Jindujun93 wrote:
Meta Knight could have stayed out, even with a nerf - doubt it'll hit him that hard to begin with.
A nerf can make or break a character.
While Meta Knight was broken beyond repair because of the new features implimented in SSBB, he won't be having the same advantage anymore as in the previous title.
Gliding has been taken out in SM4SH so one of his crazy good horizontal recoveries and offensives are gone, while i'm still unsure about his u+b without autogliding he's probably still strong on the edge game, i don't know how many jumps he is be able to do in SM4SH, but i think he's still going to be fairly good in terms of his air game.
His IDC glitch should be fixed by now since that broke MK even more.
Also the strongest special in SSBB, his neutral b should also be either replaced or nerfed down to a scale that it's humanly punishable and/or reduce the utility of it.
I pretty much trust in sakurai and his team in making an average-at-best character.