fixed some , thanks for mod & star ;w;!!HabiHolic wrote:
as your reqs
[Insane]
00:28:114 (4) - bad flow Ctrl + g please
00:29:226 - add note here
00:32:114 (1) - not sure 1/1 slider change 1/3 slider and 00:33:003 - add note
00:33:892 (1) - ^
01:05:892 (1) - sample this 01:07:670 (1)
Good map
and star
Thanks for modding~ HolicHabiHolic wrote:
as your reqs
[iyasine's Hard]
tag add iyasine
00:44:114 (5) - Ctrl + g hmm...sorry keep it
Good map
and star
Xinely wrote:
Hi KantoKunhttp://puu.sh/6we1v.osu
Regou
Since this Insane is harder than Kantokun's version. OD+1? nope,OD7 should be enough for this song
- 00:00:115 (1) - i guess should be whistle here since there is piano sound only okay
- 00:05:448 (1) - whistle on head instead finish because there isn't any cymbal sound here I removed the finish here instead
- 00:13:281 (6) - should be on 00:13:337 - . i know you're following 1/8 here but 1/8 with clicked. this is become the big black tbh ;_; (if 1/8 slider repeat is fine here) the delay is way too obvious so...um idk
- 00:15:114 (7) - finish instead whistle since this sound is cymbal it isn't that necessary for me ;w;
- 00:16:114 - increase the volume? i can't hear it with clearly as finish sound. maybe increase this around 60% alright
- 00:27:670 (4,5,6) - not really nice to see here. too closer,altho for consistency spacing. move them to 52,152 instead im not sure but...lets keep this for now
- 00:49:003 (3,4) - not really nice to hear/follow imo. remove the circle and move the slider to 00:49:003 - better imo I think it follows the vocal well
- 01:03:226 (3,4) - same as ^ should be like http://puu.sh/6qmdl.jpg ^
- 01:06:781 (2) - NC here for SV change. we can't think it the increasing of SV since the NC on the circle. k
- 01:12:003 (3) - are you sure? x_x too far.. deadly jump !@!)$!)$*!)# huehuehue
- 01:14:670 (10) - this part was trapped me. move to 376,176 instead. so we can read it as 1/4 jump with clearly
- 01:20:837 (6) - same as 00:13:281 (6) - . should be on 01:20:892 - same as above ;w;
sorry for being late ;w;
Good Luck ~
Azure wrote:
as your request :-)
[Insane]that's it, Good Luck
- 00:47:226 (3) change this to two 1/4 slider? fixed
- 00:52:781 (3,4,5) move to x392 y12 will be better? what??
- 01:14:337 (4) ctrl+G fixed
- 01:25:114 make this spinner end on 01:27:170 someone said that isn't good so , no fixed
to Kanto >> remember to check tags with every diffs by yourself ok!
Thanks for modding~AzureAzure wrote:
as your request :-)
[iyasine's Hard]to Kanto >> remember to check tags with every diffs by yourself
- Tags comflict with other diffs fixed!
- 00:19:226 (4,5) try this? hmm...keep it
- 01:25:114 make this spinner end on 01:27:170 ^
Pandiarさんいつもお世話になってます!moddingありがとうございましたPandiar wrote:
hi~
sorry for late
request by KantoKun
[iyasine's Hard]
OD-1? Hard diffの全体的な難しさの底上げに挑戦してみようと思うので一旦保留です!BATに厳しく言われたら変えますね
3連をスライダーとnoteで表してる部分?があるので-1もいいかなと
正直微妙なので頭の片隅にでも
00:54:337 (3) - このリズムのが自然かと思いましたが配置的に再現できなさそう・・・ う~んPlayback Rate50%で聴いたら今の取り方が合うと思うのでkeepで!
綺麗すぎてかくことなかった nice diffです!
good luck ~
Thanks for modding~Teru!Teru21 wrote:
Hai :3 m4m as requested ;; sorry can't mod much ;; I don't like claris ww
[Hard]
Looks.. more like a semi insane to me
00:11:226 (4,5) - http://osu.ppy.sh/ss/1280021 curve them? sorry...keep it!
00:18:559 (2) - consider to delete this? its a bit tricky ;; for a hard size ._. some notes that similar to this too ;; some fixed!
01:18:337 (3) - curve this too http://osu.ppy.sh/ss/1280030 hmm...keep it!
gl
CakiP wrote:
hi~
Request frome KantoKun
[Insane]
00:23:892 (2,3) - I consider that it is better not to stack. OK
00:27:670 (2) - Ctrl +G? nope
Overall,this is pretty good!!
ganbatte! good luck!! thanks :v
ちょっとだけスライダーの角度が違いますけどfixedです!かきぴーさんmoddingありがとうございますCakiP wrote:
hi~
[iyasine's Hard]
01:04:114 (1) - こんなふうにしてみたり・・・。 でも最初のkiai timeのところと区別するということで、今の音取りでもすごくいいと思います!very nice!!統一感がでて、おまけにclapもつけれたので違和感なくなりました!
Overall,this is pretty good!!
ganbatte! good luck!!
almost fix!! , thanks >.<NatsumeRin wrote:
[Regou's Insane]
00:13:226 (5,6) - why 1/8? (if you're following something... it has 4 notes and not exactly 1/8 anyway) fix
00:27:226 (3,4) - this spacing is quite misleading, other parts like this is usually 1/4 (compared to 00:26:781 (1,2) - fix
00:29:448 (1,2,3) - a bit nazi, spacing should be equal fix
00:36:448 (5,6,7) - nothing wrong, but just saying players have to click at blue lines for such a group of note... fix
[Insane]
00:29:448 (2) - http://puu.sh/6JjUX.jpg just suggestions, woundn't this be better? nope
00:36:114 (3) - i think shorten the slider by 1/4 and add a circle at the current end could be a good idea fix
[iyasine's Hard]
01:00:559 (1) - a bit confusing.. the reverse arrow is not really hided but people still can't see it in the first time, so i won't recommend such use in a Hard diff.fix
personally i don't really like 1/4 slider+ 1/4 note but as you used a lot, i just assume you like it a lot lol... haha iyasine is very good mapper
[Mochi's Normal]
00:14:337 (1,2) - http://puu.sh/6JkrA.jpg beats like this may represent the music better (the current one is too common... fix
01:21:892 (1,2,3) - similar fix
[Xinely's Easy]
00:14:337 (2) - i could understand you're trying to follow the beat, but as it's just a easy diff and the note density is... i guess just use 2/1 is enough.fix
01:21:892 (2) - similar orz.... it's quite fun that Easy diff use a way which i think should appear in the Normal, and Normal did the opposite.fix
thanks >.<!!~ NatsumeRin~ <3NatsumeRin wrote:
Ranked.
lolFrostmourne wrote:
Nyquill is the best unranker.
so real , hahaFrostmourne wrote:
Nyquill is the best unranker.
thanks >.<!!~NatsumeRin wrote:
Sorry for the trouble guys, i thought this was a bubbled map orz....
As it's a purely accident, i guess i should be allowed to bubble the map instead. (Please tell me if i'm wrong since such things seldom happen before...)
yea, so real orz.Frostmourne wrote:
Nyquill is the best unranker.
thanks >.<!!Andrea wrote:
IRC Modded.SPOILER15:07 KantoKun: T__T
15:09 *Andrea pats Kanto
15:09 KantoKun: ;w;
15:09 KantoKun: rank my map pls!! , it will graveyard in 4 day orz
15:13 Andrea: bubbled maps doesn't grave ><
15:13 Andrea: but since it's old I can give it a quick look maybe
15:13 KantoKun: really 0.0?
15:15 Andrea: quick irc mod I guess
15:15 Andrea: is it okay? :>
15:15 KantoKun: OK!
15:16 KantoKun: yes , i can fix all diff
15:16 Andrea: on Easy
15:16 Andrea: 01:22:781 (3) - spacing is wrong here
15:16 Andrea: it should be 1,0x like the rest
15:16 Andrea: fix the spacing afterwards as well :>
15:16 Andrea: on Normal
15:17 Andrea: I'd increase HP, OD and AR by 1 tick, they're low for a Normal imo
15:17 Andrea: 00:14:337 (1,2,3) - the spacing of this pattern isn't consistent, please use distance snap and make it all the same (Normal again)
15:18 Andrea: 00:31:003 (2) - this circle is not stacked properly, please replace it properly (Normal)
15:18 Andrea: on Hard
15:19 Andrea: 01:01:892 - end kiai here, like the other difficulties
15:20 Andrea: on Regou's Insane
15:20 Andrea: 01:25:114 (1) - this spinner should end on the white tick, like the other difficulties
15:21 Andrea: Insane is fine and that's it o3o/