oops . I'm alredy to DL ~
but forgot to shoot ☆ノノ until I'm saw your name ^^' //
but forgot to shoot ☆ノノ until I'm saw your name ^^' //
S i R i R u wrote:
oops . I'm alredy to DL ~
but forgot to shoot ☆ノノ until I'm saw your name ^^' //
Thank you guys!xxheroxx wrote:
Mod Infos:
Green: Suggestions.
Orange: I think you should fix this.
Red: You must fix this.
Start Suggestions:
Set preview point. Did it~
[Azure's Normal]
it's ok
[Hard]
It's ok
[Insane]
It's ok
Starred~
Good Idea! ThanksTanmak wrote:
Wow~~ Clannad~! I like Clannad,
and this beatmap is awesome, too~
[General]
Suggestion -> Note color is similar:pink and pink, skyblue and skyblue.
So I suggest that change order: pink-skyblue-pink-skyblue?
Starred~~
Thanks a lotosuplayer111 wrote:
New "Detailed" modding style for help maps <3
You don't have to follow my post, remember there are not directions, but suggestions!
[File Checking...]
Background: Yes.
Source: Yes.
Tags: Yes. (Capitalize opening, please.) Ow, Ok ^^
File Size: 11,3MB/24,00MB
[Overall]
Timing: BPM: 145,00 - Offset: 735 (Remember to resnap all notes.) Ok~
[Difficulties]
[Azure's Normal]
00:00:073 (1,2) - Unexpected jump. And too hard for the most easier difficulty.
00:07:035 (6) - New combo.
00:28:066 (1) - Remove new combo.
00:31:097 (1) - ^
00:47:007 (5) - New combo.
01:01:035 (1) - Remove new combo.
[Hard]
Custom clap volume is too high. Consider to reduce the volume.Really? Ok, then ._.
No major problems found.
[Insane]
Same as "Hard" about custom clap volume. Ok~
01:18:031 (1) - Remove new combo. Ok~
Here's my fixosuplayer111 wrote:
[Azure's Normal]
00:00:073 (1,2) - Unexpected jump. And too hard for the most easier difficulty. Whoops, Fixed
00:07:035 (6) - New combo. Fixed
00:28:066 (1) - Remove new combo. Changed
00:31:097 (1) - ^ Fixed
00:47:007 (5) - New combo. Changed
01:01:035 (1) - Remove new combo. Fixed
Thanks a lot :3Kytoxid wrote:
[General]
Probably want to capitalize TV. Ok~
It's recommended that you convert video to .avi. I think flv is better =/
Add Azure_Kyte to all tags. All? O_O Ok >_>
Set background colour to white. Done~
I'd recommend darkening the first hitcolour a smidge, and swapping hitcolours 3 and 4; 2 and 3 look too similar, especialyl when you can only see the rims. Ok~
[Azure's Normal]
The opening storyboard text looks a bit ugly, capitalize Diff, and use the same font as the Created by RoxKyuubi? Sorry, i like the way that is now ;_;
[Hard]
Cool.
[Insane]
00:25:035 - Shift this timing section earlier. I don't really see why, but ok ^^
00:26:018 - Probably can remove this break. Actually, I like to use those breaks on Insanes, to not waste time waiting for the rest of the hitcircles =/
00:44:059 (4) - Turn off grid snap and shift this to make a nicer triangle with 5,6? Actually, it get's better with grid snap turned on. Did it~
Star~
Thanks a looot >__<whymeman wrote:
Looking great so far and found no oddities. Bubbled.
Thanks :]Cyclone wrote:
I'm being picky.
-5 ms Fixed offset, timing sections and bookmarks
Get rid of the applause.wav. It doesn't transition quite right, and it certainly doesn't need to be 40 seconds long. Ok
In comboburst-2.png, there's something visible off to the right of her head. You should get rid of that. You are right o.o Fixed~
Thanks :]Ephemeral wrote:
Bubble repair.
orzpeppy wrote:
Don't make skinned elements larger than template skin dimensions. This is especially true for combobursts.
peppy also wrote wrote:
Backgrounds/Images should be at a maximum 1024x768 pixels, though 800x600 recommended. Certain SB elements excepted. Combobursts should not be wider than 500px. No images should contain unnecessary transparency.