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SWAN K feat. Asuka M - LOVE B.B.B

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ZZHBOY

Karen wrote:

tag加上呱和智障的原ID?

难度名不是 Beginner -> Normal -> Hyper -> Another -> Extra :?

zzh
怎么一会1.0ds一会1.1 热马坡破里斯

Standard
01:49:636 (2,1) - 这有点难,1应该朝2的滑条尾巴方向

Beginner
01:01:081 (3,1) - 01:21:197 (1,2) - DS错了 最好再看看还有没有地方ds错,最低难度全程ds比较保险,因为这个被找茬就比较恶心了

呱呱
好像还行 肉总帮我改改把 谢谢摸得
Topic Starter
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Karen wrote:

tag加上呱和智障的原ID? 好,zz没有原ID

难度名不是 Beginner -> Normal -> Hyper -> Another -> Extra :?参考别的图,看了下没啥大问题

zzh
怎么一会1.0ds一会1.1 热马坡破里斯 几个明显的地方全给改成1.1了

Standard
01:49:636 (2,1) - 这有点难,1应该朝2的滑条尾巴方向 感觉还好啊,而且是开着DS的

Beginner
01:01:081 (3,1) - 01:21:197 (1,2) - DS错了 最好再看看还有没有地方ds错,最低难度全程ds比较保险,因为这个被找茬就比较恶心了 改了,整个检查了一遍

呱呱
谢谢摸得 :)
Karen
大三元!
Chordzi
大四喜
AgeSheRi
没字一色 小四喜不要讲话 可照
DeletedUser_6181859
wow gratz!!!!
ac8129464363
grats but in AgeSheRi's Another, 00:38:018 (1) - looks offscreen to me
Topic Starter
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deetz wrote:

grats but in AgeSheRi's Another, 00:38:018 (1) - looks offscreen to me
yep, i see
Heatherfield
hi
behold the true power of aimod
[Another]
00:21:196 (7) - unsnap
00:36:110 (3,4) - unsnap


00:24:492 (1) - 由于中间的蓝线其实是没音的,初见时觉得这个变速蛮奇怪,看editor可以明白是为了表现后面白色的音,但是觉得可能还是两个note表现好点,或者1/2 slider
00:25:012 (4) - ^
00:27:266 (1) - ^
重复的地方不列了
00:43:740 (1,2,3,4,5,6,7,8,9,10,11,12,1) - 这一串有点难打,本来就是减速slider比较难判断何时起手,藏在还有点距离的滑条头那里手感上就不是很好。手忙脚乱还会导致后面多按出miss。
00:56:226 (1,2,3) - 这一系列节奏觉得不太fit 个人观点
01:01:775 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - 这一串打击感比较弱,而且节奏是与前面不同的1/3,玩家会不太明白自己在打什么,那个两个自创的咚咚跟这串节奏关系也比较薄弱。
01:08:711 (1,2,3,4,5) - 这一系列的节奏蛮有想法,但是打起来总觉得有点怪异,如果变成两个二连似乎更合适一点。

[Extra]
00:43:740 (1,2,3,4,1,2,3,4,1,2,3,4,5) - 怎么改几遍反而越来越难了...如果第二段的1能看到可能会好打点
01:51:717 (5) - NC?蛮容易当作1/4间隙打早的

:)
Mafumafu
盒饭大大!
羡慕
Myxo
Disqualified on request :3
Cellina
kill me
Gordon123
Desperate lol :)
Natteke desu
AgeSheRi

Heatherfield wrote:

hi
behold the true power of aimod
[Another]
00:21:196 (7) - unsnap
00:36:110 (3,4) - unsnap


00:24:492 (1) - 由于中间的蓝线其实是没音的,初见时觉得这个变速蛮奇怪,看editor可以明白是为了表现后面白色的音,但是觉得可能还是两个note表现好点,或者1/2 slider
00:25:012 (4) - ^
00:27:266 (1) - ^
重复的地方不列了
00:43:740 (1,2,3,4,5,6,7,8,9,10,11,12,1) - 这一串有点难打,本来就是减速slider比较难判断何时起手,藏在还有点距离的滑条头那里手感上就不是很好。手忙脚乱还会导致后面多按出miss。
00:56:226 (1,2,3) - 这一系列节奏觉得不太fit 个人观点
01:01:775 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - 这一串打击感比较弱,而且节奏是与前面不同的1/3,玩家会不太明白自己在打什么,那个两个自创的咚咚跟这串节奏关系也比较薄弱。
01:08:711 (1,2,3,4,5) - 这一系列的节奏蛮有想法,但是打起来总觉得有点怪异,如果变成两个二连似乎更合适一点。

[Extra]
00:43:740 (1,2,3,4,1,2,3,4,1,2,3,4,5) - 怎么改几遍反而越来越难了...如果第二段的1能看到可能会好打点
01:51:717 (5) - NC?蛮容易当作1/4间隙打早的

:)
可 都改了 这很有用
Topic Starter
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Heatherfield wrote:

[Extra]
00:43:740 (1,2,3,4,1,2,3,4,1,2,3,4,5) - 怎么改几遍反而越来越难了...如果第二段的1能看到可能会好打点 这个梗没改过啊,我觉得还好啊
01:51:717 (5) - NC?蛮容易当作1/4间隙打早的 ok

:)
thx a lot ! updated

EvilElvis wrote:

:3
HappyRocket88
Hellow! :3 I was told to mod only the Another one so here I am. >w<

Super creative mapping style you've created in this difficulty. Really astonishing work! o3o/

00:00:388 (1,2) - Isn't this distance a bit too far away? I mean, if we compared it to what you did here 00:05:937 (1,2) - , the section in matters seems somewhat high. /w\ I think reducing it a bit would make things smoother to players. Specially when it represents the first notes of the song.
00:17:035 (1) - Remove NC here maybe? and add it here 00:17:382 (5) - ? o:
01:18:422 (1) - I'm not really sure if covering the reverse with the slider-head is a good idea. ;w;
Is the countdown and letterbox during breaks intentional? I mean it's not unrankable to have them enabled but, is it truly needed in the mapset? It doesn't play bad but the countdown keeps the momentum this song provides.
01:34:896 (8) - Add a clap on the slider-head. >u<

Waoh. This is great and neatly done! Best of success with this! >w< 01:37:844 (1,2,3,4,1,2,3,4,5,6,7,8,1) - 01:39:232 (1,2,3,4,1,2,3,4,5,6,7,8,1) - mental orgasm *w*
Topic Starter
rs_fadeaway

HappyRocket88 wrote:

Hellow! :3 I was told to mod only the Another one so here I am. >w<

Super creative mapping style you've created in this difficulty. Really astonishing work! o3o/

00:00:388 (1,2) - Isn't this distance a bit too far away? I mean, if we compared it to what you did here 00:05:937 (1,2) - , the section in matters seems somewhat high. /w\ I think reducing it a bit would make things smoother to players. Specially when it represents the first notes of the song. balanced the DS
00:17:035 (1) - Remove NC here maybe? and add it here 00:17:382 (5) - ? o: y
01:18:422 (1) - I'm not really sure if covering the reverse with the slider-head is a good idea. ;w; fixed
Is the countdown and letterbox during breaks intentional? I mean it's not unrankable to have them enabled but, is it truly needed in the mapset? It doesn't play bad but the countdown keeps the momentum this song provides. sure,removed
01:34:896 (8) - Add a clap on the slider-head. >u< done

Waoh. This is great and neatly done! Best of success with this! >w< 01:37:844 (1,2,3,4,1,2,3,4,5,6,7,8,1) - 01:39:232 (1,2,3,4,1,2,3,4,5,6,7,8,1) - mental orgasm *w*
here I reply instead of Agesheri, and thx to your mod! :)
Karen
reb
Koiyuki
突然想起来,看了下感觉没啥问题了

requalified
ZZHBOY
?
Gordon123
nice bro ;)
Lily Bread
提前一点恭喜出狱
Topic Starter
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Lily Bread wrote:

提前一点恭喜出狱
谢谢lily, 谢谢大家 :)
Otosaka-Yu
Curisu
wow gratz
clannad2011
恭喜恭喜 :) :) :)
sodarose
:)
Lapis
Great mapset
Black Zenith
I really enjoyed the mapping style used :)
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