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Chata - Wan

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Neta
From my Modding Queue

all my modding is suggestion

[Easy]
  1. 02:35:529 (1) - remove NC
  2. 02:39:654 - move inherited point to 02:39:466

[Hard]
  1. 00:53:716 (1) - better change to slider
  2. 01:05:904 (1) - ^
  3. 02:09:279 - better put some note here
  4. 02:36:466 (10,1) - remove NC 1 ADD NC 10
I can't see many things too fix

GOOD LUCK :)
Topic Starter
Vhy

Neta wrote:

From my Modding Queue

all my modding is suggestion

[Easy]
  1. 02:35:529 (1) - remove NC nope
  2. 02:39:654 - move inherited point to 02:39:466 my bad. also fixed the others KIAI's end to the right one

[Hard]
  1. 00:53:716 (1) - better change to slider nope
  2. 01:05:904 (1) - ^ ^
  3. 02:09:279 - better put some note here ^
  4. 02:36:466 (10,1) - remove NC 1 ADD NC 10 here's the upbeat vocal and also these note are stacked each other so 02:36:654 (1) deserves a NC
I can't see many things too fix

GOOD LUCK :)
thanks for modding :)
Rakuen
( =`・ω・´) AIRakuen 愛楽園 (Mod/GD/M4M)

[Normal]
Hitsounds may be a little strange
00:12:091 (4) - Move to left by 1 grid (nazi)
00:16:404 - Break here
00:29:904 - Something like Clap hitsound can be placed here
00:32:904 - ^
01:01:404 (3) - Arrange this for a little to look like (Try moving without Grid Snap):
01:10:029 (3) - This too, arrange the tail to look neater, you can try without Grid Snap:
01:11:529 (1) - Make this a blanket with 01:11:154 (4) - may look better
01:20:529 (5) - This may be a little hard to react cuz it appears again in the same place as 01:18:654 (1) - , try moving the shape or rotating it and stack with 01:19:779 (3) -
01:22:404 (2) - Nazi mod, bend the slider more looks better
01:28:591 - Break here, looks like you did some offset change before
01:40:779 (2) - Nazi blanket, make it look like:
01:54:654 (4) - Blanket with 01:53:716 (3) - , it looks like it's forced to place there
02:23:529 (1) - Better blanket:
02:39:466 - Try 25% or 20% volume, hitsounds here should be soft
02:51:091 - Try lowering the volume of here, include spinning volume
02:52:029 - Break starts here
03:42:654 (1) - Nazi blanket
03:43:404 (2,3) - Swap place, (3) first looks flowy
03:48:091 - Missed clap (likely drum snare), can try some more hitsounds
04:16:591 (1) - Make it 1.0x DS for consistency
04:26:341 (2,3) - Nazi blanket

Btw the last KIAI part looks very hard cuz all the notes are sticking together in 1/2 , try to decrease their density like using more 1/1

[Hard]
00:09:466 (7,8,9) - Prefer not to stack, will look better
00:16:404 - Break here, maybe due to offset change
00:36:279 (6,7) - Swap their timing place suits the flow
00:50:716 - Add a note here feels better for me to hit accurately for 00:50:904 (1) -
00:53:529 - Add something here like 00:59:529 (9) -
00:56:529 - ^ Applies
01:05:529 - ^
01:08:529 - ^ For easier timing too
01:14:529 - ^
01:17:341 (3) - I would prefer this to be placed above 01:16:779 (2) - and then blanket 01:18:091 (5) - with 01:17:529 (4) - , also arrange the shape of (4) by a little if possible
01:21:091 (6) - Place at the ride side of 01:20:529 (5) - 's tail fits the flow of 01:21:466 (1) -
01:26:716 (1) - Ctrl+G? Looks fun and a little symmetry with 01:27:654 (3) -
01:28:591 - Break here
01:54:091 (5,6) - Swap their place, then use Ctrl+G for 01:54:654 (8) -
02:05:529 - A note here, applies for all big white ticks behind like 02:08:529 -
02:13:779 (6) - Ctrl+G
02:14:154 (7) - ^ better flow and pattern
02:22:779 (7) - Ctrl+G
02:24:466 (3) - Place it above 02:24:654 (4,5) -
02:32:154 (4) - Ctrl+G (optional pattern suggestion)
02:33:091 (6) - Unstack, place at left top of 02:32:529 (5) - 's tail
02:34:591 (5) - Ctrl+G for pattern
02:39:466 - Try 25% or 20% volume, hitsounds here should be soft
02:51:091 - Try to lower the volume here, include spinning volume
02:52:029 - Break here
04:23:529 (1) - Inconsistency 1.2x DS
04:25:029 (1) - ^
Topic Starter
Vhy

Rakuen wrote:

( =`・ω・´) AIRakuen 愛楽園 (Mod/GD/M4M)

[Normal]
Hitsounds may be a little strange
00:12:091 (4) - Move to left by 1 grid (nazi) done
00:16:404 - Break here hmm it starts there already
00:29:904 - Something like Clap hitsound can be placed here sounds weird to me
00:32:904 - ^ ^
01:01:404 (3) - Arrange this for a little to look like (Try moving without Grid Snap): is it just me or the example you show to me is like no different with the current? well still did a little modification here
01:10:029 (3) - This too, arrange the tail to look neater, you can try without Grid Snap: done
01:11:529 (1) - Make this a blanket with 01:11:154 (4) - may look better yeah like above
01:20:529 (5) - This may be a little hard to react cuz it appears again in the same place as 01:18:654 (1) - , try moving the shape or rotating it and stack with 01:19:779 (3) - changed in other way
01:22:404 (2) - Nazi mod, bend the slider more looks better it's good already
01:28:591 - Break here, looks like you did some offset change before but.. the break is already there
01:40:779 (2) - Nazi blanket, make it look like: done
01:54:654 (4) - Blanket with 01:53:716 (3) - , it looks like it's forced to place there nope
02:23:529 (1) - Better blanket: done
02:39:466 - Try 25% or 20% volume, hitsounds here should be soft 35% volume should be low enough
02:51:091 - Try lowering the volume of here, include spinning volume nope
02:52:029 - Break starts here it's there
03:42:654 (1) - Nazi blanket done
03:43:404 (2,3) - Swap place, (3) first looks flowy okay fixed
03:48:091 - Missed clap (likely drum snare), can try some more hitsounds added clap better
04:16:591 (1) - Make it 1.0x DS for consistency my mistakes. did change on previous notes
04:26:341 (2,3) - Nazi blanket done

Btw the last KIAI part looks very hard cuz all the notes are sticking together in 1/2 , try to decrease their density like using more 1/1

[Hard]
00:09:466 (7,8,9) - Prefer not to stack, will look better nope. i feel like this having stacked because the next two notes is a strong beat
00:16:404 - Break here, maybe due to offset change
00:36:279 (6,7) - Swap their timing place suits the flow looks good
00:50:716 - Add a note here feels better for me to hit accurately for 00:50:904 (1) - nope
00:53:529 - Add something here like 00:59:529 (9) - did this only at somewhere like 03:23:529 (9) as there has a vocal
00:56:529 - ^ Applies
01:05:529 - ^
01:08:529 - ^ For easier timing too
01:14:529 - ^
01:17:341 (3) - I would prefer this to be placed above 01:16:779 (2) - and then blanket 01:18:091 (5) - with 01:17:529 (4) - , also arrange the shape of (4) by a little if possible oh i'll keep the current
01:21:091 (6) - Place at the ride side of 01:20:529 (5) - 's tail fits the flow of 01:21:466 (1) - i guess keep stacking is better
01:26:716 (1) - Ctrl+G? Looks fun and a little symmetry with 01:27:654 (3) - nope
01:28:591 - Break here
01:54:091 (5,6) - Swap their place, then use Ctrl+G for 01:54:654 (8) - the current flows better
02:05:529 - A note here, applies for all big white ticks behind like 02:08:529 -
02:13:779 (6) - Ctrl+G oh my mistakes
02:14:154 (7) - ^ better flow and pattern ^
02:22:779 (7) - Ctrl+G done
02:24:466 (3) - Place it above 02:24:654 (4,5) - done
02:32:154 (4) - Ctrl+G (optional pattern suggestion) nope
02:33:091 (6) - Unstack, place at left top of 02:32:529 (5) - 's tail stack better for me
02:34:591 (5) - Ctrl+G for pattern nope
02:39:466 - Try 25% or 20% volume, hitsounds here should be soft same as normal
02:51:091 - Try to lower the volume here, include spinning volume ^
02:52:029 - Break here
04:23:529 (1) - Inconsistency 1.2x DS fixed
04:25:029 (1) - ^ ^
much of nazi things but i love it <3
thanks for modding :3
yurunneram
We fluffy people ^^

GENERAL

I haven't had pizza in 3 months :<

really cute girl in the background for this kinda darkish song

Also i dun get the kiai parts but ok

NORMAL

01:01:404 (3) - This is like really stupid but bring the red point down a grid square so the blanket would be nicer

01:20:529 (5) - Ctrl+G for better flow

01:21:654 (1,2,1,2) - GENIUS

04:11:529 (1,2) - Was just wondering why you didn't blanket these but uh ok

04:25:029 (1) - Do it like this. Looks nicer


Great normal. It deserves a star *shine* lol

HARD

00:07:216 (1,2,3) - Just saying... the triangle isn't perfect. I could tell quite easily or maybe its just me being OCD. anyways use ctrl+shift+D

00:08:341 (4,5,6) - ^

00:57:747 (4,5) - I find these unecessary and slightly overmap but it's fine really

02:09:747 (4) - ^

not much desu. Good luck for rank ^^

You have been modded out by Yurun Ceroia Neram~
Topic Starter
Vhy

yurunneram wrote:

We fluffy people ^^

GENERAL

I haven't had pizza in 3 months :<

really cute girl in the background for this kinda darkish song uhhh. calming and relaxing i guess

Also i dun get the kiai parts but ok

NORMAL

01:01:404 (3) - This is like really stupid but bring the red point down a grid square so the blanket would be nicer moved left by 1 grid instead .__.

01:20:529 (5) - Ctrl+G for better flow okay

01:21:654 (1,2,1,2) - GENIUS thanks >w<

04:11:529 (1,2) - Was just wondering why you didn't blanket these but uh ok holy how to blanket those long slider? :3

04:25:029 (1) - Do it like this. Looks nicer done


Great normal. It deserves a star *shine* lol

HARD

00:07:216 (1,2,3) - Just saying... the triangle isn't perfect. I could tell quite easily or maybe its just me being OCD. anyways use ctrl+shift+D done

00:08:341 (4,5,6) - ^ ^

00:57:747 (4,5) - I find these unecessary and slightly overmap but it's fine really yeah i think it's okay. kinda not really difficult for hard diff

02:09:747 (4) - ^ ^

not much desu. Good luck for rank ^^

You have been modded out by Yurun Ceroia Neram~
thanks for modding :)
Flappy Bird_old
From your M4M request!

[Normal]
  1. 00:37:404 (2) - 340:284 - For better flow
  2. 00:48:091 (4) - Try to curve end of this slider 2 grids up, it will fit better
  3. 01:16:029 (1) - Something like this? http://puu.sh/782jE.JPG
  4. 01:20:529 (5) - CTRL + G for better flow
  5. 02:33:091 (6) - Can you try making this pattern a bit neater, I feel like this sliders are a bit too close to eachother?
  6. 02:49:029 - Start slider here, fits better IMO
  7. 03:23:154 (6) - Something like this maybe? http://puu.sh/782F3.JPG
  8. 04:11:529 (1,2) - Maybe try to make this slider closer to eachother like you did with previous ones?
  9. NICE DIFF! :)
[Hard]
  1. 00:13:404 (2) - CTRL+G?
  2. 01:10:029 (6) - NC
  3. 01:11:904 (5) - Remove NC
  4. 01:13:029 (1) - NC
  5. 01:45:654 (4,5,6) - CTRL+G this, for challenge! :D
  6. 04:01:779 (2,3) - Maybe curve this sliders a bit more? Or no?
  7. 04:19:591 (2) - CTRL+G this
Topic Starter
Vhy

Flappy Bird wrote:

From your M4M request! nonono, it's yours o3o

[Normal]
  1. 00:37:404 (2) - 340:284 - For better flow the current are actually better for me
  2. 00:48:091 (4) - Try to curve end of this slider 2 grids up, it will fit better done
  3. 01:16:029 (1) - Something like this? http://puu.sh/782jE.JPG to be honest i like to make an opposite curve slider from the current flow, but this seems not bad. fixed
  4. 01:20:529 (5) - CTRL + G for better flow the previous modder asking me to ctrl+g this before this silder. so no
  5. 02:33:091 (6) - Can you try making this pattern a bit neater, I feel like this sliders are a bit too close to eachother? it's okay, i love the angle of this slider
  6. 02:49:029 - Start slider here, fits better IMO do you mean spinner? sure
  7. 03:23:154 (6) - Something like this maybe? http://puu.sh/782F3.JPG i'll keep this wavy style
  8. 04:11:529 (1,2) - Maybe try to make this slider closer to eachother like you did with previous ones? did this for a variety ofc
  9. NICE DIFF! :)
[Hard]
  1. 00:13:404 (2) - CTRL+G? nice catch
  2. 01:10:029 (6) - NC i'll keep the stanza
  3. 01:11:904 (5) - Remove NC
  4. 01:13:029 (1) - NC
  5. 01:45:654 (4,5,6) - CTRL+G this, for challenge! :D hahaha better not to
  6. 04:01:779 (2,3) - Maybe curve this sliders a bit more? Or no? no
  7. 04:19:591 (2) - CTRL+G this awkward
thanks for modding and star :)
Minao

yurunneram wrote:

really cute girl in the background for this kinda darkish song
Hi! I agree with this. I know absolutely nothing about the music but I tried to find some backgrounds "darker":
Background 1 -> test
Background 2 -> test
Background 3 (not sure about it)
I personnaly prefer the first one. If you change the background it would be nice to change the hitcircles and sliders colors. This is my suggestions.
For the background 1:
[Colours]
Combo1 : 192,192,192
Combo2 : 128,0,64
Combo3 : 237,171,33
Combo4 : 103,22,103

For the background 2
[Colours]
Combo1 : 255,0,0
Combo2 : 251,194,0
Combo3 : 149,1,205
Combo4 : 255,0,96

Another idea: what about doing follow point in triangle as the rainbow shape which is on some images? I did this : http://puu.sh/78Rri.png It's invisible, just click on the top left corner and save it as "followpoint.png" and put it into your beatmap folder, then you can test it by playing your map.
Edit: I made another follow point here : http://puu.sh/79N24.png . I think it is better.I can modify the colors and the style of the shapes if you want.

Edit 2: I made a skin for the spinners: http://puu.sh/79Ube.png | http://puu.sh/79UcU.png | http://puu.sh/79UdA | http://puu.sh/79Uhz.png | http://puu.sh/79Uif.png
They are white too. The color can be changed.

Edit 3 (last edit I think XD) : I made a cursor "tail" in a triangle shape: http://puu.sh/79V4N.png

I hope it will be helpful! :)

EDIT
Okay let's try something. I put everything into this file. When you will click this link the file will download and nothing else will appear; it's okay because it's on my own website (it's not a virus or something...). Then extract the files in your osu songs folder ( C: \ Programs \ osu! \ Songs). Now there is a file names "Chata TEST" in your songs. Reload Osu and it will be 2 new difficulties for your song: Normal TEST and Hard TEST. In these two difficulties you can see:
- The backgrounds and the colors I suggested to you
- The white spinner skin
- The white followpoint between the objets (you can see it better in hard diff)
- The "stars" in triangle that follow you cursor

If you like one or more things just tell me and I will tell you which file you have to copy on your main song folder if you don't know how to do. I can modify some elements if you want too :)

Edit of the edit (omg): I put the backgrounds I suggested to you because I was easier for me to give you it like this not because I want to force you to use it XD I understand you choice ^^
10crystalmask01
Hello, mod from queue 8-)
[General]
Personally, I think the kai time at 03:40:029 - 04:03:935 should end at 03:52:029 instead. That's where the chorus of the song ends.

[Normal]
00:33:654 (4) - You could turn this note into a 1/2 slider, so its tail have that finish hit sound heard on 00:33:841. It'll make the rhythm sound more complete imo.
00:39:654 (5) - ^ Same suggestion as above. 1/2 slider,with finish hitsound on 00:39:841.
00:45:654 (4) - ^1/2 slider with finish hitsound on 00:45:841.
00:51:654 (3) - Add finish on the tail.
00:58:029 (4) - Finish on the head.
01:03:654 (2) - Add finish on the tail.
01:06:654 (2) - ^
01:10:029 (3) - Finish on the head.
01:45:654 (4) - 1/2 slider with finish hitsound on 01:45:841
01:51:654 (5) - 1/2 slider with finish hitsound on 01:51:841
01:57:654 (4) - 1/2 slider with finish hitsound on 01:57:841
02:03:654 (3) - Add finish on the tail.
02:10:029 (4) - Finish on the head.
02:15:654 (2) - Add finish on the tail.
02:18:654 (2) - ^
02:22:029 (3) - Finish on the head.
03:16:029 (4) - ^
03:22:591 (5) - ^
03:25:591 (4) - ^
03:31:591 (5) - ^
03:36:654 (2) - Looks weird where it is right now. Make it aligned better with 03:36:091 (1) - by moving it to 196/84. Then, re-position it so it won't affect the DS with the next object (03:37:029 (3) - ).
04:06:654 (1) - Add whistle on the tail. (Like what you did for 02:30:654 (1) - and 01:18:654 (1) - )
04:10:404 (2,1,2) - Not going to try to blanket these sliders again?
04:25:029 (6) - NC

[Hard]
00:48:279 (6,7) - Move just a bit more apart please, so it don't look too crowded here.
00:51:654 (2) - Add finish on the reverse end?
00:55:029 (5) - Add finish on the head, and NC
00:58:029 (6) - ^
01:07:029 (5) - NC
01:10:029 (6) - Add finish on the head, and NC
01:39:841 - Add a note or even a slider here, with a finish.
01:45:841 (6) - Add finish.
01:57:841 (6) - ^
02:03:654 (2) - Add finish on the reverse end?
02:07:029 (5) - NC
02:10:029 (6) - Add finish on the head, and NC
02:19:029 (5) - ^
02:22:029 (6) - ^
02:30:654 (1) - Add finish on the tail.
02:52:029 - Personally I think you can still continue mapping from here, because the rhythm of the music returns. And Also because you only have 2 diffs, and this is the harder one. But, that's up to you.
03:16:029 (2) - NC
03:22:029 (5) - ^
03:31:029 (5) - ^

Really nice map :) Take 2 stars ~
Good luck!
Lunaties
little IRC mod

SPOILER
04:17 Lunaties: he dek
04:17 Vhy: ?
04:17 *Lunaties is listening to [http://osu.ppy.sh/b/357388 Chata - Wan~Bowl~]
04:17 Vhy: ?
04:18 Lunaties: irc mod ye
04:18 Vhy: pulsa ku ndi :3
04:18 Lunaties: uwes kog
04:18 Vhy: oh iyo seh hehehehe
04:21 Vhy: tumben kok OL? subuh2 pisan .__.
04:21 Vhy: nda berangkat kerjo tah?
04:23 Lunaties: jam stgh 7 budal e
04:23 Lunaties: wes2 ayo ndang mulai selak isuk ngkok
04:23 Vhy: yawes ok
04:24 Lunaties: Normal sek
04:25 Lunaties: 00:15:091 (4) drpd slider panjang ngono knp ga d bikin reverse ae?
04:25 Lunaties: soal e kesan e kosong iku sing 00:15:466
04:26 Lunaties: makane di tugel separo trus gawe reverse mariku di ke'i clap ben cek ketok apik ae
04:26 Vhy: ealah simple ~
04:26 Vhy: okelah
04:31 Lunaties: 01:05:904 (1,2) gak di gawe bengkok pisan ae slider e?
04:32 Vhy: variasi dikit. bengkong kabeh kan nda baik
04:32 Lunaties: masuk akal
04:33 Lunaties: 01:11:529 (1) sudut e ngawur iki, ngerusak flow wes
04:34 Lunaties: asli ga mbuak
04:34 Vhy: aku ya kadang mikir gitu. bingung gmna nge-fix nya
04:34 Lunaties: hmmmm
04:36 Lunaties: pindah 3 nak 2, 2 nak 1, nah sing 1 pindah nak 146:238
04:36 Lunaties: sisa e ngerti lah
04:39 Vhy: njlimet2 iki
04:41 Vhy: oke done
04:42 Lunaties: 01:21:654 (1,2,1,2) wah seneng iki aku karo slider e
04:42 Lunaties: top wes ide ne
04:42 Vhy: biasa ae ah
04:44 Lunaties: 01:55:779 (2)
04:45 Lunaties: blanket e dibenerno isok kan?
04:46 Vhy: oke wes
04:51 Lunaties: bener iki kata e leorda. iki break e 22s opo ga kedawaen ta?
04:51 Lunaties: tapi yo bener pisan awkmu dek. ritem e bermasalah iki o3o
04:55 Lunaties: 03:43:404 (2,3) ctrl+G?
04:56 Lunaties: lek tak delok2 pattern mu kok koyok e seneng gae zigzag opo lah
04:56 Lunaties: tapi iki kok bedo dewe
04:57 Vhy: mboh iku modder sak durunge suggest ngono. aku yoh iyo2 ae
04:57 Lunaties: o0o gendeng
04:59 Lunaties: 03:57:466 (1) ke i whistle nk ndas e
04:59 Vhy: ya olloh bahasa ne :3
05:00 Vhy: wes
05:04 Lunaties: 04:09:654 (1) iki buntut e kok ga finish ae?
05:04 Lunaties: padakno karoo sing hard diff
05:04 Vhy: okeeeee ~
05:07 Lunaties: sisa e oke lah
05:07 Vhy: hehe
05:08 Lunaties: Hard saiki
05:14 Lunaties: 00:36:654 (7,1) flow e aneh
05:14 Lunaties: aneh ae pkok e
05:17 Vhy: apik2 ae lek jareku
05:19 Lunaties: cobak testplay en ae lek ga kepleset iku pen mu
05:24 Lunaties: hancig sumpah aku seneng iki ritem e karo posisi clap e
05:26 Lunaties: ntah opo o iki aku rada benci karo dobel triplet e
05:27 Lunaties: full clap pisan
05:27 Vhy: yaopo maneh mas lha iku suara drum lumayan eh
05:29 Vhy: drpd sample ne diganti normal lak mending clap ae seh
05:29 Vhy: ben pas d gawe maen taiko biru2 ngkok
05:35 Lunaties: 02:24:654 (4) anti-flow banget iki
05:35 Lunaties: ekor e arah no mendukur sitik ae ben flow e luweh apik
05:36 Vhy: yoa
05:44 Lunaties: oaaah
05:44 Lunaties: sing ke-3
05:45 Lunaties: clap placement e
05:48 Vhy: lapo
05:48 Lunaties: fans berat wes
05:49 Vhy: >w<
05:49 Vhy: padahal rodo2 ngawur iku naruh e
05:49 Lunaties: heeeeeeeh
05:53 Lunaties: wes iku tok ae
05:53 Lunaties: ga nemu maneh aku
05:53 Vhy: loh wes tah?
05:55 Vhy: yaaaaah
05:55 Vhy: ga membantu blas >///<
05:57 Lunaties: hmmmm.....
Topic Starter
Vhy
gonna check the mod above "above me" later.
i've to go college soon >~<


EDIT :

10crystalmask01 wrote:

Hello, mod from queue 8-)
[General]
Personally, I think the kai time at 03:40:029 - 04:03:935 should end at 03:52:029 instead. That's where the chorus of the song ends. oooh my so many modders mentionined this kiai section. i guess it can't be helped

[Normal]
00:33:654 (4) - You could turn this note into a 1/2 slider, so its tail have that finish hit sound heard on 00:33:841. It'll make the rhythm sound more complete imo. i think it's not fit imo
00:39:654 (5) - ^ Same suggestion as above. 1/2 slider,with finish hitsound on 00:39:841. ^
00:45:654 (4) - ^1/2 slider with finish hitsound on 00:45:841. ^
00:51:654 (3) - Add finish on the tail.
00:58:029 (4) - Finish on the head.
01:03:654 (2) - Add finish on the tail.
01:06:654 (2) - ^ added whistle instead
01:10:029 (3) - Finish on the head.
01:45:654 (4) - 1/2 slider with finish hitsound on 01:45:841 same as 00:33:654 (4)
01:51:654 (5) - 1/2 slider with finish hitsound on 01:51:841 ^
01:57:654 (4) - 1/2 slider with finish hitsound on 01:57:841 ^
02:03:654 (3) - Add finish on the tail.
02:10:029 (4) - Finish on the head.
02:15:654 (2) - Add finish on the tail.
02:18:654 (2) - ^ added whistle instead
02:22:029 (3) - Finish on the head.
03:16:029 (4) - ^
03:22:591 (5) - ^ should be on 03:22:029 (4)
03:25:591 (4) - ^ nope
03:31:591 (5) - ^ ^
03:36:654 (2) - Looks weird where it is right now. Make it aligned better with 03:36:091 (1) - by moving it to 196/84. Then, re-position it so it won't affect the DS with the next object (03:37:029 (3) - ). fixed on my way
04:06:654 (1) - Add whistle on the tail. (Like what you did for 02:30:654 (1) - and 01:18:654 (1) - ) ueeeeee nice catch ><
04:10:404 (2,1,2) - Not going to try to blanket these sliders again? did this on purpose
04:25:029 (6) - NC uups okay

other finish thingy all added

[Hard]
00:48:279 (6,7) - Move just a bit more apart please, so it don't look too crowded here. as long as it's not made it overlap i guess it's fine anyway. so yeah no change on this
00:51:654 (2) - Add finish on the reverse end?
00:55:029 (5) - Add finish on the head, and NC added whistle instead. also no need to NC since i following the stanza
00:58:029 (6) - ^
01:07:029 (5) - NC nope
01:10:029 (6) - Add finish on the head, and NC did change same as 00:55:029 (5)
01:39:841 - Add a note or even a slider here, with a finish. i will keep start with the vocal tho
01:45:841 (6) - Add finish. nope. not fit at all
01:57:841 (6) - ^ ^
02:03:654 (2) - Add finish on the reverse end?
02:07:029 (5) - NC no
02:10:029 (6) - Add finish on the head, and NC did change same as 00:55:029 (5)
02:19:029 (5) - ^
02:22:029 (6) - ^
02:30:654 (1) - Add finish on the tail. no
02:52:029 - Personally I think you can still continue mapping from here, because the rhythm of the music returns. And Also because you only have 2 diffs, and this is the harder one. But, that's up to you. i am struggling, dunno what i am doing with this
03:16:029 (2) - NC keep the stanza
03:22:029 (5) - ^ ^
03:31:029 (5) - ^ ^

like normal, else than that means fixed

Really nice map :) Take 2 stars ~
Good luck!
thanks for modding and star >w<
oh wait 2 stars >wwww<

Lunaties wrote:

little IRC mod

SPOILER
04:17 Lunaties: he dek
04:17 Vhy: ?
04:17 *Lunaties is listening to [http://osu.ppy.sh/b/357388 Chata - Wan~Bowl~]
04:17 Vhy: ?
04:18 Lunaties: irc mod ye
04:18 Vhy: pulsa ku ndi :3
04:18 Lunaties: uwes kog
04:18 Vhy: oh iyo seh hehehehe
04:21 Vhy: tumben kok OL? subuh2 pisan .__.
04:21 Vhy: nda berangkat kerjo tah?
04:23 Lunaties: jam stgh 7 budal e
04:23 Lunaties: wes2 ayo ndang mulai selak isuk ngkok
04:23 Vhy: yawes ok
04:24 Lunaties: Normal sek
04:25 Lunaties: 00:15:091 (4) drpd slider panjang ngono knp ga d bikin reverse ae?
04:25 Lunaties: soal e kesan e kosong iku sing 00:15:466
04:26 Lunaties: makane di tugel separo trus gawe reverse mariku di ke'i clap ben cek ketok apik ae
04:26 Vhy: ealah simple ~
04:26 Vhy: okelah
04:31 Lunaties: 01:05:904 (1,2) gak di gawe bengkok pisan ae slider e?
04:32 Vhy: variasi dikit. bengkong kabeh kan nda baik
04:32 Lunaties: masuk akal
04:33 Lunaties: 01:11:529 (1) sudut e ngawur iki, ngerusak flow wes
04:34 Lunaties: asli ga mbuak
04:34 Vhy: aku ya kadang mikir gitu. bingung gmna nge-fix nya
04:34 Lunaties: hmmmm
04:36 Lunaties: pindah 3 nak 2, 2 nak 1, nah sing 1 pindah nak 146:238
04:36 Lunaties: sisa e ngerti lah
04:39 Vhy: njlimet2 iki
04:41 Vhy: oke done
04:42 Lunaties: 01:21:654 (1,2,1,2) wah seneng iki aku karo slider e
04:42 Lunaties: top wes ide ne
04:42 Vhy: biasa ae ah
04:44 Lunaties: 01:55:779 (2)
04:45 Lunaties: blanket e dibenerno isok kan?
04:46 Vhy: oke wes
04:51 Lunaties: bener iki kata e leorda. iki break e 22s opo ga kedawaen ta?
04:51 Lunaties: tapi yo bener pisan awkmu dek. ritem e bermasalah iki o3o
04:55 Lunaties: 03:43:404 (2,3) ctrl+G?
04:56 Lunaties: lek tak delok2 pattern mu kok koyok e seneng gae zigzag opo lah
04:56 Lunaties: tapi iki kok bedo dewe
04:57 Vhy: mboh iku modder sak durunge suggest ngono. aku yoh iyo2 ae
04:57 Lunaties: o0o gendeng
04:59 Lunaties: 03:57:466 (1) ke i whistle nk ndas e
04:59 Vhy: ya olloh bahasa ne :3
05:00 Vhy: wes
05:04 Lunaties: 04:09:654 (1) iki buntut e kok ga finish ae?
05:04 Lunaties: padakno karoo sing hard diff
05:04 Vhy: okeeeee ~
05:07 Lunaties: sisa e oke lah
05:07 Vhy: hehe
05:08 Lunaties: Hard saiki
05:14 Lunaties: 00:36:654 (7,1) flow e aneh
05:14 Lunaties: aneh ae pkok e
05:17 Vhy: apik2 ae lek jareku
05:19 Lunaties: cobak testplay en ae lek ga kepleset iku pen mu
05:24 Lunaties: hancig sumpah aku seneng iki ritem e karo posisi clap e
05:26 Lunaties: ntah opo o iki aku rada benci karo dobel triplet e
05:27 Lunaties: full clap pisan
05:27 Vhy: yaopo maneh mas lha iku suara drum lumayan eh
05:29 Vhy: drpd sample ne diganti normal lak mending clap ae seh
05:29 Vhy: ben pas d gawe maen taiko biru2 ngkok
05:35 Lunaties: 02:24:654 (4) anti-flow banget iki
05:35 Lunaties: ekor e arah no mendukur sitik ae ben flow e luweh apik
05:36 Vhy: yoa
05:44 Lunaties: oaaah
05:44 Lunaties: sing ke-3
05:45 Lunaties: clap placement e
05:48 Vhy: lapo
05:48 Lunaties: fans berat wes
05:49 Vhy: >w<
05:49 Vhy: padahal rodo2 ngawur iku naruh e
05:49 Lunaties: heeeeeeeh
05:53 Lunaties: wes iku tok ae
05:53 Lunaties: ga nemu maneh aku
05:53 Vhy: loh wes tah?
05:55 Vhy: yaaaaah
05:55 Vhy: ga membantu blas >///<
05:57 Lunaties: hmmmm.....
no kd yoh kan sebelum nya wes di kasih hehe <3

@Minao
the first BG looks very cool but i'll keep the current BG because i think this song is such as calming and relaxing for me. so yeah the current BG fit the song as well. the third BG is kinda creepy :3

i'll take that followpoint even the "followpoint" image doesn't show on my pc for unknown reason. and also the star2 as well
also good job on the spinners really. to be honest i don't know anythting about skinning and stuff related but, i think that "spinner-top" and "spinner-bottom" should be "spinner-circle" or "spinner-metre" instead?
waiting for your confirmation ~
thank you so much :)

EDIT 2 : my pc is the problem. yes definitely my pc
tried to use default skin and those spinner and stuff are showed now. wow .__.
and the last thing, can you match the color with the current BG?
ty before xDDDD
Minao
Okay I will try to do something tomorrow :3
Edit: sorry but today I had no time. I will work on it tommorow (really) :D
Topic Starter
Vhy
Relax ~
Just take your time :)
Flask
Hi!
I'm a big fan of 茶太 actually, nice to see someone map her song <3

[General]
  1. Add 耀く針の小人族 to your tag, 耀く針の小人族 = Inchlings of the Shining Needle
  2. Title should be "Wan ~Bowl~", there's a space between them (Actually the original title is "Wan ~椀~", so there's a space between wan and ~)
[Hard]
  1. 00:16:404 - I don't see any reason for starting the break at here. You should just start it at 00:16:029 - normally! So please move it back to 00:16:029 - (Same thing as 01:28:029 - )
  2. 00:28:404 - ~ 00:50:341 - Please add some claps ;_; You could add them at every first/third short-white-tick (Also to the following same part)
  3. 00:33:841 (6) - / 00:39:841 (6) - / 00:45:841 (6) - I can hear a finish sound here, perhaps add a finish at this note? Some parts are similar to here, so please check the whole map to make it consistent.
  4. 02:16:029 - A finish here might fits with the music.
    Clean diff!
[Normal]
  1. 00:16:404 - Same thing to hard
  2. 03:19:591 (5) - The shape of this slider can be improved I think, make the curve more curve is a nice idea. Perhaps do something like this?
  3. 03:31:591 (5) - ^, oh you this copy-paste bad guy lul
This map is really clean, I like it. Sorry I can't provide many suggestions :C
Good luck!
Hinsvar
Halo :D

*Bold = Unrankable atau wajib di-fix; merah = Sangat disarankan untuk diubah; hitam = Hanya saran-saran kecil yang (mungkin saja) bisa bikin map-mu lebih baik.

>General
  1. Yakin dengan BG ini? Musik lagu ini lebih ngarah ke dark, tapi BG-nya sendiri ngasih kesan relaxing...
>Normal
  1. 00:10:966 (2,3,4) - Gak coba bikin (3) di-blanket oleh (2) dan (4) sekaligus atau dibikin gini? Kelihatan kurang konsisten sih kalau di 00:10:966 (2,3) peletakan objeknya kayak biasa, lalu kemudian ada blanket di 00:11:435 (3,4), padahal semuanya bisa dibuat simetris.
  2. 00:27:841 - Saya gak tahu ini saya aja yang merasa atau gimana, tapi rasanya aneh kalau bunyi di sini nggak di-map, soalnya terdengar jelas banget. Saya ngerti kamu fokus ke vokal dalam nge-map lagu ini, tapi sekali-kali prioritasin instrumen juga lah. Mungkin bisa dibuat slider dari 00:27:841 sampai 00:28:404?
  3. 00:55:029 - Di sini ada bunyi cymbal yang jelas banget. Coba tambah finish untuk menekaninnya.
  4. 01:01:029 (2) - ^
  5. 01:19:029 - ^ (Untuk mencegah agar mod ini tidak berisi "^" terus, coba cari bunyi instrumen seperti ini dari awal sampai akhir, lalu tambahin finish di sana.)
  6. 01:39:841 - Sama kayak 00:27:841.
  7. 02:45:654 (2) - Coba tarik node di ekor ke (436,348) biar tampak lebih rapi kalau disandingin dengan 02:43:779 (1)?
  8. 03:38:904 (1,2,1) - Ini gak terlalu banyak tumpang-tindih kah... Kelihatan dikit berantakan aja, IMO.
>Hard
  1. 00:07:966 (3,5) - Menurut saya sih, dua circle ini tetap harus diberi whistle layaknya circle lain dalam combo ini, soalnya bunyi instrumen yang kamu map dengan circle-circle ini pada dasarnya punya pitch yang sama tinggi. Aneh aja kalau ada yang ditinggalin kosong tanpa hitsound.
  2. 00:14:716 (5,6) - Coba bikin mereka agak berjauhan; mungkin DS 1,8-2,0x gitu? Spacing yang agak jauh bakal mendukung pergerakan yang diperlukan untuk nge-hit triplet 00:15:279 (6,7,8) yang berjejeran kayak gini, dan dengan gitu bakal lebih nyaman dimainin.
  3. 00:33:279 (1,2,3,4,5,6) - ^ (Yang ini sekitaran 1,4-1,6 karena ada dua triplet berturut-turut deh.) (Kalau kamu setuju dengan saran saya, lakuin ini buat semua triplet yang ginian.)
  4. 00:48:279 (6,7,1) - Err, coba bikin jarak di antara mereka sama kayak gini biar tampak lebih rapi? Ini bakal ngerusak spacing sih, jadi up to you lah~
  5. 00:58:029 (6) - Pindahin ini ke (180,164) untuk ngebikin jump di antara 00:57:841 (5,6)? Lebih enak dimainin aja karena rasanya gimana gitu kalau habis nge-hit triplet 00:57:466 (3,4,5) yang didahuluin slider (3) itu, lalu cuma gerakin kursor dikit (karena spacing-nya kecil/konsisten).
  6. 01:01:029 - Err, gak ada finish nih? Di 00:58:029 ada, dan bunyi instrumennya sama persis... (Ini berlaku buat semua tempat yang sama kasusnya dengan yang ini.)
  7. 04:05:529 (4,5,6,1) - Coba diputer-puter agar posisinya kayak gini? Flow-nya lebih bagus dan akan jadi lebih enak buat dimainin.
Well, gak ada masalah berarti di sini. Mau di-rank juga udah pantas, tinggal poles sana-sini dengan beberapa mod lagi lah biar lebih bagus.

Good luck 8-)
Topic Starter
Vhy

Flask wrote:

Hi!
I'm a big fan of 茶太 actually, nice to see someone map her song <3 <3

[General]
  1. Add 耀く針の小人族 to your tag, 耀く針の小人族 = Inchlings of the Shining Needle sure added
  2. Title should be "Wan ~Bowl~", there's a space between them (Actually the original title is "Wan ~椀~", so there's a space between wan and ~) are you sure about this? this title is originally taken from youtube so i really don't have a idea about this. let's just wait for further modder if there's any title check
[Hard]
  1. 00:16:404 - I don't see any reason for starting the break at here. You should just start it at 00:16:029 - normally! So please move it back to 00:16:029 - (Same thing as 01:28:029 - ) if you said so then. but why not this 02:52:029 break too? lol
  2. 00:28:404 - ~ 00:50:341 - Please add some claps ;_; You could add them at every first/third short-white-tick (Also to the following same part) whistle only is enough imo. i see no right place to add clap here seriusly. have tried some but it sounds awkward
  3. 00:33:841 (6) - / 00:39:841 (6) - / 00:45:841 (6) - I can hear a finish sound here, perhaps add a finish at this note? Some parts are similar to here, so please check the whole map to make it consistent. k added
  4. 02:16:029 - A finish here might fits with the music. added finish on other similar parts too
    Clean diff!
[Normal]
  1. 00:16:404 - Same thing to hard yep
  2. 03:19:591 (5) - The shape of this slider can be improved I think, make the curve more curve is a nice idea. Perhaps do something like this? you should show me the overall anchor too, but yeah i can do it myself
  3. 03:31:591 (5) - ^, oh you this copy-paste bad guy lul oh you notice it :3
This map is really clean, I like it. Sorry I can't provide many suggestions :C
Good luck!

Hinsvar wrote:

Halo :D

*Bold = Unrankable atau wajib di-fix; merah = Sangat disarankan untuk diubah; hitam = Hanya saran-saran kecil yang (mungkin saja) bisa bikin map-mu lebih baik.

>General
  1. Yakin dengan BG ini? Musik lagu ini lebih ngarah ke dark, tapi BG-nya sendiri ngasih kesan relaxing... wutt.. even you? walah masa iya ini lagu kesan nya "darkish" gitu. aku pikir2 dulu deh untuk BG nya mau diganti ato enggak.
>Normal
  1. 00:10:966 (2,3,4) - Gak coba bikin (3) di-blanket oleh (2) dan (4) sekaligus atau dibikin gini? Kelihatan kurang konsisten sih kalau di 00:10:966 (2,3) peletakan objeknya kayak biasa, lalu kemudian ada blanket di 00:11:435 (3,4), padahal semuanya bisa dibuat simetris. [color=#40FF00]errrr, 00:11:716 (3,4) aku gabungin jadi slider dengan repeat aja lebih enak
  2. 00:27:841 - Saya gak tahu ini saya aja yang merasa atau gimana, tapi rasanya aneh kalau bunyi di sini nggak di-map, soalnya terdengar jelas banget. Saya ngerti kamu fokus ke vokal dalam nge-map lagu ini, tapi sekali-kali prioritasin instrumen juga lah. Mungkin bisa dibuat slider dari 00:27:841 sampai 00:28:404? sehabis break gitu kalo menurut ku yah lebih enak nya start note di vokal lebih bagus. jadi aku pertahankan
  3. 00:55:029 - Di sini ada bunyi cymbal yang jelas banget. Coba tambah finish untuk menekaninnya. [/color]
  4. 01:01:029 (2) - engga kedengeran dsini
  5. 01:19:029 - ^ (Untuk mencegah agar mod ini tidak berisi "^" terus, coba cari bunyi instrumen seperti ini dari awal sampai akhir, lalu tambahin finish di sana.) yosh ~
  6. 01:39:841 - Sama kayak 00:27:841. done
  7. 02:45:654 (2) - Coba tarik node di ekor ke (436,348) biar tampak lebih rapi kalau disandingin dengan 02:43:779 (1)? aku engga terlalu ngerti sama ini tp okelah
  8. 03:38:904 (1,2,1) - Ini gak terlalu banyak tumpang-tindih kah... Kelihatan dikit berantakan aja, IMO. aku pindah 03:38:904 (1) lebih ke bawah biar "agak" rapi dikit
>Hard
  1. 00:07:966 (3,5) - Menurut saya sih, dua circle ini tetap harus diberi whistle layaknya circle lain dalam combo ini, soalnya bunyi instrumen yang kamu map dengan circle-circle ini pada dasarnya punya pitch yang sama tinggi. Aneh aja kalau ada yang ditinggalin kosong tanpa hitsound. [/color]
  2. 00:14:716 (5,6) - Coba bikin mereka agak berjauhan; mungkin DS 1,8-2,0x gitu? Spacing yang agak jauh bakal mendukung pergerakan yang diperlukan untuk nge-hit triplet 00:15:279 (6,7,8) yang berjejeran kayak gini, dan dengan gitu bakal lebih nyaman dimainin. yakin ini? aku bener2 engga ngerti tentang syarat2 DS yang kaya gitu karna emang ga bisa maen std mgkn. btw i'll try it
  3. 00:33:279 (1,2,3,4,5,6) - ^ (Yang ini sekitaran 1,4-1,6 karena ada dua triplet berturut-turut deh.) (Kalau kamu setuju dengan saran saya, lakuin ini buat semua triplet yang ginian.) no. lebih rapi punya aku
  4. 00:48:279 (6,7,1) - Err, coba bikin jarak di antara mereka sama kayak gini biar tampak lebih rapi? Ini bakal ngerusak spacing sih, jadi up to you lah~ yah mending spacing dipertahankan aja
  5. 00:58:029 (6) - Pindahin ini ke (180,164) untuk ngebikin jump di antara 00:57:841 (5,6)? Lebih enak dimainin aja karena rasanya gimana gitu kalau habis nge-hit triplet 00:57:466 (3,4,5) yang didahuluin slider (3) itu, lalu cuma gerakin kursor dikit (karena spacing-nya kecil/konsisten). hmmm bukan nya seabis triplet trus gedein spacing itu bikin tambah susah? ga tau juga sih :3
  6. 01:01:029 - Err, gak ada finish nih? Di 00:58:029 ada, dan bunyi instrumennya sama persis... (Ini berlaku buat semua tempat yang sama kasusnya dengan yang ini.) sama seperti normal sih, engga kedengaran suara simbal atau sejenis nya. nah untuk yang 00:58:029 emang sengaja di kasih finish buat variasi aja
  7. 04:05:529 (4,5,6,1) - Coba diputer-puter agar posisinya kayak gini? Flow-nya lebih bagus dan akan jadi lebih enak buat dimainin. flow nya kaya nya sama aja deh, dan aku ga bakat muter2 slider atau sejenis nya jadi skip aja dah
Well, gak ada masalah berarti di sini. Mau di-rank juga udah pantas, tinggal poles sana-sini dengan beberapa mod lagi lah biar lebih bagus.

Good luck 8-)
thanks for the mod guys.
and also makasih stars nya kak :)

EDIT :
@Minao ; I want to cancel my request because I gonna use your 1st BG. yeeeey xDD
Crystal
hi~ from my queue~

[General]
i think this song is enough for a Insane diff, don't you think so? :3
hitsounds volume is a bit loud, this makes me feel noisy when playing this

[Normal]
00:52:404 (4) - if the slider ends at 00:53:529, it will sound better
00:55:404 (4) - ^ and try this pattern
01:04:404 (3) - quite not look good.. red anchors are not suitable, imo (02:04:404 - 02:20:341 are the same, i highly suggest you change them)
01:08:904 (1,3) - blanket them, and it will look nicer
01:27:466 (2) -
02:42:654 (3,4) - use a slider instead?
02:52:029 - break? it feels really bad imo. try start break at 02:49:029 and finish at 02:52:029
03:39:466 (2) - try this rhythm, then clap on the head
04:10:404 (2,1,2) - you blanket this pattern before, but why not blanket them here?
04:15:466 (2) - same as 01:27:466 (2)

[Hard]
00:14:716 (5,6,7,8,1) - lol... i have no idea why you did so, maybe trying a kind of flow is better
00:33:279 (1,2,3,4,5,6) - cancel claps at 1,2,3,5,6. and drums in the song aren't very loud, so make the volume lower (next same patterns are the same)
00:34:029 - reconsider the time line here pls :3 missed some beats
00:40:029 - ^
00:46:029 - ^
00:56:529 - ^
01:14:529 - ^
01:46:029 - ^
01:52:029 - ^
01:58:029 - ^
02:02:341 (3) - cancel whistle
02:02:529 - add a circle with whistle
02:05:529 - reconsider the time line here
02:08:529 - ^
02:09:279 - add a circle with clap
02:34:591 (5,6,7,8,9) - starting sliders at 1/2 really feels bad, so try this
02:52:029 - same as Normal
03:38:904 (1,2,3,4,5,6) - use three 1/2 sliders instead
04:10:591 (5,6,7,8,9) - same as 02:34:591 (5,6,7,8,9)

:3 gl with your map~
Minao
Hi!
The new spinner is here. I hope you will like it! I can still remove the flowers or change the colors as you want.
To add it to your skin: extract all the 5 elements into your song folder.


Edit: omg i just saw your previous edit XD I want to die :o But it's okay I will do it with other colors for the first bg. It will be faster now that I have my "concept". Which colors are you going to use for your hitcircles and sliders?

Actual "concept" -> here
To add it to your skin: extract all the 5 elements into your song folder.
Topic Starter
Vhy

[_Crystal] wrote:

hi~ from my queue~

[General]
i think this song is enough for a Insane diff, don't you think so? :3 i'll just make normal and hard for now since the length of the song and my mapping skill are not good yet
hitsounds volume is a bit loud, this makes me feel noisy when playing this the volume is balance with the song already

[Normal]
00:52:404 (4) - if the slider ends at 00:53:529, it will sound better because i follow the drum here
00:55:404 (4) - ^ and try this pattern only fix the pattern
01:04:404 (3) - quite not look good.. red anchors are not suitable, imo (02:04:404 - 02:20:341 are the same, i highly suggest you change them) not a big problem la, but modified some of them a bit better i guess
01:08:904 (1,3) - blanket them, and it will look nicer i think it's blanketed already
01:27:466 (2) - okay
02:42:654 (3,4) - use a slider instead? no
02:52:029 - break? it feels really bad imo. try start break at 02:49:029 and finish at 02:52:029 idk how to xplain this but maybe it's just my personal taste
03:39:466 (2) - try this rhythm, then clap on the head the current rhythm is better
04:10:404 (2,1,2) - you blanket this pattern before, but why not blanket them here? for variety thing
04:15:466 (2) - same as 01:27:466 (2) done

[Hard]
00:14:716 (5,6,7,8,1) - lol... i have no idea why you did so, maybe trying a kind of flow is better LOOOOOOOOOOL MISPLACED OMGALDHKAGFLAS>w<
00:33:279 (1,2,3,4,5,6) - cancel claps at 1,2,3,5,6. and drums in the song aren't very loud, so make the volume lower (next same patterns are the same) keep everything because i thinking the opposite of yours
00:34:029 - reconsider the time line here pls :3 missed some beats on purposely ofc
00:40:029 - ^
00:46:029 - ^
00:56:529 - ^
01:14:529 - ^
01:46:029 - ^
01:52:029 - ^
01:58:029 - ^
02:02:341 (3) - cancel whistle why?
02:02:529 - add a circle with whistle no
02:05:529 - reconsider the time line here
02:08:529 - ^
02:09:279 - add a circle with clap i'll keep this blank to keep the rhythm with the others
02:34:591 (5,6,7,8,9) - starting sliders at 1/2 really feels bad, so try this why it is bad? i didn't find any problem here
02:52:029 - same as Normal nooooope <3
03:38:904 (1,2,3,4,5,6) - use three 1/2 sliders instead since i make this zigzag pattern so using circles is better here
04:10:591 (5,6,7,8,9) - same as 02:34:591 (5,6,7,8,9) no

:3 gl with your map~
thanks for modding :)

@Minao : aaaaah love it <3
about the combo colors. you can see it by your self :)
Lunaties
loh yo harus e tetep di kasih lah. kan beda mod soal e aku ganteng. tp yo ga ero wes
btw iku deskripsi ne lho asli ngejak tawuran iki. ket tumon onok useless star --a
Topic Starter
Vhy

Lunaties wrote:

loh yo harus e tetep di kasih lah. kan beda mod soal e aku ganteng. tp yo ga ero wes
btw iku deskripsi ne lho asli ngejak tawuran iki. ket tumon onok useless star --a
*sigh
ok edited ~
Minao
Hey!
New spinner version here :)
I added white bamboos to make it match better with the new BG. I hope you like it :D As always I can make some modifications as you want.

Edit 1: I re-downloaded but still no background :(

Edit 2: I just thought about it but would you like to have a comboburst? I quickly edited an image for it here. If you like it I will clear it better (save it as comboburst.png)
Topic Starter
Vhy
yes yes
i love those all skin <3
again, thanks for your big support :)
KSHR
I'd like to hear about why you translated the original title into English.

As this forum about the way of doing romanization shows, the original title should be romanized correctly unless there is the source which says the words in the title is read in English. I tried finding the source, but I couldn't. If you have, post here as a reply . I should confirm to make sure whether the current title is correct or not as a Japanese BAT. (This doesn't mean "you should change the title". I just asked to prevent unranking over the incorrect title.)



EDIT: Hinsvar, it seems like I'm not lazy.. ( ´;゚;ё;゚;)
Topic Starter
Vhy
as i mentioned on Flask's mod reply, the title is taken from youtube. you can see it here

EDIT : oh wait. i've searching over touhouwiki.net and i found this
the title is just "Bowl" in there. but i'm not sure enough whether it is correct or not
waiting for your confirmation :3
Minao
You're welcome ^^
New comboburst here
I think I can't do more things for you :D Good luck with this song :)
Topic Starter
Vhy
Thankies minao <3
KSHR
About what Flask mentioned
SPOILER

From the official site.
It looks like there is no space between them.



About the wiki Vhy linked
There are some things I wanna tell you.

1: Wiki sites like this are NOT written by someone like the composer so they shouldn't be the source.
2: Check this puush (Added correct romanized titles next to original titles). As you can see, this wiki shows translated titles not romanized ones.

So it seems like the current romanized title is most likely incorrect. I'll try confirming how this title should be romanized. But I probably won't be able to find any sources because this song was released recently. (I'll post again a few days later or so.)


EDIT: Sorry if this post bothers both of you (I mean Flask and Vhy) ._.
EDIT2: If you have something, ask me without hesitation. I'm willing to help.


@BATs: If you are planning to mod this map, ask me about the romanized title before bubbling just in case.
Topic Starter
Vhy
it's okay. glad to see anyone do checking the title
and forget the wiki. just noticed it shows translated not romanized one lol. silly me >w<

btw.
Wan~椀~
椀 = Wan
so the correct romanized title is "Wan~Wan~"? looool
KSHR

Vhy wrote:

btw.
Wan~椀~
椀 = Wan
so the correct romanized title is "Wan~Wan~"? looool
If I can't find any sources, sadly yes... (It sounds kinda weird though!)
eeezzzeee
Hi, from modding queue.

GENERAL
Background was deleted!
Dont use pure black combo color, players who dim screen cannot see approach circle. Maybe try gray?
Combo 2 and 3 are very similar color, i think you can change the order
02:52:029 I think this part is strong and should not be a break, at least not on hard difficulty

That's all! Nothing to say about the actual mapping other than very well done! Especially the bent sliders on normal difficulty matched the music perfectly! Best of luck :)
Topic Starter
Vhy

eeezzzeee wrote:

Hi, from modding queue.

GENERAL
Background was deleted! umm. should be fine now
Dont use pure black combo color, players who dim screen cannot see approach circle. Maybe try gray? so, using black combo color is forbidden too? alrite changed
Combo 2 and 3 are very similar color, i think you can change the order it's okay i guess
02:52:029 I think this part is strong and should not be a break, at least not on hard difficulty i can't help but leave it a break here because of some reasons

That's all! Nothing to say about the actual mapping other than very well done! Especially the bent sliders on normal difficulty matched the music perfectly! Best of luck :)
thanks :)

KSHR wrote:

If I can't find any sources, sadly yes... (It sounds kinda weird though!)
hopefully if there is any of it :3
Ozato Fumika
You're missing BG (unless I'm wrong)

http://puu.sh/7kle9.png

http://osu.ppy.sh/ss/1391362
Topic Starter
Vhy

No Dap wrote:

You're missing BG (unless I'm wrong)

http://puu.sh/7kle9.png

http://osu.ppy.sh/ss/1391362
This could be an unknown error or something during bss upload
I'm pretty sure the latest upload has BG and skin elements on it
I will try to re-upload the beatmap when I get back to home soon :3

EDIT : yes this could be an error because i can see the BG is showed at beatmap listing page so please re-DL the beatmap.
If the BG is still missing then i have no idea what to do
KSHR
It seems like the BG file is still missing. (The osz file which I DLed doesn't include the BG file.)
Check the your song folder. If yours includes the BG file, send me it in forum pm. I'll try looking for the way to solve this problem.
KSHR
Okay, the problem about the BG was solved. Then here is my mod as I promised.

[General]
  1. The spinner set is lacking some elements which must be included such as “spinner-background.png”, “spinner-circle.png”, “spinner-metre.png”. Also I’ve never seen some files which your map include such as “spinner-bottom.png” “spinner-middle.png (2 also)” “spinner-top.png”. This’s surely unrankable stuff anyway. For more detail: https://osu.ppy.sh/wiki/Skinning (Check the RankingCriteria as well)
    SPOILER
    There are 2 ways to fix this problem.
    1: Remove all skin files which are related to the spinner.
    2: Complete the spinner skin set by removing “spinner-bottom.png” “spinner-middle.png (2 also)” “spinner-top.png” and adding “spinner-background.png”, “spinner-circle.png”, “spinner-metre.png”.
  2. Another concern is the combo color because combo1 looks similar to 4. I'll ask other BATs to get opinions about this later.
[Normal]
  1. 00:04:029 (1) - It feels like this slider is a bit too sudden after the spinner considering this’s the Normal which is the lowest diff in this mapset. What’s worse it’s a 1/2 rhythm. So some of beginners will make a combo-break or a 100. I’d remove this slider and extend the spinner by 1/1 beat like this. It should be more easier for them to play.
  2. 00:11:716 (3) - Remove the whistle from the reverse point and add one to the end instead. Whistles are added to points where guitar sounds go such as 00:06:466 - , 00:09:466 (2) - in your whistle pattern. So this way you can make consistent with them.
  3. 00:30:279 (3,4,1) - Just my taste. Ofc the current placement looks fine. But I'd rearrange them like the screenshot if I were you because I think it's more fun to give the variety of the cursor movement. http://osu.ppy.sh/ss/1391354
  4. 00:35:716 (3) - Add a whistle to the head. It sounds kinda empty around here.
  5. 00:41:716 (3) - ^
  6. 00:47:716 (3,4) - You are mainly following the vocal in this difficulty but these sliders. (Maybe.. the guitar sound?) So the current rhythm is kinda strange to me. How about following the vocal like this?
  7. 01:47:716 (3) - Same as 00:35:716 (3) - .
  8. 01:54:654 (4,1) - It looks like the flow is kinda bad and a little bit hard to read imo. Try this once. It should be more clearer and flowier. http://osu.ppy.sh/ss/1391374
  9. 01:59:716 (3,4) - Same as 00:47:716 (3,4) - .
  10. 02:40:029 (1) - It feels like this slider is a bit far from the center considering this's after the spinner.
  11. 02:49:029 (1) - There is no big sound to add the whistle at this volume here. How about reducing the end of this spinner to around 20% and changing the Sampleset to Normal. (Ofc without the whistle.)
  12. 04:02:904 (4) - Making a blanket with the end of (3) looks nicer to me. Also missing a new combo here. If it's intentional, I'd suggest adding a new combo to make consistent with 01:14:904 (1) - , 02:26:904 (1) - and 03:38:904 (1) - .
  13. 04:26:341 (2,3) - Ctrl+H should be better considering the flow from (1). http://osu.ppy.sh/ss/1391432
[Hard]
  1. 00:09:466 (7,8,9) - These whistles which were added in a row sounds kinda noisy to me. I'd remove one from (8) if I were you. Same for 00:12:466 (7,8,9) - .
  2. 00:32:904 (5) - This slider will be nicer if you make it a curve like this. (This way it looks cute to me..lol) http://osu.ppy.sh/ss/1396034
  3. 00:48:091 (5,6,7) - Just my taste, but this placement looks a bit bad to me. How about rearranging like this? https://osu.ppy.sh/ss/1398966
    40,316,48091,1,2,0:0:0:0:
    108,364,48279,2,0,P|144:364|176:356,1,70,2|0,0:0|0:0,0:0:0:0:
    204,272,48654,2,0,P|240:272|272:280,1,70,0|0,0:0|0:0,0:0:0:0:
  4. 01:11:154 (8,9) - This may be just my taste. How about rotating them by around 25% and moving somewhat like the screenshot? This way the placement looks nicer. What's more it's supposed to be able to make the better flow. (Move 01:11:904 (1,2,3,4,5) - to fix spacings if you apply this.) http://osu.ppy.sh/ss/1400133
  5. 02:11:904 (1,2,5) - Just my taste again. This overlap doesn't look a good idea. Well it's not a problem though. I'd rearrange 02:11:154 (8,9,1,2,3,4) - to move (1,2) to somewhere like screenshots if I were you. This way the placement looks clearer than the current one. https://osu.ppy.sh/ss/1400173 https://osu.ppy.sh/ss/1400174
    56,76,131154,2,0,L|64:145,1,70,0|8,0:0|0:0,0:0:0:0:
    24,224,131529,1,8,0:0:0:0:
    168,140,131904,5,0,0:0:0:0:
    169,140,132091,1,8,0:0:0:0:
    332,188,132466,1,0,0:0:0:0:
    332,188,132654,2,0,L|324:257,1,70,8|8,0:0|0:0,0:0:0:0:
  6. 02:43:779 (1,2,3) - There is no vocal, so that it sound these whistles are emphasized more than necessary imo. How about reducing by 10% or so?
  7. 02:48:841 (3) - It will sound nice if you add a whistle here to follow vocal stress.
  8. 02:49:029 (1) - Same as Normal difficulty.
  9. 04:14:716 (6) - Add a new combo for consistency with 01:26:716 (1) - .
  10. 04:26:341 (1,2,3) - I think drum stress such as 04:26:622 - 04:26:716 - 04:26:904 - should be followed by objects. Also I prefer to place a note at 04:27:091 - where the song ends. So how about this rhythm? It should fit with the song well.

Sorry to be late. You can call me back for the recheck when you're done ;)

EDIT : My first star icon here.
Topic Starter
Vhy

KSHR wrote:

Okay, the problem about the BG was solved. Then here is my mod as I promised.

[General]
  1. The spinner set is lacking some elements which must be included such as “spinner-background.png”, “spinner-circle.png”, “spinner-metre.png”. Also I’ve never seen some files which your map include such as “spinner-bottom.png” “spinner-middle.png (2 also)” “spinner-top.png”. This’s surely unrankable stuff anyway. For more detail: https://osu.ppy.sh/wiki/Skinning (Check the RankingCriteria as well)
    SPOILER
    There are 2 ways to fix this problem.
    1: Remove all skin files which are related to the spinner.
    2: Complete the spinner skin set by removing “spinner-bottom.png” “spinner-middle.png (2 also)” “spinner-top.png” and adding “spinner-background.png”, “spinner-circle.png”, “spinner-metre.png”.
    nah this is my 1st thought about the file name lol. i'll contact the skinner about this.
  2. Another concern is the combo color because combo1 looks similar to 4. I'll ask other BATs to get opinions about this later. removed the combo 4
[Normal]
  1. 00:04:029 (1) - It feels like this slider is a bit too sudden after the spinner considering this’s the Normal which is the lowest diff in this mapset. What’s worse it’s a 1/2 rhythm. So some of beginners will make a combo-break or a 100. I’d remove this slider and extend the spinner by 1/1 beat like this. It should be more easier for them to play.
    that happens to me a lot when i testplay'ed this lol. i like the currently rhythm but this might the best for beginner. so fixed
  2. 00:11:716 (3) - Remove the whistle from the reverse point and add one to the end instead. Whistles are added to points where guitar sounds go such as 00:06:466 - , 00:09:466 (2) - in your whistle pattern. So this way you can make consistent with them. ok
  3. 00:30:279 (3,4,1) - Just my taste. Ofc the current placement looks fine. But I'd rearrange them like the screenshot if I were you because I think it's more fun to give the variety of the cursor movement. http://osu.ppy.sh/ss/1391354 somehow i like the current pattern
  4. 00:35:716 (3) - Add a whistle to the head. It sounds kinda empty around here. i'll make the hitsound placement here consistency with each other, altought the note's rhythm is different
  5. 00:41:716 (3) - ^ cheer
  6. 00:47:716 (3,4) - You are mainly following the vocal in this difficulty but these sliders. (Maybe.. the guitar sound?) So the current rhythm is kinda strange to me. How about following the vocal like this?
    okay changed
  7. 01:47:716 (3) - Same as 00:35:716 (3) - .
  8. 01:54:654 (4,1) - It looks like the flow is kinda bad and a little bit hard to read imo. Try this once. It should be more clearer and flowier. http://osu.ppy.sh/ss/1391374 i'm a beginner and have no problem with reading this (ofc maybe because i'm the mapper? lol). anyway yours is better so yeah changed
  9. 01:59:716 (3,4) - Same as 00:47:716 (3,4) - . okay
  10. 02:40:029 (1) - It feels like this slider is a bit far from the center considering this's after the spinner. this is should be okay. since this is normal, the current delay after the spinner is just enough to catch the next note
  11. 02:49:029 (1) - There is no big sound to add the whistle at this volume here. How about reducing the end of this spinner to around 20% and changing the Sampleset to Normal. (Ofc without the whistle.) removed the whis, but keep the volume and sampleset
  12. 04:02:904 (4) - Making a blanket with the end of (3) looks nicer to me. Also missing a new combo here. If it's intentional, I'd suggest adding a new combo to make consistent with 01:14:904 (1) - , 02:26:904 (1) - and 03:38:904 (1) - . not making this blanketed tho because the note gap there. and yea i forgot to add NC here lol
  13. 04:26:341 (2,3) - Ctrl+H should be better considering the flow from (1). http://osu.ppy.sh/ss/1391432 ctrl+H'ed and moved to x:284 y:104
[Hard]
  1. 00:09:466 (7,8,9) - These whistles which were added in a row sounds kinda noisy to me. I'd remove one from (8) if I were you. Same for 00:12:466 (7,8,9) - . okay
  2. 00:32:904 (5) - This slider will be nicer if you make it a curve like this. (This way it looks cute to me..lol) http://osu.ppy.sh/ss/1396034 sure
  3. 00:48:091 (5,6,7) - Just my taste, but this placement looks a bit bad to me. How about rearranging like this? https://osu.ppy.sh/ss/1398966 rearranged similar to yours, and i ctrl+g'ed the slider on 00:48:654 (7)
    40,316,48091,1,2,0:0:0:0:
    108,364,48279,2,0,P|144:364|176:356,1,70,2|0,0:0|0:0,0:0:0:0:
    204,272,48654,2,0,P|240:272|272:280,1,70,0|0,0:0|0:0,0:0:0:0:
  4. 01:11:154 (8,9) - This may be just my taste. How about rotating them by around 25% and moving somewhat like the screenshot? This way the placement looks nicer. What's more it's supposed to be able to make the better flow. (Move 01:11:904 (1,2,3,4,5) - to fix spacings if you apply this.) http://osu.ppy.sh/ss/1400133 much of personal taste, but i rotate them just a llittle because it lows better for me
  5. 02:11:904 (1,2,5) - Just my taste again. This overlap doesn't look a good idea. Well it's not a problem though. I'd rearrange 02:11:154 (8,9,1,2,3,4) - to move (1,2) to somewhere like screenshots if I were you. This way the placement looks clearer than the current one. https://osu.ppy.sh/ss/1400173 https://osu.ppy.sh/ss/1400174 alright2 .__.
    56,76,131154,2,0,L|64:145,1,70,0|8,0:0|0:0,0:0:0:0:
    24,224,131529,1,8,0:0:0:0:
    168,140,131904,5,0,0:0:0:0:
    169,140,132091,1,8,0:0:0:0:
    332,188,132466,1,0,0:0:0:0:
    332,188,132654,2,0,L|324:257,1,70,8|8,0:0|0:0,0:0:0:0:
  6. 02:43:779 (1,2,3) - There is no vocal, so that it sound these whistles are emphasized more than necessary imo. How about reducing by 10% or so? okay
  7. 02:48:841 (3) - It will sound nice if you add a whistle here to follow vocal stress. k added
  8. 02:49:029 (1) - Same as Normal difficulty.
  9. 04:14:716 (6) - Add a new combo for consistency with 01:26:716 (1) - ooops added
  10. 04:26:341 (1,2,3) - I think drum stress such as 04:26:622 - 04:26:716 - 04:26:904 - should be followed by objects. Also I prefer to place a note at 04:27:091 - where the song ends. So how about this rhythm? It should fit with the song well. lol the rhythm much better. changed

Sorry to be late. You can call me back for the recheck when you're done ;)

EDIT : My first star icon here.
again lol thanks for modding :)
Irie Miyuki
OH GOD I LIKE THIS SONG SO MUUUUUUUUCH

but i haven't got time to mod maps sorry

will mod this when i have time if you still need my mod lol, really sorry about that. or you can send me pm for another map of yours if you need ;w;
KSHR
Rechecked in IRC, the mapper added a new combo to 04:02:716 (4) - for consistency.

Everything should be ready for the bubble!
Good luck, Vhy~
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