forum

Xiao Ya Xuan - Xiang Nian Sheng Dan Jie

posted
Total Posts
46
Topic Starter
CET 6
This beatmap was submitted using in-game submission on 2014年2月21日星期五 at 18:06:15

Artist: Xiao Ya Xuan
Title: Xiang Nian Sheng Dan Jie
Tags: Elva Hsiao Missing Christmas 爱的主打歌·吻
BPM: 110
Filesize: 4189kb
Play Time: 01:58
Difficulties Available:
  1. Hard (4.6 stars, 216 notes)
  2. Normal (2.18 stars, 112 notes)
Download: Xiao Ya Xuan - Xiang Nian Sheng Dan Jie
Information: Scores/Beatmap Listing
---------------

虽然我口中说那一切都是过眼云烟
却掩不住心中的想念

Everything is gone
dkun
I love the map, but the one notable thing would be the song cutting out so suddenly. :(

Could just do a small fade out worth ~5 seconds. It really doesn't hurt!
Topic Starter
CET 6

dkun wrote:

I love the map, but the one notable thing would be the song cutting out so suddenly. :(

Could just do a small fade out worth ~5 seconds. It really doesn't hurt!
Yes Thanks ! :D
Fycho
hi~in game req.
[Mod Info]
  1. Black: Suggestions
  2. Blue: Importance.You might consider
  3. Red:Unrank issues. You Must Fix

[General]
  1. Offset:27079的地方必须插一根红线修正downbeat啊
  2. 00:10:715 –我觉得第一根红线在这,然后6/4,不过这点很不确定你可以问问别人
  3. 背景尺寸是1280x768真奇葩,改成1280x720的或者1366x768的吧
  4. 所有难度Widescreen和letterbox都去掉
[Hard]
你的whistle当鼓真的不好听啊,如果加过红线过后就在2,4白线上了,建议选个好点的作为鼓
  1. 00:16:170 –其实可以弄个那个有回声的铃铛音效,开头配合默认的whistle加点效果不错
  2. 01:14:806 –加个circle试试。
  3. 01:17:260 (5) –离4的距离可以大点,比3和4的距离大点,有层次感,方向改成向右下角更舒服点
  4. 01:49:170 (7,8) –间距略大
没什么好挑的啊,主要是有些地方可能作为hard太难了,不过这作为最高难度也不是特别难

[Normal]
  1. HP+1 OD+1。配置有点像easy
  2. 00:25:442 (1) –这个转盘在normal太短了吧,干脆去掉吧,改成一个note在00:26:533 (1) –
  3. 00:53:260 –这个其实是大白线(改过timing),最好别被滑条盖掉
Topic Starter
CET 6

Fycho wrote:

hi~in game req. Happy
[Mod Info]
  1. Black: Suggestions
  2. Blue: Importance.You might consider
  3. Red:Unrank issues. You Must Fix

[General]
  1. Offset:27079的地方必须插一根红线修正downbeat啊 嗯嗯,难怪一直觉得有点不对劲
  2. 00:10:715 –我觉得第一根红线在这,然后6/4,不过这点很不确定你可以问问别人没明白,我问问看看吧~
  3. 背景尺寸是1280x768真奇葩,改成1280x720的或者1366x768的吧原图就是这样尺寸= =
  4. 所有难度Widescreen和letterbox都去掉好的
[Hard]
你的whistle当鼓真的不好听啊,如果加过红线过后就在2,4白线上了,建议选个好点的作为鼓T。T 想看看呀~
  1. 00:16:170 –其实可以弄个那个有回声的铃铛音效,开头配合默认的whistle加点效果不错嗯!
  2. 01:14:806 –加个circle试试。这附近都改动了
  3. 01:17:260 (5) –离4的距离可以大点,比3和4的距离大点,有层次感,方向改成向右下角更舒服点嗯,不过这部分排列我改动了
  4. 01:49:170 (7,8) –间距略大嗯,改小了点
没什么好挑的啊,主要是有些地方可能作为hard太难了,不过这作为最高难度也不是特别难哈哈哈嗯

[Normal]
  1. HP+1 OD+1。配置有点像easy
  2. 00:25:442 (1) –这个转盘在normal太短了吧,干脆去掉吧,改成一个note在00:26:533 (1) – 加长了转盘
  3. 00:53:260 –这个其实是大白线(改过timing),最好别被滑条盖掉嗯 修改了
谢谢飞球! :) (还有星星:D
Atrue
Hello~
From forum pm req


[Notion]
This color means something you can either choose to fix or not to fix cause I prefer to do this.
And this color means some issue to fix I think.

[General]
Good map and a little suggestions here.
图确实不错
[Normal]
General
挺好
Placement
01:01:988 (1,3) - 交叠,我感觉是改不改都可以的地方
01:45:624 (2,3) - 做成blanket?仅是建议
[Hard]
General
打了一遍也是不卡手
mod也是找不出啥来,有点挑刺的感觉
Placement
01:04:715 (3,4) - 挑一点blanket,也是挑刺无所谓的地方
01:23:533 (1) - 要是稍微往上拱一点跟滑条3差不多的形状会有利于flow
01:26:806 (1,2) - 这个地方我觉得容易读图失误,我差点读成1/2间距,这里差的还是有点大,跳的也是有些突然
01:49:442 (4) - 跳有点大,这里没那么明显的跳的感觉吧,难度跟前边比有一点点大了
That's my suggestions. Thanks for requesting.If you have any questions feel free to send pm to me.:) .
Topic Starter
CET 6

Atrue wrote:

Hello~
From forum pm req


[Notion]
This color means something you can either choose to fix or not to fix cause I prefer to do this.
And this color means some issue to fix I think.

[General]
Good map and a little suggestions here.
图确实不错 谢谢!
[Normal]
General
挺好
Placement
01:01:988 (1,3) - 交叠,我感觉是改不改都可以的地方 有想过呢,不过后来还是想让2处于3的中间,所以就保持原状吧
01:45:624 (2,3) - 做成blanket?仅是建议 嗯好,之前是直接复制前面的滑条,现在做成blanket感觉不错
[Hard]
General
打了一遍也是不卡手
mod也是找不出啥来,有点挑刺的感觉
Placement
01:04:715 (3,4) - 挑一点blanket,也是挑刺无所谓的地方其实我有blanket了- - 只是不是那么完全
01:23:533 (1) - 要是稍微往上拱一点跟滑条3差不多的形状会有利于flow 嗯好
01:26:806 (1,2) - 这个地方我觉得容易读图失误,我差点读成1/2间距,这里差的还是有点大,跳的也是有些突然先保留原状
01:49:442 (4) - 跳有点大,这里没那么明显的跳的感觉吧,难度跟前边比有一点点大了嗯,这附近改动了
That's my suggestions. Thanks for requesting.If you have any questions feel free to send pm to me.:) .
谢谢Atrue! :) (还有星星~
ZZHBOY
上面两个神马坡都说没问题了 我简单提点建议吧
注意一下蓝字部分
  • [Hard]
    00:45:079 - 多余的绿线
    开头滑条的whistle音感觉好违和啊感觉可以多少去掉一些
    然后开头的音效总的来说感觉好奇怪啊.-.
    00:28:715 (4,5) - 这里不要stack 把4往右移 感觉flow也好点
    00:34:442 - 这个音比较明显可以考虑加个note
    01:06:897 (3,4) - 可以blacklist
    01:25:170 (5) - 滑条头试试去whistle感觉好一点
    01:26:806 (1,2) - 间距会不会大了 好歹是4.5星 跟其他部分比这样摆明显不合适
    01:31:442 (1,2,3) - 建议改成向下的移动连打感觉flow会好些
  • [Normal]
    AImod里有几个ds1.2的地方感觉没必要为了对称美观来这样做 虽然影响不太大但毕竟是最低难度还是建议统一ds 用旋转代替翻转
    开头音效感觉奇怪同Hard diff
    00:35:260 - 把我妹妹吓一跳;w;
    01:01:988 (1,3) - overlap有点丑 可以移开一点
    01:36:897 (5) - nc 然后去掉下一个nc
Topic Starter
CET 6

ZZHBOY wrote:

上面两个神马坡都说没问题了 我简单提点建议吧
注意一下蓝字部分
  • [Hard]
    00:45:079 - 多余的绿线前面想插绿线减音量 忘插了
    开头滑条的whistle音感觉好违和啊感觉可以多少去掉一些后面3个soft whistle吗?是跟原曲加的
    然后开头的音效总的来说感觉好奇怪啊.-. 哈哈是有点不过先保留吧
    00:28:715 (4,5) - 这里不要stack 把4往右移 感觉flow也好点改动了一下位置 保留stack
    00:34:442 - 这个音比较明显可以考虑加个note 本来是想弄个停顿梗 不过加了之后感觉不错
    01:06:897 (3,4) - 可以blacklistblanket?嗯修正了
    01:25:170 (5) - 滑条头试试去whistle感觉好一点保留了 原曲这种音的地方都加了whistle 或许要换个音效···
    01:26:806 (1,2) - 间距会不会大了 好歹是4.5星 跟其他部分比这样摆明显不合适先留着吧,思考中
    01:31:442 (1,2,3) - 建议改成向下的移动连打感觉flow会好些保留
  • [Normal]
    AImod里有几个ds1.2的地方感觉没必要为了对称美观来这样做 虽然影响不太大但毕竟是最低难度还是建议统一ds 用旋转代替翻转修整DS
    开头音效感觉奇怪同Hard diff
    00:35:260 - 把我妹妹吓一跳;w;233 现在好像流行奇怪滑条呀
    01:01:988 (1,3) - overlap有点丑 可以移开一点改了下滑条形状 没想好怎么移
    01:36:897 (5) - nc 然后去掉下一个nc已调整
谢谢最壮男孩! :) (还有星星哈哈哈
Autumn
From req

[Normal]
  1. 00:27:079 (1) - 转盘刚结束的note离屏幕中心近一点比较好比如 http://puu.sh/6Ip9w.jpg
  2. 01:23:260 - Clap比较好?
[Hard]
  1. 开头音效有点空,可以和后面一样多用一用whistle的地方:
    00:10:715 (2) - 00:11:806 - 00:13:988 (1) - 00:15:079 - 00:17:260 (1) -
    同样适用于Normal
  2. 01:28:170 (5) - 加个NC提示下变速。为了美观可以把下一个NC扔到01:29:533 (6) -
  3. 01:40:715 (3,4) - Kiai的难度低了点,可以夹带一些跳,比如交换这两个
  4. 01:49:715 - 感觉还是Add一下,毕竟vocal和鼓点都有。可以叠在01:50:533 (2) - 头上
挺好的,支持华语歌,star ^^
Topic Starter
CET 6

Autumn wrote:

From req

[Normal]
  1. 00:27:079 (1) - 转盘刚结束的note离屏幕中心近一点比较好比如 http://puu.sh/6Ip9w.jpg嗯好的
  2. 01:23:260 - Clap比较好?嗯嗯手误加错了
[Hard]
  1. 开头音效有点空,可以和后面一样多用一用whistle的地方:
    00:10:715 (2) - 00:11:806 - 00:13:988 (1) - 00:15:079 - 00:17:260 (1) -
    同样适用于Normal 嗯好的
  2. 01:28:170 (5) - 加个NC提示下变速。为了美观可以把下一个NC扔到01:29:533 (6) -好的
  3. 01:40:715 (3,4) - Kiai的难度低了点,可以夹带一些跳,比如交换这两个挺好的建议,不过感觉还是善良点吧哈哈哈
  4. 01:49:715 - 感觉还是Add一下,毕竟vocal和鼓点都有。可以叠在01:50:533 (2) - 头上 好的,这附近排列做了改动
挺好的,支持华语歌,star ^^谢谢!
谢谢Autumn! :) (六级考试前看到你的ID 复习了一下季节的单词 结果考试用到了233
Akabato
hi~ mod from pm request~ 顺便求个MU啊~ :)
图本身已经很完善了,所以下面的基本都是建议啦

[General]
- 文件夹里有个.osb,把它消灭掉?
- 背景图的尺寸是既不是16:9也不是4:3,我把原图截取成了1024x768的一张,并且构图也基本保持与原图一致(人物主体在左侧,右侧部分留白),看看是不是可以替换上? http://puu.sh/6WUuo.jpg
- 萧亚轩的英文名最好用官方的“Elva Hsiao”;可以把专辑名“爱的主打歌·吻”添加到tags里~

[Normal]
00:12:351 (4) - nazi.这个跟前面的间距1.05了,开DS挪到(172,252),前后就都是1.00了~
00:15:624 (3) - 还是nazi.可以移到(400,88)
00:21:624 (6) - 还是间距,这个直接到1.09了……感觉虽然打得时候看不太出来,不过既然是最低难度的话还是尽量让间距的浮动小一点为好~
00:28:170 (3) - 改成向外侧凸的滑条?像这样 http://osu.ppy.sh/ss/1337123
00:42:351 (3) - 不跟下面的4包一下吗?
01:00:351 (4) - 改成一个1/1的滑条加一个在01:01:442的circle?01:01:442这里歌词中“还”的重音还挺明显的,搁滑条尾感觉有点漏音
01:28:170 (2) - 跟3包的意味明显一点?
01:49:988 (1,2,3,4) - 这一组排列上感觉有点挤,放不开的意味。在整张图排列风格都比较舒展的情况下这一组就显得比较违和。试试大概这样? http://osu.ppy.sh/ss/1337146 http://osu.ppy.sh/ss/1337150

[Hard]
00:11:806 (4) - 可以往外移一些,感觉跟3靠得有点近
00:13:988 (1) - 不知道算不算出格,圆心已经在格外了 :?
00:48:079 感觉可以加个note,这里有音的说,对应歌词里的“间”字。还有就是感觉从00:36:351到00:50:533全都是直滑条,感觉可以适当掰弯一部分【。 就像00:52:442 (6)这样的,微微的弧度,感觉很不错~
01:15:079 (1) - nazi.头部没有跟01:13:988 (2)的尾完美重合。把1关DS,GS移到(252,241)
01:18:351 (4) - 感觉可以搁得稍远一些
01:22:715 (1,2,3) - 这三个之间间距浮动有点大,0.77到0.82了,调整一下?
01:35:806 (1,2,3) - 同上,这里又变大了……0.95到1.08 orz
01:38:806 (4) - 让尾部冲左下方?
01:52:442 (1,2) - 感觉虽然有NC及combo color提示,这个梗还是有点违和……考虑就让1跟2的头单纯地stack不要错开?后面的01:54:079 (1,2)同理,整张图就这两处有这样的梗,而且两处还挨得很近,比较突兀

that's all
音效感觉没什么说的,跟歌曲契合度很高,赞~
图很不错,又这么善良,还是中文歌,star~and GL!~ :)
Topic Starter
CET 6

Akabato wrote:

hi~ mod from pm request~ 顺便求个MU啊~ :) 好啊~
图本身已经很完善了,所以下面的基本都是建议啦

[General]
- 文件夹里有个.osb,把它消灭掉?我的文件夹里没有也- -
- 背景图的尺寸是既不是16:9也不是4:3,我把原图截取成了1024x768的一张,并且构图也基本保持与原图一致(人物主体在左侧,右侧部分留白),看看是不是可以替换上? http://puu.sh/6WUuo.jpg太好了谢谢!
- 萧亚轩的英文名最好用官方的“Elva Hsiao”;可以把专辑名“爱的主打歌·吻”添加到tags里~名字想先放着 问看看battags里加入了

[Normal]
00:12:351 (4) - nazi.这个跟前面的间距1.05了,开DS挪到(172,252),前后就都是1.00了~
00:15:624 (3) - 还是nazi.可以移到(400,88)
00:21:624 (6) - 还是间距,这个直接到1.09了……感觉虽然打得时候看不太出来,不过既然是最低难度的话还是尽量让间距的浮动小一点为好~ 这3个部分没有改,当时是弄对称所以间距忽略了点,不过觉得这一点应该不要紧吧- -
00:28:170 (3) - 改成向外侧凸的滑条?像这样 http://osu.ppy.sh/ss/1337123好的
00:42:351 (3) - 不跟下面的4包一下吗?稍微再包了一下
01:00:351 (4) - 改成一个1/1的滑条加一个在01:01:442的circle?01:01:442这里歌词中“还”的重音还挺明显的,搁滑条尾感觉有点漏音好,这附近排列修改了
01:28:170 (2) - 跟3包的意味明显一点?觉得包了的话形状不好看
01:49:988 (1,2,3,4) - 这一组排列上感觉有点挤,放不开的意味。在整张图排列风格都比较舒展的情况下这一组就显得比较违和。试试大概这样? http://osu.ppy.sh/ss/1337146 http://osu.ppy.sh/ss/1337150 嗯,修改了一下这附近的排列

[Hard]
00:11:806 (4) - 可以往外移一些,感觉跟3靠得有点近 好的
00:13:988 (1) - 不知道算不算出格,圆心已经在格外了 :? 应该不算吧··· 想到如果这样 某些人的图出格到外太空了233
00:48:079 感觉可以加个note,这里有音的说,对应歌词里的“间”字。还有就是感觉从00:36:351到00:50:533全都是直滑条,感觉可以适当掰弯一部分【。 就像00:52:442 (6)这样的,微微的弧度,感觉很不错~ 这里想有种停顿的感觉 后面同音的地方00:56:533 (2) - 也没有note所以就没加了 确实啊都是直滑条 我的弱点 怎么说呢 觉得直滑条会比较整齐 直弯滑条的过渡和转换还在学习中~
01:15:079 (1) - nazi.头部没有跟01:13:988 (2)的尾完美重合。把1关DS,GS移到(252,241)好的,果然不怎么会叠啊T.T
01:18:351 (4) - 感觉可以搁得稍远一些- -觉得和前面已经挺远的了,后面间距变小是缓冲一下
01:22:715 (1,2,3) - 这三个之间间距浮动有点大,0.77到0.82了,调整一下?已调整
01:35:806 (1,2,3) - 同上,这里又变大了……0.95到1.08 orz ^
01:38:806 (4) - 让尾部冲左下方?咦 我觉得原来的样子比较顺
01:52:442 (1,2) - 感觉虽然有NC及combo color提示,这个梗还是有点违和……考虑就让1跟2的头单纯地stack不要错开?后面的01:54:079 (1,2)同理,整张图就这两处有这样的梗,而且两处还挨得很近,比较突兀 嗯嗯 一时兴起弄的 还是改掉好了 用重叠

that's all
音效感觉没什么说的,跟歌曲契合度很高,赞~
图很不错,又这么善良,还是中文歌,star~and GL!~ :)谢谢!
谢谢Akabato! :)
Andrea
~General~
  1. Make sure to use the same colors on both the difficulties, they're inconsistent right now.
  2. Same goes for the Kiai Time, please make them the same.
~Normal~
  1. 00:10:169 (1,2) - I'd try to avoid to start the map with a stack, since it might be confusing for beginners.
  2. 00:27:079 (1) - Add a new combo on this circle after spinner, it's missing right now.
  3. 00:34:715 (4) - This slider shape is kinda tricky for a Normal, please make it simple.
  4. 01:04:169 (1) - Remove the new combo from here, it's breaking your consistency otherwise.
  5. 01:17:260 (6) - Too many slider repeats might be confusing for beginners to read, do something else here.
~Hard~
  1. 00:18:351 (4,5) - I think these would flow and play better if you make them like (2) and (3).
  2. 00:48:079 - It feels like you're missing a note here if you listen to the vocals and music, add it please.
  3. 01:01:442 (5) - Maybe add a new combo here due to the new stanza and music change.
  4. 01:12:351 (1) - Even though there's the new combo, this slider is still kinda hard to see, move it a bit more to the right.
Good map :P
Topic Starter
CET 6

Andrea wrote:

~General~
  1. Make sure to use the same colors on both the difficulties, they're inconsistent right now.Fixed
  2. Same goes for the Kiai Time, please make them the same.OK
~Normal~
  1. 00:10:169 (1,2) - I'd try to avoid to start the map with a stack, since it might be confusing for beginners.yep~ but i keep stacking in the rest of this map , i will try to avoid stacking in the future , stack does hard for beginners
  2. 00:27:079 (1) - Add a new combo on this circle after spinner, it's missing right now.Fixed
  3. 00:34:715 (4) - This slider shape is kinda tricky for a Normal, please make it simple.Fixed
  4. 01:04:169 (1) - Remove the new combo from here, it's breaking your consistency otherwise.OK
  5. 01:17:260 (6) - Too many slider repeats might be confusing for beginners to read, do something else here.Fixed
~Hard~
  1. 00:18:351 (4,5) - I think these would flow and play better if you make them like (2) and (3).make sense ,fixed
  2. 00:48:079 - It feels like you're missing a note here if you listen to the vocals and music, add it please.OK,another modder said this too, thus added a note
  3. 01:01:442 (5) - Maybe add a new combo here due to the new stanza and music change.OK
  4. 01:12:351 (1) - Even though there's the new combo, this slider is still kinda hard to see, move it a bit more to the right.Fixed
Good map :P^.^
Thank u Andrea ! :)
Andrea
~General~
  1. Kiai Time is still inconsistent through the difficulties.
That's it, call me back.
woshiguabi

Andrea wrote:

~General~
  1. Kiai Time is still inconsistent through the difficulties.
That's it, call me back.
wpcap 2页rank的节奏
Topic Starter
CET 6

Andrea wrote:

~General~
  1. Kiai Time is still inconsistent through the difficulties.Fixed. (It's really a stupid mistake XD
That's it, call me back.
Topic Starter
CET 6

woshiguabi wrote:

Andrea wrote:

~General~
  1. Kiai Time is still inconsistent through the difficulties.
That's it, call me back.
wpcap 2页rank的节奏
:D 挂挂
Andrea
Everything checks out.

Bubbled~
Topic Starter
CET 6

Andrea wrote:

Everything checks out.

Bubbled~
Thank u ! :)
BeatofIke
nice :3
Topic Starter
CET 6

BeatofIke wrote:

nice :3
Thank u ! :)
Akabato
快rank~ XD
dkun
Please keep mapping! :o
BeatofIke
:OOO
Congratulations! ^_^
Ozato Fumika
Congratz!!
[ Pingu ]
(*^^)/。・:*:・゚’★,。・:*:・゚’☆ Congratulations!!
I even made a video of this beatmap. ^^
Fycho
六级又一页泡两页rank
Selisi
乃们都好神...恭喜
Topic Starter
CET 6

dkun wrote:

Please keep mapping! :o
OMG Thank you dkun ! :)

:D
Topic Starter
CET 6

BeatofIke wrote:

:OOO
Congratulations! ^_^
Thanks BeatofIke ~
Topic Starter
CET 6

Akabato wrote:

快rank~ XD
谢谢 Akabato ~
Topic Starter
CET 6

No Dap wrote:

Congratz!!
Thanks No Dap ~
Topic Starter
CET 6

OMGPingu wrote:

(*^^)/。・:*:・゚’★,。・:*:・゚’☆ Congratulations!!
I even made a video of this beatmap. ^^
Thanks OMGPingu ~
A video ?!
Topic Starter
CET 6

Fycho wrote:

六级又一页泡两页rank
哇 飞球大神~
show more
Please sign in to reply.

New reply