Easy
00:42:040 (1) - I suggest to move this circle at x160|y192 to make it follow 00:40:023 (1)'s movement (fort he flow) and to blanket with 00:42:544 (2)
nah, this circle connects with a circle in the video, I change the slider though00:52:124 (4) - Move the last construction point 1 grid left to make a perfect blanket with 00:50:612 (2)'s tail
ok01:25:402 (2,1) - There's a problem about the flow for these 2 objects. I suggest an exemple where the flow is better :
I like a bit antiflow to emphasize music01:29:939 (1) - This slider is problematic. In all the previous pattern, you started a new object on the big white tick because the beats are emphasized, so they should be clickable. For this pattern, I suggest to make the slider a circle and start a new slider at 01:30:444 (it will also follow the NC logic)
I think some variety is better and more fun than clicked big white tick01:31:956 (1,1) - Same as above for these sliders, it's important to click an emphasized beat for the gameplay.
01:36:494 (1,1,2) - Just a little suggestion, but maybe you can try this ? :
changed a bit in other way01:39:519 (2,3) - Same about the emphasized beat on the big white tick for these sliders. At this moment, it's quite the same thing for all the next pattern, I really suggest to fix that (01:44:057 (2,3,2,3) - )
01:49:099 (3,1) - These 2 sliders have strange curves, and it looks quite ugly. Maybe you can try this ? :
made it a bit smoothed02:06:746 (1) - Try to see with 2 circles how to make the curves better
it's better now, maybe02:31:956 (1,1) - There's a problem about the flow. For the slider, the movement makes you go up, but you have to go down to hit the circle, so it's quite annoying =/
I made it intentionally so02:33:973 (1) - Don't forget to click the emphasized beat on the big white tick ;3
02:36:494 (1,2) - I seems like there's a little problem about the distance snap (I think)
I don't see it02:40:023 (1) - Same as above for the emphasized beat
02:47:586 (4,2,3,2,3) - ^
02:54:645 (2,3) - You can maybe try to make these 2 sliders blanket ? It'll looks prettier, the curve for (2) is too important, it looks quite ugly =/
it's ok for me02:57:671 (1,2) - Also a problem about the flow. Try this exemple ? :
leaving this as is for now02:59:183 (3) - This one is quite strange =/ (you can try to make this one blanket with 02:57:671 (1,2))
I like strange sliders 03:38:511 (2) - Same as above, try to make the emphasized beat on the big white tick clickable
03:42:544 (1) - ^
Normal
00:31:452 (1) - This circle is not needed, it doesn't follow the music since there's no beat here. So it's overmapped and must be deleted.
this place is a bit empty without some notes, I think it plays and sounds nice00:34:981 (3) - ^
00:38:511 (2) - ^ (for the reverse and the tail, so try to make it one circle instead)
01:12:796 - I suggest to add a circle here, since the player will certainly break his combo for 01:13:048 (4) since he will think it's on a white tick, but ti's on a red tick =/
I think this background beat not so important to map01:16:830 - ^
01:17:839 (5,2) - You can maybe try to make these 2 sliders blanket ?
no, but I turn it a little01:27:923 (4) - As I said for the Easy diff, this sliders makes the beat on the big white tick unclickable (try to follow the previous pattern with 01:24:393 (5))
01:35:990 (4) - ^
01:50:612 (1,1) - Oh god... I know you tried to blanket with 01:49:855 (4), but it's quite very ugly oAo... I think you can try this exemple of pattern (it makes a blanket as well) :
hm, I fixed overlap, but leaving ugly thing for now01:52:124 (1) - There's still this problem for the emphasized beat you don't make it clickable \D:/
02:06:746 (1) - The curves of this slider are not very circular... Try to move the construction points :
moved something02:12:796 (1,2) - These sliders should probably be unrankable... Try to use simple shapes please =/
cool, I like them anyway02:26:914 (2) - ^ (maybe you can try
THIS pattern)
nah02:38:511 (1) - The emphasized beat on the big white tick should be cilckable.
02:58:680 (2) - ^ (this one MUST be clickable since it's where the kiai time start)
I don't think it's SO important. I will wait for other opinions about itHard
00:31:452 (1) - This slider starts on a beat that shouldn't be mapped since it doesn't follow the song, and it makes 00:31:956 unclickable. So yeah ._.
00:37:754 (6,1) - There's a problem with the distance snap =/
fixed, I think00:41:032 (3) - This slider shouln't be 3/4 because it doesn't follow the song, 1/2 slider is better.
maybe, maybe not01:41:536 - I really really suggest to add a circle here, it breaks all the pattern you made (have an object on each 1/2 beat)
no, it follows vocal better and you can rest after 1/2 circles spam01:45:570 - ^
01:49:603 - ^
03:08:007 (4,5) - These 2 sliders aren't perfectly stacked
fixed?03:16:074 (4,5) - ^
03:31:956 (3,4,5,6) - Oh god... this jump is so insane O.o
yep03:40:275 (4) - This should just be a circle since there's no beat on the blue tick in the song.
I think, whistle slider nicely follows music here03:42:292 (1) - ^
03:44:309 (1,1) - ^
The Hard diff. is quite perfect. I love the jumps you made <3