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FLOW - GO!!! (TV Size)

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-mk
title should be "FLOW - Go! (TV Size)"
Topic Starter
Swayzo_old

MKyousuke wrote:

title should be "FLOW - Go! (TV Size)"
Updated
Jaxalotl
This is a M4M, I posted my map in your Queue

Chunnin
00:10:574 - You need to move the slider down a lot as it goes under my Performance bar
00:14:156 - Same here as well, the slider needs moving down cause if is going under my Performance bar and I end up breaking combo :(
00:39:007 (1,2,3) - These need moving down a touch
00:40:798 - Same with the slider here
01:00:723 (1) - This needs moving down yet again under the Performance bar
01:10:350 (2) - Same again ^
01:22:866 (2) - Same again ^^
01:25:460 (5) - Same again ^^^

Jounin
00:52:664 (4) - Slider off screen

*General Comments*
I suggest using a Tick rate of 4 (up to you)
Also the correct BPM is 133.87
Winek
Hello, This is a M4M for your queue.

In your description, you should also write which Difficulty name is which difficulty (Exemple Chuunin = Hard or wathever what )
I think you know, but it's unrankable until there is at least a difficulty that has under 3.5 stars.

General
I suggest you decrease the hitsound's volume at the start up to 00:07:868 . Have it like to 20%
Chunin
Maybe remove NC : 00:05:405 (1) or 00:06:525 (1)
00:06:525 (1) - I'm not sure stacknig two slider on another is allowed....
00:24:231 (4,5) - Stack these two properly...
00:36:432 (3) - I think you can make it prettier, just suggestion.
01:07:664 (1,2) - Extremely confusing, consider moving them...
Jounin
Should it be considered as Insane? If yes, CS should be 5 or 6
00:08:783 (2,3) - You should move one of them, orelse it,s very confusing the first time you play.
01:15:310 (2,3) - Stack te 3 on the end of 2, as well as 01:15:873 (4,5) - 4 on the head, or it can be confusing...
01:27:038 (1,1,1,1) - It's like they have been placed randomly, try placing them at place such as the 4 border, or the axis, idk.
Try doing stuff like these in this difficulty: http://puu.sh/6hImB.png

Hope my mod helped you, Please feel free to ignore the M4M if you think it didn't helped you, cause i know I'm not a good modder.
miroslavklose
m4m! please take a look at my map too!
are you sure you want to have that light turquoise blue?
Chunin (Hard?)
00:01:040 it would look nicer if the slider was curved.
00:14:156 make that slider curved as well
00:16:027 same
00:19:529 move the slider off of the other one
00:24:119 that one is really tough on the eye to see
00:45:499 the straight slider, and the note in the beginning is quite far
01:08:111 i don't think you can do that stacking the sliders
01:08:812 idk if you can do that either
01:27:264 making them all different combo makes it really tough for people to see, its your choice but i wouldn't like it :)
Jounin (Insane?)
00:03:166 the note is tough, not sure if you can do that (5)
00:04:846 same thing, is that eight?
00:09:567 can't really see it at all
00:13:373 same, you can't tell where the slider starts
00:25:462 that is tough idk
00:38:559 confusing
00:41:137 confusing
00:46:619 slider blocking
00:54:834 that note is very hard
00:56:917 believe that note can't be there
01:06:992 you should have more notes like that one where the combo is different from the slider if you decide to stick on doing the note at end of slider thing
01:14:746 confusing but know already
same wit the combo thing at the end
why do you get so many mods on you map haha :|
Topic Starter
Swayzo_old

Thor wrote:

This is a M4M, I posted my map in your Queue

Chunnin
00:10:574 - You need to move the slider down a lot as it goes under my Performance bar
00:14:156 - Same here as well, the slider needs moving down cause if is going under my Performance bar and I end up breaking combo :(
00:39:007 (1,2,3) - These need moving down a touch
00:40:798 - Same with the slider here
01:00:723 (1) - This needs moving down yet again under the Performance bar done
01:10:350 (2) - Same again ^ done
01:22:866 (2) - Same again ^^ done
01:25:460 (5) - Same again ^^^ done

Jounin
00:52:664 (4) - Slider off screen done

*General Comments*
I suggest using a Tick rate of 4 (up to you)
Also the correct BPM is 133.87
Topic Starter
Swayzo_old

Winek wrote:

Hello, This is a M4M for your queue.

In your description, you should also write which Difficulty name is which difficulty (Exemple Chuunin = Hard or wathever what )
I think you know, but it's unrankable until there is at least a difficulty that has under 3.5 stars.

General
I suggest you decrease the hitsound's volume at the start up to 00:07:868 . Have it like to 20% I tried, but I didn't like it
Chunin
Maybe remove NC : 00:05:405 (1) or 00:06:525 (1)
00:06:525 (1) - I'm not sure stacknig two slider on another is allowed.... ??What 2 sliders?
00:24:231 (4,5) - Stack these two properly... Done
00:36:432 (3) - I think you can make it prettier, just suggestion.Done
01:07:664 (1,2) - Extremely confusing, consider moving them... Done
Jounin
Should it be considered as Insane? If yes, CS should be 5 or 6 I like the circle size at 4, if it's not allowed, then I'll change it. If it's at 4, the circle size looks very small on my laptop.
00:08:783 (2,3) - You should move one of them, orelse it,s very confusing the first time you play. If more people vote to change this part, I'll change it.
01:15:310 (2,3) - Stack te 3 on the end of 2, as well as 01:15:873 (4,5) - 4 on the head Done, or it can be confusing... Looks better if the notes aren't snapped
01:27:038 (1,1,1,1) - It's like they have been placed randomly, try placing them at place such as the 4 border, or the axis, idk. Fixed
Try doing stuff like these in this difficulty: http://puu.sh/6hImB.png Sorry, I don't understand what you want me to do here :(

Hope my mod helped you, Please feel free to ignore the M4M if you think it didn't helped you, cause i know I'm not a good modder.
Topic Starter
Swayzo_old

miroslavklose wrote:

m4m! please take a look at my map too!
are you sure you want to have that light turquoise blue? It represents kakashi, plus it looks nice on the map.
Chunin (Hard?)
00:01:040 it would look nicer if the slider was curved. Done
00:14:156 make that slider curved as well Curved at end, but straight at begining
00:16:027 same Curved at end, but straight at begining
00:19:529 move the slider off of the other one I prefer it that way, I don't know if it's allowed though
00:24:119 that one is really tough on the eye to see Done
00:45:499 the straight slider, and the note in the beginning is quite far Done
01:08:111 i don't think you can do that stacking the sliders Done
01:08:812 idk if you can do that either Done
01:27:264 making them all different combo makes it really tough for people to see, its your choice but i wouldn't like it :) Didn't change combo colors, but made it easier for people to see.
Jounin (Insane?)
00:03:166 the note is tough, not sure if you can do that (5) Done
00:04:846 same thing, is that eight? Done
00:09:567 can't really see it at all Done
00:13:373 same, you can't tell where the slider starts Done
00:25:462 that is tough idk Done
00:38:559 confusing Done
00:41:137 confusing Done
00:46:619 slider blocking Changed combo color, should be easier to see note now
00:54:834 that note is very hard Done
00:56:917 believe that note can't be there Whoops, fixed
01:06:992 you should have more notes like that one where the combo is different from the slider if you decide to stick on doing the note at end of slider thing Done
01:14:746 confusing but know already
same wit the combo thing at the end Done
why do you get so many mods on you map haha :|
wetdog123
00:01:152 - put soft hitsounds until 00:07:868 -



Change the long slider at the start of jounin to this,

Im pretty new to modding so sorry if this is not helpful :D
Topic Starter
Swayzo_old

EndemiCz wrote:

00:01:152 - put soft hitsounds until 00:07:868 -



Change the long slider at the start of jounin to this,

Im pretty new to modding so sorry if this is not helpful :D
Done, Except the first suggestion
wetdog123

Swayzo wrote:

EndemiCz wrote:

00:01:152 - put soft hitsounds until 00:07:868 -



Change the long slider at the start of jounin to this,

Im pretty new to modding so sorry if this is not helpful :D
Done, Except the first suggestion

It puts more emphasis on the kiai time if there's a contrast between the hitsounds
P A N
Insane
07:56 P A N: don't use any custom hitsound?
07:56 Swayzo: I only use slidertick
07:58 P A N: are the unstack note is your intension?
07:59 Swayzo: at what time?
07:59 P A N: hmm so many
08:00 P A N: example here 00:15:723 (6,1) -
08:00 P A N: 6 can stack with 00:14:940 (4) - perfectly and 00:15:947 (1) - 's tail can stack with 6 too
08:01 P A N: 00:19:529 (1) - 's tail can stack with 00:18:186 (2) - perfectly
08:01 P A N: yeah like that
08:01 Swayzo: oh
08:01 Swayzo: no, not intended
08:01 P A N: yeah well
08:01 P A N: please fix all of that XD
08:01 P A N: or need me to mention it?
08:01 Swayzo: yea ok lol
08:02 Swayzo: go ahead
08:02 P A N: btw this note should be 1/2 rhythm
08:02 P A N: 00:01:152 (1) -
08:02 P A N: more fit with song
08:03 P A N: 00:08:559 (1) - not perfectly yet
08:03 Swayzo: Hmm
08:03 Swayzo: I don't think it needs to be 1/2 of a beat
08:06 P A N: 00:28:485 (1) - stack
08:07 P A N: 00:31:395 (9) -
08:07 P A N: 00:32:067 (1) -
08:08 P A N: 00:33:858 (1) - stack like this and it will can keep the blanket pattern too. http://puu.sh/6j3v8.jpg
08:09 Swayzo: ok, I'm going to start modding your's now
08:10 Swayzo: Going to mod insane and hard only
08:14 P A N: 00:37:888 (6) -
08:14 P A N: 00:41:246 (1) -
08:18 P A N: 00:45:835 (4) -
08:18 P A N: 00:47:626 (5) -
08:19 P A N: 00:55:126 (7,1,2) - stack like this? http://puu.sh/6j46Y.jpg
08:19 P A N: 01:01:619 (6) - should a bit up and left
08:19 P A N: 01:07:664 (1) -
08:20 P A N: stack
08:20 Swayzo: hmm
08:20 P A N: yeah i will put it on forum
08:20 Swayzo: ok lol
08:20 Swayzo: was wondering
08:20 P A N: wondering what XD
08:20 P A N: 01:15:648 (3) - stack
08:20 Swayzo: why you were messaging me
08:20 Swayzo: o3o
08:21 P A N: lol XD
08:21 Swayzo: I think 0:55 shouldnt stack
08:21 P A N: 01:27:264 - I think timing here was wrong
Topic Starter
Swayzo_old

P A N wrote:

Insane
07:56 P A N: don't use any custom hitsound?
07:56 Swayzo: I only use slidertick
07:58 P A N: are the unstack note is your intension?
07:59 Swayzo: at what time?
07:59 P A N: hmm so many
08:00 P A N: example here 00:15:723 (6,1) -
08:00 P A N: 6 can stack with 00:14:940 (4) - perfectly and 00:15:947 (1) - 's tail can stack with 6 too
08:01 P A N: 00:19:529 (1) - 's tail can stack with 00:18:186 (2) - perfectly
08:01 P A N: yeah like that
08:01 Swayzo: oh
08:01 Swayzo: no, not intended
08:01 P A N: yeah well
08:01 P A N: please fix all of that XD
08:01 P A N: or need me to mention it?
08:01 Swayzo: yea ok lol
08:02 Swayzo: go ahead
08:02 P A N: btw this note should be 1/2 rhythm
08:02 P A N: 00:01:152 (1) -
08:02 P A N: more fit with song
08:03 P A N: 00:08:559 (1) - not perfectly yet
08:03 Swayzo: Hmm
08:03 Swayzo: I don't think it needs to be 1/2 of a beat
08:06 P A N: 00:28:485 (1) - stack
08:07 P A N: 00:31:395 (9) -
08:07 P A N: 00:32:067 (1) -
08:08 P A N: 00:33:858 (1) - stack like this and it will can keep the blanket pattern too. http://puu.sh/6j3v8.jpg
08:09 Swayzo: ok, I'm going to start modding your's now
08:10 Swayzo: Going to mod insane and hard only
08:14 P A N: 00:37:888 (6) -
08:14 P A N: 00:41:246 (1) -
08:18 P A N: 00:45:835 (4) -
08:18 P A N: 00:47:626 (5) -
08:19 P A N: 00:55:126 (7,1,2) - stack like this? http://puu.sh/6j46Y.jpg
08:19 P A N: 01:01:619 (6) - should a bit up and left
08:19 P A N: 01:07:664 (1) -
08:20 P A N: stack
08:20 Swayzo: hmm
08:20 P A N: yeah i will put it on forum
08:20 Swayzo: ok lol
08:20 Swayzo: was wondering
08:20 P A N: wondering what XD
08:20 P A N: 01:15:648 (3) - stack
08:20 Swayzo: why you were messaging me
08:20 Swayzo: o3o
08:21 P A N: lol XD
08:21 Swayzo: I think 0:55 shouldnt stack
08:21 P A N: 01:27:264 - I think timing here was wrong
Fixed timing, fixed notes that aren't stacked
IamKwaN
I think your difficulty names are worth concern.
Just take a look at this thread: t/169960
I think it would be dangerous if the difficulty names do not follow the new rule adopted recently.
Topic Starter
Swayzo_old

IamKwaN wrote:

I think your difficulty names are worth concern.
Just take a look at this thread: t/169960
I think it would be dangerous if the difficulty names do not follow the new rule adopted recently.
https://osu.ppy.sh/forum/p/2725713
deejaydray
Hello, m4m from my queue ~

GENIN:

Firstly, I think 1.5 Distance spacing is too much, you should re-consider changing it.
00:01:152 (1) - I would delete this, and start the song directly with 00:01:823 (2)
00:03:838 (2) - why is this slider so far from the last object?
00:05:629 (2) - ^ same
00:26:470 - you should add a circle here
00:29:828 (1) - I would move this circle to x356 y:356
00:33:858 (1) - this doesn't fit with the lyric, consider making it start at 00:34:082
00:41:022 (4) - delete this, there is no lyric
I strongly recommend you to use Distance snap during the entire difficulty.

CHUUNIN:

00:18:858 (3) - instead of this slider, consider reducing it to half, then repeat it, it sounds better
01:01:619 (3,4) - instead of these, you should use the same style you used at 00:11:470 (3,4)

JOUNIN:

00:30:276 (4) - NC here because of a new lyric
00:37:440 (5) - ^ same

That's all, good luck! ^^
Topic Starter
Swayzo_old

deejaydray wrote:

Hello, m4m from my queue ~

GENIN:

Firstly, I think 1.5 Distance spacing is too much, you should re-consider changing it.
00:01:152 (1) - I would delete this, and start the song directly with 00:01:823 (2)
00:03:838 (2) - why is this slider so far from the last object?
00:05:629 (2) - ^ same
00:26:470 - you should add a circle here Fixed
00:29:828 (1) - I would move this circle to x356 y:356 Fixed
00:33:858 (1) - this doesn't fit with the lyric, consider making it start at 00:34:082 Fixed
00:41:022 (4) - delete this, there is no lyric
I strongly recommend you to use Distance snap during the entire difficulty.

CHUUNIN:

00:18:858 (3) - instead of this slider, consider reducing it to half, then repeat it, it sounds better Fixed
01:01:619 (3,4) - instead of these, you should use the same style you used at 00:11:470 (3,4) Fixed

JOUNIN:

00:30:276 (4) - NC here because of a new lyric Fixed
00:37:440 (5) - ^ same Fixed

That's all, good luck! ^^
No_Gu
M4M from my queue
Title should be GO!!! (TV Size)

[Normal]
you're using a fast slider speed but such a small distance....well,not good imo
00:02:943 (5,1,2) - avoid jumping in normal plz
00:06:525 (1,2,3,4,5) - ……either anti-jump
00:45:499 (3,4) - change to a slider with one repeat will be much better
in fact I don't think this diff is rankable...I have some tips:SV1.5 is a little fast but it's ok,the problem is the distance,use 0.9x ds will be the best.and in normal,wo should avoid jump,anti-jump,overlap.these will misunderstand newbies

[Hard]
00:12:365 (1,2,3) - ugly
00:24:231 (4,5) - why?..
00:32:290 (1,2,3) - you use the same distance for 1/2 and 1/4..
01:26:987 (1,1,1,1) - these NC?..

[Insane]
00:39:679 (2,3,4) - why not use the same distance?
well.....
Topic Starter
Swayzo_old

No_Gu wrote:

M4M from my queue
Title should be GO!!! (TV Size)

[Normal]
you're using a fast slider speed but such a small distance....well,not good imo
00:02:943 (5,1,2) - avoid jumping in normal plz
00:06:525 (1,2,3,4,5) - ……either anti-jump
00:45:499 (3,4) - change to a slider with one repeat will be much better
in fact I don't think this diff is rankable...I have some tips:SV1.5 is a little fast but it's ok,the problem is the distance,use 0.9x ds will be the best.and in normal,wo should avoid jump,anti-jump,overlap.these will misunderstand newbies

[Hard] Planning to restart
00:12:365 (1,2,3) - ugly
00:24:231 (4,5) - why?..
00:32:290 (1,2,3) - you use the same distance for 1/2 and 1/4..
01:26:987 (1,1,1,1) - these NC?..

[Insane]
00:39:679 (2,3,4) - why not use the same distance? Done
well.....
Might restart normal, but will keep your suggestions in mind. Thanks :)
Mafumafu
Hi!
I can only mod easy, sorry.

[Easy]
1.I highly suggest that you increase ds to avoid overlaps!
2.Plz use 1.25x sv in Kiai Time. Too fast is not approiate in Easy diff.
3.00:13:708 (2) - Make 2 well stacked on 1. (move it to (470,305) )
4.00:19:082 (4,1) - Make them well stacked on 3 of the previous combo.(move them to (7,319))
5.00:28:037 (2,3) - Make them well stack on 1. (move them to (446,280))
6.00:37:888 (1) - Make it well stacked.(move it to(205,15))
7.01:15:077 (3) - Make it well stacked on 1. (move it to (256,128))
8.01:27:662 (1) - remove nc.
9.About others...Hmmm....I think this map could be more better if you improve some sliders shapes. Some of them are a bit weird.

--------------End-------------Good Luck!
Topic Starter
Swayzo_old

Regraz wrote:

Hi!
I can only mod easy, sorry.

[Easy]
1.I highly suggest that you increase ds to avoid overlaps!
2.Plz use 1.25x sv in Kiai Time. Too fast is not approiate in Easy diff.
3.00:13:708 (2) - Make 2 well stacked on 1. (move it to (470,305) ) Done
4.00:19:082 (4,1) - Make them well stacked on 3 of the previous combo.(move them to (7,319)) Done
5.00:28:037 (2,3) - Make them well stack on 1. (move them to (446,280)) Done
6.00:37:888 (1) - Make it well stacked.(move it to(205,15)) Done
7.01:15:077 (3) - Make it well stacked on 1. (move it to (256,128)) Done
8.01:27:662 (1) - remove nc. Done
9.About others...Hmmm....I think this map could be more better if you improve some sliders shapes. Some of them are a bit weird. Will update

--------------End-------------Good Luck!
tutuhaha
[Jounin]
AR+1
00:08:559 (1,2) - almost unrank...
00:23:559 (2,3) - really sure this is unrank
00:24:902 (1,2,3) - ...too close this space
00:27:141 (2,3) - really sure this is unrank
00:31:395 (6,7) - ^
00:35:425 (8,1) - ^
00:41:022 (7,1) - ^
00:45:052 (2,3) - too close
00:46:619 (2,4) - really sure this is unrank
01:07:440 (7,1) - ^
01:18:448 (5,1) - ^
[Hard]
00:04:734 (1,2,3) - space problem
00:32:067 (1,2,3) - too close
00:33:634 (5,1) - really sure this is unrank
00:34:305 (2,3) - ^
00:34:977 (4,5) - ^
00:40:574 (5,6) - ^
00:46:171 (5,1) - ^
00:53:335 (5,1) - ^
01:14:628 (5,1) - ^
01:21:594 (4,5) - ^
Topic Starter
Swayzo_old

tutuhaha wrote:

[Jounin]
AR+1
00:08:559 (1,2) - almost unrank...
00:23:559 (2,3) - really sure this is unrank
00:24:902 (1,2,3) - ...too close this space
00:27:141 (2,3) - really sure this is unrank
00:31:395 (6,7) - ^
00:35:425 (8,1) - ^
00:41:022 (7,1) - ^
00:45:052 (2,3) - too close
00:46:619 (2,4) - really sure this is unrank
01:07:440 (7,1) - ^
01:18:448 (5,1) - ^
[Hard]
00:04:734 (1,2,3) - space problem
00:32:067 (1,2,3) - too close
00:33:634 (5,1) - really sure this is unrank
00:34:305 (2,3) - ^
00:34:977 (4,5) - ^
00:40:574 (5,6) - ^
00:46:171 (5,1) - ^
00:53:335 (5,1) - ^
01:14:628 (5,1) - ^
01:21:594 (4,5) - ^
Will update
-mk
Since naruto isn't related to touhou in any way, Lunatic can't be a difficulty. Change to Extra or something
Nukedboom
From your queue, m4m. :)

[Academy Student [Easy]]

  • Try using the distance snap a bit more instead of placing notes on top of one another, the way this map is made will genuinely confuse a player trying to play an easy song.
    00:15:723 (5) - This sudden change of speed in the rhythm is a bit too much for a new player trying to play an easy difficulty.
    00:38:335 (2,3,4) - ^, try making this a slider like:
    00:45:276 (2) - ^
    00:46:171 (4,1,2) - ^
    01:27:212 (4,5,6) - ^, Slider?
    And a bit of this throughout the rest of the map if you know what I mean by now.
The rest of the difficulties were a bit too jumpy in my opinion but other than that, good map!
Kibbleru
m4m!!

[General]

Soo idk if this is true but, for most maps, i'd like the spacing to be equal or higher than the slider velocity; for your map you have insane slider velocities but spacing is awfully short

Also, turn off grid snap, go through your map, and fix some stacking issues

[Insane]

slider velocity is pretty high @_@

00:08:783 (2,3,5) - these sliders look ugly, remake to put some curves here and there

00:09:231 (3) - the sharp linear part doesn't fit the music

00:09:231 (3,4) - idk... how bout just make a single slider

00:22:216 (3) - tilt this so it overlaps like so; http://gyazo.com/2889ed0c10a065ee91010cdfbe7700e8

00:12:813 (2,1) - not a big fan of this overlap

00:15:947 (1,2) - curve (1) upwards would make better flow

00:28:708 - spinner here?

00:50:649 (1,2) - ugly

00:55:350 (1,2) - stack these; http://gyazo.com/43ba640d666805588eacd272a2011882

00:56:246 (3,4) - if you want overlap, overlap them completely; currently they only barely overlap and it's kinda ugly

[Hard]

00:08:783 (1,3) - this overlap is just flat out ugly, change pls, don't do these kind of overlaps, they look bad
00:12:365 (1,3) - ^
00:15:947 (1,3) -
00:19:529 (1,2) - ^
there are more but ill let you find them

00:10:350 (4,5) - i would suggest a blanket

00:28:708 - again, i suggest spinner here

[Easy]

00:15:276 (4,5,1) - this would confuse new players, the way how they're not equally distance in the timeline
00:28:037 (2,3,1,1) - ^

00:17:738 (3) - this should start at 00:17:514 -

01:12:365 (4,1) - blanket?

00:44:604 - 00:56:693 - i don't know, the offbeat hit sounds really sounds a bit off for me. unless you're really confident in what you're doing, i suggest you put them on downbeats (white lines)

01:07:888 (3,1) - bad overlap
01:02:514 (1,3) - ^
Topic Starter
Swayzo_old

Kibbleru wrote:

m4m!!

[General]

Soo idk if this is true but, for most maps, i'd like the spacing to be equal or higher than the slider velocity; for your map you have insane slider velocities but spacing is awfully short

Also, turn off grid snap, go through your map, and fix some stacking issues

[Insane]

slider velocity is pretty high @_@

00:08:783 (2,3,5) - these sliders look ugly, remake to put some curves here and there

00:09:231 (3) - the sharp linear part doesn't fit the music

00:09:231 (3,4) - idk... how bout just make a single slider

00:22:216 (3) - tilt this so it overlaps like so; http://gyazo.com/2889ed0c10a065ee91010cdfbe7700e8

00:12:813 (2,1) - not a big fan of this overlap

00:15:947 (1,2) - curve (1) upwards would make better flow

00:28:708 - spinner here?

00:50:649 (1,2) - ugly

00:55:350 (1,2) - stack these; http://gyazo.com/43ba640d666805588eacd272a2011882

00:56:246 (3,4) - if you want overlap, overlap them completely; currently they only barely overlap and it's kinda ugly

[Hard]

00:08:783 (1,3) - this overlap is just flat out ugly, change pls, don't do these kind of overlaps, they look bad
00:12:365 (1,3) - ^
00:15:947 (1,3) -
00:19:529 (1,2) - ^
there are more but ill let you find them

00:10:350 (4,5) - i would suggest a blanket

00:28:708 - again, i suggest spinner here

[Easy]

00:15:276 (4,5,1) - this would confuse new players, the way how they're not equally distance in the timeline
00:28:037 (2,3,1,1) - ^

00:17:738 (3) - this should start at 00:17:514 -

01:12:365 (4,1) - blanket?

00:44:604 - 00:56:693 - i don't know, the offbeat hit sounds really sounds a bit off for me. unless you're really confident in what you're doing, i suggest you put them on downbeats (white lines)

01:07:888 (3,1) - bad overlap
01:02:514 (1,3) - ^
Changed only stuff in insane, but I will fix/redo some stuff after.
Darth_Mula
Swayzo diededed :(
BanchoBot
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