No comment = fixed.
Oyatsu wrote:Hi there!! Here is your ticket. Sorry for my happen to now you can use =w=
- I prefer to add whistle at head of 00:00:382 (1) - and 00:00:909 (2) - I know you mentinoned, but here is no music. So now I'll consider this.
- 00:06:961 - Why can you ignore here? I can hear drum in instrument, 00:08:979 (3,4,5) - you used but this ignores to have a jump it is bad =w= Just I like to use a jump here. But I may change this if otheres say that.
- 00:09:681 (8) - NC maybe, it is a strong rhythm, if it isn't spin here, you shoulded use NC
- 00:21:435 (2) - both this slider are whistle and 00:21:786 (3) - finish, 00:21:786 (3,4,5) - this rhythm is the same previous but at 00:21:961 (4) - doesn't have whistle. I guess you can add No, (4) has no piano sound.
- 00:23:365 (5) - This is finish instead of whistle. Let hear again!
- 00:48:979 (6) - I don't hear anything in both instrument and vocal but you still can keep this (creat an anything to player can hear) by let you add whistle of soft. it will be nice!
- 00:59:505 (3) - I like this is overlap with head of 01:00:207 (1). It will be again place as 00:58:979 (1,4) - Keep now since I don't suppose it is good to make a jump here.
- 01:01:435 (4) - same problem with 00:48:979 (6)
- 01:15:295 (2) - I really don't like stack here with 01:13:891 (2). Move to 308/128 to be clearer
- 01:21:786 (2) - Tail is 292/240 will be nicer Sorry no changed.
- 01:24:944 (3,4,5) - Yes.. it's right. This is jump but let see, your mouse will must move a straight from left to right. it is bad. How about, (5) is at 256/96
I suppose current is better to hit notes and movement.
- 00:17:751 - I can hear a strong beat with finish here. Add circle? No, keep consistence with same diffs.
- 00:47:224 (4,5) - I know you can make it better these, looks it isn't blanket or nice
- 01:01:260 (7,8) - why can u think jump here? it is really bad. Rhythm is really calm, not a bump...drum..or finish.. laos not strong beat. Jump here isn't sensible, My high sugguestion to you reemove
- 01:48:979 (6) - Move to 260/180. I'm sure it is 2 slider pattem
- 00:37:926 (1,2) - (2) around (1), so Why not 00:38:628 (3) - around (2)?. so I sugguest like this: A bit changed.
- 01:31:961 (6) - How about making 1 circle at head and tail is too, Creat a jump? it is nice! I just worry it's too hard for Hard diff.
- 00:54:593 (1) - 472/260 to have a better flow. Fix slider pattem plz
- 00:49:856 - This must be whistle? Why clap?
- 01:46:698 (1,2) - I sugguest for this rhythm: Sorry, current looks fine I suppose.Good luck!!
- 00:07:400 (1) - I know this follow instrument but this is 171 bpm, quite high, so try this:
You easy still often follow vocal/ strongbeat. Rhythm isn't normally. Change so many and you use red tick so many. It is bad for newplayer I know, but these rhythm would follow music properly I suppose. So even if it's not followed white line but red line, it is not difficult for newbie.
Thanks for modding!