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What UR would you consider to be good?

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kokomi armpit
I feel like my average UR of around 80-100 for my rank is kinda bad like everyone I know can do like stream maps with around 70 UR like how
MrSparklepants
Anything under or around 100 is what I consider to be good.

But at this point in my osu! career I find 98% acc to be good, so take what I say with a grain of salt.
anaxii
It depends on the OD of course, but in general, <100UR is good
DM FOR MUTUAL
No idea, I barely look at my UR
JLuca913 891
i got high UR on one of my best performances
Ymir
Below 100, but I really don't care about UR.
anaxii

-Remi wrote:

Below 100, but I really don't care about UR.
Having 30UR is not even necessary if the map is OD9. A SS is a SS
Naiad
It depends on your skill level. If I was forced to give an overall number, I'd probably say anything below like 120 is reasonable.
anaxii

Naiad wrote:

It depends on your skill level. If I was forced to give an overall number, I'd probably say anything below like 120 is reasonable.
120UR on a OD10 map is kinda garbage ngl
Naiad

I AM VERY SMART wrote:

Naiad wrote:

It depends on your skill level. If I was forced to give an overall number, I'd probably say anything below like 120 is reasonable.
120UR on a OD10 map is kinda garbage ngl
True but the vast majority of players cannot consistently acc od 10
kaedori
you must have consistent 42 UR if you want to be considered an osu! pro
anaxii

haxyie bf wrote:

you must have consistent 42 UR if you want to be considered an osu! pro
So basically a pro player who has more than 42UR on average is not an osu pro...?
Naiad
the term pro player in osu is so arbitrary because no one makes a living off of this game outside of maybe like mrekk, btmc, vaxei and whitecat (when they play) lol
Voidedosu
Any UR that indicates you got an SS.
kaedori

Voidedosu wrote:

Any UR that indicates you got an SS.
i know your whole gameplay gimmick is based around getting SS's but getting 300UR SS's on easy diffs aren't the same as getting 90UR S ranks on 9*s (and I think this is reflected with the pp system too).

this is also why getting exactly 16.67% accuracy is (generally) seen as impressive, since you need to make sure that your taps are always within the 50 hitwindow.
Voidedosu
I mean, ngl, getting 16.67% (or as close as possible if you want to have an actual FC since completing sliders gives you 300 no matter how late or early on stable) is incredibly impressive. And I don't mean to indicate that 90UR S ranks on 9* maps aren't impressive either.

However, it's not like it's impossible to get ~100UR SS's, even on easy diffs. I frequently get under 150UR on non-DT SS's, and this includes 4*/high 3* maps. Nobody tries, so it makes me more of a statistical anomaly. And those 90UR 9* S's would be even more impressive if they were 90UR 9* SS's.
Naiad

Voidedosu wrote:

I mean, ngl, getting 16.67% (or as close as possible if you want to have an actual FC since completing sliders gives you 300 no matter how late or early on stable) is incredibly impressive. And I don't mean to indicate that 90UR S ranks on 9* maps aren't impressive either.

However, it's not like it's impossible to get ~100UR SS's, even on easy diffs. I frequently get under 150UR on non-DT SS's, and this includes 4*/high 3* maps. Nobody tries, so it makes me more of a statistical anomaly. And those 90UR 9* S's would be even more impressive if they were 90UR 9* SS's.
I'm not sure if I'm misinterpreting what you're saying, but most 9* maps that get fced are DT maps that are like od 10.7 and it would be very unlikely to SS with 90 ur.
Voidedosu
Are you suggesting that they can't SS OD 10.7 with <90UR or that it's just very difficult?
Indomi-chan
110 UR (lmao)
ClevelandsMyBro
used to be <100 until a few weeks ago. now its like <90
ys_is9
80UR on OD10 is good for me
vi_xlt
I never look at my UR and I avg around 130-150
Hoshimegu Mio
0
WitherMite
I can do 70-80 if the map is simple consistent 1/2 rhythms at like 185-210bpm, but generally im around 125-140, which is just awful tbh.

but yea less than 100 is pretty good tbh
anaxii

YyottaCat wrote:

0
Funny
Naiad

Voidedosu wrote:

Are you suggesting that they can't SS OD 10.7 with <90UR or that it's just very difficult?
I meant with more than 90 UR, but yes I meant that it's exceedingly difficult to SS a map at od 10.7 with a 3 digit UR. It is possible, of course, especially if the map is primarily sliders etc, (although the number of 9* slider maps that can be SSed is probably extremely low, too)
kaedori

Voidedosu wrote:

Are you suggesting that they can't SS OD 10.7 with <90UR or that it's just very difficult?
statistically speaking it there would be around a 0.00000003% chance of ss'ing an od10.7 map with exactly 90ur (there would be a higher chance with a lower ur, and vice versa)

anaxii

haxyie bf wrote:

Voidedosu wrote:

Are you suggesting that they can't SS OD 10.7 with <90UR or that it's just very difficult?
statistically speaking it there would be around a 0.00000003% chance of ss'ing an od10.7 map with exactly 90ur (there would be a higher chance with a lower ur, and vice versa)

There's no chance that this will happen bruh
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