Wake up you cock
yaaa fixedmintong89 wrote:
Hi, Taiko M4M request from Nwolf.[General]
The bitrate of mp3 is 320 kbps, which is unrankable. Please change to 192 kbps.[Nwolf's Infected Oni]
Disable "Widescreen Support" at Song Setup.
yes. no mod! I'm seriously! this is really fun to play!
no kd, call me back haha.
0,0,"rsz_1infmushroom.jpg",0,30This way, the logo will be more visible and centered: screenshot
Also made the SV increase 03:45:259 - from here more friendly, ending in 1.4 instead. After that 1.3 --> 1.25 and 1.4 --> 1.33_Gezo_ wrote:
[Infected Oni]
About SV, no problems (explained in PM why and that's a good reason to me)
HP drain is not too harsh, but I'd rather see 4.5-4.8 due to its high note count (minor change but in terms of miss needed it'll be accessible to a fair amount of players)
Also, about the BG: apply this:0,0,"rsz_1infmushroom.jpg",0,30This way, the logo will be more visible and centered: screenshot
00:42:028 - Add a d to emphasize the snare on that point (seems like you missed it) additional to that I changed 00:41:875 (271) - to don for more snare emphasis
00:44:336 (290,291,292,293) - I don't think 1/4 fits well, as there's a sound right at this point: 00:44:490 - . (Additionally, 291, if moved, may become a d). The rhythm here is 1/6 as well as it's swiiiing. Did stuff
01:04:759 (23) - 01:23:105 (158,159,160) - 01:26:798 (185,186,187) - 02:51:951 (296,297,298) - 02:55:413 (326,327,328) - All of these should be a swing type pattern as there's no 1/4 cue in the music. Changed them accodingly, making either 1/6 doublets or deleting 1/4
01:30:490 (209,210,211,212,213,214,215,216,217,218,219,220,221) - The speedchanges are a bit confusing, maybe just cut that to the last note? (Right after 221 you put your ×0.8 point, or at least tone your δchange down to 0.02/0.015x per point, instead of 0.03) changed to -0.01 per note and the slow section to 0.83
01:36:028 (10,11,12) - I don't think anything between 10 and 12 would work; as there's nothing really worth of addition.. deleted
01:59:951 (127,128) - kd ? This was really surprising to see at first glance. changed a previous kd to dk instead, wanted to have this so the player keeps concentrating :>
02:09:259 (189) - to 02:16:182 (274) - I feel like the streams are a bit overdone. A bit, I say, and that's just a feeling. idk what you wanna say ;w; Still changed them to at least fit the sound more
02:59:105 (353,354) - Here I think it's better you put only a slider; so you map on the long note all the way instead of having a short break. changed
03:08:336 (44,45) - The opposite applies here: better have d dddk so you feel more the reversed sound on which the slider is mapped. hm idk think the slider here is cool
05:11:567 (159) - dddk instead of D, you have a sequence of 4 notes here as well. changed to kddd
05:16:182 (196,197,198,199) - Move 197 behind 196 so you get dd dk; you miss an important note which makes this small portion a bit weird to play. changed, slightly different kat rhythm
05:59:798 (277,278,279) - Switch that to kkkk 1/6; there's no musical cue as to why 1/4 should be here. hm wanted to slow the pace of the kats slowly to simulate the fade out
Call me back once Nwolf applied changes and you updated the mapset so I repair that first bubble!
Thank you so much! >w<Secretpipe wrote:
Double post ftw o/
Also , I thought the mapset was decent but it's actually okay
Just throwing some suggestions :
[Disregard]Once done, call me back~
- First of all , fix tag conflicts with AiMod all fixed
- 00:11:721 (2,3,4,5,6,7,8,9,10,11) - Honnestly , I thought that part needs more NC. It's up to you. to keep consistency with previous patterns, no NCs here
- 00:16:644 (1,2,3) - A straight line would break the flow here. Try to do like that : ok, changed
- 00:57:721 (1,2,1,2,1,2) - These NC are not necessary because you CAN'T see them with the fast AR. ok, removed
- 01:03:721 (5,6,7,8) - I'd suggest you to add some curves to these sliders for increasing the flow when playing. Try to curve these sliders like 00:57:721 (1,2,1,2,1,2) - mm, I like the linear sliders here and they still do have flow.
- 01:24:490 (6,7) - I don't see the utility of the reverses here. The rhythm isn't really fitting well. Maybe consider to keep the same rhythm as 01:22:182 (5,6) - for example ? if you listen to the music, you can hear the dodododododo (basically 1/6 :3) of this part
- 01:32:336 (1) - You could manage to follow the good rhythm here. extend it to 01:32:798 - ? made the slider repeat, else I would miss emphasis in the rhythm
- 02:44:951 (3,1) -You can better stack here ! yes, agreed
- 05:07:875 (5,6,7,8) - Consider to reverse for keeping a symmetrical pattern? like 05:18:951 (5,6,7,8) - ok
- 05:34:182 (1,2,3) - Same as the second suggestion no change here as I think this fits the song better
- 05:55:644 (1,2,3) - Same as above did change here, however
ooooooommmmmgmgmgmgmgmgmggggggSecretpipe wrote:
Let's move this forward!
#2
and i jizzed in my pantsLust wrote:
The flame burns bright within the hearts of many
Everything uncommented has been changed as suggestedMMzz wrote:
Taiko has issues. Lots of pattern make no sense and should be adjusted properly. Plus there are some unsnapped notes and unrankable finishers.
02:32:798 (142) - 1/6 finishers are not rankable. No matter the rhythm for BPM. I'm not going to timestamp them all, but they all need to be removed. ...Taiko Ranking Criteria wrote:
Finish notes must not be in the middle or at the beginning in a 1/4 or above stream. At the end, finish streams may be allowed if there is a reasonable sound for it. Finisher notes at the end of a stream must have the opposite color of the four previous notes.Taiko Ranking Criteria wrote:
Finish notes must not be in the middle or at the beginning in a 1/4 or above stream.Do I need to say more?Taiko Ranking Criteria wrote:
1/4 or above stream.
03:08:336 (44) - This has no apparent purpose for relation to the music and ends up playing weird. Replace it with notes. replaced with 1/2 dons
This next part will have some big changes to make the rhythm more accurate and flowing:
03:15:721 (1) - Change this to don. With a kat here and at the end you are making a confusing swing rhythm that isn't present to what you're mapping. It ends up leaving a lot of confusion on where the rhythm is going in this section, especially when there is no beat to back it up. Starting with a don makes more of a drilling feel that is much more accurate to the current music.
03:18:644 (27) - Change this to don. Like before you are making a conflicting rhythm that is just confusing.
03:20:567 (44) - ^
03:22:413 (60,61) - ^ both notes to don.
03:24:259 (74) - ^
03:25:105 (81) - ^ 03:25:336 (84) - Changed this to kat instead to keep the monocolor...-ness
03:40:644 (231,232) - Swap these two note colors.
03:44:336 (267) - don, same as previous reasons.
03:54:490 (365,366,367,368,369,370,371) - This pattern doesn't really work. Change it to kkdkddk. This will help with my next suggestion. changed to kdddddk patterns instead
03:56:336 (383) - So I'll be blunt, this stream is awful and needs to be changed. The kkkdkkk rhythm doesn't fit when with the rising music. So instead of having a natural stream that makes sense, we have a case of artificial difficulty. Change it to this: http://puu.sh/bXQP6/5ac3f3d3eb.jpg It has an appropriate rhythm to connect well with the music, and is still pretty difficulty with ddkddk kkkddd change ups. Now following my previous suggestion will set up this stream properly so the player flows into it naturally with the music. changed keeping the suggested stream in mind.
04:44:259 (136,137,138,139,140,141,142,143,144,145,146,147,148,149,150,151,152,153,154,155,156,157,158,159,160) - Another stream that makes no sense. (For the first half at least) You can use the same stream as before to cover this first half that leads into the long kat stream. Yeah after it got ranked I kinda wished that it gets unranked for w/e reason so I can change this stream. Changed it a kinda monocolor stream
04:50:721 (193,194,195,196,197,198,199) - The 1/8 doesn't fit well with the music because you aren't completing the pattern like the music is. Make this all 1/6 instead. http://puu.sh/bXR9n/2e7ddfee48.jpg Or make it like the later patterns with the same music: 04:52:567 (8,9,10,11,12,13) - deleted 1/8 and moved a note to red red line
04:56:643 (42) - Delete. Note isn't nessecary and makes the pattern way too confusing because it doesn't help distinguish a change in rhythm out of the 1/8 into the 1/6.
05:04:028 (101) - ^
05:04:644 (104,105,106,107,108,109,110) - Better suited as kddkddk.
To BATs/Mapper:
That's all. There is no refuting any of this. All off this needs to be changed before it gets reranked.
And please do not forget the 1/6 finishers and unsnapped notes. They are in a few different spots of the map.
thanks!qoot8123 wrote:
just mention few things
[Nwolf's Infected Oni]that's all to me , call me back after fixing these
- try to change HP to 5 changed to 4.5 instead, don't want the HP to be too strict. Looks less weird than 4.6!
- 04:48:028 (185) - try to make this slider end on 04:49:875 - and remove 04:49:875 (186) - because the rhythm is end on 04:49:875 - and also make this slider more easy to play I want the note there to be mapped as note though, so keeping slider (fixed length tho)
- 05:00:028 (66,67,68,69,70) - you put wrong place here yup fixed