I honestly thought this was going to be a troll topic when I clicked it
A lot of this is good info though for newbies
A lot of this is good info though for newbies
*Petitions to include an option to remove Kiai time*lukewarmholiday wrote:
Don't use crappy skins that have too many visual effects that can end up blinding you.
Or you can kill two birds with one stone and just watch Cyclone's replaysschimdth wrote:
I add to this thread try watching the replay of other player and not the replay of auto mod.
Or you could shove your fist straight through your dick and out your mouth.Lucidity wrote:
*Petitions to include an option to remove Kiai time*lukewarmholiday wrote:
Don't use crappy skins that have too many visual effects that can end up blinding you.
OT: At least put in some more effort into the OP if you don't want people to ask questions. If you put in 2 mins of effort don't expect it to be successful.
I don't see why you get irritated by players' will to learn and improve though. If you see a thread asking for help: Don't open it. (I'm a genius)
Turn off "Enhance Pointer Precision"Wut? If I do that, I reaaaaaally suck. Can't play with that off.
While I trust that you are right, I don't think I'll change it. Jumps are usually not a big problem for me, and I am ranked in the top 100 players which takes some skill, I think I'm too used to it now to change it.lukewarmholiday wrote:
It helps you in the long run.
Trust me, I don't know a single person in any FPS team I've been in that still uses it.
It's going to take you a day or two to get used to it being off, maybe fiddle with your sensitivity a bit too.
Seriously with mouse acceleration on not only do you have to have good hand eye coordination you have to be used to different speeds moving your cursor different distances.
i play with mouse accel, i've got quite a balance. streams are usually slow mouse movement while jumps needs a fast movement. idk im just used to it now. i tried once without mouse acc but i was so bad with it lol, but yea it's true that mouse movement is pretty unpredictable sometimes with acc.strager wrote:
Disclaimed for the OP:
Your milage may vary.
I know no other somewhat serious gamer who has mouse accel enabled. It hinders me greatly, as movements of the cursor is less predictable.
I disagree, having mouse acceleration turned off definitely is superior.Lucidity wrote:
If they're used to having it turned on in Windows then they'll have more problems if they turn it off for osu. Neither setting is superior. It's completely about what you're used to.
I dunno if the osu! setting works differently, but I'm assuming it's the same as Windows..gopice wrote:
I disagree, having mouse acceleration turned off definitely is superior.Lucidity wrote:
If they're used to having it turned on in Windows then they'll have more problems if they turn it off for osu. Neither setting is superior. It's completely about what you're used to.
My reasons:
1. The erroneous calculation when mouse acceleration is turned on:
At a certain offset the cursor speed will be multiplied softwarematicly, making it skip pixels.
Also mouse acceleration is calculated over delta-x and delta-y separately. This would lead to much error to the directional vector.
2. While you would be able to predict what speed you have to move the mouse when taking account the offset,
you definitely would have problems when the required speed to follow a slider is near your mouse acceleration offset, making your cursor movements very unpredictable.
3. When it's turned off you will be able to store movements in all ranges to muscle memory because of the linearity.
That link is a good read.Lucidity wrote:
1. http://www.microsoft.com/whdc/archive/pointer-bal.mspx
2. I can't comment on that as I don't use mouse accel anymore, but you're assuming that there is a very large step function in play here instead of a smooth progression? I'm not sure that that is true and I never had any problems tracking players in FPS games when I used mouse accel.
3. Of course this applies to mouse accel turned on as well. I played FPS games at a high level for 2 years with this setting enabled. Believe me when I say that it can be committed to muscle memory '-' (And it makes those flick shots oh so sexy? ;p)
Did you read about it on some forum? Lolscrub.lukewarmholiday wrote:
IT IS A FUCKING JOKE IF YOU USE MOUSE ACCELERATION IN FPS LEAGUES, PEOPLE WILL LAUGH AT YOU. IT'S THAT BAD. DON'T BLINDLY SAY IT DOESN'T MATTER.
Osu! doesn't require pinpoint accuracy most of the time so you can skate with it off. But honestly it doesn't take too long to adjust than you think. If you're just starting out, TURN IT OFF.
'Cus the mice are generally more inaccurate as you increase the CPI rating, especially for faster movements. The 5000 CPI overshadows the general bad quality in the mouse's lazer (do ball mice go as high as 5000 CPI? Is there a considerable market for them still?) and calibration.Lucidity wrote:
@gopice: New mouses can go up to 5000 CPI, but people still only set it to 800 or whatever.
Because forums are a horrible way of getting information from people who play FPS games daily and all unanimously agree that mouse acceleration is a hindrance. We must get our information from microsoft or logitech about mouse acceleration and its effects on fps gamers. THE PEOPLE WHO PLAY FPS'S RELIGIOUSLY, WHO VISIT THOSE FORUMS, ALL AGREE YOU CANNOT EVEN THINK OF PLAYING FPS'S LIKE QUAKE 3/QUAKE LIVE WITH MOUSE ACCELERATION ON. THE ONES THAT DO USE MOUSE ACCELERATION USUALLY ADMIT IT'S HARDER TO LEARN AND GET USED TO.Lucidity wrote:
Did you read about it on some forum? Lolscrub.
\;D/strager wrote:
'Cus the mice are generally more inaccurate as you increase the CPI rating, especially for faster movements. The 5000 CPI overshadows the general bad quality in the mouse's lazer (do ball mice go as high as 5000 CPI? Is there a considerable market for them still?) and calibration.Lucidity wrote:
@gopice: New mouses can go up to 5000 CPI, but people still only set it to 800 or whatever.
strager wrote:
I think you overlook that detectable and accurate are two completely different things. =]gopice wrote:
What is often overlooked is the max. speed the mouse is capable of
I have a DeathAdder. ftw!Hahaha.NachoPiggy wrote:
and slow (800 DPI)
I'm pretty sure this has been discussed before. osu! does NOT need insane precision. You ONLY need a higher DPI if you're a high-sensitivity player of osu!. You ONLY need a great acceleration if you spin very quickly or are a low-sensitivity player.Ryohan wrote:
About mices:
Higher DPI is better because the mouse is more precise and that is all. Better mices have not any shitty acceleration D:
Practice. However, I have been performing experiments and after I've tested them on a human subject and they are confirmed useful I'll post them.Ryohan wrote:
And I got one question to pr0s: "What kind of keyboard you use to hold this megafast stacks/streams D: ?" I wonder why I can't do fast stacks on Kanbu or Cillit Bang on James diff D: Guide my how to do that D: