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Megpoid GUMI - Miracle-Gumiracle

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anonymous_old
Normal
SPOILER

00:29:54 (1) : This song is a light and airy piece, so try not to use linear sliders.
01:22:98 (2) : When overlapping sliders, try to make the next one a new combo, so they they are different colors.
02:03:201 : This is a long break, consider doing something with the SB, because we're stuck looking at the spinning monkey. :3
02:30:67 : Add a beat here.

Hard
SPOILER

00:07:23 (7,8,9,10) : Not a nice overlap.
00:12:67 (5,6) : Move these lower below 3.
00:31:701 : Add a beat here (?)
00:44:54 (1) : Instead of giving this slider a "{"-shape, you should make it .5x speed.
01:54:48 (6) : Move this beat so that it's vertically parallel with 4.
01:54:67 (7) : Move this beat so that it's vertically parallel with 5.
02:03:201 : This is a long break, consider doing something with the SB, because we're stuck looking at the spinning monkey. :3
02:35:17 (1,2,3,4,5,6,7,8,9,10,11,12,13) : Nice Samba de Amigo-stye. :D
03:03:62 (4) : Move this forward by 1 tick on 1/8.
Topic Starter
Vanmonky
I've added new SB.
Check it out! I know the SB is really really foolish. But I need some suggestions.

Fixed and Updated.
Derekku
[General]
o_o This map is VERY nicely made for your first. I love the SBing and lyrics and colors and *w*

[Easy]
00:48:85 (1) - For any spinners in this map like this one (where the next beat is only white tick after the spinner), perhaps put the following beat closer to the middle so that it's easier to hit after finishing the spinner? Spinners can be challenging for newer players, so placing a following beat far away can make it even more difficult.
01:24:85 (5,1) - I LOVED this. It wasn't enough that I like when there's a slider, a pause, and then another slider over it as a different color, but the storyboarded flash of light was just AWESOME

[Normal]
*Maybe turn overall diff up a notch?
00:39:29 (5) - I like this but it's kind of hard to see under (4) (and (3) is a little bit hard to see too on top of (4))
01:00:29 (4,5) - Kinda hard to hit. I'd extend (4) to the white tick and either delete (5) or move (5) to the red tick and move the spinner forward to the white tick and shorten it.
02:00:85 (5) - Either delete it or move the spinner up to the white tick.

[Hard]
*Maybe turn overall diff up a notch?
00:02:17 (7,8,9) - Too spread out, which makes this very difficult. (1-9 is kinda hard to read in the first place anyway) Please change this ._.
01:37:79 (1) - Maybe move this forward to the blue tick and shorten?
02:00:90 (1) - Move forward to the white tick and shorten (I keep saying this because the spinner comes in while you're still hitting notes/sliders which can be confusing/distracting)
02:26:59 (1) - Move forward to the red tick and shorten
02:32:63 (1) - ^
03:00:90 (1) - Move forward to the white tick and shorten
03:03:52 (4) - Move forward to the blue tick (check other triplet sections like this to make sure)

[Insane]
02:26:63 (1) - Move forward to the red tick and shorten~
02:32:63 (1) - ^
02:35:17 (1,2,3,4,5,6,7,8,9,10,11,12,13) - 1/2 beat jumps? Those are HARSH ._. (But really nice if one can pull them off)
03:14:54 (1) - Move up to the blue tick and shorten~

Nice job (b'.')b
varq
Easy
No problems by me

Normal
No problems by me

Hard
- What's with all the weird in-combo jumps?
- The "Overall Difficulty" should be increased, the approach circles are too slow.
00:01:42 (3,4) - Hard to read
00:02:17 (7,8,9) - Harder to read
00:23:07 (11) - The clap sounds really weird here
03:09:29 (2) - I really don't like this. Could it be changed to a slider lasting a 1/2 and repeating once?

Insane
02:35:17 (1~13) - Too much distance increase, but maybe that's just me. :/
02:43:23 (2) - This slider is extremely hard to see when playing the map.

Starred~
Topic Starter
Vanmonky
Thanks derekku chan ^^
But, some your suggestions about the spinner can't be used. Auto must get at least 2000 bonus on spinner to be ranked. If I follow your suggestion, auto can only get 1000. So, sorry.

Thanks varq. Followed!

Fixed & updated. Please mod~

Btw, the update history is very long.. Rank this map so it won't be longer anymore~ lol
anonymous_old

VanMoNky wrote:

Thanks derekku chan ^^
But, some your suggestions about the slider can't be used. Auto must get at least 2000 bonus on spinner to be ranked. If I follow your suggestion, auto can only get 1000. So, sorry.

Thanks varq. Followed!

Fixed & updated. Please mod~
that's for spinners.
Derekku
x_x Thanks for the reminder. I knew I was forgetting something about spinners...

Well, as long as no one else thinks that it's a problem that they're popping up while the player is still hitting notes/sliders, then it's fine :)
Luneko
Nice map ^^
Hard is kinda Confusing but its ok :)

Have a Star!
Topic Starter
Vanmonky
thanks killerrind ^^

---

Fixed all mistakes I found and fixed the SB. Updated!
BAT request please...

SPOILER
It's so hard to find a BAT to see the new mapper's map, such as me...
For anyone who read this, please find a BAT for me :(
And thanks..
Andrea
This map has been deleted on the request of its creator. It is no longer available.
Alice
SPOILER
For BATs, just try to catch one of their modding queue before they get closed or ask gently a BAT that says he accept mod request or something (in his signature for example) o_o... Usually they won't come alone, especially for new mappers as you said, of course *cough*reallywellknownmappersthateveryoneloves will get their map modded by BAT fast, but, when you're a new mapper, either as I said you try to catch a BAT either you wait for lots of priority (or mod and shoot with kds stars)

Hmmm. Really there's only nazi to say xDD So take this mod as suggestions, especially for make the map prettier to play/see because there's no timing/spacing problem I guess.. Hope it will be a bit helpful though ;_;
Insane
00:10:79 (9) - Turn of grid snap and align it with endpoint?
00:26:35 (1) - I don't like this new combo :/
00:27:48 (2) - reaaalllyyy nazi but 1 grid up looks better doesn't it? D:
00:52:04 (10) - it's really to make it prettier so don't do it if you don't want to redo spacing for kinda-nothing: align with previous 5,8, etc? (hope you see what I mean)
01:48:67 (1) - It feels a bit out of place.. I don't know but sounds like notes are missed before, but in any way I don't like how this spinner is placed, suggest to remove and replace with notes and reversed sliders or something, or either add notes before and make it start after but I dunno about 2000 bonus then D:
02:25:23 (1,1,1,1,1,1,1,1,1,1,1,1) - I can't lie: this plays pretty well. But I'm afraid to say poor tag players ><;

Hard
00:02:54 (9) - Not sure about this out-of-map note O:..
01:48:48 (7) - I hate saying this: 1 grid right?
02:45:85 (2) - I personally don't care but people may ask you to change this for semi-hidden note (but I'm not gonna bug you with this I'm not against hidden notes, and not even semi-hidden lol)
03:10:42 (5) - Why ;_; 1 grid down :3;;

Normal
I usually don't like when there are jumps on normal but there's a big warning here and normal diffs or todays are lots of horrible hardish normal so seriously I'm gonna say nothing.

Easy
00:25:60 (1) - I don't really like this new combo.

Just for this you already became another fav mapper of mine. You used to take your time to do a pretty decent map for your first, not to say awesome (cool storyboard, really nice mapset) , and something that doesn't really need mods (as I said mine is really suggestions lol, doubts they are real problems here.). You have my star, hope for a quick rank :3 *favs*
Topic Starter
Vanmonky
This map has been deleted on the request of its creator. It is no longer available.
Arusha Shuna
i dunno about this but... :|

Download: Megpoid GUMI - Miracle-Gumiracle (VanMoNky) [Normal].osu

anyways nice map! :)
Topic Starter
Vanmonky
Allright.. So, arusha..
What did you change?
Loginer
General
Very well-made beatmap, although it wouldn't hurt to use a few more whistle samples on Hard and Insane IMO.

[Insane]
01:22:98 (4) - Move this slider down a tad.
02:16:42 (5,6) - Move these hit circles closer to (4).
02:22:42 (5,6) - Same here.
03:06:48 (4,1,2,1) - Move these closer to (9).

[Easy]
Might want to remove the "JUMP!" on 00:35:17 and 02:35:17 since there are no actual jumps here on this difficulty.

Should be rankable once you've fixed these things.
Torran
Topic Starter
Vanmonky
Fixed & updated.

Thanks so much, Loginer & soradg123 ^^
anonymous_old
Easy
SPOILER

Excellent

Insane
SPOILER

00:29:35 (7) : Remove new combo.
00:29:54 (1) : New combo.
00:46:98 (1) : New combo.
00:47:17 (1) : Remove new combo.
00:47:35 (1) : New combo.

Topic Starter
Vanmonky
Thanks Loogiesquared! Fixed & Updated.

Need BAT request please.
alvisto
EASY
01:30:067 (3) - nazi spacing
01:38:092 (2) - ^
General : imo, slider tick rate of 2 is not flattering, since majority of your notes fall on 1/1. I suggest slider tick rate of 1.

NORMAL
00:27:085 (3) - CUTE !
00:36:016 - CUTE SB !
00:48:670 - add a note ?

HARD
01:25:042 (10) - clap ?
02:59:054 (3) - Extend the slider to the next white tick ?

INSANE
00:24:085 (9) - Change this slider type to linear type ?
00:50:054 (1,2) - These 2 looks out of the design theme. xD
03:14:063 (1) - This spinner end place is different from other difficulties.

Nice song. Star~
Topic Starter
Vanmonky

alvisto wrote:

EASY
01:30:067 (3) - nazi spacing
01:38:092 (2) - ^
General : imo, slider tick rate of 2 is not flattering, since majority of your notes fall on 1/1. I suggest slider tick rate of 1. [X]

NORMAL
00:27:085 (3) - CUTE !
00:36:016 - CUTE SB !
00:48:670 - add a note ?

HARD
01:25:042 (10) - clap ?
02:59:054 (3) - Extend the slider to the next white tick ?

INSANE
00:24:085 (9) - Change this slider type to linear type ?
00:50:054 (1,2) - These 2 looks out of the design theme. xD
03:14:063 (1) - This spinner end place is different from other difficulties.

Nice song. Star~
Fixed~
Thanks for the star.

---

Updated!
ztrot
Looks good your offset is about 10ms early tho
and not sure about that insane's HS
Great map tho
Teara
Only problems I can find is nazi'ing, and not a lot even, so I wont even bother, looks like you have a special way you want to place the notes :)

Really fun.. why isn't this ranked yet?
Topic Starter
Vanmonky
Thanks so much teara!

No BAT want to see this map (because I'm a new mapper) because this is a dummy map.
How pity I am..
But that's ok as long as people love this map!

---

Fixed (changed offset +10) and updated!
Ready to be bubbled! I guess..
Kytoxid
[General]

Cool SB.
Timing points should be moved ahead of the notes they are supposed to affect in case the player hits the note early.

[Easy]

00:01:005 (1,2,3) - Very hard to read for an Easy.
00:39:068 (4,5,6) - These seem a bit stretched compared to what they should be. Not a big issue though.
00:42:068 (4,5,6) - ^

[Normal]

00:19:061 (3) - Line this up with 2?
00:35:018 (1) - Very cute SB.
01:18:068 (3) - Shift this down a grid to line up with the repeat marker on 5?
01:54:030 (2) - Line up with 1?

[Hard]

00:31:043 (1) - Line up with 5?
00:41:055 (1) - Line up with 6?
01:35:093 (2) - Move this section up to stack this note under 6?

[Insane]

00:44:074 (1,2,3) - Line these up?

Starred. :)
Topic Starter
Vanmonky
Fixed & Updated!

I think I must from now increase this map's SP to attract BAT..
Ichigo-Sora
Really nice map >< I hope it gets ranked soon! Star~
DJPop
Vocal fits the song very well o_o

~Easy~
Fine.

~Normal~
03:17:078 (1,2,3,4,5) - :shock:

~Hard~
02:26:046 (1) - start on white tick
02:32:069 (1) - unsnapped
02:35:018 (1,2,3,4,5,6,7,8,9,10,11,12,13) - hate jumps in Hard ;__;

~Insane~
00:20:027 (1,1,1) - remove new combo
00:21:086 (9) - new combo
01:26:036 (1) - remove new combo
01:37:024 (1) - ^
01:37:042 (1) - ^
01:37:061 (1) - ^
01:58:043 (4) - move up 1 grid


+Star
Topic Starter
Vanmonky

DJPop wrote:

Vocal fits the song very well o_o

~Easy~
Fine.

~Normal~
03:17:078 (1,2,3,4,5) - :shock:

~Hard~
02:26:046 (1) - start on white tick
02:32:069 (1) - unsnapped
02:35:018 (1,2,3,4,5,6,7,8,9,10,11,12,13) - hate jumps in Hard ;__;

~Insane~
00:20:027 (1,1,1) - remove new combo
00:21:086 (9) - new combo
01:26:036 (1) - remove new combo
01:37:024 (1) - ^
01:37:042 (1) - ^
01:37:061 (1) - ^
01:58:043 (4) - move up 1 grid


+Star
All done. Especially with the normal diff.

Fixed & Updated.
Shulin
I thought I had modded this already, but just realized I haven't so here's my mod:

General:

Why is the stack leniency set to zero? - Testing it I preferred it on the third or fourth tick.

Easy:

01:24:030 (3,4) - Maybe confusing for a first time player maybe add a note at 01:24:117, also maybe move these notes to the left of the slider.
01:53:055 (1) - Right one square, adjust the rest of the combo if you take this suggestion.

Normal:

03:19:617 Remove this break at the end.

Hard:

01:59:018 (1) - Left one, adjust the rest of the combo if you take this suggestion.
02:23:074 (8) - New combo?
02:24:068 (12,1,2,1, 2) - Too many claps in a row imo.
02:32:069 (1) - Extend to the red tick.

Insane:

00:51:068 (8) - Right one square.

Nice, it looks like you put a lot of effort into it, here is a star!
Topic Starter
Vanmonky

Shulin wrote:

I thought I had modded this already, but just realized I haven't so here's my mod:

General:

Why is the stack leniency set to zero? - Testing it I preferred it on the third or fourth tick.

Easy:

01:24:030 (3,4) - Maybe confusing for a first time player maybe add a note at 01:24:117, also maybe move these notes to the left of the slider. I can't add new note.
01:53:055 (1) - Right one square, adjust the rest of the combo if you take this suggestion.

Normal:

03:19:617 Remove this break at the end.

Hard:

01:59:018 (1) - Left one, adjust the rest of the combo if you take this suggestion.
02:23:074 (8) - New combo?
02:24:068 (12,1,2,1, 2) - Too many claps in a row imo.
02:32:069 (1) - Extend to the red tick.

Insane:

00:51:068 (8) - Right one square.

Nice, it looks like you put a lot of effort into it, here is a star!
Fixed. Will uploaded later (I have to school now, bye!)
Topic Starter
Vanmonky
Uploaded.
Myridium
[Normal]

-01:15:082 (5) - Put this one eigth earlier.
-01:15:082 (6) - Put this TWO eigths earlier.
-This will tighten them; sounds better. (To me at least!)

-01:18:082 (4) - Again, one eigth earlier.

-03:13:024 (1) - I say remove the clap sound.
Topic Starter
Vanmonky

Luigi4444 wrote:

[Normal]

-01:15:082 (5) - Put this one eigth earlier. [X]
-01:15:082 (6) - Put this TWO eigths earlier. [X]
-This will tighten them; sounds better. (To me at least!)No, I think that will be worse. Sorry.

-01:18:082 (4) - Again, one eigth earlier. Done. Perfecto!

-03:13:024 (1) - I say remove the clap sound. [X] I follows the hitsounds pattern.
Fixed and uploaded and updated and stressed out!
Myridium
My previous post isn't showing up, so here I am giving a star.
Topic Starter
Vanmonky
Thanks! ;)
Loginer
Since we're in Naziland now...
Topic Starter
Vanmonky
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Vanmonky
Re-uploaded.
WyndII
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Vanmonky
well, thanks ^^
and thanks to anyone who re-bubbled my map!
Jarby
Nice.
Derekku
Grats on your first ranked map! :)
Topic Starter
Vanmonky
Thanks god!
And thanks all for your mod ^^
Kytoxid

VanMoNky wrote:

Thanks god!
And thanks all for your mod ^^
JarJarJacob has just become God. XD
Topic Starter
Vanmonky
Hey.. I think the genre is wrong!

It have to be Novelty (Japanese), not Any (Other)...
Alice
Rather "Video Game (Japanese)", no? D: It's touhou remix + the original Miracle Hinacle has this. So the genre is the same.

BTW gratz Vanmonky
Topic Starter
Vanmonky
but just consider it as vocaloid's song..
thanks for the info btw ^^
Andrea
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Vanmonky
thanks ^^
Topic Starter
Vanmonky
OOOHHH MMMYYY GGGOOODDDNNNEEESSSS!!!!
I forgot to put in the cursor!!
Why I'm so careless?!!

KotoLuka
I think you should make the Easy Map Easy level, the Normal Map Normal Level and the Hard Level Hard Level.

Easy is Normal, Normal is Hard, Hard is Insane, and it's annoying me.
Derekku
It's a map from 2009; mapsets overall were much harder back then. (Please don't necro old threads by the way!)
Topic Starter
Vanmonky
I hate the insane diff orz
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