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wowaka - World's End Dancehall

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Topic Starter
asaink
This beatmap was submitted using in-game submission on 2014年4月3日 at 12:17:26

Artist: wowaka
Title: World's End Dancehall
Source: Nico Nico Douga
Tags: Genjitsutouhi-P Nico Chorus VOCALOID Hatsune Miku Megurine Luka どM あにま 【蓮】 タイ焼き屋 vip店長 iciko LOLI.COM Kagamine Rin Kagamine Len
BPM: 171
Filesize: 4357kb
Play Time: 03:30
Difficulties Available:
  1. Easy (1.36 stars, 160 notes)
  2. Hard (4.86 stars, 472 notes)
  3. Insane (5 stars, 702 notes)
  4. Normal (3.48 stars, 240 notes)
Download: wowaka - World's End Dancehall
Information: Scores/Beatmap Listing
---------------
wowaka - World's End Dancehall

Easy - by me
Normal - by me
Hard - by me
Insane - by me

This original CTB mapset is here.
Eyenine
Yo.
From #modreqs o.o
Most of the following are suggestions. Feel free to ignore if you don't like it.

[Easy]
  1. 00:30:938 (1) - Slider blanket can be better. {Second node: x: 484, y: 92 ; Last node: x: 420, y: 184} http://puu.sh/7hov5
  2. 00:52:692 (4) - A slider ending at 00:53:394 - fits better imo.
  3. 01:28:131 - How about a circle here? Sounds better imo, and it's not too difficult for an Easy.
  4. 01:39:359 - ^ (If you did both, try doing the same on similar cases on the second refrain.)
[Normal]
  1. 00:49:183 (3) - Have this slider blanket the start of slider 1? http://puu.sh/7hpBu (Note 3 on slider 1 is for reference only. Disregard that.)
  2. 02:16:201 (3,1) - This sounds weird imo. Why not just follow the chorus and not the rap? (A proposal is to have the long slider end at 02:17:253 then have the shorter slider 1 start at 02:17:604 while still ending at the same time.)
  3. 02:36:551 (1) - Blanket on slider 4? http://puu.sh/7hqdu (Actually I would prefer to have slider 1 and 3 mirror each other in shape, though it would require remapping a pretty long part of the map, which is pretty tedious.)
[Hard]
  1. 00:43:657 (2) - Remove note?
  2. 00:43:745 (3) - This slider sounds weird, both start and end imo. (If you're following the guitar for the start, please do the same at the end by ending it at 00:44:096 - )
  3. 01:03:043 (2,3,4) - Change to 1-repeat slider? (A slider with only one repeat) (Is easier to follow if you're following the background rap.)
  4. 01:19:710 (1) - Remove NC
  5. 01:24:797 (2) - Place at start of slider 3
  6. 02:27:078 (1) - Remove NC
[Insane]
  1. 00:28:832 (3) - Invert (Ctrl+G) ?
  2. 02:11:639 (1) - Remove NC?
  3. 02:17:604 - Add note here.
Overall, a mapset well done.
Good luck! (Sorry I suck at modding.)
Topic Starter
asaink
Thank you, Eyenine!done-

Eyenine wrote:

Yo.
From #modreqs o.o
Most of the following are suggestions. Feel free to ignore if you don't like it.

[Easy]
  1. 00:30:938 (1) - Slider blanket can be better. {Second node: x: 484, y: 92 ; Last node: x: 420, y: 184} http://puu.sh/7hov5hold It looks like there is no change.
  2. 00:52:692 (4) - A slider ending at 00:53:394 - fits better imo.fixed
  3. 01:28:131 - How about a circle here? Sounds better imo, and it's not too difficult for an Easy.hold good rhythm, but the original is better.
  4. 01:39:359 - ^ (If you did both, try doing the same on similar cases on the second refrain.)hold ^
[Normal]
  1. 00:49:183 (3) - Have this slider blanket the start of slider 1? http://puu.sh/7hpBu (Note 3 on slider 1 is for reference only. Disregard that.)fixed
  2. 02:16:201 (3,1) - This sounds weird imo. Why not just follow the chorus and not the rap? (A proposal is to have the long slider end at 02:17:253 then have the shorter slider 1 start at 02:17:604 while still ending at the same time.)hold please listen chorus more carefully. then, you can hear "Nande" starts at 02:17:780.
  3. 02:36:551 (1) - Blanket on slider 4? http://puu.sh/7hqdu (Actually I would prefer to have slider 1 and 3 mirror each other in shape, though it would require remapping a pretty long part of the map, which is pretty tedious.)fixed
[Hard]
  1. 00:43:657 (2) - Remove note?fixed
  2. 00:43:745 (3) - This slider sounds weird, both start and end imo. (If you're following the guitar for the start, please do the same at the end by ending it at 00:44:096 - )fixed
  3. 01:03:043 (2,3,4) - Change to 1-repeat slider? (A slider with only one repeat) (Is easier to follow if you're following the background rap.)fixed
  4. 01:19:710 (1) - Remove NCfixed
  5. 01:24:797 (2) - Place at start of slider 3fixed
  6. 02:27:078 (1) - Remove NCfixed
[Insane]
  1. 00:28:832 (3) - Invert (Ctrl+G) ?fixed
  2. 02:11:639 (1) - Remove NC?fixed
  3. 02:17:604 - Add note here.fixed
Overall, a mapset well done.
Good luck! (Sorry I suck at modding.)Thanks, good modding! ;)
Clyine
I'll mod insane :D

[Insane]


  1. 00:20:236 (2,3,4,5,6) - I think this fit better
  2. 00:38:657 - Add note here?
  3. 00:38:832 - Add note here?
  4. 00:40:762 (1,2,3,4) - Maybe this? put it like this, So 1-2-3 have a DS of 1.8 while 3-4 have a DS of 2.8
  5. 01:30:411 (3) - SV 1.5?
  6. 01:31:990 (3,4,5,6) - Change to Slider 3 have SV of 1.5.
  7. 01:34:096 (1,2,3) - SV 1.3 to 1.5?
  8. 01:40:411 (5) - SV 1.5?
  9. 01:41:815 (3,4) - SV 1.5?
  10. 01:43:218 (5,6) - SV 1.5?
  11. 02:17:692 - Add note here?
  12. 02:21:464 (10,1,2,3,4) - Change to Slider 1 SV 1.3 , Slider 2 SV1.4 , Slider 3 SV1.5, Slider 4 SV1.5
  13. 02:32:341 (3,4) - Change to something like this?
  14. 02:37:780 (3) - SV 1.5?
  15. 02:41:464 (1,2,3) - SV1.3 to 1.5?
  16. 02:44:973 (3,4) - SV 1.5
  17. 02:47:078 (1,2,3,4,5) - Maybe somthing like this?
  18. 02:50:587 (3,4) - SV 1.5
  19. 02:52:692 (1,2,3) - Slider 1 SV 1.5, Slider 2 SV 1.4, Slider 3 SV 1.2
  20. 02:54:622 (3) - SV 1.5
  21. 03:03:920 (1,2,3) - SV 1.5
  22. 03:07:429 (3) - SV 1.5
  23. 03:17:780 (1,2,3,4,5) - Increase Volume to around 80 or 90%.
Fun map
Topic Starter
asaink
Thank you, Clyine!done-
I'm really sorry but, I can't accept most of your mod...
Of course your mod is good, but the mapping style is different overall. so it is meaning that remapping all this to accepting your mod.

Clyine wrote:

I'll mod insane :D

[Insane]

  1. 00:38:657 - Add note here?fixed
  2. 03:17:780 (1,2,3,4,5) - Increase Volume to around 80 or 90%.fixed
Fun mapthanks! ;)
P o M u T a
#modreqs

[General]
  1. Nico Nico Chorusっていうtagがあるけど、Nico Chorusで十分検索できるみたいなので、一つNico消しましょう。
  2. 01:27:078 - ここpreviewtimeにしませんか?男の声のアァ!みたいな声が入ってて個人的に気持ち悪いです。無難に設定する方が好きです。
  3. 幾つか音量小さくて寂しいなと思う箇所がありました。 45%で設定してる部分に関しては55%でも十分だと思います。バラードや静かなパートでも特に有りませんし。
[Easy]
  1. 00:29:885 - ここは普通のtickの音にしてありあますが、普通にdurm鳴ってるので統一兼ねてdrum音のままで良いと思います。
  2. 01:23:569 (3) - 1/1スライダーにして、vocalを取ってあげると面白いなと思いました
[Normal]
  1. HP+1の方が個人的に好き。
  2. 02:09:885 x) - 1/1スライダー追加してvocalフォローしませんか?Easyでも無く音合うんで極力置くことを薦めます。この配置はサークルの後のリバーススライダーをCTRL+Hしたものです。参考までに。
[Hard]
  1. 02:17:604 x) - ここにノートが無いことに違和感を感じました。大きい白線ですし、ボーカルも十分にあるんで、無難に音取ることをおすすめします。
  2. 03:03:920 (1) - リバースポイントを(x:227 y:71)あたりまで移動させてもう少し綺麗に(4)をblanketさせると良いでしょう。
[Insane]
  1. 01:11:639 (1) - 人によってはreverse隠れて全く見え無いんで(8)に重ね無い方がいいです。
  2. 02:09:534 x) - 白線3つに1つずつサークル作って大きい三角でも配置すると良いと思います。bassに合わせる音取りになりますが、次のノートもドラムに合わせてるんで合います。
  3. 02:23:920 (9) - NC追加
  4. 02:25:324 (9) - NC追加
以上。
Topic Starter
asaink
Thank you, P o M u T a!done-

P o M u T a wrote:

#modreqs

[General]
  1. Nico Nico Chorusっていうtagがあるけど、Nico Chorusで十分検索できるみたいなので、一つNico消しましょう。fixed
  2. 01:27:078 - ここpreviewtimeにしませんか?男の声のアァ!みたいな声が入ってて個人的に気持ち悪いです。無難に設定する方が好きです。fixed
  3. 幾つか音量小さくて寂しいなと思う箇所がありました。 45%で設定してる部分に関しては55%でも十分だと思います。バラードや静かなパートでも特に有りませんし。fixed いくつかの音量を調節しました。
[Easy]
  1. 00:29:885 - ここは普通のtickの音にしてありあますが、普通にdurm鳴ってるので統一兼ねてdrum音のままで良いと思います。fixed
  2. 01:23:569 (3) - 1/1スライダーにして、vocalを取ってあげると面白いなと思いましたfixed これに関連して02:30:938 (3) - ここも変えました。
[Normal]
  1. HP+1の方が個人的に好き。fixed
  2. 02:09:885 x) - 1/1スライダー追加してvocalフォローしませんか?Easyでも無く音合うんで極力置くことを薦めます。この配置はサークルの後のリバーススライダーをCTRL+Hしたものです。参考までに。fixed Easy, Hardにも追加しました。
[Hard]
  1. 02:17:604 x) - ここにノートが無いことに違和感を感じました。大きい白線ですし、ボーカルも十分にあるんで、無難に音取ることをおすすめします。fixed
  2. 03:03:920 (1) - リバースポイントを(x:227 y:71)あたりまで移動させてもう少し綺麗に(4)をblanketさせると良いでしょう。fixed
[Insane]
  1. 01:11:639 (1) - 人によってはreverse隠れて全く見え無いんで(8)に重ね無い方がいいです。fixed
  2. 02:09:534 x) - 白線3つに1つずつサークル作って大きい三角でも配置すると良いと思います。bassに合わせる音取りになりますが、次のノートもドラムに合わせてるんで合います。fixed
  3. 02:23:920 (9) - NC追加fixed これに関連して01:16:552 (1) - ここにもNC追加しました。
  4. 02:25:324 (9) - NC追加fixed これに関連して01:17:955 (1) - ここにもNC追加しました。
以上。
FlobuFlobs
Easy
  1. 00:03:218 - - 00:07:780 - Add spinner?
  2. 00:41:113 - Add note
  3. 01:06:025 (2,1) - blanket here?
Normal
  1. AR4 - AR5 because normal diff -> normal Approach rate?
  2. 00:03:218 - - 00:07:780 - Add spinner?
  3. 01:01:815 - - 01:03:920 - add spinner?
  4. 02:28:131 (3,1) - make a blanket here?



Hard
  1. 00:08:482 (1,2) - fix blanket
  2. 00:11:289 (1,2) - ^
  3. 01:18:657 (1,2) - ^
  4. 03:10:587 (1,2) - ^
  5. 00:53:394 (1) - move to X:252 Y:152 ?
  6. 00:59:885 (2,1) - blanket?


Insane
  1. AR9 -> AR8 ?
  2. 00:40:411 (5,6,1) - increease the spacing
  3. 01:27:166 (1,2,3) - how about making a blanket out of it?
  4. 02:31:288 (11,1) - 02:31:288 (11,1) - ^
  5. 03:08:657 (2,3) - ^
  6. 01:33:394 (3,4) - Fix blanket
  7. 03:02:166 - - 03:02:517 (1) - add stream here?
i hope i could help somehow
The map is already very good
Topic Starter
asaink
Thank you, FlobuFlobs!done-

FlobuFlobs wrote:

Easy
  1. 00:03:218 - - 00:07:780 - Add spinner?hold Spinner should be placed at 00:03:394 - ~ 00:08:131 - for following the guitar. but if I do so, next circle is placed soon after spinner. It's not good at this diff. ---(1)
  2. 00:41:113 - Add notefixed
  3. 01:06:025 (2,1) - blanket here?hold Blanket is good idea, but I don't think that now placement has problem. so no change sorry.
Normal
  1. AR4 - AR5 because normal diff -> normal Approach rate?hold osu!wiki says that Approach Rate: 5 or below, so 4 is OK. Also thinking of a number of objects, AR4 is the best, I think.
  2. 00:03:218 - - 00:07:780 - Add spinner?hold The reason is same as (1).
  3. 01:01:815 - - 01:03:920 - add spinner?fixed
  4. 02:28:131 (3,1) - make a blanket here?fixed



Hard
  1. 00:08:482 (1,2) - fix blanketsorry? hmm...It looks like good. When I make blanket pattern, first I make blanket on the horizontal (or vertical) axis. then rotating it. so it maybe have no gap.---(2)
  2. 00:11:289 (1,2) - ^^
  3. 01:18:657 (1,2) - ^^
  4. 03:10:587 (1,2) - ^^
  5. 00:53:394 (1) - move to X:252 Y:152 ?hold for flow to next circle, now placement is better imo.
  6. 00:59:885 (2,1) - blanket?hold ^


Insane
  1. AR9 -> AR8 ?hold Thinking of BPM and a number of objects, AR9 is the best.
  2. 00:40:411 (5,6,1) - increease the spacinghold It's good idea, but there is no space here for realizing it...sorry.
  3. 01:27:166 (1,2,3) - how about making a blanket out of it?hold I'll keep now pattern this time.
  4. 02:31:288 (11,1) - 02:31:288 (11,1) - ^^
  5. 03:08:657 (2,3) - ^^
  6. 01:33:394 (3,4) - Fix blanketsame as (2)
  7. 03:02:166 - - 03:02:517 (1) - add stream here?hold There is no sounds of drums here, so stream is not match.
i hope i could help somehow
The map is already very goodThanks! ;)
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