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Infected Mushroom - Never Mind [Osu|Taiko]

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Kibbleru
gz
Secretpipe
Didn't noticed! Gratz!
TKS
Infected Oni has some unsnapped notes like 03:57:797 (402,403) - 04:00:952 (11,12,13,14) - 04:58:297 (55) - and many more i guess.
also i really wonder what you followed on such 1/8 pattern as 04:03:259 (31,32,33,34) -
TicClick
they are off by 1ms and this is nothing in terms of snapping
checked though standard difficulty and the only questionable thing I found is tickrate 2 instead of 3
Hula
Hi.
Nyukai
02:23:567 (1) - There is no music here.

Congratz anyway, weird map though, lol.
MMzz
Taiko has issues. Lots of pattern make no sense and should be adjusted properly. Plus there are some unsnapped notes and unrankable finishers.

02:32:798 (142) - 1/6 finishers are not rankable. No matter the rhythm for BPM. I'm not going to timestamp them all, but they all need to be removed.
03:08:336 (44) - This has no apparent purpose for relation to the music and ends up playing weird. Replace it with notes.

This next part will have some big changes to make the rhythm more accurate and flowing:
03:15:721 (1) - Change this to don. With a kat here and at the end you are making a confusing swing rhythm that isn't present to what you're mapping. It ends up leaving a lot of confusion on where the rhythm is going in this section, especially when there is no beat to back it up. Starting with a don makes more of a drilling feel that is much more accurate to the current music.
03:17:567 (17) - ^
03:18:644 (27) - Change this to don. Like before you are making a conflicting rhythm that is just confusing.
03:20:567 (44) - ^
03:22:413 (60,61) - ^ both notes to don.
03:24:259 (74) - ^
03:25:105 (81) - ^
03:40:644 (231,232) - Swap these two note colors.
03:44:336 (267) - don, same as previous reasons.
03:54:490 (365,366,367,368,369,370,371) - This pattern doesn't really work. Change it to kkdkddk. This will help with my next suggestion.
03:56:336 (383) - So I'll be blunt, this stream is awful and needs to be changed. The kkkdkkk rhythm doesn't fit when with the rising music. So instead of having a natural stream that makes sense, we have a case of artificial difficulty. Change it to this: http://puu.sh/bXQP6/5ac3f3d3eb.jpg It has an appropriate rhythm to connect well with the music, and is still pretty difficulty with ddkddk kkkddd change ups. Now following my previous suggestion will set up this stream properly so the player flows into it naturally with the music.

04:44:259 (136,137,138,139,140,141,142,143,144,145,146,147,148,149,150,151,152,153,154,155,156,157,158,159,160) - Another stream that makes no sense. (For the first half at least) You can use the same stream as before to cover this first half that leads into the long kat stream.
04:50:721 (193,194,195,196,197,198,199) - The 1/8 doesn't fit well with the music because you aren't completing the pattern like the music is. Make this all 1/6 instead. http://puu.sh/bXR9n/2e7ddfee48.jpg Or make it like the later patterns with the same music: 04:52:567 (8,9,10,11,12,13) -
04:56:643 (42) - Delete. Note isn't nessecary and makes the pattern way too confusing because it doesn't help distinguish a change in rhythm out of the 1/8 into the 1/6.
05:04:028 (101) - ^
05:04:644 (104,105,106,107,108,109,110) - Better suited as kddkddk.

To BATs/Mapper:
That's all. There is no refuting any of this. All off this needs to be changed before it gets reranked.
And please do not forget the 1/6 finishers and unsnapped notes. They are in a few different spots of the map.
Nwolf

MMzz wrote:

Taiko has issues. Lots of pattern make no sense and should be adjusted properly. Plus there are some unsnapped notes and unrankable finishers.

02:32:798 (142) - 1/6 finishers are not rankable. No matter the rhythm for BPM. I'm not going to timestamp them all, but they all need to be removed. ...

Taiko Ranking Criteria wrote:

Finish notes must not be in the middle or at the beginning in a 1/4 or above stream. At the end, finish streams may be allowed if there is a reasonable sound for it. Finisher notes at the end of a stream must have the opposite color of the four previous notes.

Taiko Ranking Criteria wrote:

Finish notes must not be in the middle or at the beginning in a 1/4 or above stream.

Taiko Ranking Criteria wrote:

1/4 or above stream.
Do I need to say more?

03:08:336 (44) - This has no apparent purpose for relation to the music and ends up playing weird. Replace it with notes. replaced with 1/2 dons

This next part will have some big changes to make the rhythm more accurate and flowing:
03:15:721 (1) - Change this to don. With a kat here and at the end you are making a confusing swing rhythm that isn't present to what you're mapping. It ends up leaving a lot of confusion on where the rhythm is going in this section, especially when there is no beat to back it up. Starting with a don makes more of a drilling feel that is much more accurate to the current music.
03:18:644 (27) - Change this to don. Like before you are making a conflicting rhythm that is just confusing.
03:20:567 (44) - ^
03:22:413 (60,61) - ^ both notes to don.
03:24:259 (74) - ^
03:25:105 (81) - ^ 03:25:336 (84) - Changed this to kat instead to keep the monocolor...-ness
03:40:644 (231,232) - Swap these two note colors.
03:44:336 (267) - don, same as previous reasons.
03:54:490 (365,366,367,368,369,370,371) - This pattern doesn't really work. Change it to kkdkddk. This will help with my next suggestion. changed to kdddddk patterns instead
03:56:336 (383) - So I'll be blunt, this stream is awful and needs to be changed. The kkkdkkk rhythm doesn't fit when with the rising music. So instead of having a natural stream that makes sense, we have a case of artificial difficulty. Change it to this: http://puu.sh/bXQP6/5ac3f3d3eb.jpg It has an appropriate rhythm to connect well with the music, and is still pretty difficulty with ddkddk kkkddd change ups. Now following my previous suggestion will set up this stream properly so the player flows into it naturally with the music. changed keeping the suggested stream in mind.

04:44:259 (136,137,138,139,140,141,142,143,144,145,146,147,148,149,150,151,152,153,154,155,156,157,158,159,160) - Another stream that makes no sense. (For the first half at least) You can use the same stream as before to cover this first half that leads into the long kat stream. Yeah after it got ranked I kinda wished that it gets unranked for w/e reason so I can change this stream. Changed it a kinda monocolor stream
04:50:721 (193,194,195,196,197,198,199) - The 1/8 doesn't fit well with the music because you aren't completing the pattern like the music is. Make this all 1/6 instead. http://puu.sh/bXR9n/2e7ddfee48.jpg Or make it like the later patterns with the same music: 04:52:567 (8,9,10,11,12,13) - deleted 1/8 and moved a note to red red line
04:56:643 (42) - Delete. Note isn't nessecary and makes the pattern way too confusing because it doesn't help distinguish a change in rhythm out of the 1/8 into the 1/6.
05:04:028 (101) - ^
05:04:644 (104,105,106,107,108,109,110) - Better suited as kddkddk.

To BATs/Mapper:
That's all. There is no refuting any of this. All off this needs to be changed before it gets reranked.
And please do not forget the 1/6 finishers and unsnapped notes. They are in a few different spots of the map.
Everything uncommented has been changed as suggested

Finishers have been changed anyway cause I don't want SMIC to wait any longer - I disagree a lot with them, at least the ddddK could've stayed but apparently that plays bad (which it doesn't, it plays like ddd K in that scenario)

http://puu.sh/bY7DJ/c6e1ea21a7.osu
Topic Starter
SuperMIC
Everything has been updated aaaand I changed one thing in the Standard diff which improves playability, flow, and has been complained about for a while. It is a pattern of doubles at the beginning of the map:

http://puu.sh/bYo4I/5bb27d5380.jpg

This should be okay, Nwolf ilu and let's go rerank :O
qoot8123
just mention few things

[Nwolf's Infected Oni]

  1. try to change HP to 5
  2. 04:48:028 (185) - try to make this slider end on 04:49:875 - and remove 04:49:875 (186) - because the rhythm is end on 04:49:875 - and also make this slider more easy to play
  3. 05:00:028 (66,67,68,69,70) - you put wrong place here
that's all to me , call me back after fixing these :)
Nwolf

qoot8123 wrote:

just mention few things

[Nwolf's Infected Oni]

  1. try to change HP to 5 changed to 4.5 instead, don't want the HP to be too strict. Looks less weird than 4.6!
  2. 04:48:028 (185) - try to make this slider end on 04:49:875 - and remove 04:49:875 (186) - because the rhythm is end on 04:49:875 - and also make this slider more easy to play I want the note there to be mapped as note though, so keeping slider (fixed length tho)
  3. 05:00:028 (66,67,68,69,70) - you put wrong place here yup fixed
that's all to me , call me back after fixing these :)
thanks!

http://puu.sh/c0jdo/8cefb9d999.osu
qoot8123
After rechecking taiko diff, there is no other problem to me.

Bubbled!
Love
[Nwolf]

03:27:798 (105) - Change this to a d, I find it better to scale from the lower to higher pitch here.

I have no other suggestions since everything has been changed that mmzz pointed out. I'll come back for #2. Don't kd please.
Nwolf
Secretpipe
Soon (tm)
Love
#2
Satella
hype #2
Asagi Mutsuki
HYPE
Kuro
It's been a very long time since I done one of these but I guess I'll take a look before it gets ranked again... -_-

[Nwolf's Infected Oni]
  1. 03:27:721 (104,105,106,107,108,109,110) - this pattern sounds forced and it doesn't play too well either, it'd be more natural if (109) were a don instead so it'd be kddkddk

  2. 03:28:336 (111) - Delete, that's one too many notes I know there is another pattern like this one but that one works with the way the tone is changing keys, this one, however, doesn't and needs to be deleted

  3. 03:54:105 (362,363) - It sounds a bit cleaner if you flip the don and kat on these two

  4. 04:50:721 (193,194,195,196,197) - This little section is too empty. I recommend placing dons on 04:50:875 and 04:50:951 then changing 04:51:028 (195) to a kat, and finally flip these two notes 04:51:182 (196,197) it sounds more musically accurate. In the end it should look like this: http://puu.sh/canTy/6ec53a7084.jpg At first I thought about using the 1/8 rhythm but it doesn't work too well here because it makes (196,197) more difficult to catch

  5. 04:53:028 (14) - I'm not the only one that caught this, right? It's on the wrong tick, it should be on 04:53:105

  6. 05:12:875 (168,169,170,171,172,173) - Delete the last note in this pattern because that last note causes the entire pattern to stick out like a sore thumb and it also makes it harder to catch the finisher immediately following it. Just follow the rhythm you already set at the beginning of kiai time.

  7. 05:39:259 (101) - Change to big kat ~ sounds more appropriate

  8. 05:39:413 (102,103) - Delete both notes, there's nothing there other than the sound on 05:39:259 but that's already covered by the finisher

Maybe it's just me but this map looks a little more dense than before and a few patterns have changed as well...
Nwolf

Kuro wrote:

It's been a very long time since I done one of these but I guess I'll take a look before it gets ranked again... -_-

[Nwolf's Infected Oni]
  1. 03:27:721 (104,105,106,107,108,109,110) - this pattern sounds forced and it doesn't play too well either, it'd be more natural if (109) were a don instead so it'd be kddkddk Dislike the pattern's sound to the song

  2. 03:28:336 (111) - Delete, that's one too many notes I know there is another pattern like this one but that one works with the way the tone is changing keys, this one, however, doesn't and needs to be deleted consistency, this note is not in the way imo

  3. 03:54:105 (362,363) - It sounds a bit cleaner if you flip the don and kat on these two yep

  4. 04:50:721 (193,194,195,196,197) - This little section is too empty. I recommend placing dons on 04:50:875 and 04:50:951 then changing 04:51:028 (195) to a kat, and finally flip these two notes 04:51:182 (196,197) it sounds more musically accurate. In the end it should look like this: http://puu.sh/canTy/6ec53a7084.jpg At first I thought about using the 1/8 rhythm but it doesn't work too well here because it makes (196,197) more difficult to catch I did not fill this more on purpose

  5. 04:53:028 (14) - I'm not the only one that caught this, right? It's on the wrong tick, it should be on 04:53:105 the sound is off-beat, it's possible to play it on first sight so idk this stays too

  6. 05:12:875 (168,169,170,171,172,173) - Delete the last note in this pattern because that last note causes the entire pattern to stick out like a sore thumb and it also makes it harder to catch the finisher immediately following it. Just follow the rhythm you already set at the beginning of kiai time. yep

  7. 05:39:259 (101) - Change to big kat ~ sounds more appropriate also gives a nice break with the next suggestion

  8. 05:39:413 (102,103) - Delete both notes, there's nothing there other than the sound on 05:39:259 but that's already covered by the finisher

Maybe it's just me but this map looks a little more dense than before and a few patterns have changed as well... that's what mods do lol
Hm SMIC, it's your decision if you really want to update or not, since I talked with Love and it seems you have to get qoot and Love to rebubble this and I don't really know if you want to wait longer for that. The only kinda significant change is the 2nd one but I don't think it really needs to be updated for that.

http://puu.sh/ccaI1/568a87a566.osu
Topic Starter
SuperMIC

Nwolf wrote:

Kuro wrote:

It's been a very long time since I done one of these but I guess I'll take a look before it gets ranked again... -_-

[Nwolf's Infected Oni]
  1. 03:27:721 (104,105,106,107,108,109,110) - this pattern sounds forced and it doesn't play too well either, it'd be more natural if (109) were a don instead so it'd be kddkddk Dislike the pattern's sound to the song

  2. 03:28:336 (111) - Delete, that's one too many notes I know there is another pattern like this one but that one works with the way the tone is changing keys, this one, however, doesn't and needs to be deleted consistency, this note is not in the way imo

  3. 03:54:105 (362,363) - It sounds a bit cleaner if you flip the don and kat on these two yep

  4. 04:50:721 (193,194,195,196,197) - This little section is too empty. I recommend placing dons on 04:50:875 and 04:50:951 then changing 04:51:028 (195) to a kat, and finally flip these two notes 04:51:182 (196,197) it sounds more musically accurate. In the end it should look like this: http://puu.sh/canTy/6ec53a7084.jpg At first I thought about using the 1/8 rhythm but it doesn't work too well here because it makes (196,197) more difficult to catch I did not fill this more on purpose

  5. 04:53:028 (14) - I'm not the only one that caught this, right? It's on the wrong tick, it should be on 04:53:105 the sound is off-beat, it's possible to play it on first sight so idk this stays too

  6. 05:12:875 (168,169,170,171,172,173) - Delete the last note in this pattern because that last note causes the entire pattern to stick out like a sore thumb and it also makes it harder to catch the finisher immediately following it. Just follow the rhythm you already set at the beginning of kiai time. yep

  7. 05:39:259 (101) - Change to big kat ~ sounds more appropriate also gives a nice break with the next suggestion

  8. 05:39:413 (102,103) - Delete both notes, there's nothing there other than the sound on 05:39:259 but that's already covered by the finisher

Maybe it's just me but this map looks a little more dense than before and a few patterns have changed as well... that's what mods do lol
Hm SMIC, it's your decision if you really want to update or not, since I talked with Love and it seems you have to get qoot and Love to rebubble this and I don't really know if you want to wait longer for that. The only kinda significant change is the 2nd one but I don't think it really needs to be updated for that.

http://puu.sh/ccaI1/568a87a566.osu
I'd prefer to bundle these changes in when the 3rd BAT comes along and you can discuss any changes you've made with him/her
Stefan
[Infected Oni]
02:15:490 (258,259,260) - Hier würde ich sagen, dass d zu den Noten besser passt. Klangweise ist es stimmiger auf jeden Fall.
02:23:336 (62,63) - Vom Klang her... Es hört sich einfach falsch an. Ich würde da mehr Bezug dazu finden, wenn die beiden d wären, da der Beat im Lied auch dumpf ist und nicht hell.
04:51:721 - holy mother of god, diese 1/8 Noten O:
05:19:413 - 05:21:259 - Ich persönlich kann keinen wirklichen 1/3 Rhythmus raushören und würde es in Betracht ziehen, das auf 1/2 zu mappen: http://puu.sh/cpdXI/80a0d1ef43.jpg
06:00:951 (280,282) - Naja... (280) hört sich eher nach einem Filler an, die Note 06:01:413 (281) hört sich alleine weitaus besser an als mit (282). Also.. ich würde beide entfernen.
Nwolf

Stefan wrote:

[Infected Oni]
02:15:490 (258,259,260) - Hier würde ich sagen, dass d zu den Noten besser passt. Klangweise ist es stimmiger auf jeden Fall. Macht es auch ein bisschen interessanter.
02:23:336 (62,63) - Vom Klang her... Es hört sich einfach falsch an. Ich würde da mehr Bezug dazu finden, wenn die beiden d wären, da der Beat im Lied auch dumpf ist und nicht hell. Geändert, hab aber auch noch (61) zu kat gemacht
04:51:721 - holy mother of god, diese 1/8 Noten O: Sind jetzt weg nachdem ich noch mit Ono geredet hab
05:19:413 - 05:21:259 - Ich persönlich kann keinen wirklichen 1/3 Rhythmus raushören und würde es in Betracht ziehen, das auf 1/2 zu mappen: http://puu.sh/cpdXI/80a0d1ef43.jpg hab noch ne Pause da drin, sonst siehts jetzt gleich aus
06:00:951 (280,282) - Naja... (280) hört sich eher nach einem Filler an, die Note 06:01:413 (281) hört sich alleine weitaus besser an als mit (282). Also.. ich würde beide entfernen. ne... es sind ja eigentlich die Noten, auf denen dieses wubwub echo neu anfängt. Hab stattdessen 06:01:413 - gelöscht, sollte jetzt auch gut klingen
thanks!

http://puu.sh/cpgyF/772d041df3.osu
Stefan
Now let us see if we can stay qualified.

Qualified!

Good night, gotta cure my cold.
Aurele
YISSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
hehe
yaay :D
Kurokotei
Oh wow requalified, grats SMIC and Nwolf! let's see if I can FC the taiko now
Secretpipe
no flame icon ? owo

anyway re gz :D
Stefan

Secretpipe wrote:

no flame icon ? owo

anyway re gz :D
Following that what other BATs used in the last "approved" mapsets so I chose the heart icon. D:
Yuzeyun

Sayaka- wrote:

Oh wow requalified, grats SMIC and Nwolf! let's see if I can FC the taiko now
aaaaaaaand you did it lel
Sakura
Shouldn't p/3455672 have caused a bubble pop? I don't see any rebubbles from there until the qualify.
Nwolf
pls no : (
Sey

Sakura wrote:

Shouldn't p/3455672 have caused a bubble pop? I don't see any rebubbles from there until the qualify.
Eh? I thought a rebubble is only needed when a BAT popped the bubble by her-/himself.
Do we now have to rebubble even when a BAT didn't pop the bubble but it got popped automatically after the mapper uploaded the beatmap? Or was the rule always like that because then I didn't obey it at all. No BAT popped the bubble after Love's bubble. So shouldn't it be fine like that?

I still don't get this rule and I would appreciate some clarification here.


Edit: I clarified this. It shouldn't be a real problem here because no BAT popped the last bubble, so it can be directly qualified. Only if a BAT pops a bubble it needs to be re-bubbled, which wasn't the case here.
Sakura
Oh i see, thanks for clarifying that.
Charles445
To clarify, minor changes don't need a popping.
Major changes like timing or a bunch of changes do. It's a case-by-case thing. In this scenario, it was minor changes.
Nwolf
wtf
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