
        4. 00:43:949 (8) - ^
        5. 00:45:328 (9) - ^
        6. 00:46:625 (9) - ^
        7. 00:47:922 (7) - ^
        8. 00:49:219 (7) - ^
        9. 00:50:517 (9) - ^
        10. 01:05:436 (5) - ^?
        11. 01:10:625 (5) - ^
        12. 01:11:273 (1) - Remove NC
        13. 01:11:598 (2) - NC
        14. 01:29:436 (5) - ^
        15. 01:30:733 (7) - ^
        16. 01:32:030 (9) - ^
        17. 01:33:328 (5) - ^
        18. 01:37:219 (9) - ^
        19. 01:41:111 (9) - ^
        20. 01:52:787 (9) - ^
      • CS5 -> CS4
      • HPDrain5 -> HPDrain6or7 Rain<Overdose
      • looks good and great map, I love it <3[L.B's Deluge]

        • NC
          1. 00:10:625 (2) - NC
          2. 00:21:003 (9) - ^
          3. 00:24:571 (3) - ^
          4. 00:25:219 (4) - ^
          5. 00:28:463 (3) - ^
          6. 00:29:760 (3) - ^
          7. 00:30:976 (8) - ^
          8. 00:59:273 (2,3,4) - ^
          9. 01:04:787 (3) - ^
          10. 01:05:760 (2) - ^
          11. 01:08:679 (3) - ^
          12. 01:09:003 (1) - Remove NC
          13. 01:09:328 (3) - NC
          14. 01:09:652 (1) - Remove NC
          15. 01:09:976 (3) - NC
          16. 01:10:300 (1) - Remove NC
          17. 01:11:922 (5) - NC
          18. 01:32:355 (4) - ^
          19. 01:35:679 (4) - ^
          20. 01:38:517 (5) - ^
          21. 01:42:409 (4) - ^
        • so Haaaaard map xD I can't mod...sryin my opinion,
          Kuzino's Rain ->
HPDrain5
Spec's Overdose and L.B's Deluge -> HPDrain6

good luck!! :D
Last Bubble

sionKotori wrote:

hi :3

[L.B's Deluge]

  • NC
    1. 00:10:625 (2) - NC
    2. 00:21:003 (9) - ^ Fixed
    3. 00:24:571 (3) - ^ Fixed
    4. 00:25:219 (4) - ^ Fixed
    5. 00:28:463 (3) - ^ Fixed
    6. 00:29:760 (3) - ^ Fixed
    7. 00:30:976 (8) - ^ Fixed
    8. 00:59:273 (2,3,4) - ^ Fixed
    9. 01:04:787 (3) - ^ Fixed
    10. 01:05:760 (2) - ^ Fixed
    11. 01:08:679 (3) - ^ Fixed
    12. 01:09:003 (1) - Remove NC No Change, It seems better just to let him do.
    13. 01:09:328 (3) - NC No Change
    14. 01:09:652 (1) - Remove NC No Change
    15. 01:09:976 (3) - NC No Change
    16. 01:10:300 (1) - Remove NC No Change
    17. 01:11:922 (5) - NC Fixed
    18. 01:32:355 (4) - ^ Fixed
    19. 01:35:679 (4) - ^ Fixed
    20. 01:38:517 (5) - ^ Fixed
    21. 01:42:409 (4) - ^ Fixed
  • so Haaaaard map xD I can't mod...srygood luck!! :D
Thank you!

and, Some Pattens Changed

http://puu.sh/6ZuLJ.zip
Topic Starter
Len

sionKotori wrote:

hi :3

[General]
  1. looks good

good luck!! :D
thanks mod
Kuzino

sionKotori wrote:

[Kuzino's Rain]

  • NC
    1. 00:02:841 (1) - Remove NC
    2. 00:03:490 (1) - ^
    3. 00:08:030 (1) - ^
    4. 00:10:625 (5) - NC
    5. 00:13:219 (1) - Remove NC
    6. 00:14:192 (1) - ^
    7. 00:15:490 (1) - ^
    8. 00:17:436 (4) - NC
    9. 00:18:409 (1) - Remove NC
    10. 00:18:733 (3) - NC
    11. 00:25:868 (3) - ^
    12. 00:31:057 (5) - ^
    13. 00:31:706 (13) - ^?
    14. 00:52:463 (2) - ^
    15. 00:53:111 (1) - Remove NC
    16. 00:53:760 (6) - NC
    17. 00:58:625 (1) - Remove NC
    18. 00:58:949 (3) - NC
    19. 01:00:084 (1) - Remove NC?
    20. 01:00:409 (2) - NC?
    21. 01:04:787 (1) - Remove NC
    22. 01:10:625 (5) - NC
    23. 01:10:949 (1) - Remove NC
    24. 01:11:922 (6) - NC
    25. 01:12:246 (1) - Remove NC
    26. 01:35:273 (5) - NC
    27. 01:36:895 (1) - Remove NC
    28. 01:37:544 (1) - ^
    29. 01:47:273 (1,1,1) - ^?
    30. 01:48:571 (1,1,1) - ^?
    31. 01:49:868 (1) - ^?
    32. 01:50:192 (1) - ^?
    33. 01:50:516 (1) - ^?
    34. 01:51:165 (1) - ^?
    35. 01:51:490 (1) - ^?
    36. 01:51:814 (1) - ^?
    37. 01:52:463 (1) - ^?
    38. 01:53:111 (1) - ^?
    39. 01:53:760 (1) - ^?
  • HPDrain7 -> 5 Rain<Overdose
  • I think too hard for Rain x_x example:
  • 00:02:517 (1,2,1,2,1,2,1,2) - too wide
  • 00:57:003 (3,4,1) - ^
  • 01:06:733 (1,2,3,4) - TOO HARD JUMP
  • 01:38:841 (1) - move right and add hyper jump(red marker) ...etcin my opinion,
    Kuzino's Rain ->
HPDrain5
Thank you!

http://puu.sh/6ZIUA.zip
Topic Starter
Len
지노님

다음 ..엔.. 님이 가지고있는 black or white 삭제하시고 이거 재다운하시고.. 수정해주세요

오프셋하고 프리뷰 변경한게 적용이안되있네요 ..
happy623
:idea: gogogo
Topic Starter
Len

happy623 wrote:

:idea: gogogo
gogo
10crystalmask01
Ello, mod from queue 8-)
[623's BASIC]
00:47:598 (2) - NC instead of 00:51:165 (1) -
01:39:489 (2) - NC, because this object appears in the second Kai time. 01:37:868 (1) - is in the previous one.

[NOVICE]
00:15:976 (5) - Add finish?
00:47:273 (1,3) - Move more apart, or adjust 00:48:571 (3) - 's tail please, so they're not so attached to each other as shown:

01:06:976 (1,2,3) - So many objects are crowded together here- and that's obviously because of the complex rhythm here. Consider making a simpler rhythm?
Here's what I managed to do for this part:
Try it out, and see if you like it.

[SCV's INFINITE]

Oh go, this diff lol.

[ADVANCED]
00:53:760 (5) - NC
01:45:003 (3,1) - Move more apart, I can see them slightly overlapping here.

[EXHAUST]
00:10:949 (1) - Finish on the head.
00:16:138 (1) - ^
00:21:652 (2) - ^
00:24:895 (2) - ^
00:24:246 (2) - ^
00:42:084 (1) - ^
00:56:354 (2,3) - ^
00:57:652 (4) - ^
01:09:003 (1) - ^
01:09:652 (1) - ^
01:10:300 (1) - ^
01:23:922 (2) - ^
01:24:571 (2) - ^
01:26:517 (1) - ^
01:27:165 (3) - ^
01:32:679 (1) - ^
01:33:976 (1) - ^

Mod for the last diff sucked, sorry :( Take my star.
Good luck!
Topic Starter
Len

10crystalmask01 wrote:

Ello, mod from queue 8-)

[NOVICE]
00:15:976 (5) - Add finish? yep
00:47:273 (1,3) - Move more apart, or adjust 00:48:571 (3) - 's tail please, so they're not so attached to each other as shown: http://puu.sh/7fFbR/9be495cddb.jpg okay
01:06:976 (1,2,3) - So many objects are crowded together here- and that's obviously because of the complex rhythm here. Consider making a simpler rhythm?
Here's what I managed to do for this part: http://puu.sh/7fFzR/1de64d86ba.jpg Try it out, and see if you like it. change pattern. okay

[ADVANCED]
00:53:760 (5) - NC omg fixed
01:45:003 (3,1) - Move more apart, I can see them slightly overlapping here. I’ll have to think about it

Mod for the last diff sucked, sorry :( Take my star.
Good luck!

Thanks !
happy623

10crystalmask01 wrote:

Ello, mod from queue 8-)

[notice][623's BASIC]
00:47:598 (2) - NC instead of 00:51:165 (1) - hmm I keep this sry, as the rhythm changed at 00:51:165 (1) - instead of 00:47:598 (2)
01:39:489 (2) - NC, because this object appears in the second Kai time. 01:37:868 (1) - is in the previous one. this looks good, fixed!

Mod for the last diff sucked, sorry :( Take my star.
Good luck!
thanks \o/
Fast Fast Fast Fast Fast
osu file format v12

[General]
AudioFilename: BLACK or WHITE.mp3
AudioLeadIn: 0
PreviewTime: 52138
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:BLACK or WHITE?
TitleUnicode:BLACK or WHITE?
Artist:BlackYooh vs. siromaru
ArtistUnicode:BlackYooh vs. siromaru
Creator:Fast
Version:623's BASIC
Source:SOUND VOLTEX II -infinite infection-
Tags:SDVX BlackY KAC 2013 happy623 GUHROOVY HelloSCV Frobe Kuzino Spectator Last_Bubble bubble156
BeatmapID:363275
BeatmapSetID:144158

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
//Break Periods
2,31906,40644
2,73419,82158
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
571,324.324324324324,4,1,1,80,1,0
652,-100,4,1,1,70,0,0
3165,-100,4,1,1,75,0,0
5760,-100,4,1,1,80,0,0
7057,-100,4,1,1,85,0,0
7706,-100,4,1,1,90,0,0
8354,-100,4,1,1,95,0,0
9976,-100,4,1,1,100,0,0
10057,-100,4,1,1,80,0,0
10625,-100,4,1,1,90,0,0
10949,-100,4,1,1,80,0,0
16138,-100,4,1,1,60,0,0
16381,-100,4,2,1,60,0,0
16462,-100,4,1,1,80,0,0
26516,-100,4,2,1,80,0,0
27814,-100,4,2,1,90,0,0
29111,-100,4,2,1,95,0,0
30408,-100,4,1,1,100,0,0
31706,-100,4,2,1,80,0,0
42084,-100,4,2,1,80,0,0
51165,-100,4,2,1,30,0,0
51652,-100,4,2,1,40,0,0
52138,-100,4,1,1,90,0,0
52462,-100,4,1,1,100,0,1
65435,-100,4,1,1,100,0,0
65760,-100,4,1,1,90,0,1
65760,-100,4,1,1,90,0,1
66084,-100,4,1,1,100,0,1
67989,-100,4,1,1,100,0,0
68030,-100,4,1,1,80,0,1
68679,-100,4,1,1,85,0,1
69327,-100,4,1,1,90,0,1
69976,-100,4,1,1,95,0,1
70625,-100,4,1,1,100,0,1
73219,-100,4,2,1,100,0,0
83598,-100,4,1,1,70,0,0
83922,-100,4,1,1,90,0,0
84003,-100,4,1,1,70,0,0
84570,-100,4,1,1,80,0,0
84652,-100,4,1,1,70,0,0
84895,-100,4,1,1,80,0,0
85543,-100,4,1,1,70,0,0
86516,-100,4,1,1,90,0,0
86598,-100,4,1,1,80,0,0
89111,-100,4,1,1,90,0,0
89192,-100,4,1,1,70,0,0
89760,-100,4,1,1,80,0,0
89841,-100,4,1,1,70,0,0
91381,-100,4,1,1,80,0,0
94300,-100,4,1,1,100,0,1
97219,-100,4,2,1,100,0,1
97300,-100,4,1,1,100,0,1
99165,-100,4,1,1,100,0,0
99489,-100,4,1,1,100,0,1
102408,-100,4,2,1,100,0,1
102489,-100,4,1,1,100,0,1
104841,-100,4,2,1,100,0,1
105084,-100,4,1,1,100,0,1
106219,-100,4,2,1,100,0,1
106381,-100,4,1,1,100,0,1
108895,-100,4,1,1,90,0,0
109543,-100,4,1,1,80,0,1
110192,-100,4,1,1,85,0,1
110841,-100,4,1,1,90,0,1
111489,-100,4,1,1,95,0,1
112138,-100,4,1,1,100,0,1
114733,-100,4,1,1,100,0,0
115057,-100,4,1,1,100,0,1
115098,-100,4,1,1,98,0,0
115219,-100,4,1,1,94,0,0
115381,-100,4,1,1,90,0,0
115543,-100,4,1,1,86,0,0
115706,-100,4,1,1,82,0,0
115868,-100,4,1,1,70,0,0
116030,-100,4,1,1,66,0,0
116192,-100,4,1,1,62,0,0
116354,-100,4,1,1,58,0,0
116516,-100,4,1,1,54,0,0
116679,-100,4,1,1,50,0,0
116841,-100,4,1,1,46,0,0
117003,-100,4,1,1,42,0,0
117165,-100,4,1,1,39,0,0
117327,-100,4,1,1,37,0,0
117489,-100,4,1,1,35,0,0
117652,-100,4,1,1,33,0,0
117814,-100,4,1,1,31,0,0
117976,-100,4,1,1,29,0,0
118138,-100,4,1,1,27,0,0
118300,-100,4,1,1,25,0,0
118462,-100,4,1,1,23,0,0
118625,-100,4,1,1,21,0,0
118787,-100,4,1,1,19,0,0
118949,-100,4,1,1,17,0,0
119111,-100,4,1,1,15,0,0
119273,-100,4,1,1,13,0,0
119435,-100,4,1,1,11,0,0
119598,-100,4,1,1,9,0,0
119760,-100,4,1,1,7,0,0
119922,-100,4,1,1,5,0,0


[Colours]
Combo1 : 128,255,255
Combo2 : 255,128,128
Combo3 : 255,255,128
Combo4 : 128,255,128

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arviejhay
hi from my modding queue
[General]
Tags conflict with Gurvy's EXHAUST diff. THE TAGS SHOULD BE THE SAME IN ALL DIFFS.Also the audio preview time SHOULD be the same too in all diffs.
[623's BASIC]
01:05:760 - Two timing points. please remove one of them
00:01:868(2) - slider start - add finish
00:12:895(4) - slider start - add whistle
00:15:489(4) - ^ same
00:18:084(3) - ^ same but this time it's on the slider middle
00:57:003(2) - ^ same . slider start
01:01:868(2), (4) - add whistle

[Gurvy's EXHAUST]
This is just my rhythm in hitsounds you can just say no to all if you don't like it
00:53:273(5), (6), (1) - add whistle
00:54:084(3) - slider start - add whistle
00:54:733(5) - add whistle
00:55:868(5), (6), (1) - add whistle
00:58:462(8), (9), (1) - add whistle
00:59:273(3) - add whistle
00:59:922(5) - add whistle
01:01:057(7), (1), (2) - add whistle
01:01:868(3) - slider end - add whistle
01:02:030(4) - add whistle or not.
01:02:516(1) - add whistle
00:56:679(2) - slider end - add whistle
00:57:327(3) - ^ same
01:03:652(1) - slider end - add whistle
01:03:814(4) - slider both - add whistle
01:04:462(6) - slider start - add whistle
01:05:111(1) - add whistle

sorry cannot mod other diffs
Good luck mapping :)
Topic Starter
Len

arviejhay wrote:

hi from my modding queue
[General]
Tags conflict with Gurvy's EXHAUST diff. THE TAGS SHOULD BE THE SAME IN ALL DIFFS.Also the audio preview time SHOULD be the same too in all diffs. omg thankyou > .>


sorry cannot mod other diffs
Good luck mapping :)

thanks mod !
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